''GURPS Ultra-Tech'' is a
sourcebook
A sourcebook is a collection of texts on a particular subject intended for use as an introduction to the subject. The selected texts are typically edited, laid out, and typeset in a uniform format before binding, and the result is often a hardcov ...
published by
Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''.
History
Founded in 1980, six years after the cr ...
(SJG) in 1989 for science fiction role-playing games using third edition ''
GURPS
The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
'' (''Generic Universal Role-playing System'') rules.
Description
''GURPS Ultra-Tech'' is written for
gamemasters
A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
running science fiction campaigns using the third edition ''GURPS'' rules.
The equipment is listed in increasing levels of technology. In game terms, the book contains chapters on equipment from Tech Level 8 (near future) to Tech Level 16 (miraculous technology of the distant future).
Publication history
SJG published ''GURPS'', a set of universal role-playing rules, in 1985, and followed that with many genre sourcebooks, as well as a second and third edition of the general rules. Following the release of the third edition in 1988, SJG published ''GURPS Ultra-Tech'' the following year, a 128-page softcover book designed by
David Pulver,
with interior art by Michael Barrett, Albert Deschesne, Karl Martin, Michael J. Scott, and Dan Smith, and cover art by
John Zeleznik
John Zeleznik is an artist and illustrator.
Career
Zeleznik has provided covers and illustrative work for many role-playing games including ''Shadowrun'', '' Rifts'' (and other Palladium Books games), and ''GURPS''. He graduated from the Otis/Pa ...
.
A slightly revised second edition was released in 1991, and this was repackaged and re-released in 1996. A sequel, ''Ultra-Tech 2'', also designed by David Pulver, was released in 1997.
Following publication of the fourth edition of ''GURPS'' in 2004, a greatly expanded third edition of ''Ultra-Tech'' was published in 2007, a 240-page book designed by Pulver and Kenneth Peters, with interior artwork by Jesse DeGraff, Igor Fiorentini, Simon Lissaman, Drew Morrow, Jon Netherland, Aaron Panagos, Christopher Shy, Bob Stevlic, and new covert art by John Zeleznik.
Reviews
*''Backstab'' #6
References
GURPS 3rd edition
GURPS 4th edition
Ultra-Tech
Role-playing game supplements introduced in 1989
Science fiction role-playing game supplements
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