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was a Japanese professional Go
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who i ...
, posthumously made an honorary 9 ''dan'' by the
Nihon Ki-in The Nihon Ki-in (), also known as the Japan Go Association, is the main organizational body for Go in Japan, overseeing Japan's professional system and issuing diplomas for amateur dan rankings. It is based in Tokyo. The other major Go associat ...
.


Biography

Karigane was responsible for founding several organizations that would continue to be influential throughout the early 1900s. In 1922, he formed the Hiseikai, a group tournament, which also included Chiyotaro Onoda,
Segoe Kensaku was a professional Go player. (His surname is occasionally given as Segoshi, but that appears to be a misreading, even if attested by furigana in some books he authored.) Biography At a time when Japanese Go players were divided into rival ...
,
Tamejiro Suzuki was a professional 8 ''dan'' Go player. Biography Suzuki was a pupil of Iwasaki Kenzo from 1894, and later studied under Honinbo Shuei. In 1909, Suzuki defeated Kensaku Segoe in a series of 6 matches, of which he lost 2, and was promoted t ...
and Dohei Takabe. Karigane won the first tournament, which was notable for being played without handicaps and with a time limit.


The Kiseisha

Karigane joined the
Nihon Ki-in The Nihon Ki-in (), also known as the Japan Go Association, is the main organizational body for Go in Japan, overseeing Japan's professional system and issuing diplomas for amateur dan rankings. It is based in Tokyo. The other major Go associat ...
when it was founded in 1926, but shortly afterwards broke away to form the Kiseisha splinter group. Rivalry would persist between the two groups until 1991, when the Keiinsha, the eventual offshoot of the Kiseisha, was finally dissolved with the death of its last member. During the first quarter of the twentieth century, Karigane was one of the two strongest Japanese players, and his major opponent was Honinbo Shusai of the
Nihon Ki-in The Nihon Ki-in (), also known as the Japan Go Association, is the main organizational body for Go in Japan, overseeing Japan's professional system and issuing diplomas for amateur dan rankings. It is based in Tokyo. The other major Go associat ...
. The two rivals, each backed by distinct organisations, finally agreed to play one another in what would become a famous and much anthologised game, lasting sixteen hours.


The Famous Killing Game of 1926

Karigane, who was a 7 ''dan'' at the time, played as black. Shusai, the only 9 ''dan'' at the time, took white and won on time. The marked stone, representing move 211, was played shortly before Karigane conceded.
Edward Lasker Edward Lasker (born Eduard Lasker) (December 3, 1885 – March 25, 1981) was a German-American chess and Go player. He was awarded the title of International Master of chess by FIDE. Lasker was an engineer by profession, and an author ...
in his book
Go and Go Moku
' wrote: :... probably one of the most beautiful games on record ... fter White's 41st moveThe way Karigane boldly develops a position and finally cuts at e4 is most ingenious; it took a Honinbo to refute his plan. ... fter the endPlaying over this beautiful game over several times will teach the student more than he could learn in several years practice. No better guide on the way to mastership can be imagined. This game was also replayed in
Hikaru no Go is a Japanese manga series based on the board game Go (game), Go, written by Yumi Hotta and illustrated by Takeshi Obata. The production of the series' Go games was supervised by Go professional Yukari Umezawa. It was serialized in Shueis ...
Season 1, Episode 4, up to a point, where Hikaru Shindo failed to heed Fujiwara no Sai's advice and deviated from Karigane's play and lost the group much earlier to arrogant Shogi captain Kaga. But then Fujiwara managed to keep the loss down to a mere 1/2 point after komi.


The Keiinsha

Karigane was promoted to 8 ''dan'' in 1933, and founded the Keiinsha as a replacement for the Kiseisha in 1941. Later that year, he played against
Go Seigen Wu Chuan (), courtesy name Wu Ching-yuan ()His courtesy name was created based on his real name (''Chuan'' means "spring, fountain" and ''Ching-yuan'' means "clear and pure source of water"). (June 12, 1914 – November 30, 2014), better known ...
, one of the strongest emerging Go players, as part of a ''jubango'', a series of ten games during which players alternate colours, though when losing the opponent is typically forced to take black. Of these matches, only five were played, Seigen having won four, before the ''jubango'' was cancelled to avoid further embarrassment for Karigane.


Death

On 1 January 1959, the Keiinsha promoted Karigane to 9 ''dan''. He died shortly after, on 21 February.


References

{{DEFAULTSORT:Karigane, Junichi 1879 births 1959 deaths Japanese Go players