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The also known as ''Video Link'' in early versions, is an accessory for the
Game Boy line The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. , N ...
of
handheld console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
s. Introduced in 1989 alongside the original Game Boy, it was revised over four generations with varying degrees of
backward compatibility In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with Input ...
. The cable enables
data transfer Data communication, including data transmission and data reception, is the transfer of data, transmitted and received over a point-to-point or point-to-multipoint communication channel. Examples of such channels are copper wires, optical ...
and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
gaming between up to four devices, supporting head-to-head competition, cooperative play, item exchanges, and unlockable features, depending on the game. The cable could also connect the console to external peripherals, most notably the
Game Boy Printer The Game Boy Printer, known as the in Japan, is a thermal printer accessory released by Nintendo in 1998 which ceased production in early 2003. The Game Boy Printer is compatible with all the Game Boy systems except the Game Boy Micro and is d ...
. The port on Game Boy consoles is labeled "EXT" for ''Extension connector''.


Background

The Game Link Cable was championed by
Satoru Okada Satoru Okada (岡田 智 ''Okada Satoru'', born January 10, 1947) is the former general manager of Nintendo Research & Engineering, the division designing and developing Nintendo handheld game consoles. He is best known for creating the origina ...
, assistant director of
Nintendo Research & Development 1 (commonly abbreviated as Nintendo R&D1 and formerly known as before splitting in 1978) was a division of Nintendo, and is its oldest video game development, development team. Its creation coincided with Nintendo's entry into the video game in ...
, the team behind the Game Boy. In the early 1980s, Okada had worked on ''
Computer Mah-jong Yakuman is a handheld electronic game simulating Japanese mahjong, released exclusively in Japan by Nintendo in 1983. Following the success of the simpler Game & Watch series, Nintendo aimed to attract an older audience with this more complex and str ...
'', a Nintendo
handheld electronic game Handheld electronic games are interactive electronic games, often miniaturized versions of video games, that are played on portable handheld devices, known as handheld game consoles, whose controls, display and speakers are all part of a singl ...
that utilized cable communication between two devices. Convinced that a similar feature could enhance the Game Boy, he strongly advocated for its inclusion. Despite skepticism from the team, who feared it would be too complicated and underutilized, Okada pushed forward and personally developed the Game Link Cable technology.


First generation

The first-generation Game Link Cable (model DMG-04) launched alongside the original Game Boy. Featuring "large" connectors on both ends, it linked two original Game Boy consoles for compatible multiplayer games identified by an icon on packaging and cartridges. ''Yakuman'', one of the four Japanese
launch titles Since the origin of video games in the early 1970s, the video game industry, the gamer, players, and video game culture, surrounding culture have spawned a wide range of technical and slang terms. 0–9 ...
for the Game Boy was the first to utilize the Game Link Cable for multiplayer functionality. Some games, such as ''
F-1 Race is a racing video game developed by HAL Laboratory and published by Nintendo for the Famicom in 1984. A version was released in 1990 for the Game Boy in Japan and in 1991 in Europe and North America, including the Four Player Adapter for four-p ...
'', supported up to four players but required the Game Boy Four Player Adapter (model DMG-07) and three Game Link Cables.


Second generation

The second generation started with the release of the
Game Boy Pocket The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
which used a much smaller Game Link connector than those used on the original Game Boy. Although the pin assignment and basic port shape remained the same, its much smaller size necessitated the release of new Game Link Cables. The
Game Boy Light The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
(a backlit Game Boy Pocket only released in Japan), Super Game Boy 2, and the
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
also used same link cable port design. The Game Boy Color offered a "high-speed" mode that enabled data transmission over the Game Link Cable at up to 512
kilobits per second In telecommunications, data transfer rate is the average number of bits (bitrate), characters or symbols ( baudrate), or data blocks per unit time passing through a communication link in a data-transmission system. Common data rate units are mult ...
, 64 times faster than the 8 kbit/s speed of earlier monochrome Game Boy models. The second generation Game Link Cables came in a few varieties, but each serves the same purpose. The first was called the Game Boy Pocket Game Link Cable (model MGB-008) features the smaller second generation connectors on both ends. The second is called the Universal Game Link Cable (model MGB-010) and featured the smaller second generation connector on one end, and the cable splits into both a second generation and first generation connector at the other end (although only one connector at this end can be used at any given time). This link cable was included with the
Game Boy Printer The Game Boy Printer, known as the in Japan, is a thermal printer accessory released by Nintendo in 1998 which ceased production in early 2003. The Game Boy Printer is compatible with all the Game Boy systems except the Game Boy Micro and is d ...
in the US and Europe but does not appear to have been available to buy separately. The third was called the Game Boy Color Game Link Cable (model CGB-003) and was functionally identical to the MGB-008. Nintendo released several small adapters to interface with the original Game Boy's "large" socket and its cables with "large" plugs. The Game Link Cable Adaptor (model MGB-004) allowed a first-gen cable (DMG-04) to be plugged into a second-gen socket. The Universal Game Link Adapter (model DMG-14) allowed a second-gen cable (DMG-04) to be plugged into a first-gen socket, and features a thin plastic harness allowing it to be clipped on to a cable. In the US and Europe, Nintendo released the CGB-003 and DMG-14 in a bundle called the Universal Game Link Cable Set.


