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Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
and other licensed publishers for the GURPS
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
.


Fourth edition


Core books

These are the books necessary to play, with the core rules used in all settings (''GURPS Basic Set: Characters'' and ''Campaigns''), plus basic accessories. ; '' GURPS Basic Set: Characters'' ; '' GURPS Basic Set: Campaigns'' ; ''GURPS GM's Screen''


Free core books

; ''
GURPS Lite ''GURPS Lite'' is a 32-page introduction to the rules of the ''GURPS'' role-playing game based on the core rules in the GURPS 4e Basic Set (mainly ''Characters''). Contents ''GURPS Lite'' includes basic character creation with advantages, dis ...
'' : A 32-page introduction to the rules of GURPS based on the core rules in the ''GURPS 4e Basic Set'' (mainly ''Characters''). It includes basic character creation with
advantage Advantage may refer to: * Advantage (debate), an argument structure in competitive debate * Mechanical advantage, in engineering, the ratio of output force to input force on a system * Advantage of terrain, in military use, a superiority in elev ...
s, disadvantages, skills and equipment, as well as some rules for playing. It is freely available, as a
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
from the Steve Jackson Games website Warehouse 23. It is a supplement to some GURPS books. ::Unlike the 3E version of ''GURPS Lite'', this did not include Magery or any spells, but does include the new "Jumper" Advantage. ; ''GURPS Ultra-Lite'' : Core GURPS rules condensed to a single page. Freely available as a
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
from the Steve Jackson Games website Warehouse 23. ; ''
GURPS Update ''GURPS Update'' is a supplement published by Steve Jackson Games in 1989 for the '' GURPS'' (''Generic Universal RolePlaying System'') role-playing system. Contents In 1989, Steve Jackson Games published a third edition of their ''GURPS'' role- ...
'' : The official conversion guide from 3rd to 4th edition, released as a free PDF file. It is also included in the purchaseable
GM's screen A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the playe ...
.


Rules supplements

These books detail general rules not used in all possible campaign, such as rules for magic spells, for superpowers and for martial arts, and also state-based treatments of cities, military units and other organizations. ; ''GURPS Boardroom and Curia'' (PDF) by Matt Rigsby ; ''GURPS City Stats'' (PDF) by William H. Stoddard ; ''GURPS Gun Fu'' (PDF) by S. A. Fisher,
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
, and Hans-Christian Vortisch ; '' GURPS Magic'' :
Magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
rules from the Basic set are expanded, detailing a large number of spells, and rules for alternative magic systems, magic item creation, alchemy etc. ; ''
GURPS Martial Arts GURPS Martial Arts is a source book for the GURPS role-playing game, published by Steve Jackson Games; the most recent edition, by Peter Dell'Orto and Sean Punch, was released in 2007. ''GURPS Martial Arts'' includes new perks, skills, techniques, ...
'' by Peter Dell'Orto : Includes new perks, skills, techniques, styles, weapons, and extended combat and injury rules, as well as history on the martial arts, pregenerated NPCs, and ideas for martial-arts campaigns. ; ''GURPS Mass Combat'' (PDF), by
David Pulver David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning ''Transhuman Space''. Early life and e ...
: Gives rules for large-scale battles between military units, as well as allowing for the actions of player characters. ; '' GURPS Powers'' by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
: Extends the basic character creation rules to better handle high powered characters, and allow highly detailed customization of powers in which each power consists of a range of abilities (ie, advantages) and a talent, with a "source" and a "focus", adding color and helping to tie together the abilities, and an additional "power modifier" that acts like an enhancement (rare) or limitation to the power as a whole. ; ''GURPS Social Engineering'' (PDF) by William H. Stoddard :: ''GURPS Social Engineering: Back to School'' (PDF) by William H. Stoddard :: ''GURPS Social Engineering: Pulling Rank'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
:: ''GURPS Social Engineering: Keeping in Contact'' (PDF) by Kelly Pedersen ; ''GURPS Tactical Shooting'' by Hans-Christian Vortisch ; ''GURPS Thaumatology'' by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about h ...
: Extends further the rules about magic, adding ceremonial, spirit, runic, freeform, material (alchemy, herbalism), and real-world-inspired magic. :: ''GURPS Thaumatology: Chinese Elemental Powers'' (PDF) by William H. Stoddard :: ''GURPS Thaumatology: Magical Styles'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
::: ''GURPS Magical Styles: Dungeon Magic'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
::: ''GURPS Magical Styles: Horror Magic'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
:: ''GURPS Thaumatology: Ritual Path Magic'' (PDF) by Jason "PK" Levine :: ''GURPS Thaumatology: Sorcery'' (PDF) by Jason "PK" Levine ::: ''GURPS Sorcery: Sound Spells'' (PDF) :: ''GURPS Thaumatology: Urban Magics'' (PDF) by William H. Stoddard


Power-Ups

These supplements add a small set of new abilities for characters. *''GURPS Power-Ups 1: Imbuements'' (PDF) *''GURPS Power-Ups 2: Perks'' (PDF) *''GURPS Power-Ups 3: Talents'' (PDF) *''GURPS Power-Ups 4: Enhancements'' (PDF) *''GURPS Power-Ups 5: Impulse Buys'' (PDF) *''GURPS Power-Ups 6: Quirks'' (PDF) *''GURPS Power-Ups 7: Wildcards'' (PDF) *''GURPS Power-Ups 8: Limitations'' (PDF) *''GURPS Power-Ups 9: Alternate Attributes'' (PDF)


Creatures


Aliens

*''GURPS Aliens: Sparrials'' (PDF)


''Creatures of the Night''

These handbooks describe monsters and creatures. All volumes are written by Jason "PK" Levine and Scott Paul Maykrantz; volumes 1-4 illustrated by Scott Paul Maykrantz. *''GURPS Creatures of the Night, Volume 1'' (PDF) *''GURPS Creatures of the Night, Volume 2'' (PDF) *''GURPS Creatures of the Night, Volume 3'' (PDF) *''GURPS Creatures of the Night, Volume 4'' (PDF) *''GURPS Creatures of the Night, Volume 5'' (PDF), illustrated by
Dan Smith (artist) Dan Smith is an American illustrator and graphic artist known for his distinctive "SMIF" signature, and his work for Wizards of the Coast, FASA, White Wolf, Steve Jackson Games, Iron Crown, Hasbro, Nintendo, Namco and others. While known primari ...


Dragons

*''GURPS Dragons'' (3rd Edition with 4th Edition appendix) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about h ...
, illustrated by Alex Fernandez


Fantasy Folk

*''GURPS Fantasy Folk: Elves'' (PDF)


Technology and equipment

These handbooks describe the data, in terms of GURPS, of specific objects, gadgets and vehicles, and how to construct new ones. *''
GURPS Bio-Tech ''GURPS Bio-Tech'' is a GURPS, the Generic Universal Role Playing Game, sourcebook that covers the implementation of biotechnology in the game. The first edition of the book was written for GURPS Third Edition, while the second edition of GURPS ...
'', second edition, by
David Pulver David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning ''Transhuman Space''. Early life and e ...
and David Morgan-Mar describes medical techniques and enhancements, and modified life forms. *''GURPS High-Tech'', second edition, by Hans-Christian Vortisch, S.A. Fisher and Michael Hurst, describes technologies from the invention of gunpowder to the present day. *''GURPS Low-Tech'', second edition, by William H. Stoddard, Matt Riggsby, Peter V. Dell'Orto and Dan Howard *''
GURPS Ultra-Tech ''GURPS Ultra-Tech'' is a sourcebook published by Steve Jackson Games (SJG) in 1989 for science fiction role-playing games using third edition ''GURPS'' (''Generic Universal Role-playing System'') rules. Description ''GURPS Ultra-Tech'' is writt ...
'', second edition, by
David Pulver David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning ''Transhuman Space''. Early life and e ...
describes technologies from the near future onwards.


