
Inductive logic programming (ILP) is a subfield of
symbolic artificial intelligence
Symbolic may refer to:
* Symbol, something that represents an idea, a process, or a physical entity
Mathematics, logic, and computing
* Symbolic computation, a scientific area concerned with computing with mathematical formulas
* Symbolic dynamic ...
which uses
logic programming
Logic programming is a programming, database and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical form, representing knowledge about some problem domain. Computation is performed by applyin ...
as a uniform representation for examples, background knowledge and hypotheses. The term "''inductive''" here refers to
philosophical
Philosophy ('love of wisdom' in Ancient Greek) is a systematic study of general and fundamental questions concerning topics like existence, reason, knowledge, Value (ethics and social sciences), value, mind, and language. It is a rational an ...
(i.e. suggesting a theory to explain observed facts) rather than
mathematical
Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many ar ...
(i.e. proving a property for all members of a well-ordered set) induction. Given an encoding of the known background knowledge and a set of examples represented as a logical
database
In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and a ...
of facts, an ILP system will derive a hypothesised logic program which
entails all the positive and none of the negative examples.
* Schema: ''positive examples'' + ''negative examples'' + ''background knowledge'' ⇒ ''hypothesis''.
Inductive logic programming is particularly useful in
bioinformatics
Bioinformatics () is an interdisciplinary field of science that develops methods and Bioinformatics software, software tools for understanding biological data, especially when the data sets are large and complex. Bioinformatics uses biology, ...
and
natural language processing
Natural language processing (NLP) is a subfield of computer science and especially artificial intelligence. It is primarily concerned with providing computers with the ability to process data encoded in natural language and is thus closely related ...
.
History
Building on earlier work on
Inductive inference
Inductive reasoning refers to a variety of methods of reasoning in which the conclusion of an argument is supported not with deductive certainty, but with some degree of probability. Unlike ''deductive'' reasoning (such as mathematical inducti ...
,
Gordon Plotkin
Gordon David Plotkin (born 9 September 1946) is a theoretical computer scientist in the School of Informatics at the University of Edinburgh. Plotkin is probably best known for his introduction of structural operational semantics (SOS) and his ...
was the first to formalise induction in a
clausal setting around 1970, adopting an approach of generalising from examples.
In 1981,
Ehud Shapiro introduced several ideas that would shape the field in his new approach of model inference, an algorithm employing refinement and backtracing to search for a complete axiomatisation of given examples.
His first implementation was the
Model Inference System in 1981: a
Prolog
Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving, and computational linguistics.
Prolog has its roots in first-order logic, a formal logic. Unlike many other programming language ...
program that inductively inferred
Horn clause
In mathematical logic and logic programming, a Horn clause is a logical formula of a particular rule-like form that gives it useful properties for use in logic programming, formal specification, universal algebra and model theory. Horn clauses are ...
logic programs from positive and negative examples.
The term ''Inductive Logic Programming'' was first introduced in a paper by
Stephen Muggleton in 1990, defined as the intersection of machine learning and logic programming.
Muggleton and Wray Buntine introduced predicate invention and
inverse resolution in 1988.
Several inductive logic programming systems that proved influential appeared in the early 1990s.
FOIL
Foil may refer to:
Materials
* Foil (metal), a quite thin sheet of metal, usually manufactured with a rolling mill machine
* Metal leaf, a very thin sheet of decorative metal
* Aluminium foil, a type of wrapping for food
* Tin foil, metal foil ma ...
, introduced by
Ross Quinlan in 1990 was based on upgrading
propositional learning algorithms
AQ and
ID3.
Golem
A golem ( ; ) is an animated Anthropomorphism, anthropomorphic being in Jewish folklore, which is created entirely from inanimate matter, usually clay or mud. The most famous golem narrative involves Judah Loew ben Bezalel, the late 16th-century ...
, introduced by Muggleton and Feng in 1990, went back to a restricted form of Plotkin's least generalisation algorithm.
The
Progol system, introduced by Muggleton in 1995, first implemented inverse entailment, and inspired many later systems.
Aleph
Aleph (or alef or alif, transliterated ʾ) is the first Letter (alphabet), letter of the Semitic abjads, including Phoenician alphabet, Phoenician ''ʾālep'' 𐤀, Hebrew alphabet, Hebrew ''ʾālef'' , Aramaic alphabet, Aramaic ''ʾālap'' � ...
, a descendant of Progol introduced by Ashwin Srinivasan in 2001, is still one of the most widely used systems .
At around the same time, the first practical applications emerged, particularly in
bioinformatics
Bioinformatics () is an interdisciplinary field of science that develops methods and Bioinformatics software, software tools for understanding biological data, especially when the data sets are large and complex. Bioinformatics uses biology, ...
