is a term coined by
Akio Mori
is a Japanese physiologist, sports scientist and writer. He is also the founder and the former head of the Japanese learned society .
Mori was originally known for his physiology researches, but began to write books about human neuroscience, ...
referring to
human brain
The human brain is the central organ (anatomy), organ of the human nervous system, and with the spinal cord makes up the central nervous system. The brain consists of the cerebrum, the brainstem and the cerebellum. It controls most of the act ...
s affected by the long-term effect of playing
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
s. Mori, a professor in the Humanities and Sciences division of
Nihon University
, abbreviated as , is a private research university in Japan. Its predecessor, Nihon Law School (currently the Department of Law), was founded by Yamada Akiyoshi, the Minister of Justice, in 1889. It is one of Japan's leading private univers ...
in
Japan, originally coined the term and presented the concept in his 2002 book . It has been criticized by neuroscientists as
pseudoscientific
Pseudoscience consists of statements, beliefs, or practices that claim to be both scientific and factual but are incompatible with the scientific method. Pseudoscience is often characterized by contradictory, exaggerated or unfalsifiable claim ...
.
Summary

Mori performed an experiment at Tokyo's Nihon University designed to measure the effect of video games on human brain activity by examining
beta wave
Beta waves, or beta rhythm, are a neural oscillation (brainwave) in the brain with a frequency range of between 12.5 and 30 Hz (12.5 to 30 cycles per second). Beta waves can be split into three sections: Low Beta Waves (12.5–16 Hz, ...
s, which are produced during Beta statesthe states associated with normal
waking consciousness. Mori claims his study has revealed that people who spend long periods playing video games have less activity in the brain's pre-frontal region, which governs emotion and creativity, in contrast to their peers. He claims that the experiment demonstrates the existence of an "adverse effect that video games have on the human brain". Specifically, Mori asserts that side effects can include loss of concentration, an inability to control temper and problems socializing or associating with others. ''Game brain'' refers to these effects and the state of the brain.
His theory has gained some recognition in popular culture, especially among parents who believe that video gaming can have detrimental effects on child development. It has in many instances affected local policy and decision-making regarding the selling of games to minors. Often, when cases of juvenile delinquency and child misbehaviour are suspected to be a result of over-exposure to video games, Japanese media will show ''game brain'' as a possible explanation. Mori insisted that use of the
internet
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a ''internetworking, network of networks'' that consists ...
was the cause of the
Sasebo slashing
The , also known as the Nevada-tan murder, was the murder of a 12-year-old Japanese schoolgirl, , by an 11-year-old female classmate referred to as "Girl A" (a common placeholder name used for female criminals in Japan). The murder occurred on ...
.
Criticism
Mori's theory was criticized as unwarranted research by established neuroscientists and brain specialists, because he used unreliable measures and misinterpreted the fluctuation of beta waves. One of his critics, Dennis Schutter, a neuroscientist specialising in the EEG signatures of different emotional states has stated, "My guess is that fatigue is the most likely cause of the absence of the beta waves and not the gaming per se."
Mori's book was nominated for the in 2003.
Ryuta Kawashima
is a Japanese neuroscientist known for his appearances in the ''Brain Age'' series of video games for the Nintendo DS, Nintendo 3DS and Nintendo Switch. later developed the game ''
Brain Age: Train Your Brain in Minutes a Day!'' Kawashima claimed that Game Brain was "
superstition
A superstition is any belief or practice considered by non-practitioners to be irrational or supernatural, attributed to fate or magic, perceived supernatural influence, or fear of that which is unknown. It is commonly applied to beliefs an ...
". Mori's theory focused on video games, but he did not determine any particular kind. There are controversies over violent video games over the world, but his theory is limited to Japan. Professor Akira Baba of the graduate school of the
University of Tokyo
, abbreviated as or UTokyo, is a public research university located in Bunkyō, Tokyo, Japan. Established in 1877, the university was the first Imperial University and is currently a Top Type university of the Top Global University Project by ...
pointed out that even
shogi
, also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, '' chaturanga, Xiangqi'', Indian chess, and '' janggi''. ''Shōg ...
player
Yoshiharu Habu
is a professional shogi player and a chess FIDE Master. His master is Tatsuya Futakami. He is the only person to simultaneously hold seven major professional shogi titles at the same time and is also the only person to qualify as a lifetime tit ...
probably has ''Game Brain'' under his theory.
