Guardian War
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''Guardian War'' is a
console RPG Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
or
tactical role-playing game Tactical role-playing game (abbreviated TRPG), also known as strategy role-playing game or (both abbreviated SRPG), is a video game genre that combines core elements of role-playing video games with those of tactical (Turn-based tactics, turn-b ...
released on the
3DO 3DO is a video gaming hardware format developed by The 3DO Company and conceived by Electronic Arts founder Trip Hawkins. The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third ...
platform. It is notable for its use of 3-D animation which was uncommon for console RPGs at the time. It is also known as in Japan and Europe, and is one of the few 3DO games which is region-protected. This only applies to the PAL game and console. Both NTSC versions can play on both US and JP consoles.


Gameplay

The player moves a party around a world map consisting of distinct
node In general, a node is a localized swelling (a "knot") or a point of intersection (a vertex). Node may refer to: In mathematics * Vertex (graph theory), a vertex in a mathematical graph *Vertex (geometry), a point where two or more curves, lines ...
s. Most nodes are hostile territory (called fields in the game), very much like in Final Fantasy Tactics. When the party enters hostile territory, the party moves around as a single character in an over-the-shoulder perspective until they come in range of an enemy. The party then moves into a battle formation that the player designs beforehand. Unlike most console RPGs, the game does not cut to a separate screen or location for battles. Attacks have various ranges and area of effects. Turns are defined on a unit-by-unit basis, similarly to '' Shining Force: The Legacy of Great Intention''. To advance past a hostile territory, the player must defeat all the enemies in that territory. Some side territories (called fields in the game) cannot be cleared and can be used to continue leveling characters. The player may also leave a territory any time that the party is not engaging an enemy, in which case all enemies will have
respawn Spawning in video games refers to the process by which entities, such as player characters, non-player characters, enemies or items, are generated and placed into the game world. Closely related concepts include respawning, which involves reint ...
ed when the party returns to that territory. Each shrine node houses an additional golem, which will immediately awaken and join the party if they enter the shrine. There are also shop nodes where the player can sell and buy items and equipment. Additional golem bodies (
character class In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
es) can be applied to each character. Each character can carry up to three bodies. The primary slot determines the character's appearance, stats, equipable items, and ability to navigate specific terrains, and class experience gained from killing monsters is applied only to the body in that character's primary slot. However, the character may use the skills of secondary and tertiary bodies as long as that character has sufficient
magic point Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different ...
s. Accumulated class experience allows the character to eventually promote that body to a more powerful class. Certain skills can only be used when two characters with compatible skills combine them. Some items allow the party to try to persuade an enemy to join the party. If they are successful, the enemy joins the party and will gain experience points when killing monsters, but remains under AI control. The game finishes when all members of the active party have been killed, or when the player has conquered all hostile territories.


Synopsis

The player controls a golem who was awakened by the Goddess Erald which is fighting against Azrael, the Evil Lord.


Reception

''Guardian War'' received two awards in ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
''s 1994 "Megawards", including Best Strategy Game and Best Special Effects on the 3DO. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
''s Leonardo da Video declared ''Guardian War'' "one of the most original, enjoyable, and addictive RPG/strategy games to come along in a while". He remarked that the system of party members changing bodies and carrying along sub-bodies is highly unique yet easy to adjust to due to the "simple and virtually self-explanatory" interface, and highly praised the graphics, especially the spell casting effects. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' scored it 7.75 out of 10, and ranked it as one of their 50 highest-rated games of 1994. ''Game Bytes'' gave the game a positive review in 1994. '' Next Generation'' gave three stars out of five to the game.


References


External links

* {{moby game, id=/guardian-war, name=''Guardian War'' 1994 video games 3DO games 3DO Interactive Multiplayer-only games Microcabin games Panasonic video games Role-playing video games Tactical role-playing video games Video games developed in Japan