, where by 2000 inductive logic programming had been successfully applied to drug design, carcinogenicity and mutagenicity prediction, and elucidation of the structure and function of proteins. Unlike the focus on
automatic programming inherent in the early work, these fields used inductive logic programming techniques from a viewpoint of
relational data mining. The success of those initial applications and the lack of progress in recovering larger traditional logic programs shaped the focus of the field.
Recently, classical tasks from automated programming have moved back into focus, as the introduction of meta-interpretative learning makes predicate invention and learning recursive programs more feasible. This technique was pioneered with the
Metagol system introduced by Muggleton, Dianhuan Lin, Niels Pahlavi and Alireza Tamaddoni-Nezhad in 2014. This allows ILP systems to work with fewer examples, and brought successes in learning string transformation programs, answer set grammars and general algorithms.
Setting
Inductive logic programming has adopted several different learning settings, the most common of which are learning from
entailment
Logical consequence (also entailment or logical implication) is a fundamental concept in logic which describes the relationship between statements that hold true when one statement logically ''follows from'' one or more statements. A valid l ...
and learning from interpretations.
In both cases, the input is provided in the form of ''background knowledge '', a logical theory (commonly in the form of
clauses
In language, a clause is a Constituent (linguistics), constituent or Phrase (grammar), phrase that comprises a semantic predicand (expressed or not) and a semantic Predicate (grammar), predicate. A typical clause consists of a subject (grammar), ...
used in
logic programming
Logic programming is a programming, database and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical form, representing knowledge about some problem domain. Computation is performed by applyin ...
), as well as positive and negative examples, denoted
and
respectively. The output is given as a ''hypothesis'' ', itself a logical theory that typically consists of one or more clauses.
The two settings differ in the format of examples presented.
Learning from entailment
, learning from entailment is by far the most popular setting for inductive logic programming.
In this setting, the ''positive'' and ''negative'' examples are given as finite sets
and
of positive and negated
ground literals, respectively. A ''correct hypothesis'' ' is a set of clauses satisfying the following requirements, where the turnstile symbol
stands for
logical entailment:
Completeness requires any generated hypothesis ' to explain all positive examples
, and consistency forbids generation of any hypothesis ' that is inconsistent with the negative examples
, both given the background knowledge '.
In Muggleton's setting of concept learning,
[; here: Sect.2.1] "completeness" is referred to as "sufficiency", and "consistency" as "strong consistency". Two further conditions are added: "''Necessity''", which postulates that ' does not entail
, does not impose a restriction on ', but forbids any generation of a hypothesis as long as the positive facts are explainable without it. "Weak consistency", which states that no contradiction can be derived from
, forbids generation of any hypothesis ' that contradicts the background knowledge '. Weak consistency is implied by strong consistency; if no negative examples are given, both requirements coincide. Weak consistency is particularly important in the case of noisy data, where completeness and strong consistency cannot be guaranteed.
Learning from interpretations
In learning from interpretations, the ''positive'' and ''negative'' examples are given as a set of complete or partial
Herbrand structure
In first-order logic, a Herbrand structure S is a structure over a vocabulary \sigma (also sometimes called a ''signature'') that is defined solely by the syntactical properties of \sigma. The idea is to take the symbol strings of terms as their ...
s, each of which are themselves a finite set of ground literals. Such a structure ' is said to be a model of the set of clauses
if for any
substitution and any clause
in
such that
,
also holds. The goal is then to output a hypothesis that is ''complete,'' meaning every positive example is a model of
, and ''consistent,'' meaning that no negative example is a model of
.
Approaches to ILP
An ''inductive logic programming system'' is a program that takes as an input logic theories
and outputs a correct hypothesis with respect to theories
. A system is ''complete'' if and only if for any input logic theories
any correct hypothesis with respect to these input theories can be found with its hypothesis search procedure. Inductive logic programming systems can be roughly divided into two classes, search-based and meta-interpretative systems.
Search-based systems exploit that the space of possible clauses forms a
complete lattice
In mathematics, a complete lattice is a partially ordered set in which all subsets have both a supremum ( join) and an infimum ( meet). A conditionally complete lattice satisfies at least one of these properties for bounded subsets. For compariso ...
under the
subsumption
Subsumption may refer to:
* A minor premise in symbolic logic (see syllogism)
* The Liskov substitution principle in object-oriented programming
* Subtyping in programming language theory
* Subsumption architecture in robotics
* A subsumption ...
relation, where one clause
subsumes another clause
if there is a
substitution such that
, the result of applying
to
, is a subset of
. This lattice can be traversed either bottom-up or top-down.
