The Interlock System is
R. Talsorian Games' proprietary role-playing system.
History
Interlock was a game system by
R. Talsorian Games based on a simple system of adding a bonus to a roll on a 10-sided die.
''
Mekton II
''Mekton'' is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introducti ...
'' (1987) – the third edition of R. Talsorian's mecha game – was the first game to use the full-fledged Interlock system, and featured point-based characters with a character background system adapted from the original ''
Mekton
''Mekton'' is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introduc ...
'', though in a more complex and comprehensive form called Lifepaths.
''
Cyberpunk 2013'' (1988) was the second design to feature R. Talsorian's Interlock system.
''Cyberpunk'' introduced a new combat system to the original Interlock system called "Friday Night Firefight", while the second edition of the game, ''
Cyberpunk 2020'' (1990), made further improvements on the Interlock system resulting in what is now known as "Standard Interlock".
Interlock is one of the direct parents of the
Fuzion system (the other is the
Hero System). The Interlock System is "skill-based"—characters are created by choosing skills for them, and by advancing those skills individually, rather than by choosing
character class packages. The Interlock System is used primarily in the ''
Cyberpunk 2020'' and ''
Mekton
''Mekton'' is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introduc ...
'' role-playing games. A variant of the Interlock System is used in ''
Teenagers from Outer Space Teenagers from Outer Space may refer to:
* ''Teenagers from Outer Space'' (film), a 1959 science fiction film
* ''Teenagers from Outer Space'' (role-playing game), a 1987 tabletop game
{{Disambiguation ...
'' and the Japanese ''
Gundam Senki
''Mekton'' is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introducti ...
'' RPG.
System
Stats STATS may refer to:
* Statistical Assessment Service
* STATS LLC, a former name of Stats Perform
Stats Perform (formerly STATS, LLC and STATS, Inc.) is a sports data and analytics company formed through the combination of Stats and Perform.
T ...
and skills are both rated on a scale of 0-10 with 0 representing no ability/no training and 10 representing the maximum ability possible for a human being. A typical skill roll will range from 12-20 for most tasks, so a skill 10 + stat 10 will succeed at virtually any task barring a critical mishap, while a skill 0 + stat 2 (minimum statistic level for a human character) will fail at any but the very simplest task, and even then will succeed only on a critical success. Interlock builds on the typical skill-based paradigm by offering "template" (Mekton) or "profession" (Cyberpunk) packages that give specialized abilities to characters that take these packages.
There are nine Attributes: Intelligence (INT), Reflexes (REF), Cool (COOL), Technical Ability (TECH), Luck (LUCK), Attractiveness (ATT), Movement (MOVE), Empathy (EMP), and Body (BOD). Characters must have a starting Attribute stat minimum of 2 and a system stat maximum of 10.
In ''Cyberpunk'' and ''Cybergeneration'' Empathy is very important. It not only controls interpersonal interactions but it also determines how much cyberware you can install. Every piece of cyberware has a Humanity Cost that reduces the character's base Empathy. A rating of "0" or less means the character has become psychotic and can no longer be played.
The Interlock System is best known for its ''Lifepath'' system, a storytelling device used to create character backgrounds without particular direct benefit or drawback to the character, avoiding
min-maxing
This list includes terms used in video games and the video game industry, as well as slang used by players.
0–9
A
...
.
See also
*
Fuzion
*
Mekton
''Mekton'' is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introduc ...
References
{{Cyberpunk (game franchise)
Role-playing game systems