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In the context of
e-learning Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it often refer ...
,
interactivity Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but ...
is defined as "the function of input required by the learner while responding to the computer, the analysis of those responses by the computer, and the nature of the action by the computer."


Variables of interactivity

There are two variables describing the interactivity of a given lesson: technology affordance and user freedom. Technology affordance, also known as manual operators, is the richness of the communication between the
student A student is a person enrolled in a school or other educational institution. In the United Kingdom and most commonwealth countries, a "student" attends a secondary school or higher (e.g., college or university); those in primary or elementa ...
and the
instructor Instructor may refer to: Education * Instructor, a teacher of a specialised subject that involves skill: ** Teaching assistant ** Tutor ** Lecturer ** Fellow ** Teaching fellow *** Teaching associate *** Graduate student instructor ** Professor ...
, usually expressed in terms of the input and output channels. User freedom, on the other hand, is a function of the degree of freedom the learning system grants the student in influencing the presentation of the lesson.


Technology affordance

Technology Technology is the application of knowledge to reach practical goals in a specifiable and reproducible way. The word ''technology'' may also mean the product of such an endeavor. The use of technology is widely prevalent in medicine, scie ...
affordance in the e-Learning is a function of the capabilities of available computer I/O devices, having a tendency to evolve as new input and
output Output may refer to: * The information produced by a computer, see Input/output * An output state of a system, see state (computer science) * Output (economics), the amount of goods and services produced ** Gross output in economics, the value ...
devices become obtainable. There are five levels of technology affordance interactivity: # ''Immersion'': full sensory immersion commonly called
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
.
Video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
s are the closest approximation we have to immersion today. # ''Text'': allowing the student to communicate through arbitrary textual input and output. A
Google Google LLC () is an American Multinational corporation, multinational technology company focusing on Search Engine, search engine technology, online advertising, cloud computing, software, computer software, quantum computing, e-commerce, ar ...
search box A search box, search field or search bar is a graphical control element used in computer programs, such as file managers or web browsers, and on web sites. A search box is usually a single-line text box or search icon (which will transform into a ...
or a
discussion board An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least tempor ...
interaction are examples of text level interactivity. # ''Voice'': the same as text, except
emotion Emotions are mental states brought on by neurophysiological changes, variously associated with thoughts, feelings, behavioral responses, and a degree of pleasure or displeasure. There is currently no scientific consensus on a definition. ...
and
body language Body language is a type of communication in which physical behaviors, as opposed to words, are used to express or convey information. Such behavior includes facial expressions, body posture, gestures, eye movement, touch and the use of space. Th ...
are used as
communication channel A communication channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking. A channel is used for inform ...
s. A
phone A telephone is a telecommunications device that permits two or more users to conduct a conversation when they are too far apart to be easily heard directly. A telephone converts sound, typically and most efficiently the human voice, into ele ...
conversation is an example of voice level interactivity. # ''Menu select'': providing the learner the capability to "select an answer among
multiple choice question Multiple choice (MC), objective response or MCQ (for multiple choice question) is a form of an objective assessment in which respondents are asked to select only correct answers from the choices offered as a list. The multiple choice format is m ...
s rpulling down a
menu In a restaurant, the menu is a list of food and beverages offered to customers and the prices. A menu may be à la carte – which presents a list of options from which customers choose – or table d'hôte, in which case a pre-established seque ...
and selecting a menu item". Clicking on a
hyperlink In computing, a hyperlink, or simply a link, is a digital reference to data that the user can follow or be guided by clicking or tapping. A hyperlink points to a whole document or to a specific element within a document. Hypertext is text ...
in a web page is an example of menu-select interactivity. # ''Toggle select'': the ability to "click a button or press a key". A
pinball machine Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
, for example, exhibits toggle-select interactivity.


Notes

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