Hexen (video Game)
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''Hexen: Beyond Heretic'' is a 1995
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
game developed by
Raven Software Raven Software Corporation (trade name: Raven; formerly Raven Software, Inc.) is an American video game developer based in Middleton, Wisconsin, and part of Activision. Founded in May 1990 by brothers Brian and Steve Raffel, the company is most ...
and published by
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
for
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. It is the sequel to 1994's ''
Heretic Heresy is any belief or theory that is strongly at variance with established beliefs or customs, particularly the accepted beliefs or religious law of a religious organization. A heretic is a proponent of heresy. Heresy in Christianity, Judai ...
'', and the second game in Raven Software's "Serpent Riders" trilogy, which culminated with ''
Hexen II ''Hexen II'' is a dark fantasy first-person shooter (FPS) video game developed by Raven Software and published by id Software in 1997. It is the third game in the '' Hexen''/''Heretic'' series, and the last in the ''Serpent Riders'' trilogy. Usi ...
''. The title comes from the
German German(s) may refer to: * Germany, the country of the Germans and German things **Germania (Roman era) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizenship in Germany, see also Ge ...
noun ''Hexen'', which means "
witch Witchcraft is the use of magic by a person called a witch. Traditionally, "witchcraft" means the use of magic to inflict supernatural harm or misfortune on others, and this remains the most common and widespread meaning. According to ''Enc ...
es", and/or the verb ''hexen'', which means "to cast a spell". Game producer John Romero stated that a third, unreleased game in this series was to be called ''Hecatomb''. ''Hexen: Beyond Heretic'' met with highly positive reviews upon release, though the various 1997 console ports were negatively received because of problems with
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
and controls and the aging of the game itself. Critical plaudits for the game centered on the
non-linear In mathematics and science, a nonlinear system (or a non-linear system) is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathe ...
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
design and the selection of three playable characters, each offering a distinct gameplay experience.


Plot

Following the tale of D'Sparil's defeat in ''Heretic'', ''Hexen'' takes place in another realm, Cronos, which is besieged by the second of the three Serpent Riders, Korax. Three heroes set out to destroy Korax. The
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who i ...
assumes the role of one such hero. Throughout the course of his quest, he travels through elemental dungeons, a wilderness region, a mountainside seminary, a large castle, and finally a necropolis, before the final showdown with the Serpent Rider.


Gameplay

A new series feature introduced in ''Hexen'' is the choice of three character classes. Players may choose to play as a fighter (Baratus), a
cleric Clergy are formal leaders within established religions. Their roles and functions vary in different religious traditions, but usually involve presiding over specific rituals and teaching their religion's doctrines and practices. Some of the ter ...
(Parias), or a
mage Mage most commonly refers to: * Mage (paranormal) or magician, a practitioner of magic derived from supernatural or occult sources * Mage (fantasy) or magician, a type of character in mythology, folklore, and fiction * Mage, a character class in ...
(Daedolon). Each character has unique weapons and physical characteristics, lending an additional degree of variety and replay value to the game. The Fighter relies mainly on close-quarters physical attacks with weapons both mundane and magical in nature, and is tougher and faster than the other characters. The Mage uses an assortment of long-range spells, whose reach is counterbalanced by the fact that he is the most fragile and slowest moving of the classes. The Cleric arms himself with a combination of both melee and ranged capabilities, being a middle ground of sorts between the other two classes. Additionally, certain items, such as the flechette (poison gas bomb), behave differently when collected and used by each of the classes, functioning in a manner better suiting their varying approach to combat. ''Hexen'' introduces "hub" levels to the series, wherein the player can travel back and forth between central hub levels and connected side levels. This is done in order to solve larger-scale puzzles that require a series of items or switches to be used. The player must traverse through a hub in order to advance to the next hub. The inventory system returns from ''Heretic'' with several new items, such as the "Disc of Repulsion", which pushes enemies away from the player, and the "Icon of the Defender", which provides invincibility to each class in a different manner.


