Imperialism II
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''Imperialism II: Age of Exploration'' is a
turn-based strategy Strategy video game is a major video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, the strategy genre is most commo ...
computer game developed by
Frog City Software Frog City Software, Inc. was an American video game developer based in San Francisco, California. The company was founded in 1994 by Rachel Bernstein, Bill Spieth and Ted Spieth, acquired by Take-Two Interactive in 2003, became part of the 2K ...
and published by Strategic Simulations, Inc. (SSI) in 1999. It is the successor to the 1997 game ''Imperialism''. In ''Imperialism II'', the player starts as ruler of a 16th-century European country, and must build an empire. Since 2001
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
owns the rights to the ''Imperialism'' trademark.


Gameplay

Imperialism II is a
turn based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done u ...
4X game 4X (abbreviation of ''Explore, Expand, Exploit, Exterminate'') is a subgenre of strategy-based computer and board games, and includes both turn-based and real-time strategy titles. The gameplay generally involves building an empire. Emphasis ...
, where you have to ''"eXplore, eXpand, eXploit, and eXterminate"'' in order to achieve victory. The game however focus on the economic aspect by introducing the concepts of variable worker
productivity Productivity is the efficiency of production of goods or services expressed by some measure. Measurements of productivity are often expressed as a ratio of an aggregate output to a single input or an aggregate input used in a production proce ...
, variable terrain productivity, labor allocation, resource allocation and
logistics Logistics is the part of supply chain management that deals with the efficient forward and reverse flow of goods, services, and related information from the point of origin to the Consumption (economics), point of consumption according to the ...
.


The economic aspect


Allocative dilemmas

The game presents the player with an
economic problem Economic systems as a type of social system must confront and solve the three fundamental economic problems:Samuelson, P. Anthony., Samuelson, W. (1980). Economics. 11th ed. / New York: McGraw-Hill. p. 34 * What kinds and quantities of goods s ...
that is composed of three allocative dilemmas plus the necessity to supply food for workers and military units plus the necessity to finance scientific research. # - Transportation dilemma: Where to allocate the limited transportation capacity of the merchant marine? The options can be to transport raw materials and precious materials from the New World, to import goods or to transport fish. # - Labor allocation dilemma: Given the collected raw materials, which semi-finished materials should the workers produce? # - Resource allocation dilemma: Which use should be given to the semi-finished materials produced by the labor force? Raw materials which depend terrain improvements to be extracted and on logistics to be transported have to be processed by workers into semi-finished materials. Those semi-finished materials can then be turned into units or workers, used to increase terrain productivity or used to sustain workers of higher productivity. Logistics also depends on semi-finished materials for expansion through additions to the merchant marine and improvements to the road network. On Imperialism II raw materials have to be transported first and then processed, access is not enough. In order to build a unit or an improvement a specific quantity of specific raw materials needs to be transported and processed into semi-finished materials before it becomes possible to build a unit. An example, to build 1
Ship-of-the-line A ship of the line was a type of naval warship constructed during the Age of Sail from the 17th century to the mid-19th century. The ship of the line was designed for the naval tactic known as the line of battle, which involved the two column ...
unit the following quantities of semi-finished materials are required: *14 lumber + 8 bronze + 4 fabric + 1 worker This requirement represents in raw-material terms the following: *28 timber + 8 tin ore + 8 copper ore + 12 (wool or cotton) But in order to build another unit, such as a ''Carbine Cavalry'' a different mix is needed: *3 fabric + 6 steel + 5 horses + 1 worker In raw material terms this necessity would mean: *6 iron ore + 6 coal + 5 horses + 10 (wool or cotton)


Labor productivity and food supply

Every worker, ship and military unit requires one unit of food (wheat, meat or fish) every turn. Because of this necessity, enlarging the labor force depends on the increase of the food supply. Increasing the food supply demands semi-finished materials in order to improve farms or expand the merchant marine which can transport fish. Labor has 4 different levels of productivity. Each higher level of productivity requires a unique type of luxury. This element of the game allows the player to increase total production without enlarging the labor force which would require raising the food supply.


The Treasury

Avoiding bankruptcy and keeping the Empire solvent is also a challenge. That's because the Empire's treasury finances scientific research, military invasions and the importing of goods. It also pays for the creation of ''civilian units'' and for the upgrade of the work force. On the Diplomatic arena the treasury finances grants to foreign nations and trade subsidies. The treasury has as sources of income the mining of precious material, the exporting of goods and overseas profits. Overseas profits is income generated by the export of raw-material collected from foreign lands bought by the Empire.


