Martin Hollis is a British former
video game design
Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
er best known for his work at
Rare and directing the critically acclaimed 1997 first-person shooter ''
GoldenEye 007''. In 2000, he founded
Zoonami, a now-defunct video game development company that was based in
Cambridge
Cambridge ( ) is a List of cities in the United Kingdom, city and non-metropolitan district in the county of Cambridgeshire, England. It is the county town of Cambridgeshire and is located on the River Cam, north of London. As of the 2021 Unit ...
and closed in 2010. His final release was ''
Bonsai Barber'' in 2009.
Early life
Martin Hollis grew up playing
BBC Micro
The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
video games such as ''
Chuckie Egg
''Chuckie Egg'' is a platform game released by A&F Software in 1983 initially for the ZX Spectrum, BBC Micro, and Dragon 32/64. It was ported to the Commodore 64, Acorn Electron, MSX, Tatung Einstein, Amstrad CPC, and Atari 8-bit computers. It ...
'' and ''
Elite
In political and sociological theory, the elite (, from , to select or to sort out) are a small group of powerful or wealthy people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. Defined by the ...
''.
He also used to develop his own games for the system, including a ''
Pac-Man
''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' clone and a similar Easter-themed one "with rabbits going around the maze."
Before turning 16, he ended up creating between 20 and 40 BBC Micro games, some of which were published in magazines.
Career
Martin Hollis studied
computer science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
at the
University of Cambridge
The University of Cambridge is a Public university, public collegiate university, collegiate research university in Cambridge, England. Founded in 1209, the University of Cambridge is the List of oldest universities in continuous operation, wo ...
.
He first worked in a small engineering company for a year, developing tools for tracking boats and submarines.
In December 1993,
when he was 22 years old, he applied for a job at
Rare and became the company's first computer science graduate. Due to his knowledge of
Unix
Unix (, ; trademarked as UNIX) is a family of multitasking, multi-user computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, a ...
, he was tasked with setting up the networks of the expensive
Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
systems Rare had recently acquired at the time.
He then worked as a second programmer on the
coin-op version of ''
Killer Instinct
''Killer Instinct'' is a series of fighting game, fighting video games originally created by Rare (company), Rare and published by Midway Games, Midway, Nintendo, and Microsoft Studios, Xbox Game Studios. The original Killer Instinct (1994 vide ...
'' with Rare's technical director
Chris Stamper
Brothers Tim and Chris Stamper are British entrepreneurs who founded the video game companies Ultimate Play the Game and Rare. They first worked together on arcade conversion kits, which were licensed to companies, but later became developer ...
, who designed the hardware.
Hollis programmed the machine's
operating system
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs.
Time-sharing operating systems scheduler (computing), schedule tasks for ...
.
Both Stamper and Hollis also went to Silicon Graphics in
Mountain View, California
Mountain View is a city in Santa Clara County, California, United States, part of the San Francisco Bay Area. Named for its views of the Santa Cruz Mountains, the population was 82,376 at the 2020 United States census, 2020 census.
Mountain V ...
, where they got the chance to write and test code that would run on the first chips of the then-upcoming
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
console.

After his work on ''Killer Instinct'', Hollis was interested in leading a team to produce a Nintendo 64 video game based on the 1995 ''
James Bond
The ''James Bond'' franchise focuses on James Bond (literary character), the titular character, a fictional Secret Intelligence Service, British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels ...
'' film ''
GoldenEye
''GoldenEye'' is a 1995 spy film, the seventeenth in the List of James Bond films, ''James Bond'' series produced by Eon Productions, and the first to star Pierce Brosnan as the fictional Secret Intelligence Service, MI6 agent James Bond (lit ...
'', an idea that had been proposed to Rare at the highest level.
The resulting game, ''
GoldenEye 007'', was inspired by ''
Virtua Cop
is a 1994 light gun shooter video game developed and published by Sega for arcades. It was developed for the Sega Model 2 system, and was ported to the Sega Saturn in 1995 and Windows as ''Virtua Squad'' in 1996. The Saturn version included supp ...
'' and released in 1997 to considerable critical and commercial success.
Hollis remarked that he worked non-stop on the game, "
veragingan 80 hour week over the 2 and a half years of the project", and that the team he recruited was very talented and dedicated even though most of it was composed of people who had never worked on video games.
''GoldenEye 007'' designer
Duncan Botwood
Duncan Lewis Botwood (born 8 March 1972, Stafford) is a British video game designer and voice actor. He worked for British game developer Rare from 1995 to 2008. He was senior designer at the company. Botwood's first work was '' GoldenEye 007''. ...
described both Hollis and programmer Mark Edmonds, who created the ''GoldenEye 007''
engine
An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy.
Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power ge ...
, as some of the smartest people he has ever known.
Hollis and his team were then offered to produce a game based on the ''GoldenEye'' sequel ''
Tomorrow Never Dies
''Tomorrow Never Dies'' is a 1997 spy film, the eighteenth in the ''James Bond'' series produced by Eon Productions and the second to star Pierce Brosnan as fictional MI6 agent James Bond. Directed by Roger Spottiswoode from a screenplay ...
'', but they turned it down without hesitation.
He explained that they were all "pretty sick" of the ''James Bond'' universe by the time ''GoldenEye 007'' was released,
and that their next game needed to be different enough for him to be interesting.
