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Import gamers are a subset of the
video game player A gamer is someone who plays interactive games, either video games, tabletop role-playing games, skill-based card games, or any combination thereof, and who often plays for extended periods of time. Originally a hobby, gaming has evolved in ...
community that take part in the practice of playing
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s from another region, usually from
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
where the majority of games for certain systems originate.


Reasons for importing

Some common reasons for importing include: *Wider selection of titles. Not all video games are available in all countries, and a large fraction of games are not released outside Japan. This is especially true of the
visual novel A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustratio ...
medium, or many games based on licensed anime/live TV series where very few titles have ever been given overseas releases. Those who are interested in these games but do not live in Japan can only enjoy them through importing.Ashcraft, Brian.
The Import Gaming Gift Guide
'.
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
. 27 November 2008.
This also applies to
Anglophone The English-speaking world comprises the 88 countries and territories in which English is an official, administrative, or cultural language. In the early 2000s, between one and two billion people spoke English, making it the largest language ...
Europe Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, the Mediterranean Sea to the south, and Asia to the east ...
an gamers who purchase
North America North America is a continent in the Northern Hemisphere, Northern and Western Hemisphere, Western hemispheres. North America is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South Ameri ...
n game releases, as it offers an extended selection of English titles. Japan is not the only region to have exclusive games which attract importers, simply the most common. *Localization issues. Many import gamers do not want games that feature edited dialogue, changed names, re-dubbed audio tracks, removal/censorship of content, and/or other similar changes which often appear in translated versions. *Collector's value. Sometimes, an enthusiastic fan of a series that is released in their local region will buy both the domestic and the Japanese copies. This is also sometimes done for special print or premium box versions which are more common in Japanese releases than those from other regions and come with special extras. *Language factor. Import gaming is common among students looking to improve their language skills, and for native speakers of Japanese who do not live in Japan. This is also occasionally done with games in other languages, though less commonly. Some non-students who import games would learn foreign languages (English and Japanese) just to be able to play these games. Additionally, the region provisioning in some regions does not make sense- for example, NTSC/J was assigned as the region for South-East Asia and many games were released in Japanese, despite the fact that few people in the region understood Japanese. *Advance release. Some do not wish to wait for a game to be released in their local region, and import the Japanese (non-domestic) copies to obtain the game sooner. This is very common in English-speaking countries (i.e. UK and Australia) where games are often released later than in the USA. This is also sometimes done with consoles; shops offering advance PSP imports recently made news when
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
took action against them. *Financial reasons. Due to high release-prices, it is often considerably cheaper for gamers to buy Japanese (non-domestic) versions of popular games that have already passed out of the "new release" phase of their marketing in the foreign country. Furthermore, because of variations in international
exchange rate In finance, an exchange rate is the rate at which one currency will be exchanged for another currency. Currencies are most commonly national currencies, but may be sub-national as in the case of Hong Kong or supra-national as in the case of ...
s and international video game market demand, import gamers may save money by
import An importer is the receiving country in an export from the sending country. Importation and exportation are the defining financial transactions of international trade. Import is part of the International Trade which involves buying and receivin ...
ing games instead of buying localized versions, even when shipping and handling costs and
import tax A tariff or import tax is a duty imposed by a national government, customs territory, or supranational union on imports of goods and is paid by the importer. Exceptionally, an export tax may be levied on exports of goods or raw materials and is ...
are taken into consideration. This is also true within the used games market offering used import games way cheaper than local new games due to the localization delay. Before, however, the introduction of the Euro, new import games were commonly sold 40% more expensive by import shops than the European local edition. Similar price disparities exist between American and Asian markets. Additionally, certain retro games no longer being manufactured are much rarer and thus more expensive in domestic markets, while Japanese copies are more abundant and therefore cheaper. *Technical issues. US and Japanese games were historically developed with
NTSC NTSC (from National Television System Committee) is the first American standard for analog television, published and adopted in 1941. In 1961, it was assigned the designation System M. It is also known as EIA standard 170. In 1953, a second ...
television specs (480 lines, 60 Hz) in mind. PAL specs (576 lines, 50 Hz) used in the EU required changes to the source code of these games. While some games were rewritten accordingly, some weren't (or were done so only partially). Issues include black bars on top and bottom of the picture to make up for the 96 missing lines, resulting in a distorted image. Due to the different refresh ratio, some PAL games are about 17% slower than their NTSC counterpart. An infamous example would be the entire SquareEnix lineup on Sony systems, as well as other RPGs of different make. Users could often override these effects by applying their own software or hardware modifications to their setup (thus forcing the PAL software back into its native 480i/60 Hz resolution), but this may be out of the scope of some users, could potentially invalidate the system warranty (as opening up older cartridge-based machines was necessary to force 60 Hz), and in some instances could disrupt "PAL optimisations" that the coder applied (such as PAL-optimised video or 576i menu screens – even where the game itself was not PAL-optimized). Another factor to consider is that certain features are inherently included with software in some territories (such as the 480p option on NTSC
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
consoles and 1080i/720p exclusive to NTSC version of Microsoft Xbox), but not on others. As HDTV hardware spread however, games for the Xbox 360 and PlayStation 3 were typically programmed in 720p or 1080p (which are standard across all territories), thus eliminating the TV specs hurdle. Also - starting with the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
- most software in PAL territories included the option to play PAL software in its original 480i/60 Hz format.


