''Gauntlet II'' is a 1986
arcade game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
produced by
Atari Games
Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Wa ...
that serves as the immediate sequel to the original ''
Gauntlet'', which was released the previous year. Like its predecessor, ''Gauntlet II'' is a
fantasy
Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures.
The genre's roots lie in oral traditions, ...
-themed top down
dungeon crawl
A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video g ...
er game and was released as a dedicated cabinet, as well as a conversion kit, both available in 2-player and 4-player versions.
Gameplay
''Gauntlet II'' is essentially an expanded version of the original ''
Gauntlet''. Like in the original game, there are four character classes to play as, with the choices being Warrior, Valkyrie, Wizard and Elf. The main difference from the original game is that multiple players can now choose to play as the same character class. Because of this each player is now distinguished by the palette of their character, with red and blue being in all versions of the game, while yellow and green are featured in the 4-player version. New voice samples were added in ''Gauntlet II'', identifying each player by their color and class (e.g. "Yellow Elf", "Red Wizard").
New level designs were added, including the possibility of encountering them in altered ways by having the play-field turned in steps of 90°. Other new features include the enemy "It", which upon contact made a player "It" and drew all enemies towards them. The only way to release this curse is by
touching another player or entering the exit, turning any level containing "It" into a fantasy filled game of tag. Other notable additions include the ability to ricochet shots off walls by means of a special
pick-up, acid puddles that caused large, predetermined amounts of damage and a large dragon which occupied multiple squares and required multiple hits to destroy.
New level elements were also added, adding more variety to the original game. These included "all walls are invisible", "magic walls" which changed into monsters or items when hit, "stun tiles" which stunned the player, and fake exits.
Another challenge in the game is the possibility to find a "secret room". This can be found by completing specific achievements within the level (e.g., "don't be fooled", means that you must find the real exit first). The secret room contains items such as food and magic potions (extra shot power, extra shot speed, extra magic power, extra speed, extra armor and extra fight power).
Development
Shortly after the release of the original ''Gauntlet'', until March 31, 1986, Atari Games held a contest where players submitted level designs, game ideas, and other suggestions for a potential ''Gauntlet'' sequel.
The winners of the contest were announced in the April 1986 issue of Atari Games' newsletter,
and the developers implemented some of those submissions in ''Gauntlet II''. During the release of ''Gauntlet II'', Atari Games held a second contest where players were tasked to find the secret rooms in the game itself. After fulfilling a certain task, the players were given a code, which they submitted to Atari Games via an entry form; the grand prize was a U.S. government saving bond valued at $5000, and the first 500 entries received a t-shirt. The contest was held until December 19.
Releases
''Gauntlet II'' was ported to the ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
, Amstrad CPC
The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
, Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, Atari ST
Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
and MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
in 1987. These versions of the game were released in North America by Mindscape and in Europe by U.S. Gold. Most versions only supported two players, but the Atari ST version supported an adaptor that allowed two further joysticks (totalling four) to be connected via that machine's parallel port
In computing, a parallel port is a type of interface found on early computers ( personal and otherwise) for connecting peripherals. The name refers to the way the data is sent; parallel ports send multiple bits of data at once (paralle ...
. Mindscape later ported the game to the Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
in 1990 and the Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
in 1991. The NES version of ''Gauntlet II'' was one of the earliest games for the console that supported up to four players, being compatible with either the NES Four Score or NES Satellite
The NES Four Score and NES Satellite are multitap accessories produced by Nintendo for the Nintendo Entertainment System (NES). With supported games, both peripherals allow the connection of up to four controllers to input simultaneously on th ...
adapters. Unlike the NES version of the first ''Gauntlet'', ''Gauntlet II'' was a more direct conversion of the arcade original, lacking any sort of storyline or ending.
''Gauntlet II'' is also included in the compilations '' Midway Arcade Treasures 2'' (released for PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
and GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
in 2004) and '' Midway Arcade Origins'' (released for PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
in 2012). A stand-alone port of the game was also released by Sony Online Entertainment
Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in ...
for the PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
on May 3, 2007 as a downloadable game on the PlayStation Store
PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network.
The store offers a range of downloadable content both ...
, but has since been delisted.
Reception
The Game Boy version was praised by the German ''Play Time'' magazine for its technical implementation (including 8-directional scrolling), faithful recreation of graphics, and for evoking nostalgic feelings with similar sound effects; however, this version was criticized for difficult-to-recognize sprites and its technically weak theme music.[
The Spectrum version of the game was well received, ''Sinclair User'' said it was "a corker. Fast action and superb gameplay make ''Gauntlet II'' probably the first sequel worth the cash". ''Your Sinclair'' said it was "a 'must have' for all of you who asked for Gauntlet on your Desert Island Disks". Both ''YS'' and ''Crash'' gave the main weaknesses as the sound and the over-similarity to the original.
In 1997 '']Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
'' listed ''Gauntlet II'' as the 3rd best arcade game of all time.
References
External links
*
''Gauntlet II''
at the Arcade History database
for the Atari ST at Atari Mania
*
*
{{DEFAULTSORT:Gauntlet 2
1986 video games
Amiga games
Amstrad CPC games
Arcade video games
Atari arcade games
Atari ST games
Cancelled Master System games
Commodore 64 games
Cooperative video games
Ed Logg games
Game Boy games
Midway video games
Nintendo Entertainment System games
DOS games
U.S. Gold games
Video game sequels
Video games about valkyries
Video games about dragons
Video games scored by Ben Daglish
Video games developed in the United States
Video games featuring female protagonists
Top-down video games
ZX Spectrum games
Mindscape games
Multiplayer and single-player video games