Kaboom! (video Game)
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''Kaboom!'' is a 1981
action video game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
developed by
Larry Kaplan Larry Kaplan is an American video game designer and video game programmer. Kaplan studied at the University of California, Berkeley from 1968 through 1974 and graduated with a degree in Computer Science. Larry was inspired to work in the game de ...
and published by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
for the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
. The game involves a Mad Bomber dropping bombs at increasing speeds as the player controls a set of water buckets to catch them. The gameplay was based on the
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
arcade video game ''
Avalanche An avalanche is a rapid flow of snow down a Grade (slope), slope, such as a hill or mountain. Avalanches can be triggered spontaneously, by factors such as increased precipitation or snowpack weakening, or by external means such as humans, othe ...
'' (1978). ''Kaboom!'' was programmed by Kaplan with David Crane coding the graphics for the buckets and Mad Bomber. It was the last game designed by Kaplan for Activision, who left the company shortly after it was released. The game was later ported by Paul Wilson for the
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
system. Critical reception of the game commended its graphics, particularly the Mad Bomber whose expression changed based on the player's performance. Reception was mixed towards the game's simplicity, with some critics praising it as a change of pace from games like ''
Asteroids An asteroid is a minor planet—an object larger than a meteoroid that is neither a planet nor an identified comet—that orbits within the Solar System#Inner Solar System, inner Solar System or is co-orbital with Jupiter (Trojan asteroids). As ...
'' (1979) or ''
Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' (1978), while others found it lacking in variety and complexity. Retrospective reviews were more positive with it being praised for its simple and addictive action qualities and being among the best games released by Activision during its early era. The game sold over one million cartridges and was one of the best-selling Atari 2600 games. Following its release, cartridges with gameplay similar to ''Kaboom!'' were released for the Atari 2600 such as ''
Lost Luggage Lost luggage is luggage conveyed by a public carrier such as an airline, seafaring cruise ship, shipping company, or railway which fails to arrive at the correct destination with the passenger. In the United States, an average of 1 in 150 peo ...
'' (1982) and '' Eggomania'' (1983). A follow-up to ''Kaboom!'', titled ''Kaboom!: The Return of the Mad Bomber'', was shown at the 1991 Summer
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
, but never released.


Gameplay

In ''Kaboom!'', a "Mad Bomber" drops bombs to watch them explode. The player starts with three water-filled buckets and must catch the bombs to defuse them and gain points. The game uses the
paddle controller A paddle is a game controller with a round ''wheel'' and one or more ''fire buttons'', where the wheel is typically used to control movement of the player object along one axis of the video screen. A paddle controller rotates through a fixed arc ...
, moving the buckets of water left and right by moving the dial clockwise and counter-clockwise. The bombs begin dropping faster as they are collected. When the player misses a bomb, all other bombs on the screen explode and the player loses one bucket. The player can regain a lost bucket by collecting 1,000 points. Difficulty switches on the console can be adjusted to make buckets that are half as wide than normal, making grabbing bombs more difficult. A two-player option is available where the players take turns controlling buckets and have their own individual scores displayed.


Development

Larry Kaplan Larry Kaplan is an American video game designer and video game programmer. Kaplan studied at the University of California, Berkeley from 1968 through 1974 and graduated with a degree in Computer Science. Larry was inspired to work in the game de ...
designed ''Kaboom!'' for
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. Kaplan, Alan Miller and David Crane had all previously worked at Atari, Inc. They believed Atari undervalued its programmers, leading Crane and Miller to leave Atari in August 1979 to create Activision. Kaplan followed soon after. Prior to ''Kaboom!'' release, Kaplan developed ''Bridge'' for the Atari 2600, a game based on
contract bridge Contract bridge, or simply bridge, is a trick-taking game, trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two Team game, competing partnerships, with partners sitting opposite each othe ...
, which was released in December 1980. ''Kaboom!'' was inspired by the 1978 Atari arcade game ''
Avalanche An avalanche is a rapid flow of snow down a Grade (slope), slope, such as a hill or mountain. Avalanches can be triggered spontaneously, by factors such as increased precipitation or snowpack weakening, or by external means such as humans, othe ...
'' designed by Dennis Koble. Kaplan was open about the influence in later interviews, saying "I just ripped off ''Avalanche''." Kaplan said he was limited with the games graphics, and since he could not reuse the falling rocks from the arcade game, he changed it to being a single figure dropping bombs. Kaplan credited Crane for designing the mad bomber and buckets. Crane said that in 1979, he was working on creating a realistic animation of a man running. The character would eventually be used for ''
Pitfall! ''Pitfall!'' is a video game developed by David Crane for the Atari 2600 and released in September 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is popu ...
'' (1982), but Crane originally tried to use the character in a "Cops and Robbers"-themed game which was never published. The character in this game had a black and white colored horizontal stripe shirt, which was later used in ''Kaboom!'' for the Mad Bomber. Crane said that at the time, Kaplan's game had ''
Pong ''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but B ...
''-like paddles and did not reflect the high quality graphics in Activision's games. Crane said he developed the graphics for the Mad Bomber, bombs, and the water buckets as well as adding coding that changed the facial expression of the Mad Bomber based on the gameplay. Paul Wilson
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
''Kaboom!'' to both the
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
and
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
. Wilson's version for both systems featured a "Pitch and Catch" mode, which allowed two players to take turns controlling the buckets and the Mad Bomber.


