HOME

TheInfoList



OR:

LithTech is a
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the softwar ...
developed by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
and comparable with the Quake and Unreal engines. Monolith and a number of other
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a larg ...
s have used LithTech as the basis for their
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
games. Monolith initially developed the engine for
Microsoft Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
before purchasing the rights to it and licensing it to other developers via subsidiary LithTech Inc. The licensing company was renamed to Touchdown Entertainment in 2003 and later absorbed into Warner Bros. Interactive Entertainment after its acquisition of Monolith. The last version of LithTech offered for licensing was Jupiter EX, initially released in 2005, however Monolith has continued to use LithTech technology in their games, including '' Middle-earth: Shadow of Mordor'', released in 2014. After the release of ''Middle-earth: Shadow of Mordor'', the studio started working on a new engine (based on LithTech technology) for larger-scale battles called "Firebird".


Versions


LithTech 1.0

Originally the LithTech engine was supposed to be called DirectEngine, as
Monolith A monolith is a geological feature consisting of a single massive stone or rock, such as some mountains. For instance, Savandurga mountain is a monolith mountain in India. Erosion usually exposes the geological formations, which are often ma ...
was developing it for
Microsoft Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
to be included as a 3D engine for use with Microsoft's
DirectX Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direc ...
technology. When Microsoft decided not to use the engine Monolith bought back the rights to it and continued development on their own. They changed the engine's name to Lithtech and licensed it to other companies. In the following years, the LithTech team was split off into a separate company, LithTech Inc., which was renamed Touchdown Entertainment in March 2003.


LithTech 2.0

Starting with LithTech 2.0, LithTech Inc. began the process of creating many different versions of the engine. Monolith released their game '' No One Lives Forever'' (NOLF) featuring this version of the engine, however it was later revised to ''LithTech 2.2''. The game received an upgrade to LithTech 2.2 in a patch release. The LithTech team then continued to improve version 2.2 for its licensees, resulting in the 2.3 and 2.4 iterations. LithTech cooperated with RealNetworks in developing a custom version of LithTech 2.2 called ''RealArcade LithTech'' (or LithTech ESD). Among its features it supported
streaming media Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. ''Streaming'' refers to the delivery method of content, rather than the content i ...
for in-game billboards/ads, and could be used with RealNetworks' gaming site. At one time, RealArcade LithTech could be licensed by developers if they signed an agreement with RealNetworks. This engine was used on an internally developed title, ''
Tex Atomic's Big Bot Battles Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
''.


LithTech Talon

LithTech Inc. developed a different engine specifically for Monolith's title, '' Aliens versus Predator 2''. ''LithTech Talon'' was based on LithTech 2.2, rather than LithTech 2.4. Because of this choice, LithTech 2.4, RealArcade LithTech, and LithTech Talon became largely incompatible with each other. However, reviewers still thought of it as inferior to Unreal or
id Tech id Tech is a series of separate game engines designed and developed by id Software. Prior to the presentation of the id Tech 5-based game ''Rage'' in 2011, the engines lacked official designation and as such were simply referred to as the '' D ...
. LithTech Talon's biggest selling point lay in its capable multiplayer support, more efficient when compared to prior versions of LithTech multiplayer that featured poor networking code. ''Aliens versus Predator 2'' features comprehensive multiplayer gameplay utilizing these improvements. By 2003, Talon was still being licensed.


LithTech 3.0

LithTech 3.0 was being developed concurrently with Talon, but, along with its revisions, LithTech 3.x would largely be considered an internal version of the engine. While it was sent to licensees, no games were finished on it. The primary feature announced for LithTech 3.x was the Distributed Object System, a new system for
MMORPG A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (of ...
s and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
. Unfortunately, LithTech 3.x was also plagued by a significant number of bugs and problems and all games developed with LithTech 3.x would eventually convert to the newer LithTech Jupiter or to Talon. The unreleased Monolith game ''Shogo II'' was being developed with this iteration of the LithTech engine.


