Overview
LZMA uses a dictionary compression algorithm (a variant ofCompressed format overview
In LZMA compression, the compressed stream is a stream of bits, encoded using an adaptive binary range coder. The stream is divided into packets, each packet describing either a single byte, or an LZ77 sequence with its length and distance implicitly or explicitly encoded. Each part of each packet is modeled with independent contexts, so the probability predictions for each bit are correlated with the values of that bit (and related bits from the same field) in previous packets of the same type. Both the lzip and the LZMA SDK documentation describe this stream format. There are 7 types of packets: LONGREP refers to LONGREP –3packets, *REP refers to both LONGREP and SHORTREP, and *MATCH refers to both MATCH and *REP. LONGREP packets remove the distance used from the list of the most recent distances and reinsert it at the front, to avoid useless repeated entry, while MATCH just adds the distance to the front even if already present in the list and SHORTREP and LONGREP don't alter the list. The length is encoded as follows: As in LZ77, the length is not limited by the distance, because copying from the dictionary is defined as if the copy was performed byte by byte, keeping the distance constant. Distances are logically 32-bit and distance 0 points to the most recently added byte in the dictionary. The distance encoding starts with a 6-bit "distance slot", which determines how many further bits are needed. Distances are decoded as a binary concatenation of, from most to least significant, two bits depending on the distance slot, some bits encoded with fixed 0.5 probability, and some context encoded bits, according to the following table (distance slots 0−3 directly encode distances 0−3).Decompression algorithm details
No complete natural language specification of the compressed format seems to exist, other than the one attempted in the following text. The description below is based on the compact XZ Embedded decoder by Lasse Collin included in the Linux kernel source from which the LZMA and LZMA2 algorithm details can be relatively easily deduced: thus, while citing source code as reference is not ideal, any programmer should be able to check the claims below with a few hours of work.Range coding of bits
LZMA data is at the lowest level decoded one bit at a time by the range decoder, at the direction of the LZMA decoder. Context-based range decoding is invoked by the LZMA algorithm passing it a reference to the "context", which consists of the unsigned 11-bit variable ''prob'' (typically implemented using a 16-bit data type) representing the predicted probability of the bit being 0, which is read and updated by the range decoder (and should be initialized to , representing 0.5 probability). Fixed probability range decoding instead assumes a 0.5 probability, but operates slightly differently from context-based range decoding. The range decoder state consists of two unsigned 32-bit variables, ''range'' (representing the range size), and ''code'' (representing the encoded point within the range). Initialization of the range decoder consists of setting ''range'' to , and ''code'' to the 32-bit value starting at the second byte in the stream interpreted as big-endian; the first byte in the stream is completely ignored. Normalization proceeds in this way: # Shift both ''range'' and ''code'' left by 8 bits # Read a byte from the compressed stream # Set the least significant 8 bits of ''code'' to the byte value read Context-based range decoding of a bit using the ''prob'' probability variable proceeds in this way: # If ''range'' is less than , perform normalization # Set ''bound'' to # If ''code'' is less than ''bound'': ## Set ''range'' to ''bound'' ## Set ''prob'' to ''prob'' + ## Return bit 0 # Otherwise (if ''code'' is greater than or equal to the ''bound''): ## Set ''range'' to ''range'' − ''bound'' ## Set ''code'' to ''code'' − ''bound'' ## Set ''prob'' to ## Return bit 1 Fixed-probability range decoding of a bit proceeds in this way: # If ''range'' is less than , perform normalization # Set ''range'' to # If ''code'' is less than ''range'': ## Return bit 0 # Otherwise (if ''code'' is greater or equal than ''range''): ## Set ''code'' to ''code'' − ''range'' ## Return bit 1 The Linux kernel implementation of fixed-probability decoding inrc_direct()
, for performance reasons, does not include a conditional branch, but instead subtracts ''range'' from ''code'' unconditionally. The resulting sign bit is used to both decide the bit to return and to generate a mask that is combined with ''code'' and added to ''range''.
Note that:
# The division by when computing ''bound'' and floor operation is done before the multiplication, not after (apparently to avoid requiring fast hardware support for 32-bit multiplication with a 64-bit result)
# Fixed probability decoding is not strictly equivalent to context-based range decoding with any ''prob'' value, due to the fact that context-based range decoding discards the lower 11 bits of ''range'' before multiplying by ''prob'' as just described, while fixed probability decoding only discards the last bit
Range coding of integers
The range decoder also provides the bit-tree, reverse bit-tree and fixed probability integer decoding facilities, which are used to decode integers, and generalize the single-bit decoding described above. To decode unsigned integers less than ''limit'', an array of 11-bit probability variables is provided, which are conceptually arranged as the internal nodes of a complete binary tree with ''limit'' leaves. Non-reverse bit-tree decoding works by keeping a pointer to the tree of variables, which starts at the root. As long as the pointer does not point to a leaf, a bit is decoded using the variable indicated by the pointer, and the pointer is moved to either the left or right children depending on whether the bit is 0 or 1; when the pointer points to a leaf, the number associated with the leaf is returned. Non-reverse bit-tree decoding thus happens from most significant to least significant bit, stopping when only one value in the valid range is possible (this conceptually allows to have range sizes that are not powers of two, even though LZMA does not make use of this). Reverse bit-tree decoding instead decodes from least significant bit to most significant bits, and thus only supports ranges that are powers of two, and always decodes the same number of bits. It is equivalent to performing non-reverse bittree decoding with a power of two ''limit'', and reversing the last bits of the result. In the function in the Linux kernel, integers are actually returned in the range (with ''limit'' added to the conceptual value), and the variable at index 0 in the array is unused, while the one at index 1 is the root, and the left and right children indices are computed as 2''i'' and 2''i'' + 1. The function instead adds integers in the range to a caller-provided variable, where ''limit'' is implicitly represented by its logarithm, and has its own independent implementation for efficiency reasons. Fixed probability integer decoding simply performs fixed probability bit decoding repeatedly, reading bits from the most to the least significant.LZMA configuration
The LZMA decoder is configured by an "properties" byte and a dictionary size. The value of the byte is''lc'' + ''lp'' * 9 + ''pb'' * 9 * 5
, where:
* is the number of high bits of the previous byte to use as a context for literal encoding (the default value used by the LZMA SDK is 3)
* is the number of low bits of the dictionary position to include in (the default value used by the LZMA SDK is 0)
* is the number of low bits of the dictionary position to include in (the default value used by the LZMA SDK is 2)
In non-LZMA2 streams, must not be greater than 8, and and must not be greater than 4.