Victory Condition

The game is won when any of the "great powers" (
France France, officially the French Republic, is a country located primarily in Western Europe. Overseas France, Its overseas regions and territories include French Guiana in South America, Saint Pierre and Miquelon in the Atlantic Ocean#North Atlan ...
,
Holland Holland is a geographical regionG. Geerts & H. Heestermans, 1981, ''Groot Woordenboek der Nederlandse Taal. Deel I'', Van Dale Lexicografie, Utrecht, p 1105 and former provinces of the Netherlands, province on the western coast of the Netherland ...
,
Spain Spain, or the Kingdom of Spain, is a country in Southern Europe, Southern and Western Europe with territories in North Africa. Featuring the Punta de Tarifa, southernmost point of continental Europe, it is the largest country in Southern Eur ...
,
England England is a Countries of the United Kingdom, country that is part of the United Kingdom. It is located on the island of Great Britain, of which it covers about 62%, and List of islands of England, more than 100 smaller adjacent islands. It ...
,
Portugal Portugal, officially the Portuguese Republic, is a country on the Iberian Peninsula in Southwestern Europe. Featuring Cabo da Roca, the westernmost point in continental Europe, Portugal borders Spain to its north and east, with which it share ...
or
Sweden Sweden, formally the Kingdom of Sweden, is a Nordic countries, Nordic country located on the Scandinavian Peninsula in Northern Europe. It borders Norway to the west and north, and Finland to the east. At , Sweden is the largest Nordic count ...
) controls more than one-half of the Old World. Control over other countries can be achieved by conquest or by diplomatic means (influencing "minor nations"
Denmark Denmark is a Nordic countries, Nordic country in Northern Europe. It is the metropole and most populous constituent of the Kingdom of Denmark,, . also known as the Danish Realm, a constitutionally unitary state that includes the Autonomous a ...
,
Germany Germany, officially the Federal Republic of Germany, is a country in Central Europe. It lies between the Baltic Sea and the North Sea to the north and the Alps to the south. Its sixteen States of Germany, constituent states have a total popu ...
,
Ireland Ireland (, ; ; Ulster Scots dialect, Ulster-Scots: ) is an island in the North Atlantic Ocean, in Northwestern Europe. Geopolitically, the island is divided between the Republic of Ireland (officially Names of the Irish state, named Irelan ...
,
Italy Italy, officially the Italian Republic, is a country in Southern Europe, Southern and Western Europe, Western Europe. It consists of Italian Peninsula, a peninsula that extends into the Mediterranean Sea, with the Alps on its northern land b ...
,
Scotland Scotland is a Countries of the United Kingdom, country that is part of the United Kingdom. It contains nearly one-third of the United Kingdom's land area, consisting of the northern part of the island of Great Britain and more than 790 adjac ...
,
Switzerland Switzerland, officially the Swiss Confederation, is a landlocked country located in west-central Europe. It is bordered by Italy to the south, France to the west, Germany to the north, and Austria and Liechtenstein to the east. Switzerland ...
and even the "great powers", so they would finally join the player's empire), or most often a combination of the two. Control of the New World is not relevant for the victory condition.


Differences from ''Imperialism I''

The main novelty in ''Imperialism II'' compared to its predecessor, is the addition of the ''New World'', which is unknown and has to be explored. Unlike in ''Imperialism I'', only part of the world is visible at the start and this part is the
Old World The "Old World" () is a term for Afro-Eurasia coined by Europeans after 1493, when they became aware of the existence of the Americas. It is used to contrast the continents of Africa, Europe, and Asia in the Eastern Hemisphere, previously ...
. The other half of the world is the
New World The term "New World" is used to describe the majority of lands of Earth's Western Hemisphere, particularly the Americas, and sometimes Oceania."America." ''The Oxford Companion to the English Language'' (). McArthur, Tom, ed., 1992. New York: ...
, which must be explored by ships and explorers. The ''New World'' has resources that don't exist in the ''Old World''; those resources are the ''precious materials'' (spices, silver, gold, gems and diamonds) and the ''luxuries'' (sugar cane,
tobacco Tobacco is the common name of several plants in the genus '' Nicotiana'' of the family Solanaceae, and the general term for any product prepared from the cured leaves of these plants. More than 70 species of tobacco are known, but the ...
and fur). Another difference between the games is that ''Imperialism II'' starts in the 16th Century during the
Age of Exploration The Age of Discovery (), also known as the Age of Exploration, was part of the early modern period and overlapped with the Age of Sail. It was a period from approximately the 15th to the 17th century, during which Seamanship, seafarers fro ...
whereas ''
Imperialism Imperialism is the maintaining and extending of Power (international relations), power over foreign nations, particularly through expansionism, employing both hard power (military and economic power) and soft power (diplomatic power and cultura ...
'' starts in the 19th century during the
Industrial Revolution The Industrial Revolution, sometimes divided into the First Industrial Revolution and Second Industrial Revolution, was a transitional period of the global economy toward more widespread, efficient and stable manufacturing processes, succee ...
.