LithTech Discovery

''LithTech Discovery'' was created with the
MMORPG A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (of ...
genre and its unique requirements in mind. Discovery improved upon the working technology from LithTech 2.2, but also included the Distributed Object System which was the centerpiece of LithTech 3.x. The only game title to be powered by LithTech Discovery was ''
The Matrix Online ''The Matrix Online'' (abbreviated as ''MxO'') was a massively multiplayer online role-playing game (MMORPG) initially developed by Monolith Productions and later, a few months after launch, by Sony Online Entertainment. It was advertised as ...
'' by Monolith. The engine was never licensed to any other company.


LithTech Jupiter

LithTech Jupiter was a thorough overhaul of the LithTech technology, developed as an alternative to 3.x. In some ways, the original version of Jupiter was even more technologically advanced than its competitors, since it supported
Shader In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene - a process known as '' shading''. Shaders have evolved to perform a variety of spec ...
Model 1.x and included a visualization tool, whereas at the time Unreal and Quake only supported CPU-based shaders. A custom version of Jupiter was made especially for Monolith, for use with their '' Tron 2.0'' game; this release was codenamed ''LithTech Triton''. Eventually, LithTech Triton's new features were merged back into LithTech Jupiter for licensees.


LithTech Jupiter EX

As of 2005 the latest public iteration of the LithTech engine was ''Jupiter Extended'' (or Jupiter EX), which was featured in '' F.E.A.R.'' and '' Condemned: Criminal Origins'', both developed by Monolith. Compared to its precursor Jupiter, the Extended version was driven by a new DirectX 9 renderer and other advancements, including the addition of Havok physics software for improved real-world physics simulation, dynamic per-pixel lighting,
bump mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calcu ...
, normal mapping, and specular highlighting. Along with Havok's character dynamics, Jupiter EX also includes the "Havok Vehicle Kit", which adds support for common vehicle behavior.


LithTech Firebird

''Firebird'' was created with purpose of larger-scale battles and the expansion of the Nemesis system for '' Middle-earth: Shadow of War''.


Games using LithTech

The following is a partial list of
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
s built with the LithTech engine, arranged by the version of LithTech used.


1.0

* '' Shogo: Mobile Armor Division'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(1998) * '' Blood II: The Chosen'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(1998)


1.5

* '' KISS: Psycho Circus: The Nightmare Child'' by Third Law Interactive (2000) * ''
Might and Magic IX ''Might and Magic IX'' is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by The 3DO Company. It is the sequel to '' Might and Magic VIII: Day of the Destroyer''. It is the first to ...
'' by
New World Computing New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game ...
(2002) This is also the version of the engine used in the development of the LithTech Film Producer
machinima Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words '' ...
tool by
Strange Company Strange Company was a group of machinima creators and distributors based in Edinburgh, Scotland. They are known in the medium as the longest-standing machinima production company, having produced machinima films since 1997, and for creating the ...
, most notably used in their short film " Ozymandius". Later development switched over to LithTech 2.0 however.


2.0 and 2.2

* '' No One Lives Forever'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2000) * '' Sanity: Aiken's Artifact'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2000) * ''
Legends of Might and Magic ''Legends of Might and Magic'' is a first-person shooter video game developed by Jon Van Caneghem through New World Computing and published by The 3DO Company in 2001. As a spin-off of the ''Might and Magic'' franchise, ''Legends'' has a fantasy ...
'' by
New World Computing New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game ...
(2001) * '' Die Hard: Nakatomi Plaza'' by
Piranha Games Piranha Games Inc. is a Canadian video game developer based in Vancouver, British Columbia. The company was founded by Russ Bullock, President and Executive Producer, and Bryan Ekman, VP and Creative Director. Piranha Games is one of the oldest ...
(2002)


ESD

* ''
Tex Atomic's Big Bot Battles Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2001) * '' Super Bubble Pop'' by
Zombie A zombie ( Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in wh ...
(2001)


