Ergonomics, also known as human factors or human factors engineering (HFE), is the application of
psychological
Psychology is the scientific study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both consciousness, conscious and Unconscious mind, unconscious phenomena, and mental processes such as thoughts, feel ...
and
physiological
Physiology (; ) is the science, scientific study of function (biology), functions and mechanism (biology), mechanisms in a life, living system. As a branches of science, subdiscipline of biology, physiology focuses on how organisms, organ syst ...
principles to the
engineering
Engineering is the practice of using natural science, mathematics, and the engineering design process to Problem solving#Engineering, solve problems within technology, increase efficiency and productivity, and improve Systems engineering, s ...
and design of products, processes, and systems. Primary goals of human factors engineering are to reduce
human error
Human error is an action that has been done but that was "not intended by the actor; not desired by a set of rules or an external observer; or that led the task or system outside its acceptable limits".Senders, J.W. and Moray, N.P. (1991) Human Er ...
, increase
productivity
Productivity is the efficiency of production of goods or services expressed by some measure. Measurements of productivity are often expressed as a ratio of an aggregate output to a single input or an aggregate input used in a production proce ...
and system availability, and enhance
safety
Safety is the state of being protected from harm or other danger. Safety can also refer to the control of recognized hazards in order to achieve an acceptable level of risk.
Meanings
The word 'safety' entered the English language in the 1 ...
,
health
Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
and comfort with a specific focus on the interaction between the human and equipment.
The field is a combination of numerous disciplines, such as
psychology
Psychology is the scientific study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both consciousness, conscious and Unconscious mind, unconscious phenomena, and mental processes such as thoughts, feel ...
,
sociology
Sociology is the scientific study of human society that focuses on society, human social behavior, patterns of Interpersonal ties, social relationships, social interaction, and aspects of culture associated with everyday life. The term sociol ...
,
engineering
Engineering is the practice of using natural science, mathematics, and the engineering design process to Problem solving#Engineering, solve problems within technology, increase efficiency and productivity, and improve Systems engineering, s ...
,
biomechanics
Biomechanics is the study of the structure, function and motion of the mechanical aspects of biological systems, at any level from whole organisms to Organ (anatomy), organs, Cell (biology), cells and cell organelles, using the methods of mechani ...
,
industrial design
Industrial design is a process of design applied to physical Product (business), products that are to be manufactured by mass production. It is the creative act of determining and defining a product's form and features, which takes place in adva ...
,
physiology
Physiology (; ) is the science, scientific study of function (biology), functions and mechanism (biology), mechanisms in a life, living system. As a branches of science, subdiscipline of biology, physiology focuses on how organisms, organ syst ...
,
anthropometry
Anthropometry (, ) refers to the measurement of the human individual. An early tool of biological anthropology, physical anthropology, it has been used for identification, for the purposes of understanding human physical variation, in paleoanthr ...
,
interaction design
Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." While interaction design has an interest in form (similar to other design fields), its main area of foc ...
,
visual design,
user experience
User experience (UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, a ...
, and
user interface design
User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the ...
. Human factors research employs methods and approaches from these and other knowledge disciplines to study human behavior and generate data relevant to previously stated goals. In studying and sharing learning on the design of equipment, devices, and processes that fit the human body and its
cognitive
Cognition is the "mental action or process of acquiring knowledge and understanding through thought, experience, and the senses". It encompasses all aspects of intellectual functions and processes such as: perception, attention, thought, ...
abilities, the two terms, "human factors" and "ergonomics", are essentially synonymous as to their
referent
A referent ( ) is a person or thing to which a name – a linguistic expression or other symbol – refers. For example, in the sentence ''Mary saw me'', the referent of the word ''Mary'' is the particular person called Mary who is being spoken o ...
and
meaning in current literature.
[ ISO 6385 defines "ergonomics" and the "study of human factors" similarly, as the "scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles and methods to design to optimize overall human performance."]
The
International Ergonomics Association
The International Ergonomics Association (IEA) is a federation of ergonomics organizations from around the world. IEA was formed in 1959.
The mission of the IEA is to elaborate and advance ergonomics science and practice, and to improve the quali ...
defines ergonomics or human factors as follows:
[International Ergonomics Association]
''Human Factors/Ergonomics (HF/E)''
Website. Retrieved 7 June 2020.
Human factors engineering is relevant in the design of such things as safe furniture and easy-to-use interfaces to machines and equipment. Proper ergonomic design is necessary to prevent
repetitive strain injuries and other
musculoskeletal disorder
Musculoskeletal disorders (MSDs) are injuries or pain in the human musculoskeletal system, including the joints, ligaments, muscles, nerves, tendons, and structures that support limbs, neck and back. MSDs can arise from a sudden exertion (e.g. ...
s, which can develop over time and can lead to long-term disability. Human factors and ergonomics are concerned with the "fit" between the user, equipment, and environment or "fitting a job to a person" or "fitting the task to the man". It accounts for the user's capabilities and limitations in seeking to ensure that tasks, functions, information, and the environment suit that user.
To assess the fit between a person and the technology being used, human factors specialists or ergonomists consider the job (activity) being performed and the demands on the user; the equipment used (its size, shape, and how appropriate it is for the task); and the information used (how it is presented, accessed, and modified). Ergonomics draws on many disciplines in its study of humans and their environments, including anthropometry, biomechanics, mechanical engineering,
industrial engineering
Industrial engineering (IE) is concerned with the design, improvement and installation of integrated systems of people, materials, information, equipment and energy. It draws upon specialized knowledge and skill in the mathematical, physical, an ...
, industrial design,
information design
Information design is the practice of presenting information in a way that fosters an efficient and effective understanding of the information. The term has come to be used for a specific area of graphic design related to displaying information ...
,
kinesiology
Kinesiology () is the scientific study of human body movement. Kinesiology addresses physiological, anatomical, Biomechanics, biomechanical, Pathology, pathological, neuropsychological principles and mechanisms of movement. Applications of kines ...
,
physiology
Physiology (; ) is the science, scientific study of function (biology), functions and mechanism (biology), mechanisms in a life, living system. As a branches of science, subdiscipline of biology, physiology focuses on how organisms, organ syst ...
,
cognitive psychology
Cognitive psychology is the scientific study of human mental processes such as attention, language use, memory, perception, problem solving, creativity, and reasoning.
