''Lucidity'' is a
side-scrolling puzzle-platform game developed and published by
LucasArts for the
Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
and
Xbox Live Arcade.
Overview
The game involves helping Sofi, a little girl wandering through her dreams in search of her Nana, who has disappeared from her life. Sofi walks innocently across the screen, to the end of each level. Instead of controlling her directly, players control a cursor and use objects such as stairs, trampolines and slingshots to get her across platforms and protect her from enemies. Similar to ''
Tetris'', these items come randomly, with an icon in the corner showing which object will come next. Players can "hold" one item for use later on, but they cannot discard items. Within the level there are
fireflies that can restore Sofi's health if she is hit by enemies, and which unlock bonus levels if collected in great numbers. If Sofi falls into hazards such as thorns, the player has to restart the level.
Development
The initial prototype for Lucidity was built during an event called "Dream Week" at LucasArts in 2009, where teams of employees had a week to build a game that they wanted to make.
The prototype did not win a prize at the end of the event, but it was the only Dream Week game that turned into a published game. A different team built the published game, with one of the original team members, Chip Sbrogna.
The team that built the published game also worked on the 2009 remake of ''
The Secret of Monkey Island
''The Secret of Monkey Island'' is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guybr ...
''. LucasArts said these games were part of an "effort at LucasArts to form several small internal development teams and give them the creative freedom to make games that surprise, amaze and inspire", after several years of mostly making licensed games.
Reception
The game received "mixed" reviews on both platforms according to the
review aggregation
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
.
IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Daemon Hatfield said that while the art style of the Xbox 360 version is great, the gameplay isn't engaging enough.
Giant Bomb's Vinny Caravella said that while the art design of the same console version is "absolutely exquisite", the gameplay is average, and the random order of the items can get frustrating. Caravella also said that the framing story, of Sofi dealing with the loss of her Nana, tried ''too'' hard to be cute and heartwarming, at times being "a little too 'fuzzy mittens' for its own good".
Carolyn Petit, a reviewer for
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
, stated that the "Difficulty
f the game
F, or f, is the sixth Letter (alphabet), letter in the Latin alphabet, used in the English alphabet, modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is English alphabet#Let ...
can be maddening sometimes." She also noted the inability of the camera to zoom out made navigation difficult. She praised the game's interesting concept, but claimed that "Unfortunately, the gameplay rarely contributes much enjoyment to this experience and often operates at direct odds with it."
The Australian video game talk show ''
Good Games two reviewers gave the Xbox 360 version 5.5 out of 10 and 6.5 out of 10.
References
External links
"LucasArts officially reveals Lucidity, hitting XBLA this month"from ''
Engadget
''Engadget'' ( ) is a multilingual technology blog network with daily coverage of gadgets and consumer electronics. ''Engadget'' manages ten blogs four of which are written in English and six have international versions with independent editori ...
''
Lucidity – A game forgotten*{{moby game, id=/lucidity
2009 video games
Art games
LucasArts games
Microsoft XNA games
Puzzle-platform games
Side-scrolling platform games
Single-player video games
Surrealist video games
Video games about dreams
Video games developed in the United States
Video games featuring female protagonists
Video games featuring non-playable protagonists
Windows games
Works about fear
Xbox 360 Live Arcade games