KKnD (video Game)
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''KKnD'', or ''Krush, Kill 'n' Destroy'' is the first of three
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
games in the '' KKnD'' series, released on March 5, 1997 in the United States and Australia and March 21, 1997 in Europe. The game was an Australian project from Melbourne-based developer
Beam Software Krome Studios Melbourne, originally Beam Software, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be publis ...
.


Gameplay

''KKnD'' takes place in a
post-apocalyptic Apocalyptic and post-apocalyptic fiction are genres of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronom ...
setting, where two factions are fighting for control over the few natural resources left. The single-player campaign chronicles a futuristic war in 2140 from the perspective of one of two factions chosen by the player: humans (the 'Survivors') and mutants (the 'Evolved'). Each faction has its own campaign consisting of 15 missions each. ''KKnD'' also features a multiplayer mode which allows up to 6 people to play via
LAN Lan or LAN may refer to: Science and technology * Local asymptotic normality, a fundamental property of regular models in statistics * Longitude of the ascending node, one of the orbital elements used to specify the orbit of an object in space * ...
or modem/serial connection.


Release


Launch

Beam Software Krome Studios Melbourne, originally Beam Software, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be publis ...
reported that anticipation for the game was high. A demo, released December 1996, ranked third in international software download charts. ''KKnD'' was released in the United States and Australia on March 5, and in Europe on March 21.


Sales

Beam Software Krome Studios Melbourne, originally Beam Software, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be publis ...
reported the game shipped over 200,000 units in 1996, well in excess of anticipated figures. ''KKnD'' met considerable success in international markets. The game was released with localisation for French, German, Spanish and Mandarin-speaking countries, and licensed through
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
to several international publishers.
Beam Software Krome Studios Melbourne, originally Beam Software, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be publis ...
reported that the game was the best-seller in ''
Media Markt MediaMarkt is a German multinational chain of stores selling consumer electronics with over 1,000 retail locations in ten countries in Europe. With the Saturn (store), Saturn chain of stores it constitutes Media-Saturn Holding, owned by the re ...
'' German retails sales charts for the week of 21 March 1997. The game was reportedly the third-highest selling computer game in Korea in July 1997.


Reception


Contemporary reviews

Reviews of the game upon release were generally positive. David King of '' PC PowerPlay'' highly praised the "varied strategy, frenetic action, gorgeous visuals and handy AI" in the game. ''
Edge Magazine ''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt in 1993. It has also released foreign editions in Australia, Brazil, F ...
'' stated the game "distinguishes itself as a ubiquitous classic...by virtue of a subtle sense of humour and a superb one-player game, thanks to some brilliantly written AI routines", with the units being "some of the best of the genre". Andy Mitchell of ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as '' PC Leisure'', '' PC Format'' and '' PC Plus'' had covered games b ...
'' praised the "well-produced" nature of the game", with "well designed" levels and more challenging gameplay due to the "speed at which things take place". Some reviewers were less positive, with many comparing it to the recently released ''
Command & Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise created and originally developed by Westwood Studios and currently owned by Electronic Arts. The first game was one of the earliest of the RTS genre, itself ba ...
''. Steve Key of Computer & Video Games Magazine dismissed the game as a "blatant ''Command & Conquer'' rip off", with identical variations on the same game mechanics. Kraig Kujawa of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' also noted the game followed the "same stale story" as its competitors, and would have "benefited from a little more polishing". Whilst positive in his review, Andy Mitchell of ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as '' PC Leisure'', '' PC Format'' and '' PC Plus'' had covered games b ...
'' noted the game "begs every comparison to ''Command & Conquer''" given that "the basic game structure is almost identical".


Retrospective reception

Retrospective assessments of the game have varied. Tim Ansell of The Creative Assembly remarked that the game was an "absolute piece of crap" and an example of low-quality clones of ''
Command & Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise created and originally developed by Westwood Studios and currently owned by Electronic Arts. The first game was one of the earliest of the RTS genre, itself ba ...
'' that were outperforming other games in the market. This trend influenced Ansell to enter the
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
genre and develop '' Shogun: Total War''. However, Alex Walker for ''
Kotaku Australia ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' praised the game as "one of the best strategy games to come from Australia and "maybe even a little better than '' Command & Conquer: Red Alert'', singling out its sense of humour, user interface and mission design.


Reviews

*'' Backstab'' #6


Sequels


KKnD: Extreme

''KKnD: Xtreme'' was a revised version of ''KKnD'' released on October 14, 1997. ''Extreme'' featured new content, including twenty new missions and a 'skirmish mode' ('KAOS') allowing the player to play against the computer on custom maps. It also featured technical improvements, including an improved user interface, expanded network support and tweaks to the AI. In a review of ''Extreme'', Kraig Kujawa of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
argued that whilst the game "fixes some of the original's shortcomings, unfortunately, its improvements prove to be nothing more than a cheap face-lift of a rapidly aging game".


KKnD2: Krossfire

A sequel, '' KKND2: Krossfire'', was released in 1998.


Open source remake

A fan project aims to make the originals compatible with modern systems while improving online functionality, modding capabilities, support for a broader range of resolutions and operating systems by using the
OpenRA ''Command & Conquer: Red Alert'' is a real-time strategy video game in the Command & Conquer, ''Command & Conquer'' franchise, developed and published by Westwood Studios in 1996 in video gaming, 1996. The second game to bear the ''Command & Co ...
engine. The game is openly developed at
GitHub GitHub () is a Proprietary software, proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug trackin ...
. It requires the original assets, which can be bought at online stores like GOG.The KKnD remake using the OpenRA engine has a first release out
/ref>


References


External links



*{{moby game, id=-group/kknd-series, name=''KKnD (video game)'' series 1997 video games Beam Software games DOS games Multiplayer and single-player video games Post-apocalyptic video games Real-time strategy video games Video games developed in Australia Windows games World War III video games Video games set in the 22nd century