Cognitive psychology originated in the 1960s in a break from behaviorism, whi ...
,
industrial and organizational psychology
Industrial and organizational psychology (I-O psychology) "focuses the lens of psychological science on a key aspect of human life, namely, their work lives. In general, the goals of I-O psychology are to better understand and optimize the effec ...
, and
space psychology.
Etymology
The term ''ergonomics'' (from the
Greek
Greek may refer to:
Anything of, from, or related to Greece, a country in Southern Europe:
*Greeks, an ethnic group
*Greek language, a branch of the Indo-European language family
**Proto-Greek language, the assumed last common ancestor of all kno ...
ἔργον, meaning "work", and νόμος, meaning "natural law") first entered the modern lexicon when Polish scientist
Wojciech Jastrzębowski used the word in his 1857 article (The Outline of Ergonomics; i.e. Science of Work, Based on the Truths Taken from the Natural Science). The French scholar
Jean-Gustave Courcelle-Seneuil, apparently without knowledge of Jastrzębowski's article, used the word with a slightly different meaning in 1858. The introduction of the term to the English lexicon is widely attributed to British psychologist
Hywel Murrell, at the 1949 meeting at the UK's
Admiralty, which led to the foundation of
The Ergonomics Society. He used it to encompass the studies in which he had been engaged during and after World War II.
The expression ''human factors'' is a predominantly North American
term which has been adopted to emphasize the application of the same methods to non-work-related situations. A "human factor" is a physical or
cognitive
Cognition is the "mental action or process of acquiring knowledge and understanding through thought, experience, and the senses". It encompasses all aspects of intellectual functions and processes such as: perception, attention, thought, ...
property of an individual or social
behavior
Behavior (American English) or behaviour (British English) is the range of actions of Individual, individuals, organisms, systems or Artificial intelligence, artificial entities in some environment. These systems can include other systems or or ...
specific to humans that may influence the functioning of technological systems. The terms "human factors" and "ergonomics" are essentially synonymous.
Domains of specialization
According to the
International Ergonomics Association
The International Ergonomics Association (IEA) is a federation of ergonomics organizations from around the world. IEA was formed in 1959.
The mission of the IEA is to elaborate and advance ergonomics science and practice, and to improve the quali ...
, within the discipline of ergonomics there exist domains of specialization. These comprise three main fields of research: physical, cognitive, and organizational ergonomics.
There are many specializations within these broad categories. Specializations in the field of physical ergonomics may include visual ergonomics. Specializations within the field of cognitive ergonomics may include usability,
human–computer interaction
Human–computer interaction (HCI) is the process through which people operate and engage with computer systems. Research in HCI covers the design and the use of computer technology, which focuses on the interfaces between people (users) and comp ...
, and user experience engineering.
Some specializations may cut across these domains: ''Environmental ergonomics'' is concerned with human interaction with the environment as characterized by climate, temperature, pressure, vibration, light. The emerging field of
human factors in highway safety uses human factors principles to understand the actions and capabilities of road users—car and truck drivers, pedestrians, cyclists, etc.—and use this knowledge to design roads and streets to reduce
traffic collisions. Driver error is listed as a contributing factor in 44% of fatal collisions in the United States, so a topic of particular interest is how road users gather and process information about the road and its environment, and how to assist them to make the appropriate decision.
New terms are being generated all the time. For instance, "user trial engineer" may refer to a human factors engineering professional who specializes in user trials. Although the names change, human factors professionals apply an understanding of human factors to the design of equipment, systems and working methods to improve comfort, health, safety, and productivity.
Physical ergonomics
Physical ergonomics is concerned with human anatomy, and some of the anthropometric, physiological, and biomechanical characteristics as they relate to physical activity.
Physical ergonomic principles have been widely used in the
design
A design is the concept or proposal for an object, process, or system. The word ''design'' refers to something that is or has been intentionally created by a thinking agent, and is sometimes used to refer to the inherent nature of something ...
of both consumer and industrial products for optimizing performance and preventing/treating work-related disorders by reducing the mechanisms behind mechanically-induced acute and chronic musculoskeletal injuries/disorders. Risk factors such as localized mechanical pressures, force and posture in a sedentary office environment lead to injuries attributed to an occupational environment. Physical ergonomics is important to those diagnosed with physiological ailments or disorders such as
arthritis
Arthritis is a general medical term used to describe a disorder that affects joints. Symptoms generally include joint pain and stiffness. Other symptoms may include redness, warmth, Joint effusion, swelling, and decreased range of motion of ...
(both chronic and temporary) or
carpal tunnel syndrome
Carpal tunnel syndrome (CTS) is a nerve compression syndrome associated with the collected signs and symptoms of Pathophysiology of nerve entrapment#Compression, compression of the median nerve at the carpal tunnel in the wrist. Carpal tunn ...
. Pressure that is insignificant or imperceptible to those unaffected by these disorders may be very painful, or render a device unusable, for those who are. Many ergonomically designed products are also used or recommended to treat or prevent such disorders, and to treat pressure-related
chronic pain
Chronic pain is pain that persists or recurs for longer than 3 months.https://icd.who.int/browse/2025-01/mms/en#1581976053 It is also known as gradual burning pain, electrical pain, throbbing pain, and nauseating pain. This type of pain is in cont ...
.
One of the most prevalent types of work-related injuries is
musculoskeletal disorder
Musculoskeletal disorders (MSDs) are injuries or pain in the human musculoskeletal system, including the joints, ligaments, muscles, nerves, tendons, and structures that support limbs, neck and back. MSDs can arise from a sudden exertion (e.g. ...
. Work-related musculoskeletal disorders (WRMDs) result in persistent pain, loss of functional capacity and work disability, but their initial diagnosis is difficult because they are mainly based on complaints of pain and other symptoms. Every year, 1.8 million U.S. workers experience WRMDs and nearly 600,000 of the injuries are serious enough to cause workers to miss work. Certain jobs or work conditions cause a higher rate of worker complaints of undue strain, localized fatigue, discomfort, or pain that does not go away after overnight rest. These types of jobs are often those involving activities such as repetitive and forceful exertions; frequent, heavy, or overhead lifts; awkward work positions; or use of vibrating equipment.