Reception

According to former members of
Frog City Software Frog City Software, Inc. was an American video game developer based in San Francisco, California. The company was founded in 1994 by Rachel Bernstein, Bill Spieth and Ted Spieth, acquired by Take-Two Interactive in 2003, became part of the 2K ...
at Sidecar Studios, ''Imperialism II'' "exceed dsales goals by 50%" and "matched the sales of its predecessor", whose sales had surpassed 300,000 copies. ''Imperialism II'' received favorable reviews from game critics. *
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
- 84/100 score - Average based on 15 different reviews of the game. *
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
- 8/10 score - The review wrote: ''" Imperialism II is a more refined and interesting use of the same system"'' and added: ''"Frog City has done an excellent job of it with Imperialism II."'' The food supply requirement was criticized and called "a bit tedious". *
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
- 8.4/10 score - This review called the game ''"impressive"'' and said ''"It's complex as hell, but it's a lot of fun"''. * ZDNet - 5/5 score- ''"With deeper gameplay, tactical combat, and AI, the new game system is easier to learn and play than the original.''" *
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
- 4.5/5 score - "''A great update to a great strategy game.''" * CNET's Gamecenter.com - 8/10 score - ''"In the long term, Imperialism II: Age of Exploration provides epic strategic gaming with random maps and multiplayer support."'' *
Adrenaline Vault The ''Adrenaline Vault'', often shortened to ''AVault'', was an American video game website based in Irving, Texas, founded in 1995 and active until 2013. The site covered PC and console gaming. At various points in its lifecycle, its content ...
- 4/5 score - ''"It’s a solid title that nicely combines some quality features into an attractive title. ose of you who thirst for the thrill of constant combat might feel bogged down in some of the other elements."'' * Strategy Gaming Online - 8.6/10 score - ''"In every aspect, then, Imp2 is an improvement over Imp1, which should give some idea of really how good a game this is"''. This review however considered excessive the amount of importance given to the economic aspect of the game. *Tom vs. Bruce from the Games for Windows: The Official Magazine - Imperialism II was featured on their column in the March 2007 issue. Although it wasn't a review
Tom Chick Tom W. Chick (born August 14, 1966) is an American actor and independent journalist. His most prominent TV roles were as Oscar's boyfriend Gil in the U.S. version of ''The Office'', and the hard-hitting reporter Gordon in ''The West Wing''. Ear ...
wrote: "''Until Civilization IV came out, it mperialism IIwas my favorite turn-based strategy game.''" Bruce Geryk also expressed his opinion: "''Imperialism II is probably my favorite game of the 1990s. Since it's my favorite, it kind of goes without saying that it must be the best.''"Games for Windows: The Official Magazine, March 2007 issue - pg. 85 ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the PC version of the game, rating it four stars out of five, and stated that "it's proof positive that turn-based strategy is far from dead."


References


External links


''Imperialism II: Age of Exploration''
at
MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...

Imperialism II guide at IGN

Imperialist Forum
{{Webarchive, url=https://web.archive.org/web/20110814074111/http://s1.zetaboards.com/Imperilist/index , date=2011-08-14 , A forum dedicated to the imperialism series and currently the location of an imperialism remake
Aym Playing Strategy Guide
with links to games at 400 level with saves at various points 1999 video games 4X video games Age of Discovery video games Classic Mac OS games Computer wargames Multiplayer and single-player video games Strategic Simulations games Turn-based strategy video games Video games developed in the United States Windows games Frog City Software games