Development

Like ''Heretic'', ''Hexen'' was developed on
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''Hexen'' uses a modified version of the ''Doom'' engine, which allows jumping, looking up and down, network play with up to eight players and the choice of three character classes. It also popularized the "hub system" of
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
progression in the genre of first-person shooter games. Unlike previous games, which had relied purely on
General MIDI General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. GM was developed by the American MIDI Manufacturers Association (MMA) and the Japan MIDI Standards Commi ...
for music, ''Hexen'' is also able to play tracks from a CD. The game's own CD contained a soundtrack in an audio format that was exactly the same as the MIDI soundtrack, but played through a high-quality sound module. However, the most significant improvement was the addition of wall translation, rotation, and level scripting. The Macintosh version of the game was developed by Presage Software.


Engine modifications

"Polyobjects" are the walls that move within the game. Because the ''Doom'' engine uses the
binary space partitioning In computer science, binary space partitioning (BSP) is a method for space partitioning which recursively subdivides a Euclidean space into two convex sets by using hyperplanes as partitions. This process of subdividing gives rise to a representa ...
system for rendering, it does not enable moving walls. ''Hexen''s moving walls are actually one-sided lines built somewhere else on the map and rendered at the desired start spot when the level is loaded. This enables a pseudo-moving wall, but does not allow moving sectors (such as seeing the tops of moving doors). This often creates problems in sectors containing more than one node, however, explaining the relatively limited use of polyobjects. Whereas ''Doom'', ''Doom II'', and ''Heretic'' rely on lines within the maps to perform simple actions, ''Hexen'' also allows these actions to be activated by Action Code Script (ACS). These scripts use a syntactic variant of C, thus allowing special sequencing of game actions. Programming features such as randomization, variables, and intermap script activation enable smooth hub gameplay and are responsible for most of the special effects within the game: on-screen messages, random sound effects, monster spawning, sidedef texture changes, versatile control of polyobjects, level initialization for deathmatch, and even complex environment changes such as earthquakes manipulating floor textures and heights.


Source code

On January 11, 1999, the
source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ...
for ''Hexen'' was released by Raven Software under a license that granted rights to non-commercial use, and was re-released under the GNU GPL-2.0-only on September 4, 2008. This allowed the game to be ported to different platforms such as
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,
AmigaOS AmigaOS is a family of proprietary native operating systems of the Amiga and AmigaOne personal computers. It was developed first by Commodore International and introduced with the launch of the first Amiga, the Amiga 1000, in 1985. Early versions ...
, and
OS/2 OS/2 is a Proprietary software, proprietary computer operating system for x86 and PowerPC based personal computers. It was created and initially developed jointly by IBM and Microsoft, under the leadership of IBM software designer Ed Iacobucci, ...
(including
eComStation eComStation or eCS is an operating system based on OS/2 Warp for the 32-bit x86 architecture. It was originally developed by Serenity Systems and Mensys BV under license from IBM. It includes additional applications, and support for new hardwa ...
and
ArcaOS ArcaOS is a Proprietary software, proprietary operating system based on OS/2, developed and marketed by Arca Noae, LLC under license from IBM. It was first released in 2017 and builds on OS/2 Warp 4.52 by adding support for new hardware, fixing ...
). ''Hexen'' is compatible with many ''Doom'' source ports; ''Hexen''s features are also compatible with ''Doom'' WADs made for source ports regardless of what game they are being played on.


Music

The score was composed by Kevin Schilder. In contrast to ''Heretic'', some songs in ''Hexen'', in addition to MIDI versions, had higher-quality versions on CD. When playing in CD-audio mode, songs absent from CD would be replaced by some existing CD tracks.