The Occupational Safety and Health Administration (OSHA) has found substantial evidence that ergonomics programs can cut workers' compensation costs, increase productivity and decrease employee turnover. Mitigation solutions can include both short term and long-term solutions. Short and long-term solutions involve awareness training, positioning of the body, furniture and equipment and ergonomic exercises. Sit-stand stations and computer accessories that provide soft surfaces for resting the palm as well as split keyboards are recommended. Additionally, resources within the HR department can be allocated to provide assessments to employees to ensure the above criteria are met. Therefore, it is important to gather data to identify jobs or work conditions that are most problematic, using sources such as injury and illness logs, medical records, and job analyses.
[
]
Innovative workstations that are being tested include sit-stand desks, height adjustable desk, treadmill desks, pedal devices and cycle ergometers. In multiple studies these new workstations resulted in decreased waist circumference and improved psychological well-being. However a significant number of additional studies have seen no marked improvement in health outcomes.
With the emergence of collaborative robot
A cobot, or collaborative robot, also known as a companion robot, is a robot intended for direct human-robot interaction within a shared space, or where humans and robots are in close proximity. Cobot applications contrast with traditional industr ...
s and smart systems in manufacturing environments, the artificial agents can be used to improve physical ergonomics of human co-workers. For example, during human–robot collaboration the robot can use biomechanical models of the human co-worker in order to adjust the working configuration and account for various ergonomic metrics, such as human posture, joint torques, arm manipulability and muscle fatigue
Muscle fatigue is when muscles that were initially generating a normal amount of force, then experience a declining ability to generate force. It can be a result of vigorous exercise, but abnormal fatigue may be caused by barriers to or interfer ...
. The ergonomic suitability of the shared workspace with respect to these metrics can also be displayed to the human with workspace maps through visual interfaces.
Cognitive ergonomics
Cognitive ergonomics is concerned with mental processes, such as perception, emotion, memory, reasoning, and motor response, as they affect interactions among humans and other elements of a system. Relevant topics include mental workload, decision-making, skilled performance, human reliability, work stress and training as these may relate to human–system and human–computer interaction
Human–computer interaction (HCI) is the process through which people operate and engage with computer systems. Research in HCI covers the design and the use of computer technology, which focuses on the interfaces between people (users) and comp ...
design.
Organizational ergonomics and safety culture
Organizational ergonomics is concerned with the optimization of socio-technical systems, including their organizational structures, policies, and processes. Relevant topics include human communication successes or failures in adaptation to other system elements, crew resource management, work design, work systems, design of working times, teamwork, participatory ergonomics, community ergonomics, cooperative work, new work programs, virtual organizations, remote work
Remote work (also called telecommuting, telework, work from or at home, WFH as an initialism, hybrid work, and other terms) is the practice of work (human activity), working at or from one's home or Third place, another space rather than from ...
, and quality management. Safety culture within an organization of engineers and technicians has been linked to engineering safety with cultural dimensions including power distance and ambiguity tolerance. Low power distance has been shown to be more conducive to a safety culture. Organizations with cultures of concealment or lack of empathy have been shown to have poor safety culture.
History
Ancient societies
Some have stated that human ergonomics began with ''Australopithecus prometheus'' (also known as " Little Foot"), a primate who created handheld tools out of different types of stone, clearly distinguishing between tools based on their ability to perform designated tasks. The foundations of the science of ergonomics appear to have been laid within the context of the culture of Ancient Greece
Ancient Greece () was a northeastern Mediterranean civilization, existing from the Greek Dark Ages of the 12th–9th centuries BC to the end of classical antiquity (), that comprised a loose collection of culturally and linguistically r ...
. A good deal of evidence indicates that Greek civilization in the 5th century BC used ergonomic principles in the design of their tools, jobs, and workplaces. One outstanding example of this can be found in the description Hippocrates
Hippocrates of Kos (; ; ), also known as Hippocrates II, was a Greek physician and philosopher of the Classical Greece, classical period who is considered one of the most outstanding figures in the history of medicine. He is traditionally referr ...
gave of how a surgeon's workplace should be designed and how the tools he uses should be arranged. The archaeological record
The archaeological record is the body of physical (not written) evidence about the past. It is one of the core concepts in archaeology, the academic discipline concerned with documenting and interpreting the archaeological record. Archaeological t ...
also shows that the early Egyptian dynasties made tools and household equipment that illustrated ergonomic principles.
Industrial societies
Bernardino Ramazzini was one of the first people to systematically study the illness that resulted from work, earning himself the nickname "father of occupational medicine". In the late 1600s and early 1700s Ramazzini visited many worksites where he documented the movements of laborers and spoke to them about their ailments. He then published '' De Morbis Artificum Diatriba'' (Latin for "Diseases of Workers") which detailed occupations, common illnesses, and remedies. In the 19th century, Frederick Winslow Taylor
Frederick Winslow Taylor (March 20, 1856 – March 21, 1915) was an American mechanical engineer. He was widely known for his methods to improve industrial efficiency. He was one of the first management consulting, management consultants. In 190 ...
pioneered the "scientific management
Scientific management is a theory of management that analyzes and synthesizes workflows. Its main objective is improving economic efficiency, especially labor productivity. It was one of the earliest attempts to apply science to the engineer ...
" method, which proposed a way to find the optimum method of carrying out a given task. Taylor found that he could, for example, triple the amount of coal that workers were shoveling by incrementally reducing the size and weight of coal shovels until the fastest shoveling rate was reached.[Nikolayevich Myasishchev estia.com/library/1358216/the-history-of-human-factors-and-ergonomics](_blank)
The History of Human Factors and Ergonomics, David Meister Frank and Lillian Gilbreth expanded Taylor's methods in the early 1900s to develop the "time and motion study
A time and motion study (or time–motion study) is a business efficiency technique combining the ''time study'' work of Frederick Winslow Taylor with the ''motion study'' work of Frank and Lillian Gilbreth (the same couple as is best known t ...
". They aimed to improve efficiency by eliminating unnecessary steps and actions. By applying this approach, the Gilbreths reduced the number of motions in bricklaying from 18 to 4.5, allowing bricklayers to increase their productivity from 120 to 350 bricks per hour.
