History
GameMonkey Script was written in 2002 by Matthew Riek and Greg Douglas as part of a closed-source project for Auran Development. However, on 12 June 2003 Auran granted license for the full source code of GameMonkey to be released to the public under theFeatures
* A cross-platform machine library * C-style syntax * A small memory footprint (~50 KB) * Soft, real-time incrementalExternal links