Into The Breach
   HOME

TheInfoList



OR:

''Into the Breach'' is a turn-based strategy video game developed and published by indie studio Subset Games, consisting of Jay Ma and Matthew Davis. ''Into the Breach'' is their second game, following '' FTL: Faster Than Light''. It features writing by
Chris Avellone Chris Avellone (/ˈævəloʊn/) is an American video game designer and comic book writer. He is known for his significant roles on a large number of video games, primarily role-playing video game Role-playing video games, also known as CRP ...
and music composed by Ben Prunty. It was released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in February 2018, for
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
and
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
in August 2018, and for Linux in April 2020. A version for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
and Android mobile devices was published by
Netflix Netflix is an American subscription video on-demand over-the-top streaming service. The service primarily distributes original and acquired films and television shows from various genres, and it is available internationally in multiple lang ...
in July 2022.


Gameplay

''Into the Breach'' is set in the far future where humanity fights against an army of giant monsters collectively called the Vek. To combat them, the player controls pilots that operate giant mechs that can be equipped with a variety of weapons, armor, and other equipment. The game uses a turn-based combat system, allowing the player to coordinate the actions of their team in response to enemy moves and actions that serve to telegraph their attacks. In combat, the player controls three different mechs against the Vek, and will be given an objective for that map along with a fixed number of turns to complete that objective. The principal goal for any map is to protect civilian structures which support the power grid that supports the mechs, but additional objectives may be presented. Should a civilian structure be damaged or destroyed, the power grid is weakened. On each turn, Vek forces will move across the board and attack. The player is shown the direction of the Vek unit's intended attack and information on the number of moves the Vek unit is able to take and its remaining health are available on screen. The appearance of new Vek follows each turn. This gives the player the ability to then move each mech and fire one of its weapons as to either defeat the Vek unit, push the Vek off a line of attack, avoid an attack, intercept newly spawning Vek or an attack on civilian structures. Mechs can only take a limited amount of damage during battle before becoming inoperable, though a player can have a mech idle a turn to repair some damage; battle damage is otherwise completely repaired between maps. Pilots of mechs that defeat a Vek gain experience points, which then unlock new skills. The gameplay of ''Into the Breach'' has been compared to that of
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
, as it is less about overpowering the opposing forces and instead about maintaining position control and sacrificing units to gain a larger advantage; this comparison is further enforced by the grid structure of combat scenarios, where fights are broken into 8x8 squares. Similar to ''FTL'', the game is broken into a sequence of islands each with a number of scenarios (based on island sectors) to complete; while the islands remain the same each game, the scenarios themselves are generated procedurally in a
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
manner based on preset maps. After completing the first island, the player is given the choice of which islands in the sequence to protect next; islands have various conditions that can affect combat scenarios, and more hazardous conditions can gain greater rewards from completing the scenarios on each. Should the player lose any scenario, either due to their three mechs becoming disabled, losing their power grid, or failing to protect a specific target for that scenario, then the player has the option to send one of the pilots back in time prior to the start of the first mission – effectively starting a new game – retaining their current experience and abilities to give an edge in the next battle. Reviewers for the website ''
Rock Paper Shotgun ''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper S ...
'' described the gameplay as a mix of ''
Pacific Rim The Pacific Rim comprises the lands around the rim of the Pacific Ocean. The '' Pacific Basin'' includes the Pacific Rim and the islands in the Pacific Ocean. The Pacific Rim roughly overlaps with the geological Pacific Ring of Fire. List ...
'' and ''
Edge of Tomorrow ''Edge of Tomorrow'' is a 2014 American science fiction film, science fiction action film directed by Doug Liman and written by Christopher McQuarrie and the writing team of Jez Butterworth, Jez and John-Henry Butterworth, loosely based on th ...
'' due to the time-traveling elements. Other permanent improvements, such as new pilots or sets of mechs, become available as the player completes various milestones.