Release

Along with ''
Freeway A controlled-access highway is a type of highway that has been designed for high-speed vehicular traffic, with all traffic flow—ingress and egress—regulated. Common English terms are freeway, motorway, and expressway. Other similar terms ...
'', ''Kaboom!'' was shipped in July 1981. Wilson's port of ''Kaboom!'' was released for
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
in October 1983 and the
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
in November 1983. The Atari 2600 version of ''Kaboom!'' is featured in several compilations, including '' Atari 2600 Action Pack'' (1995) for
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and
Macintosh Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
-based computers, ''Activision Classics'' (1998) for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, ''
Activision Anthology ''Activision Anthology'' is a compilation of most of the Atari 2600 games by Activision for various game systems. It also includes games that were originally released by Absolute Entertainment and Imagic, as well as various homebrew games. The Mi ...
'' for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
(2002), the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in 2003 and
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
,
iPhone The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
and Android devices in 2012. Along with other Activision published titles, ''Kaboom!'' was included as a hidden feature in '' Call of Duty: World War 2'' (2017).


Reception

''Kaboom!'' was one of the best-selling games for the Atari 2600. Activision had sold $6.3 million in 1981 and $66 million in 1982. James Levy of Activision stated ''Kaboom!'' had sold over one-million copies by 1984. Perry Greenberg of ''Video Games'' reflected on the success of ''Kaboom!'' in 1982, writing that it was "not much of a game" and "was a hit solely because of the dearth of TV-game competition when it came out. Back then ..you didn't expect much and you got even less." Bill Kunkel and Frank Laney Jr. in ''
Electronic Games ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
'' complimented the unique gameplay, writing that once you are tired of blasting asteroids or invading aliens, ''Kaboom!'' felt "refreshing". Richard A. Edwards also noted the unique gameplay in ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'', saying that it felt different than shooting games, but found it lacked variety and was a game of "reflexes, not thought", recommending players to try it before purchasing. Other reviewers complimented the graphics, with a review from ''TV Gamer'' calling it "graphically exciting", noting small touches like the flames exploding at the top of the bombs. Kunkel and Laney Jr. addressed the similarities to the game ''Avalanche'', but found ''Kaboom!'' "infinitely more enjoyable" due to superior graphics. Other publications praised the game's addictive gameplay, such as ''JoyStik How to Win at Video Games'', ''
Creative Computing ''Creative Computing'' was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format t ...
'' and ''
Computer & Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot webs ...
;'' the latter declared it "an extremely compulsive reaction game". In the 1982 Arcade Awards, the game was awarded Best Audio-Visual Effects. The write-up of the game stated that Activision games were known for "beautiful simplicity of its graphics" and had "hit the mark dead-center again with ''Kaboom!''. In his book ''Video Games'' (1982), Daniel Cohen said ''Kaboom!'' was among the best video games, specifically praising the engaging character of the Mad Bomber. Cohen compared the character to
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
, noting the personality of the character changing, such as his smile when the player misses a bomb and his frown when the player reached high scores. Rick Vogt in ''
The Miami Herald The ''Miami Herald'' is an American daily newspaper owned by The McClatchy Company and headquartered in Miami-Dade County, Florida. Founded in 1903, it is the fifth-largest newspaper in Florida, serving Miami-Dade, Broward, and Monroe countie ...
'' also enjoyed the Mad Bomber's reactions, while ultimately finding that the game would only predominantly appeal to children who were "easily frustrated with the space games saturating the market." Reviewing the port for the
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
, ''Computer Entertainer'' found it superior to the Atari 2600 adaptation, noting better graphics and the added "Pitch and Catch" variation. Other reviewers commented on the gameplay, such as David Duberman of ''
Antic Alphanumeric Television Interface Controller (ANTIC) is an LSI ASIC dedicated to generating 2D computer graphics to be shown on a television screen or computer display. Under the direction of Jay Miner, the chip was designed in 1977–1978 b ...
'' who found the game cute and the acknowledged the gameplay as simple "but not by any means easy". ''Softline'' dismissed the gameplay, stating that there was "no real game here, just a test of paddle controls." The reviewer suggested that Atari computer games had "passed the stage of evolution of ''Kaboom!'' is in-they want more sophistication."