Although Mori's theory is cited as
pseudoscience
Pseudoscience consists of statements, beliefs, or practices that claim to be both scientific and factual but are incompatible with the scientific method. Pseudoscience is often characterized by contradictory, exaggerated or unfalsifiable claim ...
, it became popular with some in Japan. Nevertheless, it faced criticism, with Japanese neuroscientist Tadaharu Tsumoto stating in 2006 to disregard it.
See also
*
Video game controversy
Video game controversies refers to a wide range of debates on the social effects of video games on players and broader society, as well as debates within the video game industry. Since the early 2000s, advocates of video games have emphasized ...
References
Further reading
*Kayama, Rika; Mori Ken (2004) ''Net Ōji to Kētai Hime'' (ネット王子とケータイ姫, lit. "Internet Prince And Mobile Phone Princess") (
Chuokoron-Shinsha
is a Japanese publisher. It was established in 1886, under the name . In 1999, it was acquired by The Yomiuri Shimbun Holdings, and its name was subsequently changed to Chūōkōron-shinsha.
Profile
The company publishes a wide variety of mater ...
)
*Kubota, Kisou (2006) ''Baka wa Naoseru'' (バカはなおせる, lit. "Idiot Can Be Cured") (
ASCII
ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because ...
)
*Ikeuchi, Ryō (2008) ''Giji Kagaku Nyūmon'' (疑似科学入門, lit. "Pseudoscience Approach") (
Iwanami Shoten, Publishers
is a Japanese publishing company based in Tokyo.Louis Frédéric, ''Japan Encyclopedia'', Harvard University Press, 2005, p. 409.
Iwanami Shoten was founded in 1913 by Iwanami Shigeo. Its first major publication was Natsume Sōseki's novel '' ...
)
External links
Video games dulling the brain?, ''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'', July 9, 2002
Video games may lower brain activity: researcher, ''
Associated Newspapers of Ceylon Limited
Associated Newspapers of Ceylon Limited (ANCL), also known as Lake House. It publishes three daily, three weekend, five weekly, two monthly and three annual publications in Sinhala, English and Tamil.
Associated Newspapers of Ceylon Limited i ...
'', July 9, 2002
Computer games 'make you moody', ''
CBBC
CBBC (initialised as Children's BBC and also known as the CBBC Channel) is a British free-to-air Public service broadcasting in the United Kingdom, public broadcast children's television channel owned and operated by the BBC. It is also the bran ...
'' (
BBC #REDIRECT BBC
Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
), July 10, 2002
Video games cause irritability: study, ''
The Age
''The Age'' is a daily newspaper in Melbourne, Australia, that has been published since 1854. Owned and published by Nine Entertainment, ''The Age'' primarily serves Victoria, but copies also sell in Tasmania, the Australian Capital Territo ...
'', July 11, 2002
Video game "brain damage" claim criticised, ''
New Scientist
''New Scientist'' is a magazine covering all aspects of science and technology. Based in London, it publishes weekly English-language editions in the United Kingdom, the United States and Australia. An editorially separate organisation publish ...
'', July 11, 2002
Beta beware 'game brain', ''
The Japan Times
''The Japan Times'' is Japan's largest and oldest English-language daily newspaper. It is published by , a subsidiary of News2u Holdings, Inc.. It is headquartered in the in Kioicho, Chiyoda, Tokyo.
History
''The Japan Times'' was launched b ...
'', September 29, 2002
Ergonomic evaluation of portable videogame software(PDF)", at
Digital Games Research Association
Digital Games Research Association (DiGRA) is a nonprofit international learned society whose work focuses on game studies and associated activities. DiGRA was formally established in 2003 in Finland. It is a leading academic organization in th ...
{{DEFAULTSORT:Game Brain
Pseudoscience
2000s neologisms
2002 neologisms