Interactive television is a form of
media convergence, adding data services to traditional
television technology
The technology of television has evolved since its early days using a mechanical system invented by Paul Gottlieb Nipkow in 1884. Every television system works on the scanning principle first implemented in the rotating disk scanner of Nipkow. ...
. It has included on-demand delivery of content, online shopping, and viewer polls. Interactive TV is an example of how new information technology can be
integrated vertically into established technologies and commercial structures.
History
Prior to the development of interactive television, interaction could only be simulated. In the 1950s, there were limited efforts to provide an illusion of interactive experience, most overtly with ''
Winky Dink and You'', which encouraged viewers to draw on a vinyl sheet they would attach to a television set.
QUBE
Qube (stylized QUBE) was an experimental two-way, multi-programmed cable television system that played a significant role in the history of American interactive television. It was launched in Columbus, Ohio, on December 1, 1977. Highly publicized ...
operated an interactive
cable television
Cable television is a system of delivering television programming to consumers via radio frequency (RF) signals transmitted through coaxial cables, or in more recent systems, light pulses through fibre-optic cables. This contrasts with bro ...
service in Ohio from 1977 to 1984.
An interactive
video-on-demand
Video on demand (VOD) is a media distribution system that allows users to access videos, television shows and films digitally on request. These multimedia are accessed without a traditional video playback device and a typical static broadcasting ...
(VOD) television service was proposed in 1986 in Japan, where there were plans to develop an "Integrated Network System" service. It was intended to include various interactive services, including
videotelephony
Videotelephony (also known as videoconferencing or video calling) is the use of audio signal, audio and video for simultaneous two-way communication. Today, videotelephony is widespread. There are many terms to refer to videotelephony. ''Vide ...
,
home shopping
Home shopping is the electronic retailing and home shopping channels industry, which includes such billion dollar television-based and e-commerce companies as Shop LC, HSN, Gemporia, TJC, QVC, eBay, ShopHQ, Rakuten.com and Amazon.com, ...
,
online banking
Online banking, also known as internet banking, virtual banking, web banking or home banking, is a system that enables customers of a bank or other financial institution to conduct a range of financial transactions through the financial institut ...
,
remote work
Remote work (also called telecommuting, telework, work from or at home, WFH as an initialism, hybrid work, and other terms) is the practice of work (human activity), working at or from one's home or Third place, another space rather than from ...
, and home entertainment services. However, it was not possible to practically implement such an interactive VOD service until the adoption of DCT and ADSL technologies made it possible in the 1990s. In early 1994,
British Telecommunications (BT) began testing an interactive VOD television trial service in the United Kingdom. It used the DCT-based
MPEG-1
MPEG-1 is a Technical standard, standard for lossy compression of video and Audio frequency, audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively ...
and
MPEG-2
MPEG-2 (a.k.a. H.222/H.262 as was defined by the ITU) is a standard for "the generic coding of moving pictures and associated audio information". It describes a combination of lossy video compression and lossy audio data compression methods ...
video compression standards, along with ADSL technology.
Sega Channel, a service that allowed
Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
owners to download video games on demand via
cable television
Cable television is a system of delivering television programming to consumers via radio frequency (RF) signals transmitted through coaxial cables, or in more recent systems, light pulses through fibre-optic cables. This contrasts with bro ...
signals, began rolling out in the United States in 1994 and was discontinued in 1998. It has been described as a form of interactive television.
The first
patent
A patent is a type of intellectual property that gives its owner the legal right to exclude others from making, using, or selling an invention for a limited period of time in exchange for publishing an sufficiency of disclosure, enabling discl ...
of interactive connected TV was granted in 1999 in the United States; it expired in 2015.
ATSC 3.0
ATSC 3.0 is a major version of the ATSC standards for terrestrial television broadcasting created by the Advanced Television Systems Committee (ATSC).
The standards are designed to offer support for newer technologies, including High Effici ...
, also known as "NextGen TV", adds interactivity features to
terrestrial television
Terrestrial television, or over-the-air television (OTA) is a type of television broadcasting in which the content is signal transmission, transmitted via radio waves from the terrestrial (Earth-based) transmitter of a TV station to a TV rece ...
. As of April 2022, broadcasters in 60
media market
A media market, broadcast market, media region, designated market area (DMA), television market area, or simply market is a region where the population can receive the same (or similar) television station, television and radio broadcasting, ra ...
s in the United States were using ATSC 3.0.
Forms of interaction
Interactive TV includes programs that directly incorporate polls, questions, comments, and other forms of audience response back into the show. For example, Australian media producer
Yahoo!7
Yahoo! Australia (formerly Yahoo7 between 2006 and 2018) is the Australian subsidiary of global internet company Yahoo! Originally a 50/50 joint venture between Yahoo! and Seven West Media, it has been a 100% subsidiary of Verizon Media since M ...