Spaceships

These handbooks give a streamlined method for spacecraft construction and combat. Volumes 1 through 8 written by
David Pulver David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning ''Transhuman Space''. Early life and e ...
. *''GURPS Spaceships'' (PDF) - describes the basic design and combat system. *''GURPS Spaceships 2: Traders, Liners, and Transports'' (PDF) - concentrates on the economics of merchant spacecraft. *''GURPS Spaceships 3: Warships and Space Pirates'' (PDF) *''GURPS Spaceships 4: Fighters, Carriers, and Mecha'' (PDF) *''GURPS Spaceships 5: Exploration and Colony Spacecraft'' (PDF) *''GURPS Spaceships 6: Mining and Industrial Spacecraft'' (PDF) *''GURPS Spaceships 7: Strange and Alien Spacecraft'' (PDF) *''GURPS Spaceships 8: Transhuman Spacecraft'' (PDF) - spacecraft taken from the Transhuman Space setting


Genre toolkits

These books describe how to design and play campaigns in a particular genre, such as fantasy, science fiction or
detective fiction Detective fiction is a subgenre of crime fiction and mystery fiction in which an investigator or a detective—whether professional, amateur or retired—investigates a crime, often murder. The detective genre began around the same time as s ...
. * - This toolkit covers creation of different types of fantasy settings include "
High High may refer to: Science and technology * Height * High (atmospheric), a high-pressure area * High (computability), a quality of a Turing degree, in computability theory * High (tectonics), in geology an area where relative tectonic uplift ...
" and "
Low Low or LOW or lows, may refer to: People * Low (surname), listing people surnamed Low Places * Low, Quebec, Canada * Low, Utah, United States * Lo Wu station (MTR code LOW), Hong Kong; a rail station * Salzburg Airport (ICAO airport code: LO ...
", " Dark" and "Light",
Swords and Sorcery Sword and sorcery (S&S) is a subgenre of fantasy characterized by sword-wielding heroes engaged in exciting and violent adventures. Elements of romance, magic, and the supernatural are also often present. Unlike works of high fantasy, the tale ...
, and Myth; it also covers typical fantasy races and non-standard settings, such as "Roma Arcana", based on a fantastical Rome that never completely fell. It was a nominee at the 2005 Origins Award for Best Roleplaying Game. * Provides time-tested advice on running horror campaigns including current trends and tropes, showing how to run everything from old-fashioned Gothic and supernatural horror to the latest J-horror, survival horror, and torture horror. * - A
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
file and
POD Pod or POD may refer to: Biology * Pod (fruit), a type of fruit of a flowering plant * Husk or pod of a legume * Pod of whales or other marine mammals * "-pod", a suffix meaning "foot" used in taxonomy Electronics and computing * Proper ort ...
release about
detective fiction Detective fiction is a subgenre of crime fiction and mystery fiction in which an investigator or a detective—whether professional, amateur or retired—investigates a crime, often murder. The detective genre began around the same time as s ...
based adventures and campaigns, crime scenes, and advanced rules for interrogating NPCs. * - Covers the planning and running of science fiction campaigns with special emphasis on the creation of star systems, worlds and alien races. * - Builds on ''GURPS Powers'' to describe powers, rules, and guidelines to run a
superhero A superhero or superheroine is a stock character that typically possesses ''superpowers'', abilities beyond those of ordinary people, and fits the role of the hero, typically using his or her powers to help the world become a better place, ...
campaign. * '' GURPS Steampunk'' : These genre sourcebooks are all written by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about h ...
: *''GURPS Steampunk 1: Settings and Style'' (PDF) *''GURPS Steampunk 2: Steam and Shellfire'' (PDF) *''GURPS Steampunk 3: Soldiers and Scientists'' (PDF) *''GURPS Steampunk Setting: The Broken Clockwork World'' (PDF) *''GURPS Vehicles: Steampunk Conveyances'' (PDF)


Hot Spots and Locations


Hot Spots

These largely generic historical setting books are written by Matt Riggsby. * ''GURPS Hot Spots: Constantinople, 527-1204 A.D'' (PDF) * ''GURPS Hot Spots: Renaissance Florence'' (PDF) * ''GURPS Hot Spots: Renaissance Venice'' (PDF) * ''GURPS Hot Spots: The Silk Road'' (PDF)


Locations

Gurps Locations is a series of 5 sourcebooks: #Hellsgate #Metro of Madness #St. George's Cathedral #The Tower of Octavius #Worminghall


Original fictional settings

These supplements details how to design and play campaigns set in particular fictional settings, either specific to GURPS (such as "Banestorm", a fantasy setting, or "Infinite Worlds", about exploration of parallel universes) or independent of it (such as ;the ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vari ...
'' universe).


''Infinite Worlds''

;* ''
GURPS Infinite Worlds ''GURPS Infinite Worlds'' is a supplement for the Fourth Edition of the ''GURPS'' role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite, Steve Jackson, and John M. Ford. It expands upon the campaign setting ...
'' :Winner of the 2005 Origins Award for Best Roleplaying Supplement. * ''GURPS Infinite Worlds: Britannica-6'' (PDF) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about h ...
* ''GURPS Infinite Worlds: Collegio Januari'' (PDF) by Kenneth Hite * ''GURPS Infinite Worlds: Lost Worlds'' (PDF) by Kenneth Hite * ''GURPS Infinite Worlds: Worlds of Horror'' (PDF) by Kenneth Hite


'' Transhuman Space''

* ''Changing Times'' (PDF) updates the rules for compatibility with GURPS 4th edition. The following supplements are 4th edition-compatible: ** ''Transhuman Space: Bioroid Bazaar'' (PDF) ** ''Transhuman Space: Cities on the Edge'' (PDF) ** ''Transhuman Space: Martial Arts 2100'' (PDF) ** ''Transhuman Space: Personnel Files 2-5'' (PDF) ** ''Transhuman Space: Shell-Tech'' (PDF) ** ''GURPS Spaceships 8: Transhuman Spacecraft'' (PDF) ** ''Transhuman Space: Transhuman Mysteries'' (PDF) ** ''Transhuman Space: Wings of the Rising Sun'' (PDF)


Other original settings

;*, : Details a fantasy setting called Yrth in which standard fantasy tropes such as Wizards, Orcs, Elves, Dwarves are present, along with more unusual fantastic races like the Reptile Men. A basic premise of the setting is that magical ''banestorms'' pick up people, whole villages, etc. from other worlds (including Earth) and deposit them on Yrth. **''GURPS Banestorm: Abydos'' by
David Pulver David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning ''Transhuman Space''. Early life and e ...
* ''GURPS Horror: The Madness Dossier'' (PDF) by Kenneth Hite * ''GURPS Lands Out of Time'' (PDF) by Lizard - A setting that pits man against dinosaur. * ''GURPS Martial Arts: Gladiators'' (PDF) by Volker Bach and Peter Dell'Orto * ''GURPS Thaumatology: Age of Gold'' (PDF) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about h ...
* ''GURPS Thaumatology: Alchemical Baroque'' (PDF) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about h ...
;*''GURPS Zombies'', a post-apocalypse world book first printed December 2013 **''GURPS Zombies: Day One'' first printed April 2015


Licensed fictional settings

*''
GURPS Casey and Andy Andrew Taylor Weir (born June 16, 1972) is an American novelist and former computer programmer. His 2011 novel '' The Martian'' was adapted into the 2015 film of the same name directed by Ridley Scott. He received the John W. Campbell Award for ...
'' (PDF) - A setting inspired by the '' Casey and Andy'' webcomic by Andy Weir. ;*'' GURPS Prime Directive'' : One of the incarnations of the
Prime Directive In the fictional universe of '' Star Trek'', the Prime Directive (also known as "Starfleet General Order 1", "General Order 1", and the "non-interference directive") is a guiding principle of Starfleet that prohibits its members from interferin ...
role-playing game, set in the ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vari ...
''-derived
Star Fleet Universe ''Star Fleet Battles'' (SFB) is a tactical board wargame set in an offshoot of the '' Star Trek'' setting called the Star Fleet Universe. Originally created in 1979 by Stephen V. Cole, it has had four major editions. The current edition is pu ...
, together with its sourcebooks: **''GURPS Prime Directive: Klingons'' **''GURPS Prime Directive: Romulans'' *''GURPS Tales of the Solar Patrol'' (PDF) by "Lizard" ;*'' GURPS Traveller: Interstellar Wars'' :Describes a period of the history of the science fiction ''
Traveller Traveler(s), traveller(s), The Traveler(s), or The Traveller(s) may refer to: People Generic terms *One engaged in travel *Explorer, one who searches for the purpose of discovery of information or resources *Nomad, a member of a community withou ...
'' setting, early in its history; includes rules for generating characters for the setting, starship design, interstellar trade, exploration, and ship-to-ship combat. *''Girl Genius RPG'' (in production), based on the '' Girl Genius'' webcomic by
Studio Foglio Philip Foglio (born May 1, 1956) is an American cartoonist and comic book artist known for his humorous science fiction and fantasy art. Early life and career Foglio was born on May 1, 1956, in Mount Vernon, New York, and moved with his family to ...
;* ''Vorkosigan Saga Sourcebook and Roleplaying Game'' :the sourcebook of Lois McMaster Bujold's Vorkosigan Saga.


