Image Fight
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(also ''IMAGEFIGHT'') is a 1988
vertically scrolling shooter A vertically scrolling video game or vertical scroller is a video game in which the Player (game), player views the field of play principally from a top-down perspective, while the background Scrolling, scrolls from the top of the screen to the b ...
arcade video game An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
developed and published by
Irem is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Enginee ...
. It was ported to the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
,
PC Engine The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation, it launched ...
,
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, ...
and
FM Towns The is a Japanese personal computer built by Fujitsu from 1989 to 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. In 1993, the FM Towns ...
in 1990. The NES version was the only version that was released in North America. It was followed by '' Image Fight II: Operation Deepstriker''.


Plot

The following is taken directly from the NES instruction manual: ''On a fateful day in 20XX, the Earth's moon exploded into four large fragments and a multitude of meteors. Aliens from afar had succeeded in destroying the West's moon base. One after another, mankind's other military industrial space complexes were being lost. What mankind dreaded had come to pass. Scores of unidentified fighters were in the area. In addition, the moon's main computer, still intact after the explosion, had a strange vegetation coiled around it. Their trademark evil exploits being a dead giveaway, invaders from the Boondoggle Galaxy had arrived to take over the Earth. To counter these evil forces, leading scientists from all over the globe created the "OF-1" Fightership. Combat pilots depart the Earth to fend off the invaders and earn everlasting glory''.


Gameplay

''Image Fight'' was released one year after Irem's successful horizontal scroller, ''
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful a ...
'', and, although not directly related, the two games have some similarities. The player flies a futuristic red ship. ''R-Type Final'' identifies this ship as the OF-1 ''Daedalus'', but it is not known if that was the ship's original name. The term OF-1 does appear in the
NES The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
version's instruction manual, as well as in the official artwork for the sequel, ''Image Fight II''. The game appears to be set inside a holographic simulator, like the
holodeck The Holodeck is a fictional device from the television franchise ''Star Trek'' which uses "holograms" (projected light and electromagnetic energy which create the illusion of solid objects) to create a realistic 3D simulation of a real or imagi ...
on '' Star Trek: The Next Generation''. The game begins with five stages taking place inside a combat simulation, and the player's ability to destroy enemy entities is tested. Upon finishing a simulation stage, the game displays results and shows if their score is considered passing or failing. The player must have an average kill rate of 90% or better in the simulation stages to immediately proceed to real combat. If the player fails, they must play an additional stage before entering real combat. Real combat consists of three stages. The real combat stages play much like a traditional shoot em' up game, where the player immediately proceeds to the next stage upon completing the current stage.


Pods

The defining feature of ''Image Fight'' is the Pod, a small, coloured sphere with two short gun barrels attached to it. The Pod, once collected, floats alongside the player's ship. There are two different kinds of Pod: * Red Pod – this changes direction based on the movement of the ship, and can therefore be aimed at enemies. This can be very useful, as enemies can and do attack from any direction. * Blue Pod – similar to the Red Pod, except it always points forward and the direction cannot be changed. This makes it more powerful in direct confrontations, but less versatile. The ship can support up to three Pods. The first two Pods collected will take up positions on the left and right sides of the ship; the third Pod hovers behind it.


Pod Shot

The Pod Shot is a special attack in which the side Pods are launched forward at high speed, before circling back and returning to the ship. This enables them to be used as projectiles themselves, and thrown at enemies ahead. This attack can be performed with either one or two side Pods; the rear Pod, if present, does not participate.


Speed control

The ship has four different levels of speed that the player can switch between, to allow for more precise manoeuvering in confined spaces. The structure of the ship transforms during a speed change, the
wing A wing is a type of fin that produces both Lift (force), lift and drag while moving through air. Wings are defined by two shape characteristics, an airfoil section and a planform (aeronautics), planform. Wing efficiency is expressed as lift-to-d ...
s angling down and back at higher speeds. The ship's thrusters exhaust a large blue flame whenever the ship changes speed; this can be used as a weapon to damage or destroy enemies.