In LZMA2 streams, ''lc'' + ''lp''
and must not be greater than 4.
In the 7-zip LZMA file format, configuration is performed by a header containing the "properties" byte followed by the 32-bit little-endian dictionary size in bytes. In LZMA2, the properties byte can optionally be changed at the start of LZMA2 LZMA packets, while the dictionary size is specified in the LZMA2 header as later described.
LZMA coding contexts
The LZMA packet format has already been described, and this section specifies how LZMA statistically models the LZ-encoded streams, or in other words which probability variables are passed to the range decoder to decode each bit. Those probability variables are implemented as multi-dimensional arrays; before introducing them, a few values that are used as indices in these multidimensional arrays are defined. The value is conceptually based on which of the patterns in the following table match the latest 2–4 packet types seen, and is implemented as a state machine state updated according to the transition table listed in the table every time a packet is output. The initial state is 0, and thus packets before the beginning are assumed to be LIT packets. The and values consist of respectively the and (up to 4, from the LZMA header or LZMA2 properties packet) least significant bits of the dictionary position (the number of bytes coded since the last dictionary reset modulo the dictionary size). Note that the dictionary size is normally the multiple of a large power of 2, so these values are equivalently described as the least significant bits of the number of uncompressed bytes seen since the last dictionary reset. The value is set to the (up to 4, from the LZMA header or LZMA2 properties packet) most significant bits of the previous uncompressed byte. The value denotes whether a packet that includes a length is a LONGREP rather than a MATCH. The value is the byte that would have been decoded if a SHORTREP packet had been used (in other words, the byte found at the dictionary at the last used distance); it is only used just after a *MATCH packet. is an array of 8 values in the 0–2 range, one for each bit position in a byte, which are 1 or 2 if the previous packet was a *MATCH and it is either the most significant bit position or all the more significant bits in the literal to encode/decode are equal to the bits in the corresponding positions in , while otherwise it is 0; the choice between the 1 or 2 values depends on the value of the bit at the same position in . The literal/Literal set of variables can be seen as a "pseudo-bit-tree" similar to a bit-tree but with 3 variables instead of 1 in every node, chosen depending on the value at the bit position of the next bit to decode after the bit-tree context denoted by the node. The claim, found in some sources, that literals after a *MATCH are coded as the XOR of the byte value with is incorrect; they are instead coded simply as their byte value, but using the pseudo-bit-tree just described and the additional context listed in the table below. The probability variable groups used in LZMA are those:LZMA2 format
The LZMA2 container supports multiple runs of compressed LZMA data and uncompressed data. Each LZMA compressed run can have a different LZMA configuration and dictionary. This improves the compression of partially or completely incompressible files and allows multithreaded compression and multithreaded decompression by breaking the file into runs that can be compressed or decompressed independently in parallel. Criticism of changes in LZMA2 over LZMA include header fields not being covered by CRCs, and parallel decompression not being possible in practice. The LZMA2 header consists of a byte indicating the dictionary size: * 40 indicates a 4 GB − 1 dictionary size * Even values less than 40 indicate a 2''v''/2 + 12 bytes dictionary size * Odd values less than 40 indicate a 3×2(''v'' − 1)/2 + 11 bytes dictionary size * Values higher than 40 are invalid LZMA2 data consists of packets starting with a control byte, with the following values: * 0 denotes the end of the file * 1 denotes a dictionary reset followed by an uncompressed chunk * 2 denotes an uncompressed chunk without a dictionary reset * 3–0x7f are invalid values * 0x80–0xff denotes an LZMA chunk, where the lowest 5 bits are used as bit 16–20 of the uncompressed size minus one, and bit 5–6 indicates what should be reset Bits 5–6 for LZMA chunks can be: * 0: nothing reset * 1: state reset * 2: state reset, properties reset using properties byte * 3: state reset, properties reset using properties byte, dictionary reset LZMA state resets cause a reset of all LZMA state except the dictionary, and specifically: * The range coder * The ''state'' value * The last distances for repeated matches * All LZMA probabilities Uncompressed chunks consist of: * A 16-bit big-endian value encoding the data size minus one * The data to be copied verbatim into the dictionary and the output LZMA chunks consist of: * A 16-bit big-endian value encoding the low 16 bits of the uncompressed size minus one * A 16-bit big-endian value encoding the compressed size minus one * A properties/lclppb byte if bit 6 in the control byte is set * The LZMA compressed data, starting with the 5 bytes (of which the first is ignored) used to initialize the range coder (which are included in the compressed size)xz and 7z formats
The . xz format, which can contain LZMA2 data, is documented at ''tukaani.org'', while the .7z file format, which can contain either LZMA or LZMA2 data, is documented in the 7zformat.txt file contained in the LZMA SDK.7-Zip reference implementation
The LZMA implementation extracted fromOther implementations
In addition to the 7-Zip reference implementation, the following support the LZMA format. * xz: a streaming implementation that contains aReferences
External links