Region-free consoles

While many games consoles do not allow games from other countries to be played on them (mainly due to voltage, localization and licensing issues), some consoles (often handheld, due to the universal nature of batteries) are not necessarily restricted to a certain locale. Some of these include: *
3DO Interactive Multiplayer 3DO is a video gaming hardware format developed by The 3DO Company and conceived by Electronic Arts founder Trip Hawkins. The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third ...
While the 3DO does not feature regional lockout, a few Japanese 3DO games can only be played on a Japanese console due to special
kanji are logographic Chinese characters, adapted from Chinese family of scripts, Chinese script, used in the writing of Japanese language, Japanese. They were made a major part of the Japanese writing system during the time of Old Japanese and are ...
data not being present on non-Japanese 3DO. At the 3DO company's suggestion, the majority of game developers added these files to the game CDs so that they could be played on foreign consoles.
*
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It is in the fifth generation of video game consoles, and it competed with Fourth generation of video game consoles, fo ...
*
Atari Jaguar CD The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Only 13 games were released for the Jaguar CD during its lifetime. However, previously unfinished and homebrew games have since been released. History Atari announc ...
*
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
/ GB Pocket/ GB Light *
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
*
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
/ GBA SP/ GB Micro *
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
*
Neo Geo The , stylized as NEO•GEO, is a video game platform released in 1990 by Japanese game company SNK Corporation. It was initially released in two ROM cartridge-based formats: an arcade system board (Multi Video System; MVS) and a home video gam ...
*
Neo Geo CD The is a home video game console produced by SNK Corporation, released on September 9, 1994. The system is the same platform as the cartridge-based Neo Geo released four years earlier, but converted to the cheaper CD media format which reta ...
/ CDZ *
Neo Geo Pocket Color The Neo Geo Pocket series is a line of handheld game consoles developed and manufactured by SNK between 1998 and 2001. It began with the monochrome released in Japan on October 28, 1998 as SNK's first handheld system and a direct competitor to N ...
*
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
( NES-101 model only, concerns only NTSC NES and PAL NES. Famicom games need a special cartridge converter, and some features like extra sound channels will be missing.) *
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
/
DS Lite The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
However, the successor to the Nintendo DS Lite, the
Nintendo DSi The is a foldable dual-screen handheld game console released by Nintendo. The console launched in Japan on November 1, 2008, and worldwide beginning in April 2009. It is the third iteration of the Nintendo DS, and its primary market rival was ...
, is region locked for DSi and newer DS games, although it will still play older DS games of any region. Also, games for the Chinese
iQue iQue, Ltd. () is a Chinese video game/game localization and support development company located in Suzhou. It was founded as a joint venture between Wei Yen and Nintendo in 2002 as a Chinese video game console manufacturing company. The followi ...
version of the DS/DS Lite do not run on non-Chinese Nintendo DS systems due to the more complicated firmware chip required to compensate the large Chinese alphabets.
*
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
*
Nintendo Switch 2 The is a hybrid video game console developed by Nintendo, released in most regions on June5, 2025. Like the original Nintendo Switch, Switch, it can be used as a Handheld game console, handheld, as a Tablet computer, tablet, or connected via ...
* TurboGrafx-CD/PC Engine CD-ROM2 System *
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
*
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
While the PlayStation Portable is usually region-free, regional lockout is used to an extent in the console, and it is up to the producer of the game to implement it. For example, some have claimed that the PSP version of Battlezone in some countries are region-locked. Likewise, UMD movies are also region-locked. Additionally, the firmware is programmed to detect the region of the console and only display some features in consoles released in certain countries. For example, the Asian version of the PlayStation Portable series will ''not'' display the ''Extras'' option in the XMB despite the user upgrading the console using a copy of Firmware 6.20 that is obtained from the US site. Sony disables the function on Asian consoles because non-game applications for the PSP has yet to be released in the region despite applications being already available for download in other regions. Likewise, the US version of the PlayStation Portable will not enable the ''TV'' option to allow live streaming of TV channels from PlayStation 3s that are equipped with the optional USB tuner accessory that is only sold in Japan and the UK. *
PlayStation Vita The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
*
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
The PlayStation 3 is region free for all but one PS3 game, however it will honor the region-coding of Blu-ray movies, DVD movies, and PS and PS2 games. The PlayStation 3 also supports regional lockout using a system based on the region-coding of Blu-ray movies. Also, many games for the PS3 enforce server-side lockout for online play and additional content download. At the moment the only game that enforces a console regional lockout is ''Persona 4 Arena''. Additionally, each PSN store is region-locked so that it will only accept local credit cards or gift cards, and is tied to the region of the user's PSN account. However, with a few exceptions (Notably, ''Joysound Dive'', which is only available on the Japanese PSN and refuses to work if downloaded onto a North American PS3 from a Japanese user PSN account), most content on all PSN stores, including PSOne and PS2 classics, are region free. *
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
. Although Sony has said that it is possible to region lock titles, they strongly discourage developers from doing so. *
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
. Similar to the PlayStation 4, Sony has said region locking is a possibility, but discouraged. *
Super Game Boy The is a peripheral that allows Game Boy cartridges to be played on a Super Nintendo Entertainment System console. Released in June 1994, it retailed for in the United States and in the United Kingdom. In South Korea, it is called the Supe ...
(the SGB itself is locked for either PAL or NTSC SNES) *
Super Game Boy 2 The is a peripheral that allows Game Boy cartridges to be played on a Super Nintendo Entertainment System console. Released in June 1994, it retailed for in the United States and in the United Kingdom. In South Korea, it is called the Supe ...
(doesn't work with PAL SNES) *
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
(concerns only Japanese Super Famicom and NTSC SNES, cut out two tabs in cartridge slot) *
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
(concerns only Japanese N64 and NTSC N64, remove two tabs in the back of the cartridge tray) *
Vectrex The Vectrex is a vector display-based home video game console, the only one ever designed and released for the home market, that was developed by Smith Engineering and manufactured and sold by General Consumer Electronics. It was first released ...
Vectrex games, Controllers, 3D Imagers, and other accessories are not region specific. The box and manual language printing are the only differences. *
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo and released in 1995. Promoted as the first system capable of rendering stereoscopic 3D graphics, it featured a red monochrome display viewe ...
*
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
– Initially to be strictly region-locked by means of IP Geolocation through a mandatory network connection so that the console will not be usable outside its intended region, however Microsoft has retracted the function and the console is now technically region-free. *
Xbox Series X and Series S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
Note: Pre-
third generation Third generation, Generation III, Gen 3 or Gen III may refer to: * ''Third Generation'' (album), a 1982 album by Hiroshima * ''The Third Generation'' (1920 film), an American drama film directed by Henry Kolker * ''The Third Generation'' (1979 fi ...
consoles are not listed because at the time there was little to no importing and consequently there was little reason to introduce regional lock-out. Sometime importing difficulties may still arise (e.g.
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
games from regions the console is not from may introduce some glitches, such as missing colors). Most handheld video game systems are region free due to most of them having a built in screen, run on batteries and being much cheaper to produce if they do not have a region lock on the system or games.


