Mad Max (1990 Video Game)
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''Mad Max'' is a post-apocalyptic
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
developed by Canadian studio
Gray Matter Grey matter, or gray matter in American English, is a major component of the central nervous system, consisting of neuronal cell bodies, neuropil (dendrites and unmyelinated axons), glial cells (astrocytes and oligodendrocytes), synapses, and ...
and published by Mindscape for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
in 1990. The game is based on the 1981 Australian film ''
Mad Max 2 ''Mad Max 2'' (released as ''The Road Warrior'' in the United States) is a 1981 Australian Apocalyptic and post-apocalyptic fiction, post-apocalyptic Utopian and dystopian fiction, dystopian action film directed by George Miller (filmmaker), G ...
''.


Gameplay

The object is to survive in a post-apocalyptic setting by battling raiders and collecting valuable food, water, gasoline, and money in order to continue racing into the desert wasteland that lies beyond. The player begins the game in Max's
Pursuit Special The Pursuit Special, also referred to as the Last of the V8 Interceptors, the Last of the V8s, V8 Interceptor or just Interceptor is a modified Ford Falcon (XB), Ford Falcon muscle car prominently featured in the ''Mad Max'' franchise and driven ...
. As the player drives through the non-linear stage (referred to as a Road War), they encounter enemy vehicles, roadblocks, and
dynamite Dynamite is an explosive made of nitroglycerin, sorbents (such as powdered shells or clay), and Stabilizer (chemistry), stabilizers. It was invented by the Swedish people, Swedish chemist and engineer Alfred Nobel in Geesthacht, Northern German ...
-hurling bunkers. The player is given a very limited supply of dynamite to be used on these threats by throwing it directly at them. In each level, a small, run-down service station can be found, offering goods such as fuel and dynamite, as well as auto repair services in exchange for food and water. The main goal of each level is to enter the arena and battle the enemy gangs. The player must gather enough food and water to trade at the service station for an Arena Pass. Once the pass is obtained, the player must find the Arena, which appears as a large cave. Once inside the arena, the player must be the last vehicle to survive the demolition derby inside. Enemy vehicles drive around the arena and attempt to push the player, as well as each other, off of the road into the abyss below. In addition, several areas of the floor open up at random, leaving vehicles to fall into the pitfall. Once all enemy vehicles are destroyed, the player advances to the next Road War level of the game. Scattered throughout the levels are abandoned mines, marked by a small shed. By driving into the shed, Max will leave his vehicle and enter the mine. While inside the mine, Max may explore the area in a
pseudo-3D 2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in ...
environment. Food, water, fuel, and ammunition may be found inside the mines. Enemy survivalists are also present inside the mine, and will protect the items found within, however Max is armed with a
shotgun A shotgun (also known as a scattergun, peppergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which discharges numerous small ...
, which also has limited ammo. Additional ammo may be found inside the mine. After the third and final arena battle, the player engages in a one-on-one crossbow battle with the final boss of the game. The crossbow and ammo are both collected within the mines on the third Road War level. If the player wishes to start here, they must enter the password for the last Road War, rather than the final arena battle. If the player enters the password for the final arena battle, the player will not have enough crossbow ammo to kill the final boss, even if every single one hits him. It is unknown whether this was an untested bug in the game, or if it was a trick by the game developers.


References


External links

* {{Mad Max 1990 video games Eastridge Technology games Gray Matter (company) games Mad Max Mindscape games Nintendo Entertainment System games Nintendo Entertainment System-only games North America-exclusive video games Post-apocalyptic video games Single-player video games Survival video games Top-down video games Video games about police officers Video games based on films Video games developed in Canada Video games set in Australia Video games based on works by George Miller (filmmaker)