2.4

* ''MTH Railking Model Railroad Simulator by IncaGold'' (2001) * ''
Global Operations ''Global Operations'' is a first-person tactical shooter video game developed by Barking Dog Studios and co-published by Crave Entertainment and Electronic Arts. It was released in March 2002, following its public multiplayer beta version whi ...
'' by Barking Dog Studios (now known as Rockstar Vancouver) (2002)


Talon

* '' Aliens versus Predator 2'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
and Third Law Interactive (2001) * ''Elite Forces: WWII - Normandy'' by Third Law Interactive (2001) * ''Elite Forces: WWII - Iwo Jima'' by Third Law Interactive (2001) * ''
Purge In history, religion and political science, a purge is a position removal or execution of people who are considered undesirable by those in power from a government, another organization, their team leaders, or society as a whole. A group underta ...
'' by Tri-Synergy (2002) * ''
Might and Magic IX ''Might and Magic IX'' is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by The 3DO Company. It is the sequel to '' Might and Magic VIII: Day of the Destroyer''. It is the first to ...
'' (a.k.a. ''Might and Magic IX: Writ of Fate'') by
New World Computing New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game ...
(2002) * ''Western Outlaw: Wanted Dead or Alive'' by Jarhead Games (2002) * ''Nina: Agent Chronicles'' by City Interactive (2003) * '' CTU: Marine Sharpshooter'' by Jarhead Games (2003) * '' Marine Sharpshooter II: Jungle Warfare'' by Jarhead Games (2004) * ''MARCH!: Offworld Recon'' by Buka Entertainment (2004)


Jupiter

* '' No One Lives Forever 2: A Spy In H.A.R.M.'s Way'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2002) * '' Rubies of Eventide'' by Cyber Warrior (now Mnemosyne) (2002) * ''Sniper: Path of Vengeance'' by Xicat Interactive, Inc. (2002) * ''
Contract J.A.C.K. ''Contract J.A.C.K.'' is a 2003 first-person shooter video game and the prequel to '' No One Lives Forever 2: A Spy in H.A.R.M.'s Way''. It was developed by Monolith Productions and published by Vivendi Universal Games and its subsidiary Sierra En ...
'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2003) * '' Gods and Generals'' by Anivision (2003) * '' Tron 2.0'' (LithTech Triton) by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2003) * '' Mysterious Journey II: Chameleon'' by Detalion (2003) * '' Medal of Honor: Pacific Assault'' by
EA Los Angeles Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Mi ...
(2004) * ''
Mob Enforcer Contract killing is a form of murder or assassination in which one party hires another party to kill a targeted person or persons. It involves an illegal agreement which includes some form of payment, monetary or otherwise. Either party may be ...
'' by Touchdown Entertainment (2004) * '' Sentinel: Descendants in Time'' by Detalion (2004) * ''World War II: Sniper - Call to Victory'' by Jarhead Games (2005) * ''Army Rangers: Mogadishu'' by Jarhead Games (2005) * ''
Sudden Attack ''Sudden Attack'' (Korean: 서든어택) is a free-to-play multiplayer first-person shooter online game developed by the South Korean company GameHi. On December 2, 2013, Nexon America CEO Min Kim announced plans to discontinue ''Sudden Attack' ...
'' by GameHi (2005) * ''
Face of Mankind ''Face of Mankind'' was a First-person shooter, first and Third-person shooter, third-person MMORPG, massively multiplayer online action role playing game (MMOARPG) set in a futuristic persistent world. The game is played from a variety of points ...
'' by
Duplex Systems ''Face of Mankind'' was a first and third-person massively multiplayer online action role playing game (MMOARPG) set in a futuristic persistent world. The game is played from a variety of points of view. It was designed to emphasize roleplay ...
(2006) * '' Terrawars: New York Invasion'' by Ladyluck Digital Media (2006) * ''
Combat Arms Combat arms (or fighting arms in non-American parlance) are troops within national armed forces who participate in direct tactical ground combat. In general, they are units that carry or employ weapons, such as infantry, cavalry, and artillery ...
'' by Doobic Studios (2008) * ''Cyclone BMX'' by Unknown creator (unknown year released)