Disk-based protected systems

The majority of disk-based home consoles released in more than one region feature regional lockout, the main exceptions being the 3DO Interactive Multiplayer and the Sony PlayStation 3.
Modchip A modchip (short for modification chip) is a small electronic device used to alter or disable artificial restrictions of computers or entertainment devices. Modchips are mainly used in video game consoles, but also in some DVD or Blu-ray players ...
s are a popular choice for many of these consoles as they are generally the easiest to use; however a poorly installed chip could permanently break the console. Some modern consoles, such as
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, cannot be used for online play if chipped. However, some Xbox modchips can be turned off by the user, allowing online play. Boot disks are another common choice, as they are generally reliable and do not require risky installation methods. These disks are loaded as though they are local game disks, then prompt the user to swap them for an imported game, allowing it to run. A Wii "
Freeloader Freeloader or Freeloaders may refer to: * Freeloaders (band), an electronic music act * ''Freeloaders'' (film), a Broken Lizard film * ''Freeloader'' (game), a board game created by Cheapass Games * Freeloader boot disks, a series of video game b ...
" boot disk was launched by Codejunkies. However, the Freeloader boot disk was rendered unusable with the release of Firmware 3.3 for the Wii. Most Wii users have since turned to "hacking" their Wii instead using the "Twilight Hack", and when Nintendo patched the bug that allowed the exploit to take place in Firmware 4.0, users soon discovered another method, aptly called the "BannerBomb Hack". This, when combined with the Homebrew channel and a disk loader application, allows users to bypass region checks for Wii games. Aside from the Freeloader series, other boot disks include the Action Replay, the Utopia boot disk,
Bleemcast! Bleem! (styled as bleem!) is a commercial PlayStation emulator released by the Bleem! Company in 1999 for IBM-compatible PCs using Microsoft Windows and the Dreamcast. It is notable for being one of the few commercial software emulators to be a ...
, and numerous other
softmod A softmod (short for software modification) is a method of using software to modify the intended behavior of hardware, such as computer hardware, or video game consoles in a way that can overcome restrictions of the firmware, or install custom f ...
disks.Wiley, M.
Action Replay for GameCube
'. IGN. 2003-03-19.
The
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
has a fairly unusual workaround; while a disk-based console, it has a cartridge slot generally used for backup memory, cheat cards, and other utilities. This same slot can also be used for cartridges that allow imported games to run. Some of these cartridges include regional bypass, extra memory, RAM expansion(s), and
cheat Cheating generally describes various actions designed to subvert or disobey rules in order to obtain unfair advantages without being noticed. This includes acts of bribery, cronyism and nepotism in any situation where individuals are given pr ...
devices all in one, while others feature only regional bypass and cannot play certain Japanese Saturn games that require RAM expansion cartridges. The Xbox is not very restrictive due to the console being capable of "softmods" which can do things such as make the console region-free, allowing for burned games to be used and homebrew and multimedia functionality All three major game console makers refuse to repair any system that has been modded or if boot disks are used.


