The H.I.V.E. (Huge Immersive
Virtual Environment
A virtual environment is a networked application that allows a user to interact with both the computing environment and the work of other users. Email, chat, and web-based document sharing
Document and file collaboration are the tools or systems ...
) is a joint research project between the departments of
Psychology
Psychology is the scientific study of mind and behavior. Psychology includes the study of conscious and unconscious phenomena, including feelings and thoughts. It is an academic discipline of immense scope, crossing the boundaries betwe ...
,
Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines (includin ...
, and
Systems Analysis
Systems analysis is "the process of studying a procedure or business to identify its goal and purposes and create systems and procedures that will efficiently achieve them". Another view sees system analysis as a problem-solving technique tha ...
at
Miami University
Miami University (informally Miami of Ohio or simply Miami) is a public research university in Oxford, Ohio. The university was founded in 1809, making it the second-oldest university in Ohio (behind Ohio University, founded in 1804) and the 1 ...
.
The project is funded by a grant from the
U.S. Army Research Office and is currently the world's largest virtual environment in terms of navigable floor area (currently over 1200m
2). The goal of the research project is to conduct experiments in human
spatial cognition
Spatial cognition is the acquisition, organization, utilization, and revision of knowledge about spatial environments. It is most about how animals including humans behave within space and the knowledge they built around it, rather than space itsel ...
.
System Components
The H.I.V.E. platform consists of several components, including:
* Position-Tracking Camera Array
* Wearable Rendering System
References
{{Reflist
Waller, D., Bachmann, E., Hodgson, E., & Beall, A. C. (2007). The HIVE: A Huge Immersive Virtual Environment for research in spatial cognition. Behavior Research Methods, 39, 835-843.
External links
Official HIVE Site
Miami University