'Forces'

The player can acquire various
butterfly Butterflies are winged insects from the lepidopteran superfamily Papilionoidea, characterized by large, often brightly coloured wings that often fold together when at rest, and a conspicuous, fluttering flight. The oldest butterfly fossi ...
-shaped devices that attach to the front of the ship. These are similar in function to the Force in ''
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful a ...
'': they turn the player's blaster into a powerful laser weapon. They can also act as a weak shield, protecting the ship from impact; this destroys them but leaves the ship intact. Unlike the Force in ''R-Type'', they cannot be ejected from the ship; the only way to remove them, in fact, is to have them destroyed. The ship cannot pick up a new device if one is already attached. There are a number of different kinds, each of which provides a different weapon. The weapon names are taken from ''R-Type Final''. ''R-Type Final'' implies that these devices are in fact early versions of what it calls the OF Force, but this may be
retroactive continuity Retroactive continuity, or retcon for short, is a literary device in fictional story telling whereby facts and events established through the narrative itself are adjusted, ignored, supplemented, or contradicted by a subsequently published work ...
.


Ports and related releases

The arcade game was also ported for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
as well as becoming a Japan-only game for the
PC Engine The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation, it launched ...
,
Sharp X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wi ...
, and
FM Towns The is a Japanese personal computer built by Fujitsu from 1989 to 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. In 1993, the FM Towns ...
in 1990. The PC Engine version was later re-released for the
Wii Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past ...
only in Japan. In 1998, ''Image Fight'', along with another arcade game by Irem, ''
X-Multiply is a horizontally scrolling shooter published by Irem, and similar in style to their earlier ''R-Type''. In 1998, the game was released with ''Image Fight'' as a one-disc doublebill on PlayStation and Sega Saturn. In 2019, the game was released ...
'', was released only in Japan as a one-disc double-bill for the
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, titled AG Arcade Gears Image Fight & X-Multiply. The arcade game was followed by ''Image Fight II: Operation Deepstriker'', a sequel for the
PC Engine Super CD-ROM² The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation, it launched in ...
in 1992 exclusively in Japan. Like the PC Engine version of the first game, ''Image Fight II'' was re-released for the
Wii U Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past ...
in Japan in 2015 and for the first time in the United States in February 2018 for both games. ''Image Fight II'' and its PC Engine predecessor also made their European debut in February 2018. The ship from this game is included in ''
R-Type Final is a horizontal shooter video game by Irem for the PlayStation 2 video game console. It was planned to be the last mainline game in the ''R-Type'' series. However, ''R-Type Tactics'' was released for the PlayStation Portable in 2007, and the di ...
'', where it is the first in a series of five fighters called the OF series. The Pods are also available on fighters of the OF series.


Reception

In Japan, ''Game Machine'' listed ''Image Fight'' in their December 15, 1988, issue as being the most-successful table arcade unit among operators surveyed during that two-week period.


Legacy

According to producer Hiroshi Iuchi, creator of ''
Radiant Silvergun is a shoot 'em up video game developed and published by Treasure. It was originally released in Japanese arcades in 1998 and subsequently ported to the Sega Saturn later that year. The story follows a team of fighter pilots in the far future ...
'', ''Image Fight'' was the main inspiration for ''Radiant Silvergun''s design.
Tomonobu Itagaki (born April 1, 1967) is a Japanese video game designer best known for creating the ''Dead or Alive'' series and also reviving the '' Ninja Gaiden'' franchise in 2004. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. ...
, creator of the ''
Dead or Alive A wanted poster (or wanted sign) is a poster distributed to let the public know of a person whom authorities wish to apprehend. They generally include a picture of the person, either a photograph when one is available or of a facial composite ...
'' series, listed ''Image Fight'' as one of his five favorite games. ''Image Fight'' is also said to be the favorite shooter game of
Granzella Granzella Inc. is a Japanese video game developer based in Ishikawa Prefecture, Ishikawa, Japan. The company is formed from former Irem staff and engaged in planning, production and sales of console games. The company is known for developing the ...
's Kujo Kazuma.


Notes


References


External links

* *
Image Fight
' at arcade-history * {{R-Type series 1988 video games Arcade video games Irem games Nintendo Entertainment System games Vertically scrolling shooters Science fiction video games X68000 games Single-player video games FM Towns games TurboGrafx-16 games TurboGrafx-CD games Video games developed in Japan Video games set in the 2040s Virtual Console games Arcade Archives games Hamster Corporation games Virtual Console games for Wii U Virtual Console games for Wii