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''Gris'' (, "grease") is a platform-adventure game by Spanish developer Nomada Studio and published by
Devolver Digital Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wil ...
. The game was released for
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,
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, and
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in December 2018, for
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in August 2019, for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
in November 2019, for
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in April 2020, for
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in November 2021, and for
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,
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and
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in December 2022. The game has sold over 3 million copies.


Synopsis

The game follows a girl named Gris, who wakes up in the palm of a crumbling statue of a woman. She attempts to sing out, but quickly becomes choked up, and the statue's hands crumble, dropping her to the colourless earth below. After landing, she continues walking forward and discovers a number of strange structures that seem to be powered by mysterious points of light resembling stars. Gris can collect these lights to gain new abilities, such as turning into a heavy block of stone and creating new pathways made of constellations. After reaching a central tower, Gris can travel to four new locations to collect lights and restore colour back to her world at statues resembling the broken one from the beginning of the story. These areas include a desert filled with windmills, a lush forest, underwater caverns, and a world with buildings made of light. Along the way she encounters various living beings, some of which help her on her journey, as well as an inky black monster which manifests as large creatures that threaten to consume her. The final power Gris obtains is the ability to sing again, which brings life to various plants and mechanical animals. In addition, hints throughout the story via other statues similar to the first reveal that the woman that Gris constantly grieves in front of is her late mother. Gris eventually collects enough stars to form a constellation path to the heavens, but the final pathway is blocked by the creature, who morphs into a monstrous form of herself and swallows her whole. She wakes up in an ocean of toxic black sludge and swims to the surface. As she climbs a tower rising out of the ocean, the creature tries to pull her back. However, Gris begins singing, and her mother's statue begins to reform itself through the power of her voice. Just as she is completely consumed by the black oil, the statue of Gris's mother comes alive and begins singing as well, banishing the creature and the sea of despair. Encouraged by her mother's song, Gris continues to sing and the duet fully restores the world back to its beauty and colour. Gris and her mother tearfully embrace, with Gris giving a farewell kiss and she climbs the final constellation path into the light and the unknown, having accepted her mother's death and moving forward with the knowledge of her mother's love still being with her. If all mementos are collected, Gris's childhood is revealed in a secret room. It is nighttime. A child Gris is in the meadows with her mother. Gris's mother encloses a firefly between her hands, then releases it to fly around child Gris. Then under the bright full moon child Gris and her mother embrace.


Development

''Gris'' was developed by Nomada Studio, a Barcelona-based company which was formed after a chance meeting between two
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employees, Roger Mendoza and Adrián Cuevas, and artist Conrad Roset. The two met Roset while attending a going away party held for Cuevas who was temporarily moving to
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to work on ''
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''. Roset noted to Mendoza and Cuevas that he was interested in working on video games, at the time the two were interested in creating an independent game but lacked the artistic skills, so the three decided to form Nomada Studio. Intending the game to be "a mix of ''Journey'' and ''
Ori and the Blind Forest ''Ori and the Blind Forest'' is a Platform game#Platform-adventure games, platform-adventure Metroidvania video game developed by Moon Studios and published by Microsoft Studios. The game was released for Windows and Xbox One in March 2015, and ...
''", the game was designed with accessibility in mind. As such there are no fail states, a decision that proved to be challenging. Mendoza has described their approach as "If there's a puzzle you can probably finish it at the second or third try. When the puzzle is more complicated, we give the player options." Partway through development the team consulted with a psychologist about the game's narrative themes of grief (especially the
five stages of grief According to the model of the five stages of grief, or the Kübler-Ross model, those experiencing sudden grief following an abrupt realization (shock) go through five emotions: denial, anger, bargaining, depression, and acceptance. Critics of t ...
) and depression, resulting in gameplay decisions to echo the turmoil of the main character. An example of this is how at the beginning of the game the player is unable to jump which helps reinforce the notion that "something is wrong with this girl". The art style created some unique problems for the developers. Since the game becomes more lively as players progress designing the early areas in an appealing way proved challenging. The team eventually solved this problem by taking inspiration from Iwagumi style aquariums. Another challenging issue was readability, which resulted in several level design and camera angle tweaks during development. Initially the main character's dress was going to change as more colors became unlocked, however this eventually proved impractical due partly to the camera angles. The game's title refers to the name of the protagonist, as well as the Spanish word for the colour
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.


Reception

''Gris'' received "generally favorable" reviews, according to
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. '' EGMNow'' wrote that "with an arresting art style and admirable commitment to minimalist game design, ''Gris'' manages to turn a straightforward, often derivative platformer into something that feels far more special and important." ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' stated "Gris understands intrinsically how magical video games can be and continually pushes your imagination until you're almost bursting with joy. The ways in which it reinvents itself as you gain powers and dive ever deeper into this world is truly special, and just as it knows exactly when to pull back the camera or introduce a new song, it's keenly aware of when it's time to say goodbye. Like a comet streaking across the sky, Gris is full of wonder and beauty and leaves you with a warm glow in your heart."
Apple An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated ...
stated "This spectacularly satisfying puzzle-platformer is a soul-stirring work of digital art—one that explores hope, grief and the triumph of piecing a life back together after tragic loss" and awarded it Mac Game of the Year in 2019.


Sales

''Gris''s sales exceeded 300,000 units by March 2019, one million by April 2020, and three million by September 2024.


Accolades


Legacy

In 2021, ''
GQ España ''GQ'' (short for ''Gentlemen's Quarterly'' and previously known as ''Apparel Arts'') is an international monthly men's magazine based in New York City and founded in 1931. The publication focuses on fashion, style, and culture for men, though ...
'' named ''Gris'' one of the best Spanish-made games ever.


See also

*''
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'', the studio's next game


References


External links

* {{Authority control 2018 video games Adventure games Android (operating system) games Annie Award winners Art games Devolver Digital games Fiction about mother–daughter relationships The Game Awards winners Game Developers Choice Award winners Fiction about grief Indie games IOS games MacOS games Nintendo Switch games Nomada Studio games Platformers PlayStation 4 games Single-player video games Video games about mental health Video games developed in Spain Video games featuring female protagonists Windows games