Development

''Into the Breach'' came out of ideas that Ma and Davis had following the success of ''FTL''. They had tried various prototypes for a game, including one for a grid-based tactical system, which they recognized was seeing a resurgence in the video game industry due to the success of '' XCOM: Enemy Unknown'' (2012). However, they still needed some type of hook to differentiate their game. This came as a response to films like '' Man of Steel'' and ''
Pacific Rim The Pacific Rim comprises the lands around the rim of the Pacific Ocean. The '' Pacific Basin'' includes the Pacific Rim and the islands in the Pacific Ocean. The Pacific Rim roughly overlaps with the geological Pacific Ring of Fire. List ...
'', where "the whole city gets demolished, but no one cares because the good guys won", according to Ma. They set about to make the game focus on the impact of
collateral damage "Collateral damage" is a term for any incidental and undesired death, injury or other damage inflicted, especially on civilians, as the result of an activity. Originally coined to describe military operations, it is now also used in non-milit ...
so that defending buildings and other structures would become a priority rather than just winning. Subset included the effects of giant mechs-vs-giant alien battles on the landscape as the game time progress, with mountains being torn down, forests destroyed by fire, and buildings razed. To emphasize this in gameplay, they include the mechanic that mechs are powered from local power nodes in the buildings, so that if these buildings are destroyed, they may not be able to power their mechs. This created tough decisions for players, such as whether to destroy a building to get a short-term edge in battle or to prevent a catastrophe to a larger number of buildings. To further help emphasize the need to care for these buildings, Avellone's story was written to remind the player that as they fight with the mechs, there will be people cowering for safety in these buildings, and to create emotional impact when these people are killed when a building is destroyed. In contrast to ''XCOM'', where a simple battle may take up to an hour to complete all objectives, Subset wanted each battle to be relatively short in terms of gameplay time. The limited turn counter was used to keep battles short, and Subset found that telegraphing the Vek's movements further helped to hasten the pace. They developed scenarios and situations to require the player to devise new strategies on the fly which they anticipated that players would build upon in later parts of the game. Development of ''Into the Breach'' started mid-2015, after all of Subset's commitments to ''FTL'' were completed, providing them with the financial security to move forward onto this project. The game, announced in February 2017, was expected to be released on
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
, and
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
operating systems, though Subset did not expect this to be a simultaneous release. Subset said at the time of its reveal that ''Into the Breach'' was still a ways off from release, as they had enough in place to show off the game's ideas and preliminary art, but they still lack a lot of content for the game, and prefer to perfect the game at their own pace. ''Rock Paper Shotgun'' considered an early preview copy they had played in November 2017 as nearly complete outside of art assets and game balance issues, and reported that the game is expected to release in early 2018, and was eventually set for February 27, 2018. In addition to Avellone and Prunty, Subset Games has obtained help from Isla Schanuel for community management and user testing, Power Up Audio for audio work, and Polina Hristova to assist Ma in art assets. Ben Prunty, who had composed the ''FTL'' soundtrack, provided the music for ''Into the Breach''. Like with ''FTL'', Prunty and Subset wanted to use a style of music not normally associated with the narrative genre, but had difficulty in deciding which direction it should go, particularly that they felt that music for a strategy game should be soft and quiet. Ma shared with Prunty 2Cellos' take on
Hans Zimmer Hans Florian Zimmer (; born 12 September 1957) is a German film score composer and music producer. He has won two Academy Awards, a BAFTA Award, five Grammy Awards, and has been nominated for three Primetime Emmy Awards, Emmy Awards and a Tony ...
's "Mombasa" from '' Inception: Music from the Motion Picture'', which gave Prunty the inspiration to create the game's first music track, used in the game's teaser trailer. In addition to the digital score, Prunty added some guitar riffs atop the music, creating a motif that appeared throughout the tracks. Further, Prunty helped Subset to determine when music should be used in the game; rather than music playing constantly, he suggested to have music only start when the player completes the deployment of the mechs on a map, creating a dynamic for the game going forward. The Windows version of ''Into the Breach'' was released on February 27, 2018. The macOS version followed later that year on August 9, 2018. The Nintendo Switch version followed later that month on August 28, 2018. A native Linux version was released on April 20, 2020. A free ''Advanced Edition'' update to the game was released on July 19, 2022, for personal computers and Switch versions, adding more content including new squads, pilots and enemies, and an "Unfair" difficulty level. Additionally, a mobile version for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
and Android was released the same day by
Netflix Netflix is an American subscription video on-demand over-the-top streaming service. The service primarily distributes original and acquired films and television shows from various genres, and it is available internationally in multiple lang ...
.


Reception

''Into the Breach'' received praise upon its release, holding a 90 out of 100 on review aggregation site
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
and is the site's best reviewed PC game for 2018. Critics lauded the simple but strategic gameplay, high difficulty, artstyle and soundtrack. The editors of ''
Popular Mechanics ''Popular Mechanics'' (often abbreviated as ''PM'' or ''PopMech'') is a magazine of popular science and technology, featuring automotive, home, outdoor, electronics, science, do it yourself, and technology topics. Military topics, aviation an ...
'' named it the best video game of 2018, writing that it "is a refreshing take on the turn-based strategy game and represents the most inventive evolution of the genre."


Accolades

The game was a runner-up for "Best Debut" and "Best Game of the Year" in
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (maga ...
's 2018 Game of the Year Awards.


References


External links

* {{official website, https://subsetgames.com/itb.html 2018 video games BAFTA winners (video games) The Game Awards winners MacOS games Turn-based strategy video games Windows games Video games about mecha Nintendo Switch games Video games developed in the United States Indie games Stadia games Android (operating system) games IOS games Single-player video games Netflix games