GURPS Technomancer
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GURPS Technomancer is a techno-magic
campaign setting A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adve ...
by David Pulver, published in 1998 by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
as for the
GURPS The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
system.


Contents

''GURPS Technomancer'' provides a setting in an alternative modern
Earth Earth is the third planet from the Sun and the only astronomical object known to Planetary habitability, harbor life. This is enabled by Earth being an ocean world, the only one in the Solar System sustaining liquid surface water. Almost all ...
where
magic Magic or magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces ** ''Magick'' (with ''-ck'') can specifically refer to ceremonial magic * Magic (illusion), also known as sta ...
co-exists with
technology Technology is the application of Conceptual model, conceptual knowledge to achieve practical goals, especially in a reproducible way. The word ''technology'' can also mean the products resulting from such efforts, including both tangible too ...
. The premise of this world setting is that the detonation of the first
atomic bomb A nuclear weapon is an explosive device that derives its destructive force from nuclear reactions, either fission (fission or atomic bomb) or a combination of fission and fusion reactions (thermonuclear weapon), producing a nuclear expl ...
by the
United States The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
triggered a transformation of reality. The mushroom cloud became a permanent magical tornado emitting bolts of red lightning. The resulting wave of magical energy and fallout also modified the genes of countless new-born children. This created both magically apt individuals as well as ''chimeras'' — people with some animal traits. The campaign book contains a post-event timeline; a set of new magic spells suitable for the campaign; rules for mixing magic with modern technology; descriptions of the emergent non-human creatures; 20 character templates for campaign-specific careers; character-building advantages, disadvantages, skills, and equipment; a detailed description of the effects of magic on our society; information on various organizations, and a geography of locations significantly affected by the release of magic. Listed as requirements to use the book are the ''
GURPS Basic Set ''GURPS Basic Set'' is a role playing game publication written by Steve Jackson, Sean M. Punch, and David L. Pulver. The first edition ''GURPS Basic Set'' box was published in 1986, a standalone third edition book in 1988, and a hardcover, two ...
'' (3rd edition revised) and '' GURPS Magic'' (2nd edition). '' GURPS Grimoire'' is also recommended for use in expanding the list of available spells.


Publication history

''GURPS Technomancer'' was published in 1998 by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
. The book is 128 pages in length with
monochrome A monochrome or monochromatic image, object or palette is composed of one color (or values of one color). Images using only shades of grey are called grayscale (typically digital) or black-and-white (typically analog). In physics, mon ...
illustrations and an index. The jacket is stiff paper and is illustrated in color. The book was edited by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing, ...
. Sean Punch became the new line editor for ''GURPS'' in 1995, and
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
began to limit their licensed products and focused instead on more historical books and original settings, which resulted in books such as ''GURPS Technomancer''.


Reviews

*''Backstab'' #14


See also

*
List of GURPS books This is a listing of the publications from Steve Jackson Games and other licensed publishers for the GURPS role-playing game. Fourth edition Core books * '' GURPS Basic Set: Characters'' * '' GURPS Basic Set: Campaigns'' * ''GURPS GM's Screen'' * ...


References

{{reflist Alternate history role-playing games Campaign settings Fantasy role-playing games Technomancer Role-playing game supplements introduced in 1998 Science fantasy role-playing games Science fiction role-playing games