Loot (video Games)
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In video games, loot is the collection of items picked up by the
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
that increase their power or level up their abilities, such as
currency A currency is a standardization of money in any form, in use or circulation as a medium of exchange, for example banknotes and coins. A more general definition is that a currency is a ''system of money'' in common use within a specific envi ...
, spells, equipment and weapons. Loot is meant to reward the player for progressing in the game, and can be of superior quality to items that can be purchased. It can also be part of an upgrade system that permanently increases the player's abilities. ''
Loot box In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or Loot (video gaming), ''loot'', ranging from simpl ...
es'' are a particular type of randomized loot system that consists of boxes that can be unlocked through normal play, or by purchasing more via microtransaction.


Functions

Early computer role-playing games such as SSI's ''
Gold Box ''Gold Box'' is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the ''Advanced Dungeons & Dragons'' role-playing game from TSR, Inc. These games ...
'' series rewarded player progress with in-game treasure, which was typically preset in the games' programming. Recent games tend to randomly or procedurally generate loot, with better loot such as more powerful weapons or stronger armor obtained from more difficult challenges. The random nature of loot was established in the
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
genre of games and made mainstream through
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the h ...
's '' Diablo'' which was based on roguelike design principles. Fixed items, determined essential for game progress, may also drop alongside random loot. In single-player games, loot is often obtained as treasure through exploration or
looted Looting is the act of stealing, or the taking of goods by force, typically in the midst of a military, political, or other social crisis, such as war, natural disasters (where law and civil enforcement are temporarily ineffective), or rioting. ...
from defeated enemies, and loot is considered distinct from items purchased from in-game shops. In multiplayer games, loot may be provided in such a manner that only one player may acquire any given item. "Ninja-looting" is the resulting practice of looting items off enemies defeated by other players. Players may choose to employ a
loot system In video games, loot is the collection of items picked up by the player character that increase their power or level up their abilities, such as currency, spells, equipment and weapons. Loot is meant to reward the player for progressing in the g ...
to distribute their spoils. In a
PVP Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents and is usually off ...
situation, loot may be taken from a defeated player. In
role-playing video games Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
or
loot shooters Loot may refer to: *Looting, stealing during a time of war, social disorder, or natural disaster Film and television *''Loot'', a 1919 American film by William C. Dowlan *Loot (1970 film), ''Loot'' (1970 film), a British comedy directed by Silvi ...
, loot often forms the core economy of the game, in which the player fights to obtain loot and then uses it to purchase other items. Loot is often assigned to tiers of rarity, with the rarer items being more powerful and more difficult to obtain. The various tiers of rarity are often indicated by particular colors that allow a player to quickly recognize the quality of their loot. The concept of color-coded loot rarity was initially popularized with the 1996 game '' Diablo'' and its 2000 sequel ''
Diablo II ''Diablo II'' is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X. The game, with its dark fantasy and horror themes, was conceptualized and des ...
'', whose designer,
David Brevik David Brevik (born February 14, 1968) is an American video game designer, producer, and programmer who served as the co-founder and president of Blizzard North. He is best known for the critically acclaimed ''Diablo'' series. Currently, he ser ...
, took the idea from the
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
video game ''
Angband Angband may refer to: * Angband (Middle-earth), the fortress of Morgoth in Tolkien's fiction * ''Angband'' (video game), a roguelike game named after the fortress *Angband (band) Angband is a Persian-American power metal group, formed in 2004 i ...
''. In ''Diablo'', equippable items were either white (normal), blue (magic) or gold (unique), and ''Diablo II'' expanded on this with either grey (inferior), white (common), blue (magic), yellow (rare), orange (unique) or green (set). Blizzard Entertainment later re-used the system for the 2004 game
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
, where items were either grey (poor), white (common), green (uncommon), blue (rare), purple (epic) or orange (legendary). Following ''World of Warcrafts popularity, most loot-driven games have since based their own system off this same color-coding hierarchy, (e.g. ''
Titan Quest ''Titan Quest'' is a 2006 action role-playing game developed by Iron Lore Entertainment and published by THQ for Windows, first physically and then in 2007 through Steam. A mobile port was developed by DotEmu and published in 2016, and versio ...
'', ''
Borderlands A borderland or borderlands are the geographical space or zone around a territorial border. Borderland or borderlands may refer to: Places * Borderland, West Virginia, an unincorporated community in Mingo County, West Virginia * Borderland (elec ...
'', ''
Overwatch ''Overwatch'' (abbreviated as OW) is a multimedia franchise centered on a series of multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment. ''Overwatch (video game), Overwatch'' was released in 2016 with a success ...
'', ''
Torchlight ''Torchlight'' is an action role-playing hack and slash dungeon crawler video game developed by Runic Games and published by Perfect World Entertainment. It was originally released for Windows in October 2009. The fantasy-themed game is set in ...
'', ''
Destiny Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Fate Although often used interchangeably, the words ''fate'' and ''destiny'' ...
'', and ''
Fortnite ''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
''). The quality of loot often scales with the tiers but not always, and higher tier loot can sometimes only be found in later stages of the game.


Loot boxes

Loot boxes are a particular type of randomized loot system that consists of boxes that can be unlocked through normal play, or by purchasing more via
microtransaction Microtransaction (mtx) refers to a business model where users can purchase in-game virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions ...
. They originated in massively multiplayer online role-playing games and mobile games, but have since been adopted by many AAA console games in recent years. The system has garnered a great deal of controversy for being too similar to
gambling Gambling (also known as betting or gaming) is the wagering of something of Value (economics), value ("the stakes") on a Event (probability theory), random event with the intent of winning something else of value, where instances of strategy (ga ...
, along with giving players a means to circumvent normal progression through additional monetary transactions.Van Voorhis, Scott (April 21, 2023)
"The $15 Billion Question: Have Loot Boxes Turned Video Gaming into Gambling?"
''
Harvard Business School Harvard Business School (HBS) is the graduate school, graduate business school of Harvard University, a Private university, private Ivy League research university. Located in Allston, Massachusetts, HBS owns Harvard Business Publishing, which p ...
''. Archived fro
the original
on December 18, 2024. Retrieved December 19, 2024.
Games that allow for certain players to have unfair advantages over other players via paid loot boxes are referred to as "pay-to-win" by critics.


References

{{MUDs, state=collapsed MUD terminology Video game terminology