History
''Gettysburg'' was originally published in 1958, and was the first board wargame based on a historical battle. ''Gettysburg'' hasReception
In his 1977 book '' The Comprehensive Guide to Board Wargaming'', Nicholas Palmer noted its relative unpopularity in the wargaming world at the time (it was rated 189th out of 205 games in a poll of wargamers conducted by SPI), saying, "it is too simple to appeal to the hard-core, there is a play-balance problem, and the attractive map is insufficiently used." However, he thought for newer players, "it is quite a reasonable game in its class, a brisk, easy classic, and quite a pleasant introduction to the hobby for anyone interested in the period. Experts will prefer '' Terrible Swift Sword''." In Issue 26 of the British wargaming magazine '' Perfidious Albion'', Andrew Grainger reviewed the 1977 edition, saying "The whole thing is, I feel, very realistic and moves quite smoothly, although it takes a bit of getting used to. The combat rules in particular have to be carefully read." Grainger also would have liked the inclusion of designer's notes and some extra scenarios, but concluded, "Overall I think the game has a lot to offer ... Because the system is a bit of a fiddle to play and is fairly complex I would say it will appeal more to the Civil War buff and Gettysburg fan that the gamer who just wants a good game." In Issue 27 of '' Phoenix'', Donald Mack liked the rule in the 1977 version of ''Gettysburg'' that prevents a unit from attacking that has a combat strength less than 1/6th of its opponent. Instead, that weak unit must retreat, preventing tactical but suicidal "soak-off" attacks. However, he pointed out problems with the road movement rule that resulted in "blue and grey columns whizzing across the map in a manner which would have astounded Lee">eneral Robert E.Lee and Meade">eneral GeorgeMeade." R. B. McArthur for '' Washingtonian'' in 1980 said that "It is not hard to improve on Lee's actual tactics at Gettysburg – just don't charge uphill against massed, fortified, grapeshot-firing cannon. But winning the battle for the South is tough. Strong men have been known to weep when, once more, someone drives old Dixie down." In ''The Guide to Simulations/Games for Education and Training'', Martin Campion reviewed the 1977 edition and noted with approval the improvements that had been made to the original game mechanics. In terms of using this game in the classroom, Campion noted that "The combat rules are probably more intricate than most teachers will have time for, but they might appreciate that the game contains plenty of opportunities to use multiple commanders." In the 1980 book '' The Complete Book of Wargames'', game designer Jon Freeman also reviewed the 1977 edition, and had little good to say about it, commenting "It's one of the most splendid examples of wretched excess ever published. All that tremendous order-of-battle work ..is straitjacketed by a playing board that makes no sense. The scale is totally wrong for regimental simulation, and the game map, which is pretty but hard to read, is virtually ignored in terms of terrain effects and movement." He concluded by giving the game an Overall Evaluation of only "Fair", saying, "In some respects it may be a better historical tool than SPI's vaunted '' Terrible Swift Sword'', but no one in his right mind would want to play it." In Issue 54 of '' Moves'', Steve List reviewed the 1977 edition and commented, "All in All, the Introductory game is too simple and the Advanced too complex, and both are married to a map which is not the best scale for the purpose. The Intermediate game is the best, but was not as well done as it could be due to the time and ingenuity expended on trying to make the Advanced amework." List concluded by giving the Introductory game a grade of "C", the Intermediate game a "B", and the Advanced game a "C". ''Gettysburg'' was chosen for inclusion in the 2007 book '' Hobby Games: The 100 Best''. Game designer Lou Zocchi commented, "With ''Gettysburg'', designer harles S.Roberts created a game that evoked memories of brilliant commanders such as Lee and Jackson, even as players grew to understand the intricacies of their commands."Awards
At the 1989 Origins Awards, the 125th Anniversary edition of ''Gettysburg'' won "Best Pre-20th Century Boardgame of 1988".Legacy
Gary Gygax andReferences
External links
* {{Gettysburg Campaign American board games American Civil War board wargames Avalon Hill games Board games introduced in 1958 Charles S. Roberts games Origins Award winners Battle of Gettysburg Wargames introduced in the 1950s