Lux-Pain
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''Lux-Pain'' is a
visual novel A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustratio ...
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by Killaware and published by
Marvelous Entertainment (MMV) was a multinational corporation that produced animation, music, video games and television series. MMV is known for its involvement in the Story of Seasons (series), ''Story of Seasons'' series. They merged with AQ Interactive in 2011 an ...
for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
. The game was released in Japan on March 27, 2008. It was published in North America by Ignition Entertainment on March 24, 2009, and in Europe by Rising Star Games on March 27, 2009.


Gameplay

This game is mostly a visual novel, but there are a few new techniques specific for the DS. When using Lux-Pain, the player 'digs' into their surroundings using the stylus and touch screen. The player can 'dig' into people's feelings and emotions to find worms, or deep emotions. However, if the player digs in too long and is unable to erase the worms that surround the person, the person's mind becomes corrupt and it becomes game over for the player. The game ends if a battle against one of the Silent is lost. However, in some cases, if the player loses against a Silent (mainly in boss battles) they are able to retry.


Plot

''Lux-Pain'' is set in the historical Kisaragi City, a town plagued by mysteries from small mishaps to murders - with no logical explanation as to why these events occur. It seems "Silent", a worm born through hate and sadness, has infected humans and forced them to commit atrocious crimes. Atsuki's parents are the victim of such crimes. To avenge his parents, Atsuki goes through a dangerous operation to acquire Lux-Pain in his left arm, a power so strong that it turns his right eye golden when using it to seek and destroy Silent for good. In this game, however, there is a strong difference between Silent and worms. Worms are a sort of offspring created by Silent that are transferred to anyone who comes in contact with the host of the specific Silent. Worms are much weaker than Silent and are eliminated after simply finding them with the stylus and pressing on them for several seconds. Silent are considered the bosses of the game and though the player faces many smaller Silent they slowly show the larger Silent who is much stronger. After the first 10 "episodes" the player faces the first true Silent. This Silent is caused by the emotions of a deceased 12-year-old girl whose parents left for dead in her room. Though not mentioned specifically there are over 685 known Silent and the player starts with the 683rd.


Development

''Lux-Pain'' was developed by a team of ten people at Killaware, which was founded by former
Atlus is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
members Takeo Higashino and Kazuhiro Yamao. The game took a full 14 months to develop from start to finish. Higashino described the plot as being "dark," and stated that social problems such as
truancy Truancy is any intentional, unjustified, unauthorized, or illegal absence from compulsory education. It is a deliberate absence by a student's own free will and usually does not refer to legitimate excused absences, such as ones related to medic ...
, group suicide, mental abuse on the internet, and
cruelty to animals Cruelty to animals, also called animal abuse, animal neglect or animal cruelty, is the infliction of suffering or Injury, harm by humans upon animals, either by omission (neglect) or by commission. More narrowly, it can be the causing of harm ...
inspired him to create the game. He stated, "I think this game is a kind of 'antithesis' against the distortion of the current education or the recent crimes that occur amongst young people." ''Lux-Pain'' was translated internally at Killaware, but the Japanese
voice acting Voice acting is the art of performing a character or providing information to an audience with one's voice. Performers are often called voice actors/actresses in addition to other names. Examples of voice work include animated, off-stage, off-sc ...
was replaced for its localizations. The soundtrack for ''Lux-Pain'' was composed by Kenji Ito and Yasuyuki Suzuki. It was released in Japan April 23, 2008. A CD featuring two vocal songs from the game ("Holding the Holy Pain" and "On/Off") sung by Yoko Takahashi was released on March 12, 2008. Two pre-order bonuses were included with the game with its release in Japan. They include ''Lux-Sound'', a set of pre-arranged songs from the game's soundtrack along with a drama track; and ''Lux-Paint'', an artbook.


Reception

''Lux-Pain'' received "generally unfavorable reviews" from video game critics according to the review aggregation website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. In Japan, however, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of one seven, one eight, and two sevens for a total of 29 out of 40. Its localization was almost universally mentioned as being poor, with Austin Shau's
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
review noting that it "makes the story harder to follow than it should be," and "results in too much unintentional humor to take any of ''Lux-Pain''s commentary seriously." The review expressed disappointment over the notion that what could have been a "poignant experience" is ruined by its failure "to deliver on the most basic element of a novel-style adventure," referring to its apparent poor writing. Daemon Hatfield of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
remarked, "This graphic adventure doesn't make any sense, and all players are allowed to do is clumsily poke at static scenes and wade through endless pages of poorly-translated dialogue." Modojo's Robert Falcon panned the game entirely, calling the characters "useless." ''
The Daily Telegraph ''The Daily Telegraph'', known online and elsewhere as ''The Telegraph'', is a British daily broadsheet conservative newspaper published in London by Telegraph Media Group and distributed in the United Kingdom and internationally. It was found ...
'' gave a more favorable review, though writer Chris Schilling also mentioned the game's "wonky localisation, with grammatical oddities ranging from female characters being referred to as 'he' to confusion over whether the setting is Japan or America." He opined that while "you'd presume those issues would be difficult to overlook (...) developer Killaware has crafted a world you'll find (...) difficult to pull yourself out of" and praised its "genuinely interesting themes – the kind most gamers are afraid to approach."


References


Notes


External links


Official website
* {{J.C.Staff 2008 video games Adventure games J.C.Staff Marvelous Entertainment Nintendo DS games Nintendo DS-only games Video games about the paranormal Video games about psychic powers Video games scored by Kenji Ito Video games developed in Japan Visual novels Rising Star Games games Single-player video games UTV Ignition Games games