However, this approach was rejected by Russian researchers who focused on the well-being of the worker. At the First Conference on Scientific Organization of Labour (1921) Vladimir Bekhterev and Vladimir Nikolayevich Myasishchev criticised Taylorism. Bekhterev argued that "The ultimate ideal of the labour problem is not in it aylorism but is in such organisation of the labour process that would yield a maximum of efficiency coupled with a minimum of health hazards, absence of fatigue and a guarantee of the sound health and all round personal development of the working people." Myasishchev rejected Frederick Taylor's proposal to turn man into a machine. Dull monotonous work was a temporary necessity until a corresponding machine can be developed. He also went on to suggest a new discipline of "ergology" to study work as an integral part of the re-organisation of work. The concept was taken up by Myasishchev's mentor, Bekhterev, in his final report on the conference, merely changing the name to "ergonology"[
]
Aviation
Prior to World War I
World War I or the First World War (28 July 1914 – 11 November 1918), also known as the Great War, was a World war, global conflict between two coalitions: the Allies of World War I, Allies (or Entente) and the Central Powers. Fighting to ...
, the focus of aviation psychology was on the aviator himself, but the war shifted the focus onto the aircraft, in particular, the design of controls and displays, and the effects of altitude and environmental factors on the pilot. The war saw the emergence of aeromedical research and the need for testing and measurement methods. Studies on driver behavior started gaining momentum during this period, as Henry Ford
Henry Ford (July 30, 1863 – April 7, 1947) was an American Technological and industrial history of the United States, industrialist and business magnate. As the founder of the Ford Motor Company, he is credited as a pioneer in making automob ...
started providing millions of Americans with automobiles. Another major development during this period was the performance of aeromedical research. By the end of World War I, two aeronautical labs were established, one at Brooks Air Force Base, Texas and the other at Wright-Patterson Air Force Base
Wright-Patterson Air Force Base (WPAFB) is a United States Air Force base and census-designated place just east of Dayton, Ohio, in Greene County, Ohio, Greene and Montgomery County, Ohio, Montgomery counties. It includes both Wright and Patte ...
outside of Dayton, Ohio
Dayton () is a city in Montgomery County, Ohio, United States, and its county seat. It is the List of cities in Ohio, sixth-most populous city in Ohio, with a population of 137,644 at the 2020 United States census, 2020 census. The Dayton metro ...
. Many tests were conducted to determine which characteristic differentiated the successful pilots from the unsuccessful ones. During the early 1930s, Edwin Link developed the first flight simulator. The trend continued and more sophisticated simulators and test equipment were developed. Another significant development was in the civilian sector, where the effects of illumination on worker productivity were examined. This led to the identification of the Hawthorne Effect
The Hawthorne effect is a type of human behavior reactivity in which individuals modify an aspect of their behavior in response to their awareness of being observed. The effect was discovered in the context of research conducted at the Hawthorn ...
, which suggested that motivational factors could significantly influence human performance.
World War II
World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
marked the development of new and complex machines and weaponry, and these made new demands on operators' cognition
Cognition is the "mental action or process of acquiring knowledge and understanding through thought, experience, and the senses". It encompasses all aspects of intellectual functions and processes such as: perception, attention, thought, ...
. It was no longer possible to adopt the Tayloristic principle of matching individuals to preexisting jobs. Now the design of equipment had to take into account human limitations and take advantage of human capabilities. The decision-making, attention, situational awareness and hand-eye coordination of the machine's operator became key in the success or failure of a task. There was substantial research conducted to determine the human capabilities and limitations that had to be accomplished. A lot of this research took off where the aeromedical research between the wars had left off. An example of this is the study done by Fitts and Jones (1947), who studied the most effective configuration of control knobs to be used in aircraft cockpits.
Much of this research transcended into other equipment with the aim of making the controls and displays easier for the operators to use. The entry of the terms "human factors" and "ergonomics" into the modern lexicon date from this period. It was observed that fully functional aircraft flown by the best-trained pilots, still crashed. In 1943 Alphonse Chapanis, a lieutenant in the U.S. Army, showed that this so-called "pilot error
In aviation, pilot error generally refers to an action or decision made by a Aircraft pilot#Airline, pilot that is a substantial contributing factor leading to an Aviation accidents and incidents, aviation accident. It also includes a pilot ...
" could be greatly reduced when more logical and differentiable controls replaced confusing designs in airplane cockpits. After the war, the Army Air Force published 19 volumes summarizing what had been established from research during the war.
In the decades since World War II, human factors has continued to flourish and diversify. Work by Elias Porter and others within the RAND Corporation
The RAND Corporation, doing business as RAND, is an American nonprofit global policy think tank, research institute, and public sector consulting firm. RAND engages in research and development (R&D) in several fields and industries. Since the ...
after WWII extended the conception of human factors. "As the thinking progressed, a new concept developed—that it was possible to view an organization such as an air-defense, man-machine system as a single organism and that it was possible to study the behavior of such an organism. It was the climate for a breakthrough." In the initial 20 years after the World War II, most activities were done by the "founding fathers": Alphonse Chapanis, Paul Fitts, and Small.
Cold War
The beginning of the Cold War
The Cold War was a period of global Geopolitics, geopolitical rivalry between the United States (US) and the Soviet Union (USSR) and their respective allies, the capitalist Western Bloc and communist Eastern Bloc, which lasted from 1947 unt ...
led to a major expansion of Defense supported research laboratories. Many labs established during WWII started expanding. Most of the research following the war was military-sponsored. Large sums of money were granted to universities to conduct research. The scope of the research also broadened from small equipments to entire workstations and systems. Concurrently, a lot of opportunities started opening up in the civilian industry. The focus shifted from research to participation through advice to engineers in the design of equipment. After 1965, the period saw a maturation of the discipline. The field has expanded with the development of the computer and computer applications.
The Space Age
The Space Age is a period encompassing the activities related to the space race, space exploration, space technology, and the cultural developments influenced by these events, beginning with the launch of Sputnik 1 on October 4, 1957, and co ...
created new human factors issues such as weightlessness and extreme g-forces. Tolerance of the harsh environment of space and its effects on the mind and body were widely studied.
Information age
The dawn of the Information Age
The Information Age is a historical period that began in the mid-20th century. It is characterized by a rapid shift from traditional industries, as established during the Industrial Revolution, to an economy centered on information technology ...
has resulted in the related field of human–computer interaction
Human–computer interaction (HCI) is the process through which people operate and engage with computer systems. Research in HCI covers the design and the use of computer technology, which focuses on the interfaces between people (users) and comp ...