Bottom-up search
Bottom-up methods to search the subsumption lattice have been investigated since Plotkin's first work on formalising induction in clausal logic in 1970.
Techniques used include least general generalisation, based on
anti-unification, and inverse resolution, based on inverting the
resolution inference rule.
Least general generalisation
A ''least general generalisation algorithm'' takes as input two clauses
and
and outputs the least general generalisation of
and
, that is, a clause
that subsumes
and
, and that is subsumed by every other clause that subsumes
and
. The least general generalisation can be computed by first computing all ''selections'' from
and
, which are pairs of literals
sharing the same predicate symbol and negated/unnegated status. Then, the least general generalisation is obtained as the disjunction of the least general generalisations of the individual selections, which can be obtained by
first-order syntactical anti-unification.
To account for background knowledge, inductive logic programming systems employ ''relative least general generalisations'', which are defined in terms of subsumption relative to a background theory. In general, such relative least general generalisations are not guaranteed to exist; however, if the background theory ' is a finite set of
ground literals, then the negation of ' is itself a clause. In this case, a relative least general generalisation can be computed by disjoining the negation of ' with both
and
and then computing their least general generalisation as before.
Relative least general generalisations are the foundation of the bottom-up system
Golem
A golem ( ; ) is an animated Anthropomorphism, anthropomorphic being in Jewish folklore, which is created entirely from inanimate matter, usually clay or mud. The most famous golem narrative involves Judah Loew ben Bezalel, the late 16th-century ...
.
Inverse resolution
Inverse resolution is an
inductive reasoning
Inductive reasoning refers to a variety of method of reasoning, methods of reasoning in which the conclusion of an argument is supported not with deductive certainty, but with some degree of probability. Unlike Deductive reasoning, ''deductive'' ...
technique that involves
inverting the
resolution operator.
Inverse resolution takes information about the
resolvent of a resolution step to compute possible resolving clauses. Two types of inverse resolution operator are in use in inductive logic programming: V-operators and W-operators. A V-operator takes clauses
and
as input and returns a clause
such that
is the resolvent of
and
. A W-operator takes two clauses
and
and returns three clauses
,
and
such that
is the resolvent of
and
and
is the resolvent of
and
.
Inverse resolution was first introduced by
Stephen Muggleton and Wray Buntine in 1988 for use in the inductive logic programming system Cigol.
By 1993, this spawned a surge of research into inverse resolution operators and their properties.
Top-down search
The ILP systems Progol,
Hail and Imparo find a hypothesis using the principle of the inverse entailment
for theories , , :
. First they construct an intermediate theory called a bridge theory satisfying the conditions
and
. Then as
, they generalize the negation of the bridge theory with anti-entailment. However, the operation of anti-entailment is computationally more expensive since it is highly nondeterministic. Therefore, an alternative hypothesis search can be conducted using the inverse subsumption (anti-subsumption) operation instead, which is less non-deterministic than anti-entailment.
Questions of completeness of a hypothesis search procedure of specific inductive logic programming system arise. For example, the Progol hypothesis search procedure based on the inverse entailment inference rule is not complete by ''Yamamoto's example''. On the other hand, Imparo is complete by both anti-entailment procedure
and its extended inverse subsumption procedure.
Metainterpretive learning
Rather than explicitly searching the hypothesis graph, metainterpretive or ''meta-level'' systems encode the inductive logic programming program as a meta-level logic program which is then solved to obtain an optimal hypothesis. Formalisms used to express the problem specification include
Prolog
Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving, and computational linguistics.
Prolog has its roots in first-order logic, a formal logic. Unlike many other programming language ...
and
answer set programming, with existing Prolog systems and answer set solvers used for solving the constraints.
And example of a Prolog-based system is
Metagol, which is based on a
meta-interpreter in Prolog, while ASPAL and ILASP are based on an encoding of the inductive logic programming problem in answer set programming.
Evolutionary learning
Evolutionary algorithm
Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve "difficult" problems, at least Approximation, approximately, for which no exact or satisfactory solution methods are k ...
s in ILP use a population-based approach to evolve hypotheses, refining them through selection, crossover, and mutation. Methods like
EvoLearner have been shown to outperform traditional approaches on structured machine learning benchmarks.
List of implementations
1BC and 1BC2: first-order naive Bayesian classifiers:ACE (A Combined Engine)AlephAtom
ClaudienDL-Learner
DMaxFastLAS (Fast Learning from Answer Sets)*
FOIL (First Order Inductive Learner)
*
Golem
A golem ( ; ) is an animated Anthropomorphism, anthropomorphic being in Jewish folklore, which is created entirely from inanimate matter, usually clay or mud. The most famous golem narrative involves Judah Loew ben Bezalel, the late 16th-century ...
