Mario's Picross
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''Mario's Picross'' is a 1995
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
developed by
Jupiter Jupiter is the fifth planet from the Sun and the List of Solar System objects by size, largest in the Solar System. It is a gas giant with a Jupiter mass, mass more than 2.5 times that of all the other planets in the Solar System combined a ...
and Ape Inc. and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
. It is a compilation of
nonogram Nonograms, also known as Hanjie, Paint by Numbers, Griddlers, Pic-a-Pix, and Picross, are picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the edges of the grid to reveal a hidden picture. In ...
logic puzzles. The game stars
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
who chisels away at puzzle grids to form pictures. The game initially received positive reviews, with reviewers citing its length and addictive nature as a positive, but its grid sizes and absence of typical Mario elements as a negative. Although the game sold well in Japan, it flopped in English-speaking regions. As a result of this, the game was followed by two sequels, ''
Mario's Super Picross is a Super Famicom sequel to '' Mario's Picross''. The game is compatible with the Super Famicom Mouse. It is developed by Jupiter and Ape and published by Nintendo. After the failure of '' Mario's Picross'' in North America, Nintendo decide ...
'' and ''Picross 2'', released only in Japan. The next ''Picross'' game published by Nintendo to be released in English-speaking regions would be '' Picross DS'' in 2007, twelve years later. Due to its limited sales, the game is somewhat of a cult classic. The game was also available on the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
through its
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
service. The game was also later added to the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service on March 7, 2025.


Gameplay

In ''Mario's Picross'', the player is presented with a puzzle grid (either 5 by 5, 10 by 10 or 15 by 15 spaces in size, depending on the difficulty chosen) that they must chisel at in accordance with the numerical hints provided on the upper and left-hand edges of the grid in order to reveal a picture. In addition to the ability to chisel spaces, the player is also able to mark spaces with a cross to signify that the space is not meant to be chiseled. The numbers present outside the grid tell the player how many spaces should be chiseled within the row or column it is next to; if a single number is present on the row or column, there is that number of required chiseled spaces within said row or column, while if more than one number is present on the row or column, there are those numbers of required chiseled spaces, but separated by an undetermined amount of blank spaces. The player must use these numerical hints to fill in the grid both vertically and horizontally. Similar to a
crossword A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of cl ...
, when a row or column is filled in, it is able to give hints as to the nature of the rows or columns it intercepts. The player is given thirty minutes to complete each puzzle. If the player incorrectly chisels a space, some of the remaining time is deducted; upon the player's first error, two minutes are deducted; upon the second, four minutes; upon the third, eight minutes. Mistakes succeeding the third continue deducting eight minutes. If the player runs out of time,
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
falls over, and the game is over. If the player finishes the puzzle, Mario makes a
thumbs-up A thumb signal, usually described as a thumbs-up or thumbs-down, is a common hand gesture achieved by a closed fist held with the thumb extended upward or downward, respectively. The thumbs-up gesture is associated with positivity, approval, ac ...
motion, and the final picture is shown, with a subtitle detailing what it is. Additionally, a "With Hint" option is available at the beginning of the puzzle. Choosing this will start a roulette with the numbers labelling the columns and rows. The player is able to semi-actively choose a row and a column to be pre-filled in. After a puzzle is complete, its time of completion is shown on the menu, as well as whether the player used the With Hint option. ''Mario's Picross'' features a total of 256 puzzles, separated into four modes — "Easy Picross", "Kinoko", "Star" and "Time Trial" — with 64 in each. The Easy Picross, Kinoko and Star modes all follow the gameplay pattern aforementioned (increasing in difficulty), while Time Trial mode is untimed and does not show the player where they have made mistakes. If the player scores high enough, they will be able to insert their score by using their initials, much like an
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
. Whilst the Easy Picross, Kinoko and Star modes are playable prior to beating the game, Time Trial mode is only playable when the other three modes have all been completed. The game also allows the player to select from a number of tracks to listen to while completing puzzles.


Development and release

''Mario's Picross'' was developed by Jupiter and Ape and was published worldwide by Nintendo. The game was created in an effort to capitalize on the popularity of puzzle games in Japan. Jupiter would go on to become the developer for the majority of the ''Picross'' games present on Nintendo systems. The game was released for the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
in 1995. It was also re-released on the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in 2011 on 14 July in Europe, and in August for North America and Japan. Upon the game's release, despite Nintendo's marketing through television commercials and
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
magazine, the game did not meet the market trends of English-speaking regions and failed there. The game, however, proved to be popular in Japan. Due to the failure of this game in English-speaking regions, future nonogram logic puzzles from Nintendo were not released in those regions until ''
Picross DS is a puzzle video game developed by Jupiter and published by Nintendo for the Nintendo DS handheld video game console. It is the second game in the '' Picross'' series to be released by Nintendo in Europe and North America after ''Mario's Picro ...
'' in 2007. The success of ''Picross DS'' resulted in worldwide Picross releases, as well as releases for the
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
on the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
and the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service. The game also became a reward for the
Club Nintendo Club Nintendo was a customer loyalty program and magazine that was provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members o ...
loyalty program.