(HCI). Likewise, the growing demand for and competition among consumer goods
A final good or consumer good is a final product ready for sale that is used by the consumer to satisfy current wants or needs, unlike an intermediate good, which is used to produce other goods. A microwave oven or a bicycle is a final good.
W ...
and electronics
Electronics is a scientific and engineering discipline that studies and applies the principles of physics to design, create, and operate devices that manipulate electrons and other Electric charge, electrically charged particles. It is a subfield ...
has resulted in more companies and industries including human factors in their product design. Using advanced technologies in human kinetics, body-mapping, movement patterns and heat zones, companies are able to manufacture purpose-specific garments, including full body suits, jerseys, shorts, shoes, and even underwear
Underwear, underclothing, or undergarments are items of clothing worn beneath outer clothes, usually in direct contact with the skin, although they may comprise more than a single layer. They serve to keep outer clothing from being soiled ...
.
Organizations
Formed in 1946 in the UK, the oldest professional body for human factors specialists and ergonomists is The Chartered Institute of Ergonomics and Human Factors
The Chartered Institute of Ergonomics and Human Factors (CIEHF – formerly The Ergonomics Society) is a United Kingdom–based professional society for ergonomists, human factors specialists, and those involved in user-centred design.
History ...
, formally known as the ''Institute of Ergonomics and Human Factors'' and before that, ''The Ergonomics Society''.
The Human Factors and Ergonomics Society
The Human Factors and Ergonomics Society (HFES) is an interdisciplinary non-profit professional organization, headquartered in Washington, D.C., within the so-called Potomac Chapter of the organization. Founded in 1957, HFES now claims 4500 me ...
(HFES) was founded in 1957. The Society's mission is to promote the discovery and exchange of knowledge concerning the characteristics of human beings that are applicable to the design of systems and devices of all kinds.
The Association of Canadian Ergonomists - l'Association canadienne d'ergonomie (ACE) was founded in 1968. It was originally named the Human Factors Association of Canada (HFAC), with ACE (in French) added in 1984, and the consistent, bilingual title adopted in 1999. According to its 2017 mission statement, ACE unites and advances the knowledge and skills of ergonomics and human factors practitioners to optimise human and organisational well-being.
The International Ergonomics Association
The International Ergonomics Association (IEA) is a federation of ergonomics organizations from around the world. IEA was formed in 1959.
The mission of the IEA is to elaborate and advance ergonomics science and practice, and to improve the quali ...
(IEA) is a federation of ergonomics and human factors societies from around the world. The mission of the IEA is to elaborate and advance ergonomics science and practice, and to improve the quality of life by expanding its scope of application and contribution to society. As of September 2008, the International Ergonomics Association has 46 federated societies and 2 affiliated societies.
The Human Factors Transforming Healthcare (HFTH) is an international network of HF practitioners who are embedded within hospitals and health systems. The goal of the network is to provide resources for human factors practitioners and healthcare organizations looking to successfully apply HF principles to improve patient care and provider performance. The network also serves as collaborative platform for human factors practitioners, students, faculty, industry partners, and those curious about human factors in healthcare.
Related organizations
The Institute of Occupational Medicine (IOM) was founded by the coal industry in 1969. From the outset the IOM employed an ergonomics staff to apply ergonomics principles to the design of mining machinery and environments. To this day, the IOM continues ergonomics activities, especially in the fields of musculoskeletal disorders
Musculoskeletal disorders (MSDs) are injuries or pain in the human musculoskeletal system, including the joints, ligaments, muscles, nerves, tendons, and structures that support limbs, neck and back. MSDs can arise from a sudden exertion (e.g., l ...
, heat stress, and the ergonomics of personal protective equipment
Personal protective equipment (PPE) is protective clothing, helmets, goggles, or other garments or equipment designed to protect the wearer's body from injury or infection. The hazards addressed by protective equipment include physical, elect ...
(PPE). Like many in occupational ergonomics, the demands and requirements of an ageing UK workforce are a growing concern and interest to IOM ergonomists.
The International Society of Automotive Engineers
SAE International is a global professional association and standards organization based in Warrendale, Pennsylvania, United States. Formerly the Society of Automotive Engineers, the organization adopted its current name in 2006 to reflect bot ...
(SAE) is a professional organization for mobility engineering professionals in the aerospace, automotive, and commercial vehicle industries. The Society is a standards development organization for the engineering of powered vehicles of all kinds, including cars, trucks, boats, aircraft, and others. The Society of Automotive Engineers has established a number of standards used in the automotive industry and elsewhere. It encourages the design of vehicles in accordance with established human factors principles. It is one of the most influential organizations with respect to ergonomics work in automotive design
Automotive design is the process of developing the appearance (and to some extent the ergonomics) of motor vehicles, including automobiles, motorcycles, trucks, buses, coaches, and vans.
The functional design and development of a modern mot ...
. This society regularly holds conferences which address topics spanning all aspects of human factors and ergonomics.
Practitioners
Human factors practitioners come from a variety of backgrounds, though predominantly they are psychologists (from the various subfields of industrial and organizational psychology
Industrial and organizational psychology (I-O psychology) "focuses the lens of psychological science on a key aspect of human life, namely, their work lives. In general, the goals of I-O psychology are to better understand and optimize the effec ...
, engineering psychology, cognitive psychology
Cognitive psychology is the scientific study of human mental processes such as attention, language use, memory, perception, problem solving, creativity, and reasoning.
Cognitive psychology originated in the 1960s in a break from behaviorism, whi ...
, perceptual psychology
Perceptual psychology is a subfield of cognitive psychology that concerns the conscious and unconscious innate aspects of the human cognitive system: perception.
A pioneer of the field was James J. Gibson. One major study was that of affordances ...
, applied psychology
Applied psychology is the use of psychological methods and findings of scientific psychology to solve practical problems of human and animal behavior and experience. Educational and organizational psychology, business management, law, health, pro ...
, and experimental psychology
Experimental psychology is the work done by those who apply Experiment, experimental methods to psychological study and the underlying processes. Experimental psychologists employ Research participant, human participants and Animal testing, anim ...