In late 1998, after becoming head of software at Rare and having worked for 14 months on ''
Perfect Dark
''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
'',
a
spiritual successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
to ''GoldenEye 007'', he left the company, partially because he wanted to pursue other interests and did not want to renew another four-year contract with Rare.
Although ''Perfect Dark'' was released 18 months later,
his contributions to the game were significant and the game's protagonist,
Joanna Dark
Joanna Dark is a fictional character and the main protagonist of the ''Perfect Dark'' video game series. She debuted in the Nintendo 64 first-person shooter ''Perfect Dark'' and is a player character in all the games of the series. Outside of vide ...
, was his creation.
After leaving Rare, Hollis took some time off and spent six months in
Southeast Asia
Southeast Asia is the geographical United Nations geoscheme for Asia#South-eastern Asia, southeastern region of Asia, consisting of the regions that are situated south of China, east of the Indian subcontinent, and northwest of the Mainland Au ...
. According to him, "I couldn't see myself staying in
Twycross
Twycross is a small village and civil parish in the Hinckley and Bosworth district, in Leicestershire, England, on the A444 road.OS Explorer Map 232 : Nuneaton & Tamworth: (1:25 000) : Situated in the far west of the county and close to the Nor ...
he small village where Rare is based I wanted to see more of the world—wanderlust I suppose."
Following a recommendation by Chris Stamper, Hollis then worked as a
consultant
A consultant (from "to deliberate") is a professional (also known as ''expert'', ''specialist'', see variations of meaning below) who provides advice or services in an area of specialization (generally to medium or large-size corporations). Cons ...
on the development of the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
at
Nintendo of America
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to p ...
in
Redmond, Washington
Redmond is a city in King County, Washington, United States, located east of Seattle. The population was 73,256 at the 2020 United States census, 2020 census.
Redmond is best known as the home of Microsoft and Nintendo of America. The city h ...
. One of his responsibilities was to ensure that the GameCube hardware was game developer friendly.
In 2000, he founded
Zoonami, a video game development company based in
Cambridge
Cambridge ( ) is a List of cities in the United Kingdom, city and non-metropolitan district in the county of Cambridgeshire, England. It is the county town of Cambridgeshire and is located on the River Cam, north of London. As of the 2021 Unit ...
.
The company's philosophy was to conceive innovative ideas and develop them further.
At Zoonami, he worked on ''
Zendoku'', a
Sudoku
Sudoku (; ; originally called Number Place) is a logic puzzle, logic-based, combinatorics, combinatorial number-placement puzzle. In classic Sudoku, the objective is to fill a 9 × 9 grid with digits so that each column, each row, and ...
-based game released in 2007,
and on his final release in 2009: ''
Bonsai Barber'', a hairdressing game.
Zoonami was closed in 2010 and Martin Hollis has not released any new games since 2009.
Hollis was a regular contributor to the
GameCity
GameCity is an independent organisation based in Nottingham, UK, which has worked since 2006 with the support of Nottingham Trent University to bring videogames to the widest possible audiences. This has been done through an annual GameCity Fes ...
event in
Nottingham
Nottingham ( , East Midlands English, locally ) is a City status in the United Kingdom, city and Unitary authorities of England, unitary authority area in Nottinghamshire, East Midlands, England. It is located south-east of Sheffield and nor ...
, where he talked about the cultural importance of video games.
Hollis listed ''
Elite
In political and sociological theory, the elite (, from , to select or to sort out) are a small group of powerful or wealthy people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. Defined by the ...
'' for the
BBC Micro
The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
, ''
Exile
Exile or banishment is primarily penal expulsion from one's native country, and secondarily expatriation or prolonged absence from one's homeland under either the compulsion of circumstance or the rigors of some high purpose. Usually persons ...
'' for the BBC Micro, ''
The Legend of Zelda: A Link to the Past'', ''
Lemmings
A lemming is a small rodent, usually found in or near the Arctic in tundra biomes. Lemmings form the subfamily Arvicolinae (also known as Microtinae) together with voles and muskrats, which form part of the superfamily Muroidea, which also incl ...
'' on the
Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, ''
Minesweeper
A minesweeper is a small warship designed to remove or detonate naval mines. Using various mechanisms intended to counter the threat posed by naval mines, minesweepers keep waterways clear for safe shipping.
History
The earliest known usage of ...
'', ''
NetHack
''NetHack'' is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1984 game ''Hack'', itself inspired by the 1980 game '' Rogue''. The player takes the role ...
'', ''
Repton 2'' for the BBC Micro, ''
The Sentinel'' for the
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, ''
Sokoban
is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi and first published in Japan in 1982 by his company Thinking Rabbit for ...
'', and ''
Super Bomberman'' as his favorite games in 2000.
Selected works
* ''
Killer Instinct
''Killer Instinct'' is a series of fighting game, fighting video games originally created by Rare (company), Rare and published by Midway Games, Midway, Nintendo, and Microsoft Studios, Xbox Game Studios. The original Killer Instinct (1994 vide ...
'' (1994)
* ''
GoldenEye 007'' (1997)
* ''
Perfect Dark
''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
'' (2000)
* ''
Zendoku'' (2007)
* ''
Bonsai Barber'' (2009)
Canceled projects
* ''Game Zero'' (2002)
* ''Funkydilla'' (2004)
References
Works cited
*
External links
*
{{DEFAULTSORT:Hollis, Martin
British video game designers
Living people
Perfect Dark
Place of birth missing (living people)
Rare (company) people
Year of birth missing (living people)