Console versions

''Hexen'' was released for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
,
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, and
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
, all released and distributed by GT Interactive during the first half of 1997. While presenting several specific differences in their respective translations of the original PC game, all of them constitute essentially the same game with no major changes to level design, plot, or overall delivery. The PlayStation version, developed by
Probe Entertainment Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfol ...
, has the FMV scenes and Red Book audio music from the PC CD-ROM version, but no multiplayer mode. The scripting and animation is slower, enemies have only their front sprites and lack gory deaths when attacked by strong hits or weapons, and the frame rate is slower. Although all levels are present in this version and feature their correct layouts, their architecture details are somewhat simplified and there is some loss in overall lighting quality. This port is based on a beta version of the original PC version of ''Hexen'' as many gameplay tweaks are shared, such as the simpler level design and the Fighter's weapons being weaker compared to other versions. The Sega Saturn version, also developed by Probe, inherits most of the restrictions of the PlayStation version, such as the simplified scenery architecture and the downgraded lighting, although it does feature improvements in certain aspects. The scripting is faster, and the frame rate, while not fluid or consistent, is slightly better. The enemies still have all but their front sprites missing, but they retain their gory deaths when killed by a strong hit or weapon. This version also has hidden two-player link-up cooperative and deathmatch modes, accessible only through the unlockable cheat menu. While this port shares the FMV scenes and most of the Redbook audio music from the other CD-ROM versions, it also includes some new music tracks. The Nintendo 64 version, developed by
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, retains all of the graphical quality and scenery architecture, has a consistent frame rate, and includes high detail and smooth filtering. This version also has four-player split-screen cooperative and deathmatch modes, although they must be played in low detail mode. Due to cartridge storage limitations, the Nintendo 64 version is based on the original PC floppy version and lacks the FMV scenes and Redbook audio music introduced in the CD-ROM version, although it has new narrative introductions to the levels.


''Deathkings of the Dark Citadel''

''Deathkings of the Dark Citadel'' is an official
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
that was released for ''Hexen'' on September 3, 1996. It features three more hubs with a total of 20 new single player levels and six new deathmatch levels. Unlike the ''Shadow of the Serpent Riders'' expansion pack for ''Heretic'', it had to be purchased in retail stores or by mail order. This was unusual at the time, as most non-free expansion packs also included other new or revised gameplay elements. ''Deathkings of the Dark Citadel'', unlike ''Shadow of the Serpent Riders'', was not packaged with the original game, meaning that both had to be purchased separately, and the expansion would not work without already having ''Hexen''. This expansion pack also did not initially include nor enable any music. Music could be fully enabled by applying a patch specially released to address this issue (usually found online under the name "dkpatch"). Each of the hubs (The Blight, The Constable's Gate, and The Nave) features one secret level, and new puzzles based on the quest items from the original game (no new quest artifacts were added). Any type of enemy may spawn on the map. The final level of the expansion, the Dark Citadel itself, is an arena-like level, which features teleporting waves of monsters and three bosses (Fighter, Cleric, and Mage clones).