Third generation

The third generation of Game Link Cables began with the launch of the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
and its Game Boy Advance Game Link Cable (model AGB-005). This cable introduced a new link port, used exclusively by the Game Boy Advance,
Game Boy Advance SP The Game Boy Advance SP (SP stands for "Special") is a 32-bit handheld game console made by Nintendo. It was released in Japan on February 14, 2003, and to international markets in March. This model is an upgraded version of the Game Boy Advance ...
and
Game Boy Player The is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance ROM cartridge, cartridges, allowing those games to be played on a television. It connects via the high speed parallel por ...
. A built-in hub in the middle of the AGB-005 allows additional cables to branch off supporting up to four-player multiplayer. Player 1 connects through the purple end, while others use the gray ends, following the cable’s plug design. To add a third player, the purple end of a second cable connects to the first cable’s hub. Similarly, to add a fourth player, the purple end of a third cable connects to the second cable’s hub. The third-generation cable closely resembles its predecessor but includes an extra protrusion on the plug and a corresponding notch on the socket, preventing the cable from being used with older Game Boy models. A second-generation cable can be plugged into a Game Boy Advance, Game Boy Advance SP, or Game Boy Player, but only when using Game Boy and Game Boy Color games. The
e-Reader An e-reader, also called an e reader or e device, is a Mobile computing, mobile electronic device that is designed primarily for the purpose of reading digital e-books and Periodical literature, periodicals. Any device that can display text on ...
peripheral features a unique design that connects to both the cartridge slot and the third-generation link cable port simultaneously The
Game Boy Advance Wireless Adapter The is a Wireless game adapter, wireless adapter video game accessory, accessory for the Game Boy Advance, released by Nintendo in 2004. It provides an alternative to the Game Boy Advance Game Link Cable but is only supported by a small number ...
(model AGB-015) also launched during this generation for use with the Game Boy Advance, Game Boy Advance SP, and Game Boy Player. It connects to the link socket on the console and supports wireless multiplayer for up to five players and, in select games like ''Pokémon FireRed'' and ''LeafGreen'', can connect up to 39 players in a virtual lobby. Unlike the AGB-005 cable, the wireless adapter only works with select Game Boy Advance titles that specifically support it.


Fourth generation

The fourth and final generation was designed specifically for the
Game Boy Micro The Game Boy Micro is a 32-bit handheld game console made by Nintendo. It was released in Japan on September 13, 2005, and to international markets later that year. It is a miniaturized version of the Game Boy Advance. The console was the last in ...
, which features an even smaller link port than the Game Boy Advance. As a result, it requires its own dedicated link cable. The Game Boy Micro Game Link Cable (model OXY-008) has fourth-generation connectors on both ends, enabling connections between two Game Boy Micro systems. Like the Game Boy Advance Game Link Cable, it includes a hub in the middle, allowing additional cables to be branched off for up to four-player multiplayer. Nintendo released the Game Boy Micro Converter Connector (model OXY-009), a small adapter allowing a fourth-generation OXY-008 cable to interface with the larger third-generation port on the a Game Boy Advance or Game Boy Advance SP Also compatible with the Game Boy Micro is the Game Boy Micro Wireless Adapter (model OXY-004). It supports the same games as the AGB-015 and can wirelessly connect both Game Boy Micro and Game Boy Advance/SP systems.


Other link cables

A Game Link Cable was planned for the
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo and released in 1995. Promoted as the first system capable of rendering stereoscopic 3D graphics, it featured a red monochrome display viewe ...
(model VUE-004), though it never came to market. The
GameCube – Game Boy Advance link cable The GameCube Game Boy Advance cable is a video game accessory manufactured by Nintendo which is used to connect the Game Boy Advance (GBA) handheld console to the GameCube (GCN) home console. Depending on the games it is used with, the cable may f ...
(model DOL-011) is a link cable that links the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
to the Game Boy Advance, the Game Boy Advance SP, the e-Reader, or even a second GameCube via the
Game Boy Player The is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance ROM cartridge, cartridges, allowing those games to be played on a television. It connects via the high speed parallel por ...
. The Game Boy Micro is not compatible due to its different connector. The
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
, however, is compatible with the cable due to the Wii's backwards compatibility with GameCube games and controllers.


Notes


References

{{Nintendo hardware, Game Boy, Game Boy Advance Game Boy accessories Cables