''Loved'' is a
browser-based
A web application (or web app) is application software that is accessed using a web browser. Web applications are delivered on the World Wide Web to users with an active network connection.
History
In earlier computing models like client-se ...
platform video game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charact ...
developed by Alexander Ocias, an Australian
graphic designer
A graphic designer is a professional within the graphic design and graphic arts industry who assembles together images, typography, or motion graphics to create a piece of design. A graphic designer creates the graphics primarily for publishe ...
and artist. Written in
Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Fla ...
, the game was built over the course of about half a year in Ocias' spare time. Released online on 14 June 2010 onto various game hosting websites, it has garnered sizeable praise and scrutiny since its release, with critics finding the game to be thought-provoking while having poor controls.
Gameplay
A narrator first asks players, "are you a man, or a woman?"
Players who select "man" are instead told they are a "girl". Similarly, players who select "woman" are called a "boy".
Navigation is by arrow keys, which also control the ability to jump and duck.
The narrator instructs players intermittently, sometimes to achieve goals but often to suggest actions that will kill the player character (such as falling into a pit full of spikes). Players are sometimes, but not always, congratulated when following these instructions, while disobeying the narrator results in a barrage of insults.
Both the player character and environment are in stark black and white, with a colourful motif appearing if the character disobeys the narrator's instructions, or the visuals becoming more detailed but still in monochrome if the character decides to be compliant.
Development
''Loved'' was built over the course of about half a year, transforming from the exploration genre to a mining- and building-based
adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
before settling on the platform genre. Ocias worked on the game intermittently in his spare time, using his "bit of self-taught programming knowledge"
to code it. Although no
libraries
A library is a collection of materials, books or media that are accessible for use and not just for display purposes. A library provides physical (hard copies) or digital access (soft copies) materials, and may be a physical location or a vir ...
were used during development, Ocias expressed that he wished that he had during the end of production. Research was taken into achieving "certain little fiddly things," Ocias explained, such as generating the text elements and instructing Flash to read his
tile map
A tile-based video game is a type of video or video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as ''tiles'' laid out in a grid. That the screen ...
s.
According to Ocias, the main themes of ''Loved'' were of dominance and power, since to provide a fuller answer would "defy the point of the game".
His intentions in making the game were to get people to think about the games they were playing—a direction he found much of the video game industry shying away from. The confrontational aspect of the game was motivated by two aspects: primarily to use "the resource of emotions"
invoked by its
risk and reward mechanic; and secondly to absorb the awareness of people online. Expanding upon his inspirations, Ocias cited individual games such as ''
The Last Guardian
''The Last Guardian'' is a 2016 action-adventure game developed by Japan Studio and GenDesign and published by Sony Interactive Entertainment for the PlayStation 4. Players control a boy who befriends a giant half-bird, half-mammal creature, ...
'' and ''
Deus Ex: Human Revolution'', along with companies such as
Thatgamecompany
Thatgamecompany, Inc. (stylized as thatgamecompany) is an American independent video game development company founded by University of Southern California students Jenova Chen and Kellee Santiago in 2006. The company was a developer for Sony Co ...
and
Eidos Montréal
Eidos may refer to:
* Eidos (philosophy), a Greek term meaning "form" "essence", "type" or "species". See Plato's theory of forms and Aristotle's theory of universals
* Eidos plc, a British software company, which created video game publisher Eido ...
, as showing "greater depth" to video games as well as experimentation and research. Ocias ultimately stated that while he dislikes "force-feeding" players, he would try to take a different approach both mechanically and thematically for his next game.
Release and reception
''Loved'' was published as
freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for t ...
onto
Newgrounds
Newgrounds is an entertainment website and company founded by Tom Fulp in 1995. It hosts user-generated content such as games, films, audio, and artwork. Fulp produces in-house content at the headquarters and offices in Glenside, Pennsylvania.
I ...
and
Kongregate
Kongregate is an American web gaming portal and video game publisher. Its website features over 110,000 online games and 30+ mobile games available to the public. The company also publishes games for PC, mobile, and home consoles. It was purchase ...
, as well as Ocias's official website, on 14 June 2010.
Since its release, the game has received sizeable praise and scrutiny from players, with some responding reminiscently over it.
Duncan Geere of ''
Wired
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fran ...
'' dubbed it "great high-brow lunchtime gaming" that exploits the paradox of video games being supposedly a better medium than music and films, despite most gamers being compliant by design.
Writing for ''
Rock, Paper, Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
'', Kieron Gillen called the atmosphere "genuinely oppressive" and the game's cogitation between
free will
Free will is the capacity of agents to choose between different possible courses of action unimpeded.
Free will is closely linked to the concepts of moral responsibility, praise, culpability, sin, and other judgements which apply only to a ...
and control "really quite excellent".
A review in the Italian magazine ''Dude'' named it one of their top 16 favourite independent games.
In interviewing Ocias, Justin Kranzl of ''
Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' called the experience of playing the game challenging of the "assumptions people may hold about the respective weight of narrative and play mechanics".
Kris Ligman of ''
PopMatters
''PopMatters'' is an international online magazine of cultural criticism that covers aspects of popular culture. ''PopMatters'' publishes reviews, interviews, and essays on cultural products and expressions in areas such as music, television, f ...
'' called the controls frustrating and "only just playable", but disregarded this as "all it needs in order to work".
Chris Priestman of ''
Kill Screen
''Kill Screen'' (stylized as ''KILL SCREEN'') was a print and online magazine founded in 2009 by Jamin Warren and Chris Dahlen and owned by Kill Screen Media, Inc. It focused on video games and culture, but also included articles based on ente ...
'' found the game provoking of "gut reactions" and noted a sexual undercurrent throughout it.
Referred to by Gillen, Michael Rose of ''
IndieGames.com
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game ...
'' called the controls "a little wonky", but concluded that it was "definitely worth giving a go".
Tim W. of the same website ranked the game second place of the top 10 browser platformers of 2010.
Rose later published in his book ''250 Indie Games You Must Play'' that the game is worth playing twice to see the alternative endings based on the player's decisions.
Writing for the official website of
G4, Brittany Vincent called the game "especially curious" in its depiction of a
dominant and submissive relationship and a "fantastic case" of the medium "pushing the margins of human emotion".
References
External links
* {{Official site , 1=https://ocias.com/works/loved/
''Loved''on
Kongregate
Kongregate is an American web gaming portal and video game publisher. Its website features over 110,000 online games and 30+ mobile games available to the public. The company also publishes games for PC, mobile, and home consoles. It was purchase ...
''Loved''on
Newgrounds
Newgrounds is an entertainment website and company founded by Tom Fulp in 1995. It hosts user-generated content such as games, films, audio, and artwork. Fulp produces in-house content at the headquarters and offices in Glenside, Pennsylvania.
I ...
2010 video games
Browser games
Flash games
Freeware games
Indie games
Monochrome video games
Platformers
Single-player video games
Video games developed in Australia