) and physiologists. Designers (industrial, interaction, and graphic), anthropologists, technical communication scholars and computer scientists also contribute. Typically, an ergonomist will have an undergraduate degree
An undergraduate degree (also called first degree or simply degree) is a colloquial term for an academic degree earned by a person who has completed undergraduate courses. In the United States, it is usually offered at an institution of higher ed ...
in psychology, engineering, design or health sciences
The following outline is provided as an overview of and topical guide to health sciences:
Health sciences – those sciences that focus on health, or health care, as core parts of their subject matter. Health sciences relate to multiple a ...
, and usually a master's degree or doctoral degree
A doctorate (from Latin ''doctor'', meaning "teacher") or doctoral degree is a postgraduate academic degree awarded by universities and some other educational institutions, derived from the ancient formalism '' licentia docendi'' ("licence to teach ...
in a related discipline. Though some practitioners enter the field of human factors from other disciplines, both M.S. and PhD degrees in Human Factors Engineering are available from several universities worldwide.
Sedentary workplace
Contemporary offices did not exist until the 1830s, with Wojciech Jastrzębowski's seminal book on MSDergonomics following in 1857 and the first published study of posture appearing in 1955.
As the American workforce began to shift towards sedentary employment, the prevalence of work-related musculoskeletal disorders, cognitive issues, etc. began to rise. In 1900, 41% of the US workforce was employed in agriculture but by 2000 that had dropped to 1.9%. This coincides with an increase in growth in desk-based employment (25% of all employment in 2000) and the surveillance of non-fatal workplace injuries by OSHA and Bureau of Labor Statistics
The Bureau of Labor Statistics (BLS) is a unit of the United States Department of Labor. It is the principal fact-finding agency for the government of the United States, U.S. government in the broad field of labor economics, labor economics and ...
in 1971. Sedentary behavior requires a basal metabolic rate of 1.0–1.5 and occurs in a sitting or reclining position. Adults older than 50 years report spending more time sedentary and for adults older than 65 years this is often 80% of their awake time. Multiple studies show a dose-response relationship between sedentary time and all-cause mortality with an increase of 3% mortality per additional sedentary hour each day. High quantities of sedentary time without breaks is correlated to higher risk of chronic disease, obesity, cardiovascular disease, type 2 diabetes and cancer.
Currently, there is a large proportion of the overall workforce who is employed in low physical activity occupations. Sedentary behavior, such as spending long periods of time in seated positions poses a serious threat for injuries and additional health risks.[Canadian Centre for Occupational Health. (2019, March 15). (none). Retrieved February, 2019, from https://www.ccohs.ca/oshanswers/ergonomics/sitting/sitting_overview.html] Unfortunately, even though some workplaces make an effort to provide a well designed environment for sedentary employees, any employee who is performing large amounts of sitting will likely experience discomfort.
There are existing conditions that would predispose both individuals and populations to an increase in prevalence of living sedentary lifestyles, including: socioeconomic determinants, education levels, occupation, living environment, age (as mentioned above) and more. A study published by the '' Iranian Journal of Public Health'' examined socioeconomic factors and sedentary lifestyle effects for individuals in a working community. The study concluded that individuals who reported living in low income environments were more inclined to living sedentary behavior compared to those who reported being of high socioeconomic status. Individuals who achieve less education are also considered to be a high risk group to partake in sedentary lifestyles, however, each community is different and has different resources available that may vary this risk. Oftentimes, larger worksites are associated with increased occupational sitting. Those who work in environments that are classified as business and office jobs are typically more exposed to sitting and sedentary behavior while in the workplace. Additionally, occupations that are full-time, have schedule flexibility, are also included in that demographic, and are more likely to sit often throughout their workday.
Policy implementation
Obstacles surrounding better ergonomic features to sedentary employees include cost, time, effort and for both companies and employees. The evidence above helps establish the importance of ergonomics in a sedentary workplace, yet missing information from this problem is enforcement and policy implementation. As a modernized workplace becomes more technology-based, more jobs are becoming primarily seated, leading to a need to prevent chronic injuries and pain. This is becoming easier with the amount of research around ergonomic tools saving companies money by limiting the number of days missed from work and workers' compensation
Workers' compensation or workers' comp is a form of insurance providing wage replacement and medical benefits to employees injured in the course of employment in exchange for mandatory relinquishment of the employee's right to sue his or her emp ...
cases. The way to ensure that corporations prioritize these health outcomes for their employees is through policy and implementation.
In the United States, there are no nationwide policies that are currently in place; however, a handful of big companies and states have taken on cultural policies to ensure the safety of all workers. For example, the state of Nevada risk management department has established a set of ground rules for both agencies' responsibilities and employees' responsibilities. The agency responsibilities include evaluating workstations, using risk management resources when necessary and keeping OSHA records.
Methods
Until recently, methods used to evaluate human factors and ergonomics ranged from simple questionnaires to more complex and expensive usability
Usability can be described as the capacity of a system to provide a condition for its users to perform the tasks safely, effectively, and efficiently while enjoying the experience. In software engineering, usability is the degree to which a softw ...
labs. Some of the more common human factors methods are listed below:
* Ethnographic analysis: Using methods derived from ethnography
Ethnography is a branch of anthropology and the systematic study of individual cultures. It explores cultural phenomena from the point of view of the subject of the study. Ethnography is also a type of social research that involves examining ...
, this process focuses on observing the uses of technology in a practical environment. It is a qualitative and observational method that focuses on "real-world" experience and pressures, and the usage of technology or environments in the workplace. The process is best used early in the design process.
* Focus groups
A focus group is a group interview involving a small number (sometimes up to ten) of demographically predefined participants. Their reactions to specific researcher/evaluator-posed questions are studied. Focus groups are used in market research ...
are another form of qualitative research in which one individual will facilitate discussion and elicit opinions about the technology or process under investigation. This can be on a one-to-one interview basis, or in a group session. Can be used to gain a large quantity of deep qualitative data, though due to the small sample size, can be subject to a higher degree of individual bias.[Wickens, C.D.; Lee J.D.; Liu Y.; Gorden Becker S.E. (1997). An Introduction to Human Factors Engineering, 2nd Edition. Prentice Hall. .] Can be used at any point in the design process, as it is largely dependent on the exact questions to be pursued, and the structure of the group. Can be extremely costly.
