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Frostbite is a
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
developed by
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, designed for
cross-platform Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some ...
use on
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, seventh generation game consoles
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and
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, eighth generation game consoles
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,
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and
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
and ninth generation game consoles
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and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia. The game engine was originally employed in the ''
Battlefield A battlefield, battleground, or field of battle is the location of a present or historic battle involving ground warfare. It is commonly understood to be limited to the point of contact between opposing forces, though battles may involve troop ...
'' video game series, but would later be expanded to other
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
.


History


Frostbite 1 and 1.5

The first iteration of the Frostbite game engine made its debut in the 2008 video game, '' Battlefield: Bad Company''. The engine was developed with an HDR Audio and Destruction 1.0. HDR Audio allowed differing sound levels to be perceived by the player whilst Destruction 1.0 allowed players to destroy the environment. A newer version of Frostbite would later be employed in '' Battlefield 1943'' (2009) and '' Battlefield: Bad Company 2'' (2010), which would come to be known as Frostbite 1.5. In the upgraded game engine, it was now possible for players to cause enough destruction to entirely demolish structures. This version was also employed in the multiplayer aspect of ''
Medal of Honor The Medal of Honor (MOH) is the United States Armed Forces' highest Awards and decorations of the United States Armed Forces, military decoration and is awarded to recognize American United States Army, soldiers, United States Navy, sailors, Un ...
'' (2010), becoming the first video game outside of the ''Battlefield'' series to run on Frostbite.


Frostbite 2

On 25 October 2011, Frostbite 2 made its debut in '' Battlefield 3''. Frostbite 2 has upgrades such as deferred rendering and real-time radiosity and Destruction 3.0, which made falling debris potentially lethal to the player. Further changes to the engine included the addition of suppressive fire and disabling vehicles before destroying them. For the first time in a game that was not a shooter nor developed by DICE, Frostbite was brought to the '' Need for Speed'' series with 2011's '' Need for Speed: The Run'', which was released on 15 November. It took a year for EA Black Box, the developer of ''Need for Speed: The Run'', to re-purpose the game engine for driving instead of shooting. On 21 May 2012, DICE rendering architect Johan Andersson said that future
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
video games running on Frostbite would have to be played on 64-bit operating systems. On 23 October, '' Medal of Honor: Warfighter'' became the first game of its series to feature Frostbite in both single and multiplayer. On 26 March 2013, '' Army of Two: The Devil's Cartel'' became the first third-person shooter and last video game to employ Frostbite 2.


Frostbite 3

In March 2013, ''Battlefield'' executive producer Patrick Bach announced that Frostbite 3 would not support the Wii U, saying that "the Wii U is not a part of our focus right now." The third generation of Frostbite made its debut in '' Battlefield 4'' on 29 October. In the updated engine, the environments became much more dynamic upon the actions of the players and Destruction 4.0, which was known as ''Levolution'' in ''Battlefield 4''. On one map of ''Battlefield 4'', it was possible for players to destroy a dam, causing the entire map to be flooded by water. On 13 November in San Jose, DICE's Frostbite engine technical director Johan Andersson announced that future Frostbite games and an updated version of ''Battlefield 4'' would be powered by Mantle, a low-overhead rendering API co-developed by AMD and DICE. However, due to lack of interest and support, Mantle was phased out, with 2015's '' Battlefield Hardline'' being the last game to implement it. On 15 November, '' Need for Speed Rivals'' became the second game of its series to use the game engine and the first since the upgrade to Frostbite 3. First released on 25 February 2014, '' Plants vs. Zombies: Garden Warfare'' became the first game in the ''Plants vs Zombies'' series to run on Frostbite. On 18 November, the game engine made its debut in the action role-playing genre of video games with '' Dragon Age: Inquisition''. On 17 March 2015, '' Battlefield Hardline'' became the second game of its series to run on Frostbite 3. In November, '' Need for Speed'' and '' Star Wars Battlefront'' were both released under Frostbite, the 2016 '' Rogue One X-Wing VR Mission'' expansion for the latter game exclusive to the PlayStation VR and being the first VR title to use the engine. On 23 February 2016, '' Plants vs. Zombies: Garden Warfare 2'' was released on the game engine. On 7 June, '' Mirror's Edge Catalyst'' became the first
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
to run on Frostbite. On 21 October, '' Battlefield 1'' became the third title of its series to be released under the third generation of the game engine. On 21 March 2017, '' Mass Effect: Andromeda'' was released on Frostbite. On 10 November, '' Need for Speed Payback'' was released, running on the game engine; a week later on November 17, '' Star Wars Battlefront II'' was the last game of 2017 to be released on Frostbite. 2018's '' Battlefield V'' runs on the Frostbite 3 engine. In 2019, ''
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'', '' Plants vs. Zombies: Battle for Neighborville'', and '' Need for Speed Heat'' were all released running Frostbite. In 2020, '' Star Wars: Squadrons'' became the second VR-compatible game to run on Frostbite, with the PC version of the game bringing VR support on PC to the engine (following its use un the aforementioned ''Rogue One X-Wing VR Mission'' expansion). On Xbox Series X and S, the game received support for high frame rates and 4K resolution, alongside visual improvements. In February 2021, a
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
version of '' Plants vs. Zombies: Battle for Neighborville'' was announced, marking the first Frostbite title on a Nintendo console.