Discovery

* ''
The Matrix Online ''The Matrix Online'' (abbreviated as ''MxO'') was a massively multiplayer online role-playing game (MMORPG) initially developed by Monolith Productions and later, a few months after launch, by Sony Online Entertainment. It was advertised as ...
'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2005)


Jupiter EX

* '' F.E.A.R.'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2005) * '' Condemned: Criminal Origins'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2005) * ''
F.E.A.R. Extraction Point ''F.E.A.R. Extraction Point'' is the first standalone expansion pack for the first-person shooter psychological horror video game '' F.E.A.R. First Encounter Assault Recon''. Developed by TimeGate Studios and originally published by Vivendi G ...
'' by TimeGate Studios (2006) * '' F.E.A.R. Perseus Mandate'' by TimeGate Studios (2007) * '' Condemned 2: Bloodshot'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2008) * ''Terrorist Takedown 2: US Navy SEALs'' by City Interactive (2008) * ''Mortyr: Operation Thunderstorm'' by City Interactive (2008) * ''Code of Honor 2: Conspiracy Island'' by City Interactive (2008) * '' SAS: Secure Tomorrow'' by City Interactive (2008) * ''Royal Marines: Commando'' by City Interactive (2008) * '' F.E.A.R. 2: Project Origin'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2009) * ''Armed Forces Corp.'' by City Interactive (2009) * ''Battlestrike: Shadow of Stalingrad'' aka. Battlestrike: Force of Resistance 2 by City Interactive (2009) * ''Code of Honor 3: Desperate Measures'' by City Interactive (2009) * ''Wolfschanze II'' by City Interactive (2009) * ''Special Forces'' by City Interactive (2010) * ''Terrorist Takedown 3'' by City Interactive (2010) * '' Gotham City Impostors'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2012) * '' District 187: Sin Streets'' by
Netmarble Netmarble Corp. (Korean: 넷마블 주식회사) is a South Korean mobile game developer. It is South Korea's largest mobile-gaming company which was founded in 2000 by Bang Jun-hyuk. Overview Netmarble developed ''Lineage 2 Revolution'' in 20 ...
(2012) * '' Combat Arms: Reloaded'' by Doobic Studios (2017) * '' Middle-earth: Shadow of Mordor'' by
Monolith Productions Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October ...
(2014) (Modified Lithtech Jupiter) * ''
Crossfire A crossfire (also known as interlocking fire) is a military term for the siting of weapons (often automatic weapons such as assault rifles or sub-machine guns) so that their arcs of fire overlap. This tactic came to prominence in World War I. ...
'' by
Smilegate Smilegate is a South Korean video game developer and publisher, which develops, publishes and services mobile and PC online games. It has five core business sectors: game development, publishing, platform, investment and social contribution. Esta ...
(2007)


Firebird

* '' Middle-earth: Shadow of War'' by Monolith Productions (2017)


Unknown version

* ''Vietnam: Black Ops'' by Fused Software (2000) * ''Vietnam 2: Special Assignment'' by Single Cell Software (2001) * ''Crisis Team: Ambulance Driver'' by Antidote Entertainment (2001) * '' Alcatraz: Prison Escape'' by
Zombie Inc. Zombie Studios was an American independent video game developer. It was formed in 1994 as Zombie, LLC by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Center. Alexander and Long founded Zombie after they completed the design of ...
(2001) * ''Elite Forces: Navy SEALs'' by Jarhead Games (2002) * ''Navy SEALs: Weapons of Mass Destruction'' by Jarhead Games (2003) * '' Arthur's Quest: Battle for the Kingdom'' by 3LV Games (2003) * '' Heat Project'' by Doobic (2003) * ''Wolfteam'' by Softnyx (2007) * ''Repulse'' by Aeria Games (2012)


References

{{Video game engines, state=autocollapse 1998 software Game engines for Linux Video game engines Monolith Productions