's Fango mobile app allows viewers to provide material that producers can insert into live programming. During the
2012 Australian Open
The 2012 Australian Open was a tennis tournament that took place in Melbourne Park in Melbourne, Australia, from 16 to 29 January 2012. It was the 100th edition of the Australian Open, and the first Grand Slam event of the year. The tournamen ...
, viewers used the app to suggest questions for commentator
Jim Courier
James Spencer Courier (born August 17, 1970) is an American former professional tennis player. He was ranked as the List of ATP number 1 ranked singles players, world No. 1 in men's singles by the Association of Tennis Professionals (ATP) for 58 ...
to ask players in post-match interviews.
"One-screen" formats involve interaction on the TV screen, using the remote control. Remote-control user interfaces are known in
human-computer interaction research as "lean back" interaction, and as a
10-foot user interface
In computing, 10-foot user interface, 10-foot UI or 3-meter user interface is a graphical user interface designed for televisions. Compared to desktop computer and smartphone user interfaces, it uses text and other interface elements that are ...
.
Second screen
A second screen involves the use of a secondary computing device to provide a different viewing experience for content on another device. The term commonly refers to the use of such devices to provide interactive features, like posts on social me ...
interactive TV, also called
Enhanced TV Enhanced TV was a blanket branding for interactive second screen experiences offered by selected ABC and ESPN television programs. Programs under the banner offered live interactivity through the ABC or ESPN website—including such as trivia quest ...
by
ABC and
ESPN
ESPN (an initialism of their original name, which was the Entertainment and Sports Programming Network) is an American international basic cable sports channel owned by the Walt Disney Company (80% and operational control) and Hearst Commu ...
, uses a personal computer or mobile application. Chat Television, developed in 1996, was the first example of a second screen interactive TV format. The system synchronized online services with television broadcasts, grouping users by time zone and program, so that all real-time viewers could participate in a chat or interactive gathering during the show's airing.
Interactive TV features in
smart TV
A smart TV, also known as a connected TV (CTV or, rarely, CoTV), is a traditional television set with integrated Internet and interactive Web 2.0 features that allow users to stream music and videos, browse the internet, and view photos. Smart T ...
s have drawn criticism because they allow TV manufacturers to collect and transmit data about customer behavior for the purposes of
targeted advertising
Targeted advertising or data-driven marketing is a form of advertising, including online advertising, that is directed towards an audience with certain traits, based on the product or person the advertiser is promoting.
These traits can either ...
.
See also
*
BBC Red Button
BBC Red Button is a brand used for digital interactive television services provided by the BBC, and broadcast in the United Kingdom. The services replaced Ceefax, the BBC's analogue teletext service. BBC Red Button's text services were due to cl ...
*
CE-HTML
*
Datacasting
Datacasting (data broadcasting) is the transmission of data over a wide area using radio waves. It typically refers to supplemental information sent by television stations alongside digital terrestrial television (DTT) signals. However, datacas ...
*
DVB-H
DVB-H (digital video broadcasting - handheld) is one of three prevalent mobile TV formats. It is a technical specification for bringing broadcast services to mobile handsets. DVB-H was formally adopted as ETSI standard EN 302 304 in November 2 ...
*
Hybrid Broadcast Broadband TV
Hybrid Broadcast Broadband TV (HbbTV) is both an industry standard ( European Telecommunications Standards Institute (ETSI) TS 102 796) and promotional initiative for hybrid digital television to harmonise the broadcast, Internet Protocol Televi ...
*
Integrated digital television
*
IP over DVB
*
MHEG-5
MHEG-5, or ISO/ IEC 13522–5, is part of a set of international standards relating to the presentation of multimedia information, standardised by the Multimedia and Hypermedia Experts Group (MHEG). It is most commonly used as a language to descr ...
(Multimedia Hypermedia Experts Group - Part 5)
*
Multimedia Home Platform
Multimedia Home Platform (DVB-MHP) is an open middleware system standard designed by the DVB project for interactive digital television. The MHP enables the reception and execution of interactive, Java-based applications on a TV set. Interacti ...
(MHP)
*Personalised television
*
Project Canvas
*
Social television
Social television is the union of television and social media. Millions of people now share their TV experience with other viewers on social media such as Twitter and Facebook using smartphones and tablets. TV networks and rights holders are increa ...
*
Sonifi Solutions (formerly LodgeNet)
*
Teletext
Teletext, or broadcast teletext, is a standard for displaying text and rudimentary graphics on suitably equipped television sets. Teletext sends data in the broadcast signal, hidden in the invisible vertical blanking interval area at the to ...
*
WTVML
References
{{Authority control
Television technology