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imm sound was a privately owned company based in
Barcelona Barcelona ( ; ; ) is a city on the northeastern coast of Spain. It is the capital and largest city of the autonomous community of Catalonia, as well as the second-most populous municipality of Spain. With a population of 1.6 million within c ...
,
Spain Spain, or the Kingdom of Spain, is a country in Southern Europe, Southern and Western Europe with territories in North Africa. Featuring the Punta de Tarifa, southernmost point of continental Europe, it is the largest country in Southern Eur ...
, specializing in 3D sound technology and
post production Post-production, also known simply as post, is part of the process of filmmaking, video production, audio production, and photography. Post-production includes all stages of production occurring after principal photography or recording indivi ...
for the
cinema Cinema may refer to: Film * Film or movie, a series of still images that create the illusion of moving image ** Film industry, the technological and commercial institutions of filmmaking ** Filmmaking, the process of making a film * Movie theate ...
and other media industries. After the installation in September 2009 by the company Iosono at Chinese Theater at Los Angeles, Immsound became In November 2010 the second cinema sound company to install cinema theaters capable of reproducing ''channel free'' soundtracks. The company was finally acquired by
Dolby Dolby Laboratories, Inc. (Dolby Labs or simply Dolby) is a British-American technology corporation specializing in audio noise reduction, audio encoding/compression, spatial audio, and high-dynamic-range television (HDR) imaging. Dolby li ...
in July 2012.


History

imm sound started operations in 2010, acquiring the license for worldwide exploitation of the results of the innovations in audio technology developed at the R&D compan
Barcelona Media
The company provided technology and services for full 3D sound deployment in the cinema industry worldwide. The first fully operational venues were equipped in autumn 2010, in Araújo Cinemas,
Maringá Maringá () is a Municipalities of Brazil, municipality in southern Brazil founded on 10 May 1947 as a planned urban area. It is the third largest city in the state of Paraná (state), Paraná, with 385,753 inhabitants in the city proper, and 76 ...
,
Brazil Brazil, officially the Federative Republic of Brazil, is the largest country in South America. It is the world's List of countries and dependencies by area, fifth-largest country by area and the List of countries and dependencies by population ...
. By May 2012, the installations worldwide include cinema theatres in the
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,
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,
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,
Germany Germany, officially the Federal Republic of Germany, is a country in Central Europe. It lies between the Baltic Sea and the North Sea to the north and the Alps to the south. Its sixteen States of Germany, constituent states have a total popu ...
,
Austria Austria, formally the Republic of Austria, is a landlocked country in Central Europe, lying in the Eastern Alps. It is a federation of nine Federal states of Austria, states, of which the capital Vienna is the List of largest cities in Aust ...
,
France France, officially the French Republic, is a country located primarily in Western Europe. Overseas France, Its overseas regions and territories include French Guiana in South America, Saint Pierre and Miquelon in the Atlantic Ocean#North Atlan ...
,
Brazil Brazil, officially the Federative Republic of Brazil, is the largest country in South America. It is the world's List of countries and dependencies by area, fifth-largest country by area and the List of countries and dependencies by population ...
,
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,
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
,
Italy Italy, officially the Italian Republic, is a country in Southern Europe, Southern and Western Europe, Western Europe. It consists of Italian Peninsula, a peninsula that extends into the Mediterranean Sea, with the Alps on its northern land b ...
, and
Spain Spain, or the Kingdom of Spain, is a country in Southern Europe, Southern and Western Europe with territories in North Africa. Featuring the Punta de Tarifa, southernmost point of continental Europe, it is the largest country in Southern Eur ...
. These cinemas play both native imm sound 3D content and optionally use 3D upmix in real-time for alternative content. The Impossible, mixed using imm sound technology, will be released in October 2012.


Technology

The main philosophy behind imm sound technology was a ''channel free'' approach to audio spatialization, whereby the concept of audio channel is eradicated from post-production and distribution. The creation of imm 3D soundtracks is done without regard to the loudspeaker(s) layout(s) where they are to be exhibited. This reduces complexity in the creative process and eliminates all channel-based decisions. Instead, engineers may concentrate on the spatial properties of sound elements without having to think about which loudspeakers are actually playing. Cinemas and other exhibition venues are free to choose the number and positions of loudspeakers that best fit their architectural needs and constraints, while ensuring that the soundtrack will be played back exactly as intended. The number and positions of loudspeakers in the studio may hereby differ from that of the exhibition space. The technology can also reproduce a 3D soundtrack into today's conventional formats, like 5.1, 7.1 or any future multi-loudspeaker format. The reverse is also possible: any given loudspeaker layout may also be simulated in the actual physical loudspeaker layout using the concept of ''virtual speakers''. All proposed and to-be-proposed multi-speaker layouts are part of embraced by this technology, thus rendering future channel based approaches obsolete. The system employs its own spatial sound processing algorithms, combining object-based approaches and higher-order ambisonics. This allows not only for the use of any microphone array solution as well as on-site recordings done with 3D microphones (such as the Soundfield an
Eigenmike
, but also makes native 3D plug-ins, especially 3D reverb algorithms, possible. imm sound audio processors, as well as imm sound post-production tools, also include ''3D upmix'' technology, capable of real-time conversion of any
stereo Stereophonic sound, commonly shortened to stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configurat ...
, 5.1 or 7.1 input format to imm sound channel-free 3D format. It analyses the original signals and, via a physical and psycho-acoustical inference process, generates full 3D soundscapes while respecting the sacred law in cinema of leaving in the screen all dialogues, direct sounds of instruments, etc. While its main use is in post-production, fully operational cinema theatres use it for alternative content, too.


References

{{reflist, refs= sound technology white paper
/ref>


External links


Official website
Film sound production