* Iterative design
Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. T ...
: Also known as prototyping, the iterative design process seeks to involve users at several stages of design, to correct problems as they emerge. As prototypes emerge from the design process, these are subjected to other forms of analysis as outlined in this article, and the results are then taken and incorporated into the new design. Trends among users are analyzed, and products redesigned. This can become a costly process, and needs to be done as soon as possible in the design process before designs become too concrete.
* Meta-analysis
Meta-analysis is a method of synthesis of quantitative data from multiple independent studies addressing a common research question. An important part of this method involves computing a combined effect size across all of the studies. As such, th ...
: A supplementary technique used to examine a wide body of already existing data or literature to derive trends or form hypotheses to aid design decisions. As part of a literature survey, a meta-analysis can be performed to discern a collective trend from individual variables.
* Subjects-in-tandem: Two subjects are asked to work concurrently on a series of tasks while vocalizing their analytical observations. The technique is also known as "Co-Discovery" as participants tend to feed off of each other's comments to generate a richer set of observations than is often possible with the participants separately. This is observed by the researcher, and can be used to discover usability difficulties. This process is usually recorded.
* Surveys and questionnaires: A commonly used technique outside of human factors as well, surveys and questionnaires have an advantage in that they can be administered to a large group of people for relatively low cost, enabling the researcher to gain a large amount of data. The validity of the data obtained is, however, always in question, as the questions must be written and interpreted correctly, and are, by definition, subjective. Those who actually respond are in effect self-selecting as well, widening the gap between the sample and the population further.
* Task analysis
Task analysis is a fundamental tool of human factors engineering. It entails analyzing how a task is accomplished, including a detailed description of both manual and mental activities, task and element durations, task frequency, task allocation, ...
: A process with roots in activity theory
Activity theory (AT; ) is an umbrella term for a line of eclectic social-sciences theories and research with its roots in the Soviet psychological activity theory pioneered by Sergei Rubinstein in the 1930s. It was later advocated for and popula ...
, task analysis is a way of systematically describing human interaction with a system or process to understand how to match the demands of the system or process to human capabilities. The complexity of this process is generally proportional to the complexity of the task being analyzed, and so can vary in cost and time involvement. It is a qualitative and observational process. Best used early in the design process.
* Human performance modeling: A method of quantifying human behavior, cognition, and processes; a tool used by human factors researchers and practitioners for both the analysis of human function and for the development of systems designed for optimal user experience and interaction.
* Think aloud protocol: Also known as "concurrent verbal protocol", this is the process of asking a user to execute a series of tasks or use technology, while continuously verbalizing their thoughts so that a researcher can gain insights as to the users' analytical process. Can be useful for finding design flaws that do not affect task performance, but may have a negative cognitive effect on the user. Also useful for utilizing experts to better understand procedural knowledge
Procedural knowledge (also known as know-how, knowing-how, and sometimes referred to as practical knowledge, imperative knowledge, or performative knowledge) is the knowledge exercised in the performance of some task. Unlike descriptive knowledge ...
of the task in question. Less expensive than focus groups, but tends to be more specific and subjective.
* User analysis: This process is based around designing for the attributes of the intended user or operator, establishing the characteristics that define them, creating a persona
A persona (plural personae or personas) is a strategic mask of identity in public, the public image of one's personality, the social role that one adopts, or simply a fictional Character (arts), character. It is also considered "an intermediary ...
for the user. Best done at the outset of the design process, a user analysis will attempt to predict the most common users, and the characteristics that they would be assumed to have in common. This can be problematic if the design concept does not match the actual user, or if the identified are too vague to make clear design decisions from. This process is, however, usually quite inexpensive, and commonly used.
* "Wizard of Oz": This is a comparatively uncommon technique but has seen some use in mobile devices. Based upon the Wizard of Oz experiment, this technique involves an operator who remotely controls the operation of a device to imitate the response of an actual computer program. It has the advantage of producing a highly changeable set of reactions, but can be quite costly and difficult to undertake.
* Methods analysis is the process of studying the tasks a worker completes using a step-by-step investigation. Each task in broken down into smaller steps until each motion the worker performs is described. Doing so enables you to see exactly where repetitive or straining tasks occur.
* Time studies determine the time required for a worker to complete each task. Time studies are often used to analyze cyclical jobs. They are considered "event based" studies because time measurements are triggered by the occurrence of predetermined events.
* Work sampling
Work sampling is the statistical technique used for determining the proportion of time spent by workers in various defined categories of activity (e.g. setting up a machine, assembling two parts, idle...etc.). It is as important as all other stati ...
is a method in which the job is sampled at random intervals to determine the proportion of total time spent on a particular task.[ It provides insight into how often workers are performing tasks which might cause strain on their bodies.
* Predetermined time systems are methods for analyzing the time spent by workers on a particular task. One of the most widely used predetermined time system is called Methods-Time-Measurement. Other common work measurement systems include MODAPTS and MOST. Industry specific applications based on PTS are Seweasy, MODAPTS and GSD.
* Cognitive walkthrough: This method is a usability inspection method in which the evaluators can apply user perspective to task scenarios to identify design problems. As applied to macroergonomics, evaluators are able to analyze the usability of work system designs to identify how well a work system is organized and how well the workflow is integrated.][Brookhuis, K., Hedge, A., Hendrick, H., Salas, E., and Stanton, N. (2005). Handbook of Human Factors and Ergonomics Models. Florida: CRC Press.]
* Kansei method: This is a method that transforms consumer's responses to new products into design specifications. As applied to macroergonomics, this method can translate employee's responses to changes to a work system into design specifications.[
* High Integration of Technology, Organization, and People: This is a manual procedure done step-by-step to apply technological change to the workplace. It allows managers to be more aware of the human and organizational aspects of their technology plans, allowing them to efficiently integrate technology in these contexts.][
* Top modeler: This model helps manufacturing companies identify the organizational changes needed when new technologies are being considered for their process.][
* Computer-integrated Manufacturing, Organization, and People System Design: This model allows for evaluating computer-integrated manufacturing, organization, and people system design based on knowledge of the system.][
* Anthropotechnology: This method considers analysis and design modification of systems for the efficient transfer of technology from one culture to another.][
* ]Systems analysis
Systems analysis is "the process of studying a procedure or business to identify its goal and purposes and create systems and procedures that will efficiently achieve them". Another view sees systems analysis as a problem-solving technique that ...
tool: This is a method to conduct systematic trade-off evaluations of work-system intervention alternatives.[
* Macroergonomic analysis of structure: This method analyzes the structure of work systems according to their compatibility with unique sociotechnical aspects.][
* Macroergonomic analysis and design: This method assesses work-system processes by using a ten-step process.][
* Virtual manufacturing and response surface methodology: This method uses computerized tools and statistical analysis for workstation design.