Action

These supplements describe how to reduce GURPS to the essential abilities and rules you need to play in games inspired by action movies of the 1980s and beyond. *''GURPS Action 1: Heroes'' (PDF) *''GURPS Action 2: Exploits'' (PDF) *''GURPS Action 3: Furious Fists'' (PDF) *''GURPS Action 4: Specialists'' (PDF) *''GURPS Action 5: Dictionary of Danger'' (PDF) *''GURPS Action 6: Tricked-Out Rides'' (PDF) *''GURPS Action 7: Mercenaries'' (PDF)


Monster Hunters

These handbooks describe how to reduce GURPS Fourth Edition to the essential abilities and rules needed to play in a typical modern "Monster Hunting" type of game. Example settings include ''
Buffy the Vampire Slayer ''Buffy the Vampire Slayer'' is an American supernatural fiction, supernatural drama television series created by writer and director Joss Whedon. It is based on the Buffy the Vampire Slayer (film), 1992 film of the same name, also written by W ...
'', or Charles Stross's ''The Laundry'' series. *''GURPS Monster Hunters 1: Champions'' (PDF) *''GURPS Monster Hunters 2: The Mission'' (PDF) *''GURPS Monster Hunters 3: The Enemy'' (PDF) *''GURPS Monster Hunters 4: Sidekicks'' (PDF) *''GURPS Monster Hunters 5: Applied Xenology'' (PDF) *''GURPS Monster Hunters 6: Holy Hunters'' (PDF) *''GURPS Monster Hunters Power Ups 1'' (PDF) *''GURPS Monster Hunters Encounters 1'' (PDF) *''GURPS Loadouts: Monster Hunters'' (PDF


Dungeon Fantasy

Steve Jackson Games produces two ''Dungeon Fantasy'' lines: ''GURPS Dungeon Fantasy'' uses the full GURPS system while the ''Dungeon Fantasy Roleplaying Game'' Powered by GURPS uses a modified subset of GURPS rules.


Dungeon Fantasy series

These handbooks describe how to reduce the system to the essential abilities and rules needed to play a typical Medieval Fantasy "dungeon crawl" style game. *''GURPS Dungeon Fantasy 1: Adventurers'' *''GURPS Dungeon Fantasy 2: Dungeons'' *''GURPS Dungeon Fantasy 3: The Next Level'' *''GURPS Dungeon Fantasy 4: Sages'' *''GURPS Dungeon Fantasy 5: Allies'' (PDF) *''GURPS Dungeon Fantasy 6: 40 Artifacts'' (PDF) *''GURPS Dungeon Fantasy 7: Clerics'' (PDF) *''GURPS Dungeon Fantasy 8: Treasure Tables'' (PDF) *''GURPS Dungeon Fantasy 9: Summoners'' (PDF) *''GURPS Dungeon Fantasy 10: Taverns'' (PDF) *''GURPS Dungeon Fantasy 11: Power-Ups'' (PDF) *''GURPS Dungeon Fantasy 12: Ninjas'' (PDF) *''GURPS Dungeon Fantasy 13: Loadouts'' (PDF) *''GURPS Dungeon Fantasy 14: Psi'' (PDF) *''GURPS Dungeon Fantasy 15: Henchmen'' (PDF) *''GURPS Dungeon Fantasy 16: Wilderness Adventures'' (PDF) *''GURPS Dungeon Fantasy 17: Guilds'' (PDF) *''GURPS Dungeon Fantasy 18: Power Items'' (PDF) *''GURPS Dungeon Fantasy 19: Incantation Magic'' (PDF) *''GURPS Dungeon Fantasy 20: Slayers'' (PDF) *''GURPS Dungeon Fantasy 21: Megadungeons'' (PDF) *''GURPS Dungeon Fantasy Career Guide'' (PDF) *''GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon'' (PDF) *''GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King'' (PDF) *''GURPS Dungeon Fantasy Adventure 3: Deep Night and the Star'' (PDF) *''GURPS Dungeon Fantasy Denizens: Barbarians'' (PDF) *''GURPS Dungeon Fantasy Denizens: Swashbucklers'' (PDF) *''GURPS Dungeon Fantasy Encounters 1: The Pagoda of Worlds'' (PDF) *''GURPS Dungeon Fantasy Encounters 2: The Room'' (PDF) *''GURPS Dungeon Fantasy Encounters 3: The Carnival of Madness'' (PDF) *''GURPS Dungeon Fantasy Settings 1: Caverntown'' (PDF) *''GURPS Dungeon Fantasy Settings 2: Cold Shard Mountains'' (PDF) *''GURPS Dungeon Fantasy Monsters 1'' (PDF) *''GURPS Dungeon Fantasy Monsters 2: Icky Goo'' (PDF) *''GURPS Dungeon Fantasy Monsters 3: Born of Myth & Magic '' (PDF) *''GURPS Dungeon Fantasy Monsters 4: Dragons'' (PDF) *''GURPS Dungeon Fantasy Treasures 1: Glittering Prizes'' (PDF) *''GURPS Dungeon Fantasy Treasures 2: Epic Treasures'' (PDF) *''GURPS Dungeon Fantasy Treasures 3: Artifacts of Felltower'' (PDF) *''GURPS Dungeon Fantasy Treasures 4: Mixed Blessings'' (PDF) *''GURPS Fantasy-Tech 2: Weapons of Fantasy'' (PDF) *''GURPS Magical Styles: Dungeon Magic'' (PDF) *''GURPS Pyramid Dungeon Collection'' (for GURPS Dungeon Fantasy and GURPS Fourth Edition)


Dungeon Fantasy Roleplaying Game

*''Dungeon Fantasy Roleplaying Game'' Set Powered by GURPS. A boxed set with five books, two maps, cardboard figures, and dice. :*''Adventurers'' :*''Dungeon: I Smell a Rat'' :*''Exploits'' :*''Monsters'' :*''Spells'' *''Dungeon Fantasy Companion 1'' (compiles three stretch goals from the DFRPG Kickstarter) :*''Dungeon Fantasy Dungeon: Against the Rat-Men'' :*''Dungeon Fantasy Magic Items'' :*''Dungeon Fantasy Traps'' *''Dungeon Fantasy Companion 2'' *''Dungeon Fantasy Dungeon Planner'' *''Dungeon Fantasy Fantastic Dungeon Grappling'' (produced by Gaming Ballistic LLC) *''Dungeon Fantasy GM Screen'' *''Dungeon Fantasy Magic Items 2'' *''Dungeon Fantasy Monsters 2''


Norðlond Sagas

A Viking-inspired setting produced by Gaming Ballistic LLC for the ''Dungeon Fantasy Roleplaying Game''. *''Hall of Judgement'' *''The Citadel at Norðvörn'' *''The Dragons of Rosgarth'' *''Forest's End'' *''Norðlondr Fólk'' *''Hand of Asgard'' *''The Crypt of Krysuvik''


Other free books for 4th Edition

There is a total of 28 free GURPS products given out as no-cost PDFs, in addition to the three above and one below, this includes: #Infinite Worlds I.S.T. #Magic Spell Charts released 15 February 2006 #Range Ruler #Skill Categories released 24 June 2005 #Alphabet Arcane: Lost Serifs #Combat Cards #Lite Chinese #Lite Interlingua #Lite Italian #Lite Korean #Lite Lithuanian #Lite Portuguese #Martial Arts Techniques Cheat Sheet #Space: Planetary Record and Worksheet #Caravan to Ein Arris #Caravan to Ein Arris 4th #Transhuman Space: Teralogos News - 2100, Fourth Quarter #Transhuman Space: Teralogos News - 2101, First Quarter #Transhuman Space: Teralogos News - 2101, Second Quarter #Transhuman Space: Teralogos News - 2101, Third Quarter #Traveller: Flare Star #In Nomine: A Very Nybbas Christmas #Traveller Interstellar Wars Combat Counters #Temple of the Lost Gods PDQ Conversion #Advantages: A Compendium of Pregenerated Abilities (A PDF of Player Generated Advantages)


Third edition


Core books

*'' GURPS Basic Set, Third Edition'', winner of the 1988 Origins Award for Best Roleplaying Rules. *'' GURPS Basic Set, Third Edition'' (Revised) *''GURPS Compendium I'' *''GURPS Compendium II'' *''
GURPS Lite ''GURPS Lite'' is a 32-page introduction to the rules of the ''GURPS'' role-playing game based on the core rules in the GURPS 4e Basic Set (mainly ''Characters''). Contents ''GURPS Lite'' includes basic character creation with advantages, dis ...
'' (still offered for free as PDF on site, and in store) *''GURPS Lite for Transhuman Space'' is also distributed freely, a copy of pages 207-238 is distributed as a free PDF.


