Incredible Shrinking Sphere
   HOME

TheInfoList



OR:

''Incredible Shrinking Sphere'' is a 1989 video game developed by Foursfield and published by Electric Dreams Software for
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...


Plot

On the planet Sangfalmadore, the player is recruited to the Sphere Training Corps. An earthquake has trapped the STC's Colonel Matt Ridley, leaving it up to the player to rescue him.


Gameplay

The game consists of eight levels, each divided into four maze sections. The player must direct the ball to the exit of the maze. Each maze has traps and assassin enemies. Assassins can be countered with collectable shields or ammo. Traps can be tackled by shrinking or enlarging the ball.


Development

Anna Ufnowska's inspiration for designing the game came from the intricate weaving of a pair of slippers. The project began in late February 1988 and took seven months to put together.


Release

The game package included a contest slip offering a chance to win a Tomy Omnibot 2000 or a limited-edition ''Incredible Shrinking Sphere'' poster.


Reception

''ACE'' magazine called ''Incredible Shrinking Sphere'' an impressive debut for Foursfield because of the realistic ball movement. The Spanish magazine ''Microhobby'' gave the game the following scores:(Spanish
Incredible Shrinking Sphere - ZX Spectrum de Electric Dreams Software (1989)
- article on Soloretro
Originality: 80% Graphics: 80% Motion: 80% Sound: 80% Difficulty: 100% Addiction: 100%


References


External links

*{{moby game, id=/incredible-shrinking-sphere 1989 video games Action games Amiga games Amstrad CPC games Atari ST games Commodore 64 games Electric Dreams Software games Foursfield games Marble video games Single-player video games Video games about size change Video games developed in the United Kingdom Video games set on fictional planets ZX Spectrum games