Retrospective reviews

William Cassidy of
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
commented on ''Kaboom!'' in 2003, stating that it involved
twitch gameplay Twitch gameplay is a type of video gameplay scenario that tests a player's response time. Action games such as shooters, sports, multiplayer online battle arena, and fighting games often contain elements of twitch gameplay. For example, fir ...
, a style which was popular in arcades and consoles around the time of the games release. The style involved acquiring quick reflexes and began to recede in popularity when more complicated games were released that involved more intricate puzzle solving. Cassidy said ''Kaboom!'' was "one of the most addictive and entrancing twitch games ever made" which "manages to walk the line, perfectly balanced between challenge and cheapness". Scott Alan Marriott of
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
praised the game's simplicity and addictiveness while ''
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'' magazine included the Atari 2600 version at 85th on their Top 100 Video Games list in 1995. Mat Allen of ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' referred to ''Kaboom!'', along with ''
River Raid ''River Raid'' is a 1982 shoot 'em up video game developed and published by Activision for the Atari 2600. Designed by Carol Shaw, the player controls a fighter jet over the River of No Return in a raid behind enemy lines. The goal is to navig ...
'' (1982), '' Pitfall II: Lost Caverns'' (1984), ''
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
'' (1984), '' Little Computer People'' (1985) and ''
Alter Ego An alter ego (Latin for "other I") means an alternate Self (psychology), self, which is believed to be distinct from a person's normal or true original Personality psychology, personality. Finding one's alter ego will require finding one's other ...
'' (1986) as one of the best games from Activision's classic period.


Legacy

Following ''Kaboom!'' release, other companies developed similar games, such as ''
Lost Luggage Lost luggage is luggage conveyed by a public carrier such as an airline, seafaring cruise ship, shipping company, or railway which fails to arrive at the correct destination with the passenger. In the United States, an average of 1 in 150 peo ...
'' (1982) by
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and '' Eggomania'' (1983) by
U.S. Games U.S. Games Corporation was a video game company founded by Donald Yu, which originally produced handheld electronic sports games. It pivoted to focus exclusively on video game software in 1981, and was acquired by cereal company Quaker Oats in ...
. ''TV Gamer'' described these games as "Catch 'N Score" where players must catch falling or moving objects coming towards you to score points. In 1983, Jim Clark reviewed '' Crackpots'' (1983) in '' Videogaming and Computer Gaming Illustrated'', lamenting that Activison has reached a point of saturation with the ''Kaboom!''-themed games of catching or tossing objects with games like '' Spider Fighter'' (1982) and '' Oink!'' (1983). Three follow-ups to older Activison properties were shown at the Summer
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
in 1991 for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
, including ''Kaboom!: The Return of the Mad Bomber'' that never released. Kaplan left Activision shortly after completing ''Kaboom!''. He wanted to work on hardware and that he was not enjoying his time at the company. Kaplan said that he felt Jim Levy of Activision was "pushing the superstar approach, the media loves it ..it's taking things out of context and it's lying." Kaplan briefly attempted to start his own hardware and software company funded by
Jay Miner Jay Glenn Miner (May 31, 1932 – June 20, 1994) was an American integrated circuit designer, known primarily for developing graphics and audio chips for the Atari 2600 and Atari 8-bit computers and as the "father of the Amiga". Early life ...
which fell through leading Kaplan to return to work at Atari. He would later work for companies such as
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
and
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
.


See also

*
List of Atari 2600 games The Atari 2600 is a home video game console released in September 1977. Sears licensed the console and many games from Atari, Inc., selling them under different names. Three cartridges were Sears exclusives. The list contains games, divided in ...
* List of Activision games: 1980–1999


References


Notes


Sources

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External links


''Kaboom!''
for the Atari 2600 at Atari Mania * {{Atari 2600 1981 video games Action games Activision games Atari 2600 games Atari 5200 games Atari 8-bit computer games Multiplayer and single-player video games Video games about bomb disposal Video games developed in the United States