Rules supplements

*''GURPS All-Star Jam 2004'' *''GURPS Best Of Pyramid 1'' - First selection of articles from online gaming magazine '' Pyramid''. *''GURPS Best Of Pyramid 2'' *''
GURPS Grimoire ''Grimoire'' is a sourcebook for the ''GURPS'' role-playing game system. It is a companion volume for the third edition ''GURPS Magic'' supplement. Its contents were merged into the 4th edition. Contents ''GURPS Grimoire'' has around four hundred ...
'' - A companion volume for ''GURPS Magic'', describing hundreds of spells and two new Colleges, Gates and Techs. *'' GURPS Magic'' (for GURPS 3e) *''
GURPS Martial Arts GURPS Martial Arts is a source book for the GURPS role-playing game, published by Steve Jackson Games; the most recent edition, by Peter Dell'Orto and Sean Punch, was released in 2007. ''GURPS Martial Arts'' includes new perks, skills, techniques, ...
'' (for GURPS 3e) *'' GURPS Players' Book'' (1988) * *


Characters and antagonists

*'' GURPS Aliens'', a collection of alien races. *'' GURPS Fantasy Folk'', a collection of fantasy races. *'' GURPS Monsters'', a collection of 48 monstrous characters including Tiamat,
Bigfoot Bigfoot, also commonly referred to as Sasquatch, is a purported ape-like creature said to inhabit the forest of North America. Many dubious articles have been offered in attempts to prove the existence of Bigfoot, including anecdotal claims o ...
,
Dracula ''Dracula'' is a novel by Bram Stoker, published in 1897. As an epistolary novel, the narrative is related through letters, diary entries, and newspaper articles. It has no single protagonist, but opens with solicitor Jonathan Harker taking ...
, and original creations *'' GURPS Rogues'', a book of templates *''GURPS Supporting Cast'' *''GURPS Villains'' *''GURPS Warriors'', a book of templates *''GURPS Who's Who 1'', a collection of 52 historical characters including Aristotle,
Aaron Burr Aaron Burr Jr. (February 6, 1756 – September 14, 1836) was an American politician and lawyer who served as the third vice president of the United States from 1801 to 1805. Burr's legacy is defined by his famous personal conflict with Alexand ...
,
Julius Caesar Gaius Julius Caesar (; ; 12 July 100 BC – 15 March 44 BC), was a Roman general and statesman. A member of the First Triumvirate, Caesar led the Roman armies in the Gallic Wars before defeating his political rival Pompey in a civil war, and ...
, William Shakespeare, and Nikola Tesla *''GURPS Who's Who 2'', a collection of 56 more historical characters *''GURPS Wizards'', a book of templates


Creatures

*'' GURPS Blood Types'', containing biographies and gaming statistics for 23 vampires and vampire-like beings, and guidelines on creating more for various campaign settings. *, describing original "modern horrors" (such as "Grue Beetles", "Netherpunks" and "Slitherwens"). *''
GURPS Dinosaurs ''GURPS Dinosaurs'' is a supplement by Stephen Dedman, published by Steve Jackson Games in 1996 for '' GURPS'' (''Generic Universal Role-Playing System''). Description ''GURPS Dinosaurs'' describes dinosaurs and Earth through prehistoric geologic ...
'', giving game data for dinosaurs. *''GURPS Dragons'' (3rd Edition with 4th Edition appendix), giving game information and data about dragons, also as player characters. *, giving character templates and campaign settings for adventures involving the Little people. *, describing several fantasy animals and plants. *''
GURPS Shapeshifters ''GURPS Shapeshifters'' () is a supplement by Robert M. Schroeck for the ''GURPS'' role-playing game system, third edition. Contents ''GURPS Shapeshifters'' contains character creation rules, game environments and sample shifters for various cam ...
'', about creation rules, game environments and sample characters for werewolves,
Doppelgänger A doppelgänger (), a compound noun formed by combining the two nouns (double) and (walker or goer) (), doppelgaenger or doppelganger is a biologically unrelated look-alike, or a double, of a living person. In fiction and mythology, a doppelg ...
s and other
shapeshifters In mythology, folklore and speculative fiction, shape-shifting is the ability to physically transform oneself through an inherently superhuman ability, divine intervention, demonic manipulation, sorcery, spells or having inherited the ...
. *''GURPS Space Bestiary'', describing many fictional extraterrestrial creatures, including silicon-based, crystalline, energy and liquid beings. *''GURPS Spirits'', published 2001, a guide to fictional spirits from several cultures (angels, demons, djinn, dryads, ghosts etc.), with a possible system of spirit-based magic. This expands upon the Spirit rules from Undead and the Ritual Magic rules from Voodoo. *''GURPS Undead'', published 1998, a portion on the site describing several kinds of undead creatures (vampires, zombies etc.), with rules to create more and related topics.


Technology and equipment

*''
GURPS Bio-Tech ''GURPS Bio-Tech'' is a GURPS, the Generic Universal Role Playing Game, sourcebook that covers the implementation of biotechnology in the game. The first edition of the book was written for GURPS Third Edition, while the second edition of GURPS ...
'' (for the 3e) *''
GURPS High-Tech ''GURPS High-Tech'' is a sourcebook published by Steve Jackson Games (SJG) in 1988 for ''GURPS'' (''Generic Universal Role-Playing System''). Contents ''GURPS High-Tech'' is a ''GURPS'' supplement of rules for weapons and transportation, focusi ...
'' (for the 3e) *''GURPS Low-Tech'' (for the 3e) describes technologies and inventions up through the
Age of Sail The Age of Sail is a period that lasted at the latest from the mid-16th (or mid- 15th) to the mid- 19th centuries, in which the dominance of sailing ships in global trade and warfare culminated, particularly marked by the introduction of naval ...
. *''GURPS Magic Items 1'' *''GURPS Magic Items 2'' *''GURPS Magic Items 3'' *''GURPS Modern Firepower'' *'' GURPS Robots'' *'' GURPS Steam-Tech'' *''GURPS Ultra-Tech 1'' *''GURPS Ultra-Tech 2'' *'' GURPS Vehicles'' *''GURPS Vehicles Expansion 1'' *''GURPS Vehicles Expansion 2'' *''GURPS Vehicles Lite'' *''GURPS Warehouse 23''


Genre toolkits

* - A sourcebook for running campaigns inspired by
B-grade A B movie or B film is a low-budget commercial motion picture. In its original usage, during the Golden Age of Hollywood, the term more precisely identified films intended for distribution as the less-publicized bottom half of a double featur ...
science fiction and
horror Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction ** Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction * Horror film, a film genre *Horror comics, comic books focusing o ...
movies of the 1950s. * - Describes a post-apocalyptic setting also shared by the ''
Car Wars ''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future. Game play In ''Car Wars'', players assume control of one or more ca ...
'' boardgame and the '' Autoduel'' computer game in which characters are involved in ''autoduelling'', combat in armed and armored motor vehicles. The sourcebook contains rules for designing vehicles, additional skills used by autoduellist characters, and new technology and social conditions of the world. The setting is extended in an additional set of sourcebooks for the Autoduel world (see below). * - Pre-generated characters for ''GURPS Autoduel''. * - Sourcebook with background material and rules for adventure tale in the style of 1920s and 1930s pulp fiction. * - A sourcebook to create realistic police officer characters and adventures. *''GURPS Covert Ops'' *''
GURPS Cyberpunk ''GURPS Cyberpunk'' is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel ''Neuromancer''. It was published in 1990 after a significant delay c ...
'' - " The book that was seized by the US Secret Service" *''GURPS Dark Places'' *'' GURPS Espionage'' *'' GURPS Horror''. *'' GURPS Illuminati'', describing the secret societies/conspiracies genre, building on the '' Illuminati'' card game, in its turn inspired by Robert Shea and Robert Anton Wilson's '' The Illuminatus! Trilogy''. Winner of the 1992 Origins Award for Best Roleplaying Supplement. Review *''GURPS Mars'' *''
GURPS Mecha ''GURPS Mecha'' is a supplement by David Pulver, published by Steve Jackson Games (SJG) in 1997 for ''GURPS'' (''Generic Universal Role-Playing System''). Contents ''GURPS Mecha'' is a supplement that allows players and gamemasters to design mech ...
'' *'' GURPS Space'' (for the 3e), winner of the 1988 Origins Award for Best Roleplaying Supplement. *''GURPS Special Ops'' *'' GURPS Steampunk'', winner of the 2000 Origins Award for Best Roleplaying Supplement. *'' GURPS Supers'' *''GURPS SWAT'' *''
GURPS Time Travel ''GURPS Time Travel'' is a sourcebook for ''GURPS''. It was written by Steve Jackson and John M. Ford and published in 1991. Contents ''GURPS Time Travel'' presents options to allow gamemasters to create systems to match their campaigns, includ ...
'', winner of the 1991 Origins Award for Best Roleplaying Supplement.


