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Linear motion, also called rectilinear motion, is one-dimensional
motion In physics, motion is when an object changes its position with respect to a reference point in a given time. Motion is mathematically described in terms of displacement, distance, velocity, acceleration, speed, and frame of reference to an o ...
along a straight line, and can therefore be described mathematically using only one spatial dimension. The linear motion can be of two types: uniform linear motion, with constant
velocity Velocity is a measurement of speed in a certain direction of motion. It is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of physical objects. Velocity is a vector (geometry), vector Physical q ...
(zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x, which varies with t (time). An example of linear motion is an athlete running a 100-meter dash along a straight track. Linear motion is the most basic of all motion. According to Newton's first law of motion, objects that do not experience any net force will continue to move in a straight line with a constant velocity until they are subjected to a net force. Under everyday circumstances, external forces such as gravity and friction can cause an object to change the direction of its motion, so that its motion cannot be described as linear. One may compare linear motion to general motion. In general motion, a particle's position and velocity are described by vectors, which have a magnitude and direction. In linear motion, the directions of all the vectors describing the system are equal and constant which means the objects move along the same axis and do not change direction. The analysis of such systems may therefore be simplified by neglecting the direction components of the vectors involved and dealing only with the magnitude.


Background


Displacement

The motion in which all the particles of a body move through the same distance in the same time is called translatory motion. There are two types of translatory motions: rectilinear motion; curvilinear motion. Since linear motion is a motion in a single dimension, the distance traveled by an object in particular direction is the same as displacement. The SI unit of displacement is the
metre The metre (or meter in US spelling; symbol: m) is the base unit of length in the International System of Units (SI). Since 2019, the metre has been defined as the length of the path travelled by light in vacuum during a time interval of of ...
. If x_1 is the initial position of an object and x_2 is the final position, then mathematically the displacement is given by: \Delta x = x_2 - x_1 The equivalent of displacement in rotational motion is the angular displacement \theta measured in
radian The radian, denoted by the symbol rad, is the unit of angle in the International System of Units (SI) and is the standard unit of angular measure used in many areas of mathematics. It is defined such that one radian is the angle subtended at ...
s. The displacement of an object cannot be greater than the distance because it is also a distance but the shortest one. Consider a person travelling to work daily. Overall displacement when he returns home is zero, since the person ends up back where he started, but the distance travelled is clearly not zero.


Velocity

Velocity refers to a displacement in one direction with respect to an interval of time. It is defined as the rate of change of displacement over change in time. Velocity is a vector quantity, representing a direction and a magnitude of movement. The magnitude of a velocity is called speed. The SI unit of speed is \text\cdot \text^, that is metre per second.


Average velocity

The average velocity of a moving body is its total displacement divided by the total time needed to travel from the initial point to the final point. It is an estimated velocity for a distance to travel. Mathematically, it is given by: \mathbf_\text = \frac = \frac where: * t_1 is the time at which the object was at position \mathbf_1 and * t_2 is the time at which the object was at position \mathbf_2 The magnitude of the average velocity \left, \mathbf_\text\ is called an average speed.


Instantaneous velocity

In contrast to an average velocity, referring to the overall motion in a finite time interval, the instantaneous velocity of an object describes the state of motion at a specific point in time. It is defined by letting the length of the time interval \Delta t tend to zero, that is, the velocity is the time derivative of the displacement as a function of time. \mathbf = \lim_ \frac = \frac . The magnitude of the instantaneous velocity , \mathbf, is called the instantaneous speed. The instantaneous velocity equation comes from finding the limit as t approaches 0 of the average velocity. The instantaneous velocity shows the position function with respect to time. From the instantaneous velocity the instantaneous speed can be derived by getting the magnitude of the instantaneous velocity.


Acceleration

Acceleration is defined as the rate of change of velocity with respect to time. Acceleration is the second derivative of displacement i.e. acceleration can be found by differentiating position with respect to time twice or differentiating velocity with respect to time once. The SI unit of acceleration is \mathrm or metre per second squared. If \mathbf_\text is the average acceleration and \Delta \mathbf = \mathbf_2 - \mathbf_1 is the change in velocity over the time interval \Delta t then mathematically, \mathbf_\text = \frac = \frac The instantaneous acceleration is the limit, as \Delta t approaches zero, of the ratio \Delta \mathbf and \Delta t , i.e., \mathbf = \lim_ \frac = \frac = \frac


Jerk

The rate of change of acceleration, the third derivative of displacement is known as jerk. The SI unit of jerk is \mathrm . In the UK jerk is also referred to as jolt.


Jounce

The rate of change of jerk, the fourth derivative of displacement is known as jounce. The SI unit of jounce is \mathrm which can be pronounced as ''metres per quartic second''.


Formulation

In case of constant acceleration, the four physical quantities acceleration, velocity, time and displacement can be related by using the equations of motion. :\mathbf_\text = \mathbf_\text+\mathbft :\mathbf = \mathbf_\textt + \frac\mathbft^2 :\mathbf^2_\text = \mathbf^2_\text + 2\mathbf :\mathbf = \frac \left ( \mathbf_\text + \mathbf_\text \right ) Here, * \mathbf_\text is the initial velocity * \mathbf_\text is the final velocity * \mathbf is acceleration * \mathbf is displacement * t is time These relationships can be demonstrated graphically. The gradient of a line on a displacement time graph represents the velocity. The gradient of the velocity time graph gives the acceleration while the area under the velocity time graph gives the displacement. The area under a graph of acceleration versus time is equal to the change in velocity.


Comparison to circular motion

The following table refers to rotation of a rigid body about a fixed axis: \mathbf s is arc length, \mathbf r is the distance from the axis to any point, and \mathbf_\mathbf is the tangential acceleration, which is the component of the acceleration that is ''parallel'' to the motion. In contrast, the centripetal acceleration, \mathbf_\mathbf = v^2/r = \omega^2 r, is ''perpendicular'' to the motion. The component of the force parallel to the motion, or equivalently, ''perpendicular'' to the line connecting the point of application to the axis is \mathbf_\perp. The sum is over j from 1 to N particles and/or points of application. The following table shows the analogy in derived SI units:


See also

* Angular motion * Centripetal force * Inertial frame of reference * Linear actuator * Linear bearing * Linear motor * Motion graphs and derivatives * Reciprocating motion * Rectilinear propagation * Uniformly accelerated linear motion


References


Further reading

* Resnick, Robert and Halliday, David (1966), ''Physics'', Chapter 3 (Vol I and II, Combined edition), Wiley International Edition, Library of Congress Catalog Card No. 66-11527 * Tipler P.A., Mosca G., "Physics for Scientists and Engineers", Chapter 2 (5th edition), W. H. Freeman and company: New York and Basing stoke, 2003.


External links

{{commons category-inline, Linear movement Classical mechanics