Galactic Empires
   HOME

TheInfoList



OR:

''Galactic Empires'' is an out-of-print
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
with a science fiction theme. It was published by Companion Games in 1994 until the company's bankruptcy in 1997.


Publication history

Following the success of the first collectible card game (CCG),
Wizards of the Coast Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
's '' Magic: The Gathering'' in 1993, ''Galactic Empires'' by Companion Games was one of the "first wave" of CCGs that followed. The first cards, which can be difficult to find, were designed by Carl Schulte, with writing by Schulte and John Hammer, and art direction by Richard Rausch and Edward Beard Jr., and were released in August 1994. These cards were all reprinted in Series II ''Primary Edition'' released in December 1994, which consisted of 421 cards sold in 55-card starter decks and 12-card
booster pack In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a ...
s. Companion Games filed for
Chapter 11 bankruptcy Chapter 11 of the United States Bankruptcy Code ( Title 11 of the United States Code) permits reorganization under the bankruptcy laws of the United States. Such reorganization, known as Chapter 11 bankruptcy, is available to every business, w ...
in early 1996 and continued to release products during its
reorganization A corporate action is an event initiated by a public company that brings or could bring an actual change to the debt securities— equity or debt—issued by the company. Corporate actions are typically agreed upon by a company's board of dire ...
. Numerous expansion sets and a revised core set (Series U ''Universe Edition'') were released over the following two years; this ended abruptly when the company filed for
Chapter 7 bankruptcy Chapter 7 of Title 11 U.S. Code is the bankruptcy code that governs the process of liquidation under the bankruptcy laws of the United States. This is in contrast to bankruptcy under Chapter 11 and Chapter 13, which govern the process of ''re ...
in May 1997. Designer Carl Schulte had expressed hope that Component Game Systems would purchase Companion Games and continue the game, but this did not happen. Of the 3208 cards that were printed, several hundred were promotional cards, some of which are difficult to obtain today. By the time of the game's demise, at least 40 different empires (and 16 distinct "tribes" of one empire, the Indirigan Nomads) had been printed in varying numbers and levels of playability.


Sets and expansions

Sets and expansions were in English. A
German German(s) may refer to: * Germany, the country of the Germans and German things **Germania (Roman era) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizenship in Germany, see also Ge ...
version of Series II ''Primary Edition'' was released at about the same time as its English-language counterpart, but with fewer cards. The set sizes in the table below have been compiled from checklists on the Internet and may be inaccurate. Many of the sets contain cards that are identical except for artwork and/or flavour text; for most sets these have been counted as separate cards. An exception was made for Series VIII, which has 100 distinct cards, among which 23 have 4 versions, 1 has 3 versions, and 1 has 2 versions, all but one of which have the same artwork and slightly different flavour text; so the die-hard collector would count 172 different cards. Some sets have cards for empires other than those listed, but not enough such to play these empires from that set alone. The expansion set ''Realm of the Ancients'' and was planned for release in July 1997 to be sold in 5-card booster packs, and the second comedy set, ''Comedy Club Part 4'' was planned for release in August 1997 to be sold in 100-card fixed starter decks.


Game play

As with all collectible card games, each player first purchases or obtains a basic deck of 55 cards, and then may supplement this by substituting cards from 15-card booster decks that contain a random assemblage of less powerful common cards and more powerful rare cards. When finished, the player's deck may still only contain 55 cards. At the start of the game, each player is the leader of a sector of a galactic empire. The object of the game is to defend one's Sector HQ while destroying the other players' Sector HQs. There are a variety of card types, the principal ones being resource-providing terrain (such as planets and moons) and resource-consuming ships, which can deal damage to opposing ships, terrain, and Sector HQs (and a variety of other card types). Each empire has its own unique trait, usually a weapon; there are also several "shipless" empires, for instance the Space Dragons and the Time Knights, that damage and defend using other means. Each player draws nine random cards from their deck, laying down as much Terrain as they can. This generates Economy, Supply, Energy, Ammunition, Research, and Repair points, which are required to power units and various actions. Players can use Reaction cards at any time to interrupt the other player's actions. If a player succeeds in infiltrating the other player's defenses, the player may assault the enemy Sector Headquarters. Whoever has the last intact Headquarters wins.


Reception

In the June 1995 edition of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' (Issue 218),
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin' ...
was impressed by the sheer number of cards, commenting that "the stylish cards ..are less notable for their graphics than for their staggering variety." He found that the rulebook "explains the mechanics in detail" but felt the "clunky writing" could have benefited from some editing. The one part of the game that Swan criticized was the "book-keeping", which use dice as markers to track many things during the game. As Swan noted, "We're talking a lot of dice here, and none come with the game." He concluded by giving the game an above-average rating of 5 out of 6, saying, "It's recommended only if (1) you're willing to put up with chunks of clunky writing, (2) you don't mind keeping track of all the points, and (3) you've got one or two bags of dice handy. With the freewheeling mythology and dizzying variety of options, you can easily lose yourself in ''Galactic Empire''s goofy pleasures — it's like diving into a swimming pool of jelly beans."


Reviews


Review
in
Shadis ''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an inde ...


Further reading


Preview
in ''
Scrye ''SCRYE'' (''Scrye Collectible Card Game Checklist and Price Guide'') was a gaming magazine published from 1994 to April 2009 by Scrye, Inc. It was the longest-running periodical to have reported on the collectible card game hobby. It was also t ...
'' #4
Overview
in ''
Scrye ''SCRYE'' (''Scrye Collectible Card Game Checklist and Price Guide'') was a gaming magazine published from 1994 to April 2009 by Scrye, Inc. It was the longest-running periodical to have reported on the collectible card game hobby. It was also t ...
'' #8


References

{{reflist


External links


Galactic Empires rules

Galactic Empires official forum

Eric B. Smith's homepage
Card games introduced in 1994 Discontinued collectible card games Space opera board games Products and services discontinued in 1997