History and culture

*, background for adventuring set in the late 18th and early 19th centuries, with character write-ups for such celebrities of the era as Catherine the Great (of Russia) and George Washington as well as Napoleon's crowd. *''
GURPS Arabian Nights ''GURPS Arabian Nights'' is a supplement by Phil Masters, published by Steve Jackson Games in 1993 for ''GURPS'' (''Generic Universal Role-Playing System''). Description ''GURPS Arabian Nights'' is a supplement that suggests how the ''GURPS'' ru ...
'' *''GURPS Atlantis'' *, Mexico before Cortez. *, fantasy role-playing in the Arthurian genre. *, Once Celts raided, looted, conquered and settled over thousands of miles, leaving red-haired descendants from Ireland to Spain to Poland to Turkey, coming within a sword's width of extinguishing the Roman empire before it was born. They left behind rich and terrible mythos, of head-hunting and of poetry, and, of course, of the Fair Folk, a euphemism in the same vein as the Greeks used when they referred to the Furies as "the kindly ones." *''GURPS China'' *''GUPRS Egypt'' *''
GURPS Greece ''GURPS Greece'' is a supplement published by Steve Jackson Games (SJG) in 1995 for ''GURPS'' (''Generic Universal Role-Playing System''). Description ''GURPS Greece'' is a supplement that describes details of Ancient Greece, particularly the Her ...
'' *, describing rules and setting for role-playing in the time of prehistoric man, including a shamanic magic system. *''GURPS Imperial Rome'', describing the historical background and adventure ideas for roleplaying in ancient Rome, including a parallel universe where Roman Empire survived till today. *'' GURPS Japan'' (second edition) *'' GURPS Middle Ages I'', a sourcebook for running a Middle Ages themed '' GURPS'' campaign. *'' GURPS Old West'' *'' GURPS Places of Mystery'' *''GURPS Robin Hood'' *''
GURPS Russia ''GURPS Russia'' is a role-playing game supplement by S. John Ross (game designer), S. John Ross, published by Steve Jackson Games in 1998 for the ''GURPS'' (''Generic Universal Role-Playing System'') rule set. Description This book enables gamem ...
'' *, details for playing in the milieu of the
Scarlet Pimpernel ''The Scarlet Pimpernel'' is the first novel in a series of historical fiction by Baroness Orczy, published in 1905. It was written after her stage play of the same title (co-authored with Montague Barstow) enjoyed a long run in London, having ...
books set in 18th century Revolutionary France, by Baroness Orczy. *, detailed 17th century role-play in the swashbuckler genre, with rules for ship combat, fencing, guns, dueling, codes of honor and so forth. *'' GURPS Timeline'', a source book with a timeline for play and many short articles, some of which describe "Lost Continents" and some tales about "Lost Fortunes". *'' GURPS Vikings''


''World War II''

*''GURPS WWII'' - Core Rules. *''GURPS WWII: All the King's Men'' - British and Commonwealth forces. **''GURPS WWII: Their Finest Hour'' - Scenario detailing the Battle of Britain. *''GURPS WWII: Dogfaces'' - United States. **''GURPS WWII: Leyte Gulf'' - Scenario detailing the
Battle of Leyte Gulf The Battle of Leyte Gulf ( fil, Labanan sa golpo ng Leyte, lit=Battle of Leyte gulf; ) was the largest naval battle of World War II and by some criteria the largest naval battle in history, with over 200,000 naval personnel involved. It was fou ...
. *''GURPS WWII: Doomed White Eagle'' - Poland. *''GURPS WWII: Grim Legions'' - Italy. *''GURPS WWII: Frozen Hell'' - Finland. *''GURPS WWII: Hand of Steel'' - Commando forces. *''GURPS WWII: Iron Cross'' - Greater Germany. *''GURPS WWII: Michael's Army'' - Romania. *''GURPS WWII: Red Tide'' - USSR. *''GURPS WWII: Return to Honor'' - France. *''GURPS WWII: Weird War II'' - An alternate setting in which Magic, Super-Science, and the Supernatural are real. **''GURPS Weird War II: The Secret of the Gneisenau'' - Scenario detailing the Gneisenau. *''GURPS WWII: Motor Pool'' - Pre-made WW2-era vehicles using the variant ''WWII Modular Vehicle Design System'' from the core rulebook.


Original fictional Settings


Fantasy

*'' GURPS Fantasy'' * *''GURPS Fantasy GM's Pack'' *'' GURPS Fantasy Tredroy''


Horror

*'' GURPS Cabal'', a customizable setting depicting a modern-day
secret society A secret society is a club or an organization whose activities, events, inner functioning, or membership are concealed. The society may or may not attempt to conceal its existence. The term usually excludes covert groups, such as intelligence a ...
composed of vampires,
lycanthrope In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely or ...
s and sorcerers who study the underlying principles of magic and visit other planes of existence. *''GURPS Cthulhupunk'' *'' GURPS Screampunk'' *'' GURPS Voodoo: The Shadow War''


Space

*''GURPS Space Atlas'' *''GURPS Space Atlas 2: The Corporate Worlds'' *''GURPS Space Atlas 3: The Confederacy'' *''GURPS Space Atlas 4: Phoenix and Saga Sectors'' *'' GURPS Terradyne''


Supers

*''GURPS Aces Abroad'' *''GURPS I.S.T.: International Super Teams'' *''GURPS IST Kingston'' *''
GURPS Mixed Doubles ''GURPS Mixed Doubles'' is a sourcebook for ''GURPS''. Contents ''GURPS Mixed Doubles'' is a collection of characters intended for use with the GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game ...
'', a collection of characters designed to be used with ''GURPS Supers''. *'' GURPS Super Scum'' *''GURPS Supertemps'' *''
GURPS Wild Cards ''GURPS Wild Cards'' is a sourcebook for ''GURPS'', published in 1989. Contents ''GURPS Wild Cards'' is a campaign setting supplement for ''GURPS Supers'', set in the world of the ''Wild Cards'' science-fiction series. Publication history ''GURP ...
'' (see below)


'' Transhuman Space''

*''Bioroid Bazaar (PDF)'' *''Bio-Tech 2100 (PDF)'' *''Broken Dreams'' *''Changing Times (PDF)'' *''Cities on the Edge (PDF)'' *''Deep Beyond'' *''Fifth Wave'' *''High Frontier'' *''In The Well'' *''Martial Arts 2100 (PDF)'' *''Orbital Decay'' *''Personnel Files 1'' *''Personnel Files 2: The Meme Team (PDF)'' *''Personnel Files 3: Wild Justice (PDF)'' *''Personnel Files 4: Martingale Security (PDF)'' *''Personnel Files 5: School Days 2100 (PDF)'' *''Polyhymnia (PDF)'' *''Shell-Tech (PDF)'' *''Singapore Sling (PDF)'' *''Spacecraft of the Solar System'' *''Spaceships 8: Transhuman Spacecraft'' *''Toxic Memes'' *''Transhuman Mysteries (PDF)'' *''Under Pressure'' *''Wings of the Rising Sun (PDF)''


Other original fictional settings

*—presents six versions of Earth possessing
alternate histories Alternate history (also alternative history, althist, AH) is a genre of speculative fiction of stories in which one or more historical events occur and are resolved differently than in real life. As conjecture based upon historical fact, alter ...
to that of our own world, as well as a number of less-detailed settings scattered throughout the book in sidebars: for instance, "Gernsback" is a parallel, inspired by 1930s science fiction adventure stories (it is named for the editor Hugo Gernsback) has as its point of divergence is the marriage of Nikola Tesla to Anne Morgan, daughter of banker and financier J. P. Morgan. Attention is given to the ways in which agents of the Infinity Patrol presented in ''GURPS Time Travel'' and their rivals from the mysterious parallel known as "Centrum" attempt to influence the course of history in each parallel; the concept of the conflict between the Infinity Patrol and Centrum across the many parallel Earths was made central to the Fourth Edition of ''GURPS'' as the default setting in the Basic Set and in the supplement ''
GURPS Infinite Worlds ''GURPS Infinite Worlds'' is a supplement for the Fourth Edition of the ''GURPS'' role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite, Steve Jackson, and John M. Ford. It expands upon the campaign setting ...
''. *'' GURPS Alternate Earths 2'' presents six more alternate histories, among which that of Centrum, whose point of divergence is the successful crossing of the '' White Ship'', meaning that William Adelin, the sole male heir of King
Henry I of England Henry I (c. 1068 – 1 December 1135), also known as Henry Beauclerc, was King of England from 1100 to his death in 1135. He was the fourth son of William the Conqueror and was educated in Latin and the liberal arts. On William's death in ...
, was never drowned. *''GURPS Autoduel'' (second edition) *''GURPS Black Ops'', describing a setting that Earth under threat from various
alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
,
supernatural Supernatural refers to phenomena or entities that are beyond the laws of nature. The term is derived from Medieval Latin , from Latin (above, beyond, or outside of) + (nature) Though the corollary term "nature", has had multiple meanings si ...
, and other monstrous powers, while the player characters are super-skilled agents of the clandestine agency "the Company", known as "Black Operatives" or "Black Ops"; the setting relies heavily on use of various known or less known urban legends and conspiracy theories. *''GURPS Cyberworld'' *''
GURPS Goblins ''GURPS Goblins'' is a supplement published by Steve Jackson Games in 1996 for the third edition of ''GURPS'' (''Generic Universal Role-PLaying System''). Contents ''GURPS Goblins'' enables players to create and play goblin characters in an alte ...
'', describing an original fantasy setting in a society of goblins in London in the 1830s. *'' GURPS Illuminati University'', detailing a fictional college where absurdity and awful puns are the order of the day; its students range from witches and werewolves to secret agents and space aliens. *''GURPS Ogre'', a roleplaying version of the post-apocalyptic '' Ogre'' wargame *''
GURPS Reign of Steel ''Reign of Steel'' is a setting sourcebook for the GURPS role-playing game system describing a future world conquered by a conspiracy of artificial intelligences. It is written by David Pulver, who also wrote the ''Robots'', ''Ultra-Tech'' and ...
'', describing a future world conquered by a conspiracy of artificial intelligences, after a robot revolt has concluded with the machines' victory. *, describing a setting and new rules in an alternative modern Earth where
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
co-exists with technology. It was based on the premise that the Trinity atomic test ripped a hole in the fabric of space-time, triggering a tornado of magical energy. *''GURPS Y2K'', detailing some possible scenarios involving the year 2000 problem and other world-changing events.


