Full Motion Racing Simulator
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A full motion racing simulator, sometimes called a full motion sim rig, is a
motion simulator A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provid ...
that is purposed for racing, and must provide motion simulation in all
six degrees of freedom Six degrees of freedom (6DOF), or sometimes six degrees of movement, refers to the six mechanical degrees of freedom of movement of a rigid body in three-dimensional space. Specifically, the body is free to change position as forward/backw ...
, as defined by the aviation simulator industry many decades ago. The six degrees of freedom coincide with Earth physics, and are commonly referred to (in both
aircraft An aircraft ( aircraft) is a vehicle that is able to flight, fly by gaining support from the Atmosphere of Earth, air. It counters the force of gravity by using either Buoyancy, static lift or the Lift (force), dynamic lift of an airfoil, or, i ...
,
watercraft A watercraft or waterborne vessel is any vehicle designed for travel across or through water bodies, such as a boat, ship, hovercraft, submersible or submarine. Types Historically, watercraft have been divided into two main categories. *Raf ...
and other
vehicles A vehicle () is a machine designed for self-propulsion, usually to transport people, cargo, or both. The term "vehicle" typically refers to land vehicles such as human-powered vehicles (e.g. bicycles, tricycles, velomobiles), animal-powered tr ...
) as: * The three translational movements: Surge, sway and heave (front/back motion, side-to-side motion and up/down motion, respectively) * The three rotational movements: Roll, pitch, and yaw (rotation around the normal, transverse and longitudinal axes, respectively)


Different implementations of 6DOF

Simulations of these six degrees of freedom are achieved by 2 fundamentally different approaches. 1. Historically by tilting of a motion base (also called a Stewart platform) which also changes the driver's position relative to the Earth's
gravity In physics, gravity (), also known as gravitation or a gravitational interaction, is a fundamental interaction, a mutual attraction between all massive particles. On Earth, gravity takes a slightly different meaning: the observed force b ...
, giving the sensation of
acceleration In mechanics, acceleration is the Rate (mathematics), rate of change of the velocity of an object with respect to time. Acceleration is one of several components of kinematics, the study of motion. Accelerations are Euclidean vector, vector ...
. 2. More recently, a
physics based
methodology achieved through a series of
gimbals A gimbal is a pivoted support that permits rotation of an object about an axis. A set of three gimbals, one mounted on the other with orthogonal pivot axes, may be used to allow an object mounted on the innermost gimbal to remain independent of ...
and linear bearing systems that allow for independent degrees of freedom that work around the center of mass. In motion simulators, the cockpit or the occupant's seat is moved in coordination with a graphical output. Different examples of racing simulators with motion exist, some of which provide motion only to the driver's seat, and others that move the entire simulator cockpit including all car controls. Further differentiation exists regarding visual display technology and whether the simulators graphical output moves with, and stays relative to the sim, or is static and motionless. Th
DOF Reality
H6/P6 and SimCraft APEX6 PRO and Cruden ar
examples
of full motion racing simulators implemented in different ways, but both offer motion simulation on all 6 of the degrees of freedom. The DOF Reality and Cruden system utilizes a
Stewart platform A Stewart platform is a type of parallel manipulator that has six prismatic joint, prismatic actuators, commonly hydraulic jacks or electric linear actuators, attached in pairs to three positions on the platform's baseplate, crossing over to thr ...
while SimCraft utilizes a proprietary physics approach with independent degrees of freedom. In addition to the six degrees of freedom, it is also common to have force feedback in full motion racing simulators, most commonly in the steering wheel, but sometimes even in other controls as well. To create an even more immersive experience, full motion racing simulators are sometimes also combined with
virtual reality headset A virtual reality headset (or VR headset) is a Head-mounted display, head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with Virtual reali ...
s. Motion platforms has been proven to reduce Cybersickness or Virtual Reality sickness. Using motion platforms participants are capable of playing longer sessions without feeling nauseous. Motion systems succeeded in minimizing mismatches between movement and graphics which brings disorientation to the end. In most systems motion compensation or cancellation software takes its part in minimizing the influence of VR on the brain and health condition.


DOF comparison

The number of degrees of freedom (DOF) specifies how many ways a simulator can rotate or translate. Arguably the two most common use cases are auto racing and flight simulators. * Auto racing simulators require quick movements, and it is often acceptable to have a short range of motion. * Flight simulation requires a larger range of motion. Some common motion simulator setup types include:xsimulator.net
SimCraft DOF Comparison
/ref> * 1DOF with yaw * 2DOF seat mover - A 2DOF seat mover is one example of a common setup. * 2DOF with wheel and pedals on a gimball * 2DOF with wheel and pedals "joyrider" * 2DOF flatbed * 3DOF with roll, pitch, and yaw * 3DOF with heave * 3DOF with traction loss * 3DOF with 360 degree rotation * 4DOF with roll, pitch, yaw, and sway * 5DOF with roll, pitch, yaw, sway, and surge * 6DOF physics based * 6DOF Stewart platform based
/ref>


Layout

Full motion racing simulators are usually manufactured from steel or aluminum with mounting mechanisms for
car controls Car controls are the components in automobiles and other powered road vehicles, such as trucks and buses, used for driving and parking. While controls like steering wheels and pedals have existed since the invention of cars, other controls hav ...
, such as: * A
steering wheel A steering wheel (also called a driving wheel, a hand wheel, or simply wheel) is a type of steering control in vehicles. Steering wheels are used in most modern land vehicles, including all mass-production automobiles, buses, light and hea ...
* Pedals (usually a throttle and brake pedal, and often also a clutch pedal) *
Gear shifter A gear stick (rarely spelled ''gearstick''), gear lever (both UK English), gearshift or shifter (both U.S. English), more formally known as a transmission lever, is a metal lever attached to the transmission of an automobile. The term ''gear sti ...
(usually either an armrest-height mounted H-pattern or dog-leg pattern stick, or a floor mounted sequential stick, or a wheel-mounted paddle shifter) * Seat, typically some form of a
bucket seat A bucket seat is a car seat contoured to hold one person, distinct from a flat bench seat designed to fit multiple people. In its simplest form, it contours somewhat to the human body, but may have a deep seat and exaggerated sides that partially ...
Ergonomics may also attempt to replicate the vehicle being simulated.


Gallery

Hexapod general Anim.gif,
Stewart platform A Stewart platform is a type of parallel manipulator that has six prismatic joint, prismatic actuators, commonly hydraulic jacks or electric linear actuators, attached in pairs to three positions on the platform's baseplate, crossing over to thr ...


See also

*
Driving simulator Driving simulators are used for entertainment as well as in training of driver's education courses taught in educational institutions and private businesses. They are also used for research purposes in the area of human factors and medical rese ...
*
Virtual reality simulator Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educa ...
*
Racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic raci ...
, which refers to all auto racing video games, with many arcade racing games typically use motion simulator cabinets *
Sim racing Sim racing is the collective term for racing games that attempt to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a dr ...
, collective term for auto racing games which aim to be realistic, but do not necessarily include motion simulation output *
Flight simulator A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they rea ...
**
Full flight simulator Full flight simulator (FFS) is a term used by national (civil) aviation authorities (NAA) for a high technical level of flight simulator. Such authorities include the Federal Aviation Administration (FAA) in the United States and the European Av ...
*
Simulator ride Simulator rides are a type of amusement park or fairground ride, where the audience is shown a movie while their seats move to correspond to the action on screen. There are many types but they fall into the heading of entertainment unlike the on ...


References

{{Reflist Driving simulators