Reception

''Mario's Picross'' received positive reviews upon its release. The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' criticized the game's focus on logic and reasoning instead of rapid button presses, saying it makes the game boring to play after the first few puzzles. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' gave it a more mixed review. They criticized the repetitive music and the fact that Mario does not appear in the main graphics, but acknowledged that the game is "undeniably addicting, especially if you love numbers". Marcel van Duyn of ''Nintendo Life'' cited the game's addictive nature, volume of puzzles and soundtrack in his review. The reception of the ''Mario's Picross'' Virtual Console re-release, however, was more positive. Lucas M. Thomas for ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' looked on the game positively, specifically referencing its amount of puzzles as a strength. Mike Rose of ''Pocket Gamer'' stated that although the game has sometimes unintuitive controls and always has the Hint system default to 'yes', the game represents the Mario series well and is a workout for the brain. Andrew Brown of ''Nintendo World Report'' criticized the localization of the game and the game's attempt to fit on the small screen of the Game Boy, reasoning that ''Mario's Super Picross'' or ''Picross DS'' would be a better choice for first-time Picross players. Chris Scullion of ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' praised the game's use of characters from the ''
Super Mario (also known as and is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario (franchise), ''Mario'' franchise. At least one ''Super Mario'' game has been released for every ma ...
'' series, although he felt that ''Mario's Picross'' would feel like a "slight step backwards" to those who had already played other ''Picross'' games. A reviewer with Jeuxvideo.com stated that the game is a "blend of logic, drawing and Nintendo", rating the game well. Despite a large advertising campaign by Nintendo the game failed to sell well in America and Europe, leading the game's sequels to be confined to Japan. As a result, the game is seen as something of a cult classic in English-speaking regions. The main criticisms aimed at the game was the size of the grids; due to the small size of the Game Boy screen, the game's puzzle grids are restricted to being just 15 by 15, when puzzles four times that size were common in other media. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' ranked it as their 91st favorite game ever and their fifth favorite Game Boy game. ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
'' ranked the game as the 24th best Game Boy game in their list of the best Game Boy games, citing how it is a rewarding experience for those with inquisitive minds.


Legacy

Whilst the game's sales were lackluster in English-speaking regions, the game succeeded enough in Japan to spawn two Japan-exclusive sequels, ''
Mario's Super Picross is a Super Famicom sequel to '' Mario's Picross''. The game is compatible with the Super Famicom Mouse. It is developed by Jupiter and Ape and published by Nintendo. After the failure of '' Mario's Picross'' in North America, Nintendo decide ...
'' for the
Super Famicom The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and ''Picross 2'', a direct sequel to ''Mario's Picross'', on the Game Boy. The continued success of these games in the Japan region saw Nintendo create the ''Picross NP'' series in 1999, a Japan-exclusive series of games meant to promote other, larger games or series. These games were meant for use with the Japan-only
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
peripheral for the Super Nintendo Entertainment System. There were eight instalments of this series, each one having a different theme; ''
Pokémon is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The fran ...
'', ''
Yoshi's Story ''Yoshi's Story'' is a 1997 platform game published and developed by Nintendo for the Nintendo 64. It was released in Japan in December 1997, and worldwide the following year. The game has been subsequently re-released on the Wii, Wii U, and Nint ...
'', ''
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'', ''
Star Fox 64 known as ''Lylat Wars'' in the PAL regions, is a 1997 rail shooter game developed and published by Nintendo for the Nintendo 64. It is the second installment in the ''Star Fox'' series and a reboot of the original ''Star Fox'' for the Super Nin ...
'', '' The Legend of Zelda: Ocarina of Time'', ''
Super Mario 64 ''Super Mario 64'' is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combini ...
'', '' Wario Land II'' and ''
Donkey Kong Country ''Donkey Kong Country'', known in Japan as is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' ...
'', respectively. The series ran from 1999 to 2000. The series had a hiatus until 2007, when ''
Picross DS is a puzzle video game developed by Jupiter and published by Nintendo for the Nintendo DS handheld video game console. It is the second game in the '' Picross'' series to be released by Nintendo in Europe and North America after ''Mario's Picro ...
'' for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
was released worldwide. ''Picross DS'' was quite well-received in comparison to ''Mario's Picross'' upon its release. This success led to ''Nintendo Picross'' games becoming a worldwide series, with games appearing on future iterations of Nintendo handhelds, including ''
Picross 3D ''Picross 3D'', known in Japan as , is a puzzle video game developed by HAL Laboratory and published by Nintendo for the Nintendo DS. It was released in Japan in March 2009, in Europe in March 2010, and in North America in May 2010. It uses simi ...
'', a 3D re-imagining of traditional ''Picross'', the ''
Picross e ''Picross e'' is a series of nonogram puzzle video games developed and published by Jupiter for the Nintendo 3DS handheld game console. It is the successor to Jupiter's Nintendo-published Picross games including the ''Mario's Picross'' series an ...
'' series, on
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, and ''
Picross S ''Picross S'' is a series of nonogram puzzle video games developed and published by Jupiter for the Nintendo Switch. It is the current incarnation of Nintendo's '' Picross'' series, with Jupiter releasing the games under license. with all past ...
'', on
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
. ''Mario's Picross'' was re-released on the Nintendo 3DS
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
on July 14, 2011. Being the original iteration of the series, other ''Mario'' video games have referenced ''Picross''. ''
Picross DS is a puzzle video game developed by Jupiter and published by Nintendo for the Nintendo DS handheld video game console. It is the second game in the '' Picross'' series to be released by Nintendo in Europe and North America after ''Mario's Picro ...
'' features downloadable puzzles taken from ''Mario's Picross''. The explorer attire Mario wears both in-game and in promotional material makes a cameo appearance in ''
Super Mario Odyssey is a 2017 platform game developed and published by Nintendo for the Nintendo Switch. An installment in the ''Super Mario'' series, it follows Mario and his new ally Cappy—a sentient hat—as they journey across various kingdoms to save Prince ...
'' as an unlockable costume Mario is able to wear.


Notes


References


External links

*
Official Nintendo 3DS eShop page
* {{Picross 1995 video games Ape Inc. games Game Boy games Jupiter (company) games Mario puzzle games Nintendo Classics games Nonograms Picross (video game series) Puzzle video games Single-player video games Video games developed in Japan Virtual Console games for Nintendo 3DS Virtual Console games