Licensed fictional settings


Television adaptations

*'' GURPS Prime Directive'' (see above) *''GURPS Prime Directive: Klingons'' *''GURPS Prime Directive: Klingon Gunboat Deckplans'' *''GURPS Prime Directive: Module Prime Alpha'' *''
GURPS The Prisoner ''GURPS The Prisoner'' is a supplement published by Steve Jackson Games in 1990 for the role-playing game ''GURPS'' that is based on the 1960s TV series ''The Prisoner''. Contents ''GURPS The Prisoner'' is a supplement of rules that uses the sett ...
'', detailing the setting of the UK television series '' The Prisoner''. *''GURPS Fourth Edition Romulans''. Starfleet Battles. Complete Imperial Data File. UPC 6 78554 08404 5. ISBN 1-58564-049-2. Stock 8404. 146 pages. May 2005.


Book adaptations

The following fictional settings are adaptations of preceding fictional works originating in novels: *'' GURPS Callahan's Crosstime Saloon'', a parallel world-themed setting based in a bar/space nexus that was created by
Spider Robinson Spider Robinson (born November 24, 1948) is an American-born Canadian list of science fiction authors, science fiction author. He has won a number of awards for his hard science fiction and humorous stories, including the Hugo Award 1977 and 198 ...
in his ''
Callahan's Crosstime Saloon Callahan's Place is a fictional bar with strongly community-minded and empathetic clientele, part of the fictional universe of American writer Spider Robinson. It appears in the ''Callahan's Crosstime Saloon'' stories (compiled in the ...
'' stories. *—detailing the world in which the adventures of
Robert E. Howard Robert Ervin Howard (January 22, 1906June 11, 1936) was an American writer. He wrote pulp fiction in a diverse range of genres. He is well known for his character Conan the Barbarian and is regarded as the father of the sword and sorcery subge ...
's Conan the Barbarian are set. *''
GURPS Discworld ''GURPS Discworld'' and the related supplements are role-playing game sourcebooks set in Terry Pratchett's ''Discworld'' fantasy universe using the GURPS role-playing game system. GURPS Discworld was designed by Phil Masters (in collaboration wi ...
'' **'' GURPS Discworld Also'' *, detailing the world in which the adventures of Hellboy are set. *''GURPS Lensman'', detailing the setting of the Lensman series, a series of science fiction novels by
E. E. Smith Edward Elmer Smith (May 2, 1890 – August 31, 1965), publishing as E. E. Smith, Ph.D. and later as E. E. "Doc" Smith, was an American food engineer (specializing in doughnut and pastry mixes) and science-fiction author, best known for the '' ...
. *''GURPS New Sun'', detailing the setting of '' The Book of the New Sun'', a science fiction novel by Gene Wolfe. *''
GURPS Planet Krishna ''GURPS Planet Krishna'' is a role-playing game supplement published by Steve Jackson Games (SJG) in 1997 that helps a gamemaster design a ''GURPS'' (''Generic Universal Role-Playing System'') campaign using the ''Viagens Interplanetarias'' scienc ...
'', detailing the setting of ''
The Queen of Zamba ''The Queen of Zamba'' is a science fiction novel by American writer L. Sprague de Camp, the first book of his '' Viagens Interplanetarias'' series and its subseries of stories set on the fictional planet Krishna. It was written between November ...
'', a science fiction novel by
L. Sprague de Camp Lyon Sprague de Camp (; November 27, 1907 – November 6, 2000) was an American writer of science fiction, fantasy and non-fiction. In a career spanning 60 years, he wrote over 100 books, including novels and works of non-fiction, including biog ...
. *'' GURPS Planet of Adventure'', describing a distant world populated by many varied alien and half-alien races, set in the world of the ''
Planet of Adventure ''Planet of Adventure'' is a series of four science fiction novels by Jack Vance, published between 1968 and 1970. The novels relate the adventures of the scout Adam Reith, the sole survivor of an Earth ship investigating a signal from the dist ...
'' series of novels by Jack Vance. *'' GURPS Riverworld'', a setting in the fictional world described in the novels of the '' Riverworld'' series by Philip José Farmer. This setting is an artificial planet where everyone who lived before a set date in history seems to have been resurrected. *'' GURPS Uplift'', based on the
fictional universe A fictional universe, or fictional world, is a self-consistent setting with events, and often other elements, that differ from the real world. It may also be called an imagined, constructed, or fictional realm (or world). Fictional universes may ...
envisioned by David Brin in his ''
Uplift Universe The Uplift Universe is a fictional universe created by American science fiction writer David Brin. A central feature in this universe is the process of biological uplift. His books which take place in this universe are: * '' Sundiver'' (1980) * ...
'' series, where
biological uplift In science fiction, uplift is a developmental process to transform a certain species of animals into more intelligent beings by other, already-intelligent beings. This is usually accomplished by cultural, technological, or evolutional intervention ...
of animals has become common. *'' GURPS War Against the Chtorr'', describing additional rules and a game setting based on the '' War Against the Chtorr'' science fiction novel series by David Gerrold, which depicts an Earth invaded by an alien ecology. *''
GURPS Wild Cards ''GURPS Wild Cards'' is a sourcebook for ''GURPS'', published in 1989. Contents ''GURPS Wild Cards'' is a campaign setting supplement for ''GURPS Supers'', set in the world of the ''Wild Cards'' science-fiction series. Publication history ''GURP ...
'', detailing the setting of the science fiction/superhero shared universe Wild Cards *—a setting based on the series of ''
Witch World Witch World is a speculative fiction project of American writer Andre Norton, inaugurated by her 1963 novel '' Witch World'' and continuing more than four decades. Beginning in the mid-1980s, when she was about 75 years old, Norton recruited othe ...
'' novels by Andre Norton. Included are a bestiary of Witch World creatures, details on the non-human races, a history and geography of the planet, and a color-based system of magic.


Video game adaptations

*'' GURPS Alpha Centauri'', detailing the setting of the '' Sid Meier's Alpha Centauri'' computer game. *''GURPS Myth'', detailing the setting of the ''
Myth Myth is a folklore genre consisting of Narrative, narratives that play a fundamental role in a society, such as foundational tales or Origin myth, origin myths. Since "myth" is widely used to imply that a story is not Objectivity (philosophy), ...
'' computer game.


''

Traveller Traveler(s), traveller(s), The Traveler(s), or The Traveller(s) may refer to: People Generic terms *One engaged in travel *Explorer, one who searches for the purpose of discovery of information or resources *Nomad, a member of a community withou ...
''

SGG published a set of books designed to allow game play in an alternate timeline of Traveller's Third Imperium science-fiction setting using the ''GURPS'' rule system. * GURPS Traveller: Science Fiction Adventure in the Far Future *''GURPS Traveller: Alien Races 1'' *''GURPS Traveller: Alien Races 2'' *''GURPS Traveller: Alien Races 3'' *''GURPS Traveller: Alien Races 4'' *''GURPS Traveller: Behind the Claw'' *''GURPS Traveller: Deck Plan 1 Beowulf-Class Free Trader'' *''GURPS Traveller: Deck Plan 2 Modular Cutter'' *''GURPS Traveller: Deck Plan 3 Empress Marava-Class Far Trader'' *''GURPS Traveller: Deck Plan 4 Assault Cutter'' *''GURPS Traveller: Deck Plan 5 Sulieman-Class Scout/Courier'' *''GURPS Traveller: Deck Plan 6 Dragon-Class System Defense Boat'' *''GURPS Traveller: Droyne Coyn Set'' *''GURPS Traveller: Far Trader'' *''GURPS Traveller: First In'' *''GURPS Traveller: Flare Star'' PDF *''GURPS Traveller: GM's Screen'' *''GURPS Traveller: Ground Forces'' *''GURPS Traveller: Heroes 1 - Bounty Hunters'' *''GURPS Traveller: Humaniti'' *'' GURPS Traveller: Interstellar Wars'' (4e; see above) *''GURPS Traveller: Modular Cutter'' *''GURPS Traveller: Nobles'' *''GURPS Traveller: Planetary Survey 1 - Kamsii'' *''GURPS Traveller: Planetary Survey 2 - Denuli'' *''GURPS Traveller: Planetary Survey 3 - Granicus'' *''GURPS Traveller: Planetary Survey 4 - Glisten'' *''GURPS Traveller: Planetary Survey 5 - Tobibak'' *''GURPS Traveller: Planetary Survey 6 - Darkmoon'' *''GURPS Traveller: Psionics Institutes'' PDF *''GURPS Traveller: Rim of Fire'' *''GURPS Traveller: Star Mercs'' *''GURPS Traveller: Starports'' *''GURPS Traveller: Starships'' *''GURPS Traveller: Sword Worlds'' Steve Jackson Games also published the ''Journal of the Travellers' Aid Society'', the official magazine of ''Traveller''.


