Martin Stig Andersen
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Martin Stig Andersen (born 1973) is a Danish composer and sound designer, best known for his work on the video games ''
Limbo The unofficial term Limbo (, or , referring to the edge of Hell) is the afterlife condition in medieval Catholic theology, of those who die in original sin without being assigned to the Hell of the Damned. However, it has become the gene ...
'' and ''
Inside Inside may refer to: Film * ''Inside'' (1996 film), an American television film directed by Arthur Penn and starring Eric Stoltz * ''Inside'' (2002 film), a Canadian prison drama film * ''Inside'' (2006 film), an American thriller film starri ...
'', as well as contributions to '' Wolfenstein II: The New Colossus''.


Career

Andersen studied orchestral composition at the
Royal Academy of Music The Royal Academy of Music (RAM) in London, England, is one of the oldest music schools in the UK, founded in 1822 by John Fane and Nicolas-Charles Bochsa. It received its royal charter in 1830 from King George IV with the support of the firs ...
in Aarhus, Denmark. After graduating in 2003, he went on to study electro-acoustic composition at City University in London. Andersen cited spectral composers such as Tristan Murail as inspiration. In 2010, he served as composer and sound designer for ''Limbo'', joining mid-development after an earlier sound designer left the project. For the game, Andersen focused on using abstract sounds to define the game's atmosphere. Following the release of ''Limbo'', Andersen created and directed the audio for ''
Inside Inside may refer to: Film * ''Inside'' (1996 film), an American television film directed by Arthur Penn and starring Eric Stoltz * ''Inside'' (2002 film), a Canadian prison drama film * ''Inside'' (2006 film), an American thriller film starri ...
'' and composed the soundtrack with SØS Gunver Ryberg, taking inspiration from 1980s
horror film Horror is a film genre that seeks to elicit physical or psychological fear in its viewers. Horror films often explore dark subject matter and may deal with Transgressive art, transgressive topics or themes. Broad elements of the genre include Mo ...
s, often using
synthesizer A synthesizer (also synthesiser or synth) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis a ...
s. The music was created by routing sound through a human skull, creating a " bone-conducting sound." As the game had closer integration between gameplay and audio, Andersen was more involved with the developers, with the
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
's breathing being tied to the chest movement. Andersen was able to suggest changes to the game's structure, allowing the music to provide a coherent build-up.


Works


Albums

* ''Essential Tree Work'' (2001–2002) * ''Sleepdriver'' (2004) * ''Rabbit at the Airport'' (2006–2008)


Awards and nominations


References


External links

* {{DEFAULTSORT:Andersen, Martin Stig 1973 births Living people 21st-century Danish composers Alumni of City, University of London Place of birth missing (living people)