Reception

''Heretic'' and ''Hexen'' shipped a combined total of roughly 1 million units to retailers by August 1997. Individually, the game sold over 250,000 copies. Reviewing the PC version, ''Maximum'' remarked that ''Hexen'' sets itself apart from other "3D slashers" with its selection of characters and novel approach to level design, which "leads to your character choosing their path rather than being guided around a rather linear series of rooms, proving that 3D games have matured". They also commented that the gameplay is consistently intense due to the difficulty of the enemies, the variety of weapons and power-ups, and the sheer size and breadth of the levels. They gave the game 5 out of 5 stars and their "Maximum Game of the Month" award. A reviewer for ''
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'' opined that "''Hexen'' takes everything that was good about ''Heretic'', and makes it even better." He commented that the ability to choose between three different character classes gives the game replay value, something that had been missing from first-person shooters up until then, and though the graphics are blocky and pixelated, the "eerily lifelike" sound effects make up for it to a large extent. Like ''Maximum'', he praised the non-linear level design and concluded the game to be a must-have for any first-person shooter fan. Chris Hudak, citing the differing abilities of the three playable characters, called ''Hexen'' "Slicker, smarter and more stylish than ''Doom''---with all the killing and three times the replay value." ''
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' named ''Hexen'' the best "First-Person Action" title of 1995. It was also a runner-up for ''Computer Gaming World''s 1995 "Action Game of the Year" award, which ultimately went to '' Crusader: No Remorse''. The editors called it "another ''Doom'' bloodfest distinguished by its fantasy setting and the fact that it let you play as either a fighter, priest or mage, each with unique attributes and weapons". The Saturn version was far less well received. A review in ''Next Generation'' of the Saturn version reasoned that, "Like oil and water, ''Doom''-style games and console conversions don't mix well. Unless the programmers are willing to rewrite the graphics engine from scratch, PC ports suffer from getting cramped into too little memory and neglecting the console's native 3D hardware." The reviewer recommended Saturn owners instead try ''
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'' or ''
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'', first-person shooters specifically designed for the console. Shawn Smith and Sushi-X of ''
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'' similarly said the game had not been converted well from PC. Others described the Saturn port as an exact conversion, and argued the problem was simply that ''Hexen'' was too old a game to be released for console in 1997 without any improvements. Though they disagreed on exact reasons, most critics agreed that the Saturn version suffers from pixelated graphics, dramatic drops in frame rate, and cumbersome controls. Scary Larry of ''
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'' gave it a mixed review, summarizing that "although it doesn't live up to ''PowerSlave''s standards, it's still decent fun." John Broady of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' gave a slightly more dismal assessment: "Despite these glaring deficiencies, ''Hexen'' nonetheless offers enough enhancements over the standard shooter to warrant a rental, especially for fans of role-playing games who thirst for real-time action. ... But for the rest, the Saturn version of ''Hexen'' is a classic game of too little and too late." Rich Leadbetter of ''
Sega Saturn Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues incl ...
'' and James Price of ''
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'' defended the Saturn version, commenting that, although not outstanding, it is far superior to the Saturn version of ''Doom'', which was released at roughly the same time. Price was particularly enthusiastic about the link cable-enabled multiplayer mode. The Nintendo 64 version also left most critics unimpressed. The four-player mode was praised as an unprecedented feature in console first person shooters, but the graphics were considered unacceptably poor, particularly the frame rate and the usage of the Nintendo 64's mip-mapping and anti-aliasing in a way which actually worsened the visuals of the game. As with the Saturn version, some critics opined that ''Hexen'' was too dated by this time to be receiving a straightforward port. Joe Fielder of ''GameSpot'' additionally complained of a severe bug in the save feature. In a dissenting opinion, Scary Larry concluded that "Although not as polished as ''
Turok Turok () is a fictional character who first appeared in American comic books published by Western Publishing through licensee Dell Comics. He first appeared in ''Four Color Comics'' #596 (October/November 1954). After a second ''Four Color'' app ...
'' or as fun and creepy as ''
Doom 64 ''Doom 64'' is a 1997 first-person shooter game developed and published by Midway Games for the Nintendo 64. It is the second spin-off in id Software's ''Doom'' series after '' Final Doom'' (1996), and the fourth game in the series overall. ...
'', ''Hexen'' gives you three characters to choose from, and the action's addicting once you get into it." He gave it higher scores than the Saturn version in every category except sound. In contrast,
Matt Casamassina Matt Casamassina is a video game journalist, businessman, and novelist, and a founding editor of ''IGN''. He quit working for IGN on April 23, 2010. In his time at the site, he was the author of many reviews and previews of games by video game ...
of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' called it "A shoddy port of a PC game that wasn't so great to begin with." The PlayStation version was even more negatively received; critics universally panned the port for its poor frame rate, pixelated graphics, and sloppy platform-jumping controls. ''Electronic Gaming Monthly''s 1998 Video Game Buyer's Guide named ''Hexen'' the 1997 "Game that Should've Stayed on the PC", commenting that while the Nintendo 64 version was the best of the console ports, all three were poor conversions, and ''Hexen'' was too old by the time they were released.


Notes


References


External links


Official ''Hexen'' webpage at Raven Software

Mini-documentary and gameplay of ''Hexen''

Hexen
at
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{{Authority control 1995 video games Acorn Archimedes games Classic Mac OS games Commercial video games with freely available source code Cooperative video games Dark fantasy video games Doom engine games DOS games DOS games ported to Windows Fantasy video games First-person shooters GP2X games GT Interactive games Hexen I Id Software games Multiplayer and single-player video games Nintendo 64 games PlayStation (console) games Raven Software games Sega Saturn games Split-screen multiplayer games Sprite-based first-person shooters Video games about magic Video games developed in the United States Video games set in castles Video games with digitized sprites Windows games Games commercially released with DOSBox