Other RPG system conversions

*''GURPS Blue Planet'' * *'' GURPS Castle Falkenstein'' **'' GURPS Castle Falkenstein: The Ottoman Empire'' *''GURPS Conspiracy X'' *''GURPS Deadlands'' **''GURPS Deadlands: Hexes'' **''GURPS Deadlands: Varmints'' *''
GURPS In Nomine ''GURPS In Nomine'' is the GURPS (third edition) adaptation of the ''In Nomine'' role-playing game. Contents ''GURPS In Nomine'' involves powerful angels and demons as player characters. It contains conversion material for the core rules as we ...
'', the GURPS conversion of the ''
In Nomine In Nomine is a title given to a large number of pieces of English polyphonic, predominantly instrumental music, first composed during the 16th century. History This "most conspicuous single form in the early development of English consort musi ...
'' roleplaying game *''GURPS Mage: The Ascension'', the GURPS conversion of the ''
Mage: The Ascension ''Mage: The Ascension'' is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio in 1993. The characters portrayed in the game are referred to as mages, and are capable of feats of magic. Magic in ''Ma ...
'' roleplaying game *'' GURPS Prime Directive'' *'' GURPS Vampire: The Masquerade'', the GURPS conversion of the '' Vampire: The Masquerade'' roleplaying game. Winner of the 1993 Origins Award for Best Roleplaying Supplement. **''GURPS Vampire Companion'' *'' GURPS Werewolf: The Apocalypse'', the GURPS conversion of the '' Werewolf: The Apocalypse'' roleplaying game


Adventures

*''GURPS Chaos in Kansas'' *''GURPS Conan and the Queen of the Black Coast'' *''GURPS Conan: Beyond Thunder River'' *''GURPS Conan: Moon of Blood'' *''GURPS Conan: The Wyrmslayer'' *''
GURPS Cyberpunk Adventures ''GURPS Cyberpunk Adventures'' is a trio of near-future cyberpunk role-playing adventures published by Steve Jackson Games in 1992 for the third edition of '' GURPS'' (''Generic Universal Role-Playing System''). Contents This book contains three ...
'', winner of the 1992 Origins Award for Best Roleplaying Adventure. *''GURPS Deadlands Dime Novel 1: Aces and Eights'' *''GURPS Deadlands Dime Novel 2: Wanted: Undead or Alive'' *''GURPS Deathwish'' *''GURPS Fantasy Adventures'' * ''GURPS Flight 13'' *''GURPS For Love of Mother-Not'' *''GURPS Martial Arts Adventures''′ *'' GURPS Operation Endgame'' *''GURPS School of Hard Knocks'' (1989), originally written with support for the Champions 4th edition rules, but these rules were removed from the final printing. They were later published online. *''
GURPS Space Adventures ''GURPS Space Adventures'' is an adventure published by Steve Jackson Games (SJG) in 1991 for the role-playing system '' GURPS'' (Generic Universal Role-Playing System), and more specifically, for the science-fiction setting provided by the previ ...
'' *''GURPS Space: Stardemon'' *''GURPS Supers Adventures'' *''GURPS Time Travel Adventures''


First and second editions


Core books

*'' GURPS Basic Set, First Edition: Characters'' *'' GURPS Basic Set, First Edition: Campaigns'' *'' GURPS Basic Set, Second Edition: Characters'' *'' GURPS Basic Set, Second Edition: Campaigns'' *'' Man to Man: Fantasy Combat from GURPS'', a boardgame of melee combat, using the combat rules from ''GURPS''. Published in 1985, before ''GURPS''.


Rules supplements

*'' GURPS Fantasy'' (first edition) introduced the magic system that would be included in the Third Edition Basic Set and expanded in GURPS Magic.


Creatures

* containing information and statistics for animals, including information to play animals as player character.


Technology and equipment

*''
GURPS High-Tech ''GURPS High-Tech'' is a sourcebook published by Steve Jackson Games (SJG) in 1988 for ''GURPS'' (''Generic Universal Role-Playing System''). Contents ''GURPS High-Tech'' is a ''GURPS'' supplement of rules for weapons and transportation, focusi ...
'' (first edition)


Genre toolkits

*'' GURPS Horror'' (first edition) *'' GURPS Space'' (first edition)


History and culture

*'' GURPS Japan'' (first edition).


Original settings

*'' Autoduel'' (first edition), based on SJG's ''
Car Wars ''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future. Game play In ''Car Wars'', players assume control of one or more ca ...
'' game. Supplements included '' The AADA Road Atlas and Survival Guides'': **''AADA Road Atlas Volume 1: The East Coast'' **''AADA Road Atlas Volume 2: The West Coast'' **''AADA Road Atlas Volume 3: The South'' **''AADA Road Atlas Volume 4: Australia'' **''AADA Road Atlas Volume 5: The Midwest'' **''AADA Road Atlas Volume 6: The Free Oil States'' **''AADA Road Atlas Volume 7: The Mountain West'' *'' GURPS Fantasy'' (first edition) introduces the ''Yrth'' setting, which would be the basis for subsequent editions of ''GURPS Fantasy'' and later
GURPS Banestorm ''GURPS Banestorm'', written by Phil Masters and Jonathan Woodward, is a setting sourcebook for the fourth edition of the GURPS Role-playing game released in October 2005. It details a fantasy setting called ''Yrth'' that has been updated from the ...
.


Licensed settings

*''
GURPS Horseclans GURPS Horseclans is a role-playing worldbook, one of the first that was published for the GURPS game system. Horseclans was a science fiction series by Robert Adams, set in a North America that had been thrown back to a medieval level by a nuc ...
'', detailing the post-apocalyptic future described in the " Horseclans" science fiction series by Robert Adams. *''
GURPS Humanx ''GURPS Humanx'' is a sourcebook for '' GURPS''. Contents ''GURPS Humanx'' is a '' GURPS'' supplement of science-fiction role-playing rules set in an interstellar commonwealth of humans and the Thranx, allied insectoid aliens. The book covers c ...
'', detailing the
Humanx Commonwealth The Humanx Commonwealth is a fictional interstellar ethical/political entity featured in the science fiction novels of Alan Dean Foster.Alan Dean Foster.


Adventures

*''
GURPS Bili the Axe - Up Harzburk! The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems ...
'', a campaign of solo adventures set in Robert Adams's "Horseclans" universe. The book was printed with a serious error making it virtually impossible to play, and so it was recalled. *'' GURPS Fantasy Harkwood'' *''GURPS The Old Stone Fort'' *'' GURPS Orcslayer'' *''GURPS Space: Unnight'' *''GURPS Zombietown U.S.A.''


