Marjolet
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Marjolet () is a French 6-card
trick-and-draw game A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of suc ...
for two players using a 32-card
piquet pack A Piquet pack or, less commonly, a Piquet deck, is a pack of 32 French suited cards that is used for a wide range of card games. The name derives from the game of Piquet which was commonly played in Britain and Europe until the 20th century and is ...
. It is of the Queen-Jack type, and thus a relative of
Bezique Bezique () or bésigue () is a 19th-century French melding and trick-taking card game for two players, which was imported to Britain and is still played today. The game is derived from piquet,''Transactions of the Philological Society'', Philolo ...
and
Pinochle Pinochle (), also called pinocle or penuchle, is a trick-taking ace–ten card game, typically for two to four players and played with a 48-card deck. It is derived from the card game bezique; players score points by trick-taking and also by ...
, albeit simpler. The trump Jack is called the ''Marjolet'' from which the name of the game derives.


History

The game is an offshoot of Bezique which appeared in Paris in 1847 as a "new game". Marjolet itself is first recorded as a game in 1878, but the term is older and meant "a young beau; a foppish youth."


Rules

Each player receives 6 cards in batches of 2 or 3. The next card is turned face-up to determine the trump suit and put crosswise under the stock. If it happens to be a seven, the dealer scores 10 points...
Eldest hand Card players are those participating in a Card game#Hands, rounds and games, card game. Various names are given to card players based on their role or position. Position Games of Anglo-American origin In games of Anglo-American origin pla ...
leads to the first trick. While the stock contains cards, players can play any card they want. Once the stock is depleted they must follow suit, if possible, and win the trick, if possible. A player who cannot follow suit after the stock is depleted must trump if possible. While the stock lasts, the winner of a trick, followed by the other player, takes a card from the stock before leading to the next trick. Upon winning a trick and before drawing a card, a player may declare one or more melds. Cards used for melding are displayed openly on the table but can still be used as hand cards and can be used for further melds. The only restriction is that one may not meld exactly the same set of cards more than once. Apart from royal marriages, there are also the ''marjolet marriages'' involving the ''marjolet'' (jack of trumps) and any queen. The player who holds the seven of trumps (the ''dix'') may trade it for the turn-up card, prior to the exhaustion of the stock, only after winning a trick. Doing this is worth 10 points. If there is no exchange, playing the dix to a trick scores 10 points. If the initial upcard happens to be the dix, the dealer scores 10 points. The player who loses the tenth trick, exhausting the stock and drawing the turned up trump, scores 10 points.. At that point melding is over. Both players take up their melded cards and hold them normally. The winner of the final trick of the hand also scores 10 points, unless that player wins all six tricks after the exhaustion of the stock, in which case 60 points are scored. To the various bonus points accrued so far, the card-points in tricks won are added: each ace and each 10 taken in a trick is worth 10 points, with other taken cards having no value. The objective is to score 500 points over several hands.


Melds

The various melds and their scores are as shown in the table below:


Variations

* The non-royal marriages scoring 20 points are between Jack and Queen in the same non-trump suit rather than trump Jack and non-trump Queen.


History and etymology

The term 'marjolet' is one of contempt, popularly said of a little young man who pretends to be a gentleman, or one who pretends to be an expert on anything.Académie française ''Le dictionnaire de l'Académie françoise'', sixieme édicion tomo II, pg 170 - Paris (1835)


References

{{Reflist


External links


Rules to Marjolet
at pagat.com
Casinolevant Giriş
French card games Two-player card games Year of introduction missing Queen–jack games