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''Lone Wolves'' is a
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
adventure published by TSR in 1984 for the '' Marvel Super Heroes'' role-playing game.


Plot summary

''Lone Wolves'' is a scenario set in New York City, pitting
Daredevil Daredevil may refer to: * A stunt performer Arts and media Comics * Daredevil (Lev Gleason Publications), a fictional 1940s superhero popularized by writer-artist Charles Biro * Daredevil (Marvel Comics character), a Marvel comic book superher ...
, the Black Widow, Power Man, and Iron Fist against Kraven, Modok, Sabretooth, and maybe the Punisher. ''Lone Wolves'' is an adventure in which Daredevil, the Heroes for Hire, and Black Widow face an assortment of supervillains in New York, which irritates the
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of Crime and puts the client of the Heroes for Hire agency at risk.


Publication history

MH4 ''Lone Wolves'' was written by
Bruce Nesmith Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including ''Dungeons & Dragons'', and is a senior game designer at Bethesda Game Studios, where he has ...
, and was published by TSR, Inc., in 1984 as a 16-page book, a large color map, and an outer folder.


Reception

Pete Tamlyn reviewed ''Lone Wolves'' for ''
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'' magazine, and stated that "I really like this scenario. It has a lovely air of reality about it. Unlike the other scenarios so far produced, which are essentially Superhero versus Supervillain, this one is about Superheroes fighting time." Marcus L. Rowland reviewed ''Lone Wolves'' for ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes fro ...
'' #69, rating it 6/10 overall. He commented that ''Lone Wolves'' was "apparently designed for just the opposite effect" compared to the '' Secret Wars'' adventure: "it isn't a mega-adventure, and the heroes won't save the world or the universe, but every episode crawls with chances to make contacts, learn more about the underworld, and perform feats of deduction and detection". Rowland concludes that the "exact motives for the odd series of crimes are fairly enigmatic and, even after re-reading the adventure twice, a little unconvincing. However, the slightly chaotic overall effect does reflect the fairly peculiar attitudes of supervillains. With a slightly tighter plot this would be an extremely enjoyable scenario; as it is, it can still be the basis for an excellent adventure, but the referee should consider altering a few details."


References

Marvel Comics role-playing game adventures Role-playing game supplements introduced in 1984 {{RPG-stub