* Computer-aided ergonomics: This method uses computers to solve complex ergonomic problems
]
Weaknesses
Problems related to measures of usability include the fact that measures of learning and retention of how to use an interface are rarely employed and some studies treat measures of how users interact with interfaces as synonymous with quality-in-use, despite an unclear relation.
Although field methods can be extremely useful because they are conducted in the users' natural environment, they have some major limitations to consider. The limitations include:
# Usually take more time and resources than other methods
# Very high effort in planning, recruiting, and executing compared with other methods
# Much longer study periods and therefore requires much goodwill among the participants
# Studies are longitudinal in nature, therefore, attrition can become a problem.
See also
* ISO 9241
* '' Journal of Occupational Health Psychology''
* Wojciech Jastrzębowski (1799–1882), a Polish pioneer of ergonomics
* Canadian Society for Biomechanics
References
Further reading
Books
* Thomas J. Armstrong (2008), ''Chapter 10: Allowances, Localized Fatigue, Musculoskeletal Disorders, and Biomechanics'' (not yet published)
* Berlin C. & Adams C. & 2017. ''Production Ergonomics: Designing Work Systems to Support Optimal Human Performance''. London: Ubiquity Press. .
* Jan Dul and Bernard Weedmaster, ''Ergonomics for Beginners''. A classic introduction on ergonomics—Original title: ''Vademecum Ergonomie'' (Dutch)—published and updated since the 1960s.
* Valerie J Gawron (2000), ''Human Performance Measures Handbook'' Lawrence Erlbaum Associates—A useful summary of human performance measures.
*
* Liu, Y (2007). IOE 333. Course pack. Industrial and Operations Engineering 333 (Introduction to Ergonomics), University of Michigan, Ann Arbor, MI. Winter 2007
*
* Donald Norman, '' The Design of Everyday Things''—An entertaining user-centered critique of nearly every gadget out there (at the time it was published)
* Peter Opsvik (2009), "Re-Thinking Sitting". Interesting insights on the history of the chair and how we sit from an ergonomic pioneer
*
* Computer Ergonomics & Work Related Upper Limb Disorder Prevention- Making The Business Case For Pro-active Ergonomics (Rooney et al., 2008)
* Stephen Pheasant, ''Bodyspace''—A classic exploration of ergonomics
*
*
* Alvin R. Tilley & Henry Dreyfuss Associates (1993, 2002), ''The Measure of Man & Woman: Human Factors in Design '' A human factors design manual.
* Kim Vicente, ''The Human Factor'' Full of examples and statistics illustrating the gap between existing technology and the human mind, with suggestions to narrow it
*
*
* Wickens and Hollands (2000). ''Engineering Psychology and Human Performance''. Discusses memory, attention, decision making, stress and human error, among other topics
* Wilson & Corlett, ''Evaluation of Human Work'' A practical ergonomics methodology. Warning: very technical and not a suitable 'intro' to ergonomics
* Zamprotta, Luigi, ''La qualité comme philosophie de la production.Interaction avec l'ergonomie et perspectives futures'', thèse de Maîtrise ès Sciences Appliquées – Informatique, Institut d'Etudes Supérieures L'Avenir, Brussels
Brussels, officially the Brussels-Capital Region, (All text and all but one graphic show the English name as Brussels-Capital Region.) is a Communities, regions and language areas of Belgium#Regions, region of Belgium comprising #Municipalit ...
, année universitaire 1992–93, TI
Press, Independence, Missouri
Missouri (''see #Etymology and pronunciation, pronunciation'') is a U.S. state, state in the Midwestern United States, Midwestern region of the United States. Ranking List of U.S. states and territories by area, 21st in land area, it border ...
(USA), 1994,
Peer-reviewed Journals
(Numbers between brackets are the ISI impact factor
The impact factor (IF) or journal impact factor (JIF) of an academic journal is a type of journal ranking. Journals with higher impact factor values are considered more prestigious or important within their field.
The Impact Factor of a journa ...
, followed by the date)
* ''Behavior & Information Technology'' (0.915, 2008)
* ''Ergonomics'' (0.747, 2001–2003)
* '' Ergonomics in Design'' (-)
* ''Applied Ergonomics'' (1.713, 2015)
* ''Human Factors
Ergonomics, also known as human factors or human factors engineering (HFE), is the application of psychological and physiological principles to the engineering and design of products, processes, and systems. Primary goals of human factors eng ...
'' (1.37, 2015)
* ''International Journal of Industrial Ergonomics'' (0.395, 2001–2003)
* ''Human Factors and Ergonomics in Manufacturing'' (0.311, 2001–2003)
* ''Travail Humain'' (0.260, 2001–2003)
* '' Theoretical Issues in Ergonomics Science'' (-)
* ''International Journal of Human Factors and Ergonomics'' (-)
* ''International Journal of Occupational Safety and Ergonomics'' (-)
External links
Directory of Design Support MethodsDirectory of Design Support Methods
Engineering Data Compendium of Human Perception and Performance
Index of Non-Government Standards on Human Engineering...
Index of Government Standards on Human Engineering...
NIOSH Topic Page on Ergonomics and Musculoskeletal Disorders
Office Ergonomics Information
from European Agency for Safety and Health at Work
Human Factors Standards & Handbooks
from the University of Maryland
The University of Maryland, College Park (University of Maryland, UMD, or simply Maryland) is a public land-grant research university in College Park, Maryland, United States. Founded in 1856, UMD is the flagship institution of the Univ ...
Department of Mechanical Engineering
Human Factors and Ergonomics Resources
Human Factors Engineering Collection, The University of Alabama in Huntsville Archives and Special Collections
{{DEFAULTSORT:Human factors
Industrial engineering
Occupational safety and health
Posture