ILASP (Inductive Learning of Answer Set Programs)* Imparo
Inthelex (INcremental THEory Learner from EXamples)
MetagolMio* MIS (Model Inference System) by Ehud Shapiro
OntolearnPopper*
PROGOL
RSD* Warmr (now included in ACE)
ProGolem
Probabilistic inductive logic programming
Probabilistic inductive logic programming adapts the setting of inductive logic programming to learning
probabilistic logic programs. It can be considered as a form of
statistical relational learning within the formalism of probabilistic logic programming.
Given
# background knowledge as a probabilistic logic program , and
# a set of positive and negative examples
and
the goal of probabilistic inductive logic programming is to find a probabilistic logic program
such that the probability of positive examples according to
is maximized and the probability of negative examples is minimized.
This problem has two variants: parameter learning and structure learning. In the former, one is given the structure (the clauses) of and the goal is to infer the probabilities annotations of the given clauses, while in the latter the goal is to infer both the structure and the probability parameters of . Just as in classical inductive logic programming, the examples can be given as examples or as (partial) interpretations.
Parameter Learning
Parameter learning for languages following the distribution semantics has been performed by using an
expectation-maximisation algorithm or by
gradient descent
Gradient descent is a method for unconstrained mathematical optimization. It is a first-order iterative algorithm for minimizing a differentiable multivariate function.
The idea is to take repeated steps in the opposite direction of the gradi ...
.
An expectation-maximisation algorithm consists of a cycle in which the steps of expectation and maximization are repeatedly performed. In the expectation step, the distribution of the hidden variables is computed according to the current values of the probability parameters, while in the maximisation step, the new values of the parameters are computed.
Gradient descent methods compute the gradient of the target function and iteratively modify the parameters moving in the direction of the gradient.
Structure Learning
Structure learning was pioneered by
Daphne Koller and Avi Pfeffer in 1997, where the authors learn the structure of
first-order rules with associated probabilistic uncertainty parameters. Their approach involves generating the underlying
graphical model in a preliminary step and then applying expectation-maximisation.
In 2008,
De Raedt et al. presented an algorithm for performing
theory compression on
ProbLog programs, where theory compression refers to a process of removing as many clauses as possible from the theory in order to maximize the probability of a given set of positive and negative examples. No new clause can be added to the theory.
In the same year, Meert, W. et al. introduced a method for learning parameters and structure of
ground probabilistic logic programs by considering the
Bayesian network
A Bayesian network (also known as a Bayes network, Bayes net, belief network, or decision network) is a probabilistic graphical model that represents a set of variables and their conditional dependencies via a directed acyclic graph (DAG). Whi ...
s equivalent to them and applying techniques for learning Bayesian networks.
ProbFOIL, introduced by De Raedt and Ingo Thon in 2010, combined the inductive logic programming system
FOIL
Foil may refer to:
Materials
* Foil (metal), a quite thin sheet of metal, usually manufactured with a rolling mill machine
* Metal leaf, a very thin sheet of decorative metal
* Aluminium foil, a type of wrapping for food
* Tin foil, metal foil ma ...
with
ProbLog. Logical rules are learned from probabilistic data in the sense that both the examples themselves and their classifications can be probabilistic. The set of rules has to allow one to predict the probability of the examples from their description. In this setting, the parameters (the probability values) are fixed and the structure has to be learned.
In 2011, Elena Bellodi and Fabrizio Riguzzi introduced SLIPCASE, which performs a beam search among probabilistic logic programs by iteratively refining probabilistic theories and optimizing the parameters of each theory using expectation-maximisation.
Its extension SLIPCOVER, proposed in 2014, uses bottom clauses generated as in
Progol to guide the refinement process, thus reducing the number of revisions and exploring the search space more effectively. Moreover, SLIPCOVER separates the search for promising clauses from that of the theory: the space of clauses is explored with a
beam search, while the space of theories is searched
greedily.
See also
*
Commonsense reasoning
*
Formal concept analysis
*
Inductive reasoning
Inductive reasoning refers to a variety of method of reasoning, methods of reasoning in which the conclusion of an argument is supported not with deductive certainty, but with some degree of probability. Unlike Deductive reasoning, ''deductive'' ...
*
Inductive programming
*
Inductive probability
Inductive probability attempts to give the probability of future events based on past events. It is the basis for inductive reasoning
Inductive reasoning refers to a variety of method of reasoning, methods of reasoning in which the conclusion o ...
*
Statistical relational learning
*
Version space learning
References
Further reading
*
*
* Visual example of inducing the grandparenthood relation by the
Atom system. http://john-ahlgren.blogspot.com/2014/03/inductive-reasoning-visualized.html
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