Single-region consoles

Some consoles are only released in one region, and therefore have no protection. These include: *NEC
PC-FX The is a 32-bit home video game console co-developed by NEC and Hudson Soft. Released in December 1994, it is based on the NEC V810 CPU and CD-ROM, and was intended as the successor to the PC Engine (known overseas as the TurboGrafx-16). Unlik ...
*
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
WonderSwan The is a handheld game console released in Japan by Bandai. Developed in collaboration with Gunpei Yokoi's company Koto Laboratory, it was the final piece of hardware Yokoi worked on before his death in 1997. Launched in March 1999 during the ...
*Bandai
WonderSwan Color The is a handheld game console released in Japan by Bandai. Developed in collaboration with Gunpei Yokoi's company Koto Laboratory, it was the final piece of hardware Yokoi worked on before his death in 1997. Launched in March 1999 during the ...
/ SwanCrystal * Fujitsu
FM Towns The is a Japanese personal computer built by Fujitsu from 1989 to 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. In 1993, the FM Towns ...
*Fujitsu
FM Towns Marty The FM Towns Marty is a home video game console released in 1993 by Fujitsu, exclusively for the Japanese market. It uses the AMD 386SX, a CPU that is internally 32-bit but with a 16-bit data bus. The console comes with a built-in CD-ROM dri ...
*
Casio Loopy The , subtitled ''My Seal Computer SV-100'', is a 32-bit home video game console. Released exclusively in Japan in October 1995 with a price of 25,000 ¥, the marketing for it was completely targeted to female gamers. The console is powere ...
*
Daewoo Daewoo ( ; ; ; ; literally "great universe" and a portmanteau of "''dae''" meaning great, and the given name of founder and chairman Kim Woo-choong) also known as the Daewoo Group, was a major South Korean chaebol (type of conglomerate) and aut ...
Zemmix Zemmix is a line of MSX-compatible video game consoles produced by South Korean electronics company Daewoo, Daewoo Electronics Co., Ltd. between 1985 and 1995. The consoles were not sold outside South Korea. Hardware Console Models All consoles w ...
*Sega SG-1000 Mark I *
SG-1000 The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nak ...
* Sega SC-3000 *
Neo Geo Pocket The Neo Geo Pocket series is a line of handheld game consoles developed and manufactured by SNK between 1998 and 2001. It began with the monochrome released in Japan on October 28, 1998 as SNK's first handheld system and a direct competitor to ...


PC-based import gaming

The PC is a popular platform for import gaming as well. While some
operating system An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ...
s are unable to run games designed for other language versions of the same operating system, others, such as
Windows XP Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct successor to Windows 2000 for high-end and business users a ...
and
Windows Vista Windows Vista is a major release of the Windows NT operating system developed by Microsoft. It was the direct successor to Windows XP, released five years earlier, which was then the longest time span between successive releases of Microsoft W ...
, are capable of being set to run Japanese (and/or other non-local) games and other software. Another method of importing is using a region-free disk drive.


See also

*
PAL Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
* NTSC-C *
NTSC-J NTSC-J or "System J" is the informal designation for the analogue television standard used in Japan. The system is based on the US NTSC ( NTSC-M) standard with minor differences. While NTSC-M is an official CCIR and FCCNational Television Sys ...
* NTSC-U/C *
Multicart In video game parlance, a multicart is a cartridge that contains more than one game. Typically, the separate games are available individually for purchase (such as '' Sega Smash Pack'') or were previously available individually (such as '' Final ...


Notes


References

{{DEFAULTSORT:Import Gamers Video game culture