Japanese products

Several books were produced in Japanese, mostly by the Japanese company Group SNE, and published by various publishers. * Translations of ''GURPS'', 3rd (published by
Kadokawa Shoten , formerly , is a Japanese publisher and division of Kadokawa Future Publishing based in Tokyo, Japan. It became an internal division of Kadokawa Corporation on October 1, 2013. Kadokawa publishes manga, light novels, manga anthology magazines su ...
( or ) ** - Translation of ''GURPS Basic Set 3rd edition''. ** - Translation of ''GURPS Magic'' for 3rd edition. ** - Translation of ''GURPS Martial Arts'' for 3rd edition. ** - Translation of ''GURPS Psionics''. ** - Translation of ''GURPS Cyberpunk''. * Translations of ''GURPS'', 3rd (published by
Fujimi Shobo , formerly , was a Japanese publisher that specialized in light novels, manga, role-playing games and collectible card games. Founded in 1972 and reorganized three times, it was at times an independent company and at times an imprint of Kadokawa F ...
) ** - The ''complete translated version'' of and the translation of ''GURPS Basic Set Third Edition, Revised'' ** - The ''complete translated version'' of and the translation of ''GURPS Magic Second Edition'' for 3rd edition. *** - The translation of ''GURPS Grimoire''. ** - The ''complete translated version'' of and the translation of ''GURPS Martial Arts Second Edition'' for 3rd edition. * - The for GURPS 3rd edition(published by
Kadokawa Shoten , formerly , is a Japanese publisher and division of Kadokawa Future Publishing based in Tokyo, Japan. It became an internal division of Kadokawa Corporation on October 1, 2013. Kadokawa publishes manga, light novels, manga anthology magazines su ...
). * Translations of ''GURPS'', 4th (published by
Fujimi Shobo , formerly , was a Japanese publisher that specialized in light novels, manga, role-playing games and collectible card games. Founded in 1972 and reorganized three times, it was at times an independent company and at times an imprint of Kadokawa F ...
) ** - The translation of ''GURPS Basic Set: Characters'' for Fourth Edition. ** - The translation of ''GURPS Basic Set: Campaigns'' for Fourth Edition. ** - The translation of ''GURPS Magic'' for Fourth Edition. * -
Martial arts Martial arts are codified systems and traditions of combat practiced for a number of reasons such as self-defense; military and law enforcement applications; combat sport, competition; physical, mental, and spiritual development; entertainment; a ...
. The Supplement of ''GURPS Martial Arts''. * - Comical fantasy and the parody of
Sword World RPG is a Japanese tabletop role-playing game created by Group SNE. 10 million copies of the related books including rulebooks, novels and replays have been sold. The game was first published in 1989; the updated edition, known as the "Sword World 2. ...
. * - Modern horror. This supplement refers to ''GURPS Supers for Third Edition''. * - The sequel to ''GURPS Youma Yakou''. This supplement refers to ''GURPS Supers for Third Edition'', ''GURPS Compendium I'' and ''GURPS Compendium II''. * - Crossover of multi-planes *  - Four original world settings * - Modern female wrestling * - Written by Shou Tomono( 友野詳), Tadaaki Kawahito(川人忠明) and Group SNE; published by in 2006: each
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
possesses his own Yuurei (guardian spirit) and fights against bad Yuureis. * - Written by Shou Tomono and Group SNE; published by Kadokawa Shoten in 1992; "complete version" and ''GURPS Yuel'' published by
Fujimi Shobo , formerly , was a Japanese publisher that specialized in light novels, manga, role-playing games and collectible card games. Founded in 1972 and reorganized three times, it was at times an independent company and at times an imprint of Kadokawa F ...
in 1994. Several novels have been published based upon GURPS Runal, set in a fantasy world strongly influenced from RuneQuest: seven mysterious Moons grant magic power to their worshipers.


Korean products

The Korean publisher Dayspring Games () published the Korean translation of ''GURPS'' and at least an original supplement, ''GURPS Sylfiena'', a fantasy setting. * Translations of ''GURPS'', 3rd edition ** ''GURPS Gibon Set Gukmunpan'' (): Translation of ''GURPS Basic Set'', 3rd edition. ** ''GURPS Mabeop'' (): Translation of ''GURPS Magic'' for 3rd edition. ** ''GURPS Muye'' (): Translation of ''GURPS Martial Arts'' for 3rd edition. ** ''GURPS Fantasy'' (): Translation of ''GURPS Fantasy'' for 3rd edition. ** ''GURPS Fantasy Jongjok'' (): Translation of ''GURPS Fantasy Folk'' for 3rd edition. ** ''GURPS Cyberpunk'' (): Translation of ''GURPS Cyberpunk'' for 3rd edition. * Translations of ''GURPS'', 4th edition ** ''GURPS Gukmun 2-pan Gibon Set: Character Book'' (): Translation of ''GURPS Basic Set: Characters'', 4th edition. ** ''GURPS Gukmun 2-pan Gibon Set: Campaign Book'' (): Translation of ''GURPS Basic Set: Campaigns'', 4th edition. ** ''GURPS Gukmun 2-pan Muhansegye'' (): Translation of ''GURPS Infinite Worlds''. ** ''GURPS Gukmun 2-pan Chosangneungryeok'' (): Translation of ''GURPS Powers''. ** ''GURPS Gukmun 2-pan Mabeop'' (): Translation of ''GURPS Magic'' for 4th edition. ** ''GURPS Gukmun 2-pan Dungeon Fantasy'' (): Translation and compilation from ''GURPS Dungeon Fantasy 1'' to ''GURPS Dungeon Fantasy 4''. ** ''GURPS Gukmun 2-pan Muye'' (): Translation of ''GURPS Martial Arts'' for 4th edition. ** ''GURPS Gukmun 2-pan Hunterdeului Bam'' (): Translation and compilation from ''GURPS Monster Hunters 1'' to ''GURPS Monster Hunters 4''. ** ''GURPS Gukmun 2-pan Churiwa Susa'' (): Translation of ''GURPS Mysteries''. * ''GURPS Gukmun 2-pan Sylfiena'' (): The first original GURPS book in Korea. A low-mana fantasy campaign setting on the Earldom of Sylfiena for ''GURPS'', 4th edition.


Brazilian Portuguese products

One of the first translations of GURPS was published in 1991 by the Brazilian publisher . The company produced four editions of GURPS, keeping pace with revisions of the U.S. editions, but errors in the revised fourth edition released in 2015 led to the book being pulled from shelves. In 2017, Devir confirmed it would no longer publish GURPS products in Portuguese. Beyond the core game, Devir published translations of a number of GURPS sourcebooks and adventures: * ''GURPS Artes Marciais'' Translation of ''GURPS Martial Arts'' * ''GURPS Conan'' * ''GURPS Cyberpunk'' * ''GURPS Escola de Super-heróis''. Translation of ''GURPS School of Hard Knocks'' * ''GURPS Fantasy'' * ''GURPS Fantasy Tredroy'' * ''GURPS Grimório''. Translation of ''GURPS Grimoire'' * ''GURPS Horror'' * ''GURPS Illuminati'' * ''GURPS Império Romano''. Translation of ''GURPS Imperial Rome'' * ''GURPS Magia''. Translation of ''GURPS Magic'' * ''GURPS Psiquismo''. Translation of ''GURPS Psionics'' * ''GURPS Supers'' * ''GURPS Ultra-Tech'' * ''GURPS Viagem Espacial''. Translation of ''GURPS Space'' * ''GURPS Viagem no Tempo''. Translation of ''GURPS Time Travel.'' Devir also produced a series of original adventures and sourcebooks branded as "Mini GURPS". * ''Mini GURPS As Cruzadas''. A Crusades sourcebook * ''Mini GURPS Entradas e Bandeirantes''. ''Entries and Flags'', an adventure focused on exploring and conquering Brazil. * ''Mini GURPS No coração dos deuses''. ''In the Heart of the Gods'', a solo adventure based on the movie ' * ''Mini GURPS O descobrimento do Brasil''. ''The Discovery of Brazil'' * ''Mini GURPS O resgate de "Retirantes"''. ''The Rescue of "Retirantes"'', an adventure involving the painting ' by Candido Portinari * ''Mini GURPS Quilombo dos palmares''. ''The Quilombo of Palmares'', an adventure surrounding a 1600s
maroon Maroon ( US/ UK , Australia ) is a brownish crimson color that takes its name from the French word ''marron'', or chestnut. "Marron" is also one of the French translations for "brown". According to multiple dictionaries, there are var ...
colony in Palmares, Brazil.


German products

In Germany, published a German-language translation of the GURPS core rules, along with translations of several sourcebooks and adventures. * ''GURPS Conan'' * ''GURPS Cyberpunk'' * ''GURPS Horror'' * ''GURPS Illuminati'' * ''GURPS Magie''. Translation of ''GURPS Magic'' * ''GURPS Der Medusa-Virus''. Translation of the ''GURPS Cyberpunk Adventures'' adventure "The Medusa Sanction" * ''GURPS Meister der Sphären''. ''Lord of the Spheres'', an original multigenre adventure * ''GURPS Scheibenwelt''. Translation of ''GURPS Discworld'' * ''GURPS Vampire: Die Maskerade''. Translation of ''GURPS Vampire: The Masquerade'' * ''GURPS Voodoo'' * ''GURPS Wiedergeburt''. Translation of the ''GURPS Space Adventures'' adventure "Rebirth" * ''GURPS Zeitreise''. Translation of ''GURPS Time Travel''


References


External links

* The directory of all printed GURPS titles at Steve Jackson Games website. * A BibTeX archive in progress to archive the bibliographical data for GURPS books. {{DEFAULTSORT:List Of Gurps Books GURPS GURPS GURPS GURPS 1st/2nd edition GURPS 3rd edition GURPS 4th edition