2021–present

In November 2021, '' Battlefield 2042'' was released for PC, Xbox Series X/S, and
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
, using a new version of Frostbite 3. The new engine version, developed specifically for ''2042'', took 18 months of development time. In October 2022, '' Need for Speed Unbound'' was announced to be using the Frostbite engine, marking developer
Criterion Games Criterion Games is a British video game developer based in Guildford. Founded in January 1996 as a Division (business), division of Criterion Software, it was owned by Canon Inc. until Criterion Software was sold to Electronic Arts in October 2 ...
' first game using the engine. The game was released on 2 December 2022 utilizing the ''Battlefield 2042'' version of Frostbite. The studio head of Ridgeline Games, Marcus Lehto, confirmed that the next installment of the ''Battlefield'' franchise will be developed on an upgraded version of Frostbite. The 2023 remake of '' Dead Space'' also utilizes Frostbite. In December 2023, a new logo for the engine was unveiled, and Electronic Arts announced it would retract its original strategy of developing every game under its label in Frostbite. '' Dragon Age: The Veilguard'', which uses another version of Frostbite, was released in 2024.


EA Sports titles

Since the release of '' Rory McIlroy PGA Tour'' in 2015, Frostbite has seen use in
EA Sports EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they imitated real-life sports networks by calling themselves the "EA Sports Network" (EASN) ...
' annual
sports Sport is a physical activity or game, often competitive and organized, that maintains or improves physical ability and skills. Sport may provide enjoyment to participants and entertainment to spectators. The number of participants in ...
titles, which previously used the Ignite engine. Following the introduction of the engine to the ''
FIFA The Fédération Internationale de Football Association (), more commonly known by its acronym FIFA ( ), is the international self-regulatory governing body of association football, beach soccer, and futsal. It was founded on 21 May 1904 to o ...
'' with the PlayStation 4, Xbox One and PC versions of '' FIFA 17'' in 2016, the PlayStation 3, Xbox 360, and
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
releases (the latter beginning with 2017's '' FIFA 18'') were dubbed "Legacy Editions", instead using the last-generation Impact engine last used in the console versions of '' FIFA 14'' and excluding new features in later titles, such as ''The Journey'' campaign and new features like the
UEFA Champions League The UEFA Champions League (UCL) is an annual club association football competition organised by the UEFA, Union of European Football Associations (UEFA) that is contested by List of top-division football clubs in UEFA countries, top-divisio ...
mode (introduced in '' FIFA 19'') from those editions. Also, EA Sports FC Mobile (formerly FIFA Mobile) for Android and IOS still using the last-generation Impact engine due to the limitations of the machine's storage medium, and EA Sports FC Online (formerly FIFA Online 4) for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
still using Ignite Engine last used in the console versions of FIFA 16 because of hardware requirements. The Nintendo Switch versions of the titles would receive feature parity, offering an experience similar to the PlayStation 4 and Xbox One, with the release of '' EA Sports FC 24'' in 2023, with the only exclusion being the lack of cross-platform play with the PlayStation 4 and Xbox One. Following the ''FIFA'' transition, more EA Sports franchises transitioned to the engine. With the release of '' Madden NFL 18'' in 2017, the '' Madden NFL'' series transitioned to Frostbite; 2021's '' NHL 22'' marked that series' transition to Frostbite; the 2023 reboot of the ''PGA'' series, '' EA Sports PGA Tour'', uses the engine; the '' EA Sports UFC'' series received the engine with '' EA Sports UFC 5''; and the '' EA Sports College Football'' series transitioned to the engine with '' EA Sports College Football 25'' in 2024. As of 2025, the only EA Sports franchises to not run on the engine are the '' Super Mega Baseball'' series and Codemasters' '' F1'' and '' WRC'' racing game series, the latter two franchises using the proprietary Ego engine and Unreal Engine 4 respectively. Enhancements for the
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
and Xbox Series X/S began in 2020 with the release of '' FIFA 21''. Improvements featured graphical enhancements to take advantage of the newer hardware. Notably, the PC versions of ''FIFA'' did not receive these enhancements until '' FIFA 23'' in 2022.


Frostbite Labs

In May 2016, EA announced it had formed Frostbite Labs, a dedicated research division focusing on the development of the Frostbite engine as well as its use in future technological innovations such as VR experiences, neural networks and machine learning. Frostbite Labs is composed of a team of 30 to 40 developers operating in two offices, one in
Stockholm Stockholm (; ) is the Capital city, capital and List of urban areas in Sweden by population, most populous city of Sweden, as well as the List of urban areas in the Nordic countries, largest urban area in the Nordic countries. Approximately ...
,
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and the other in
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,
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.


Criticism

Frostbite is notorious for having well-publicized difficulties, including its complexity. This led to numerous reports of development issues surrounding Frostbite titles; a majority of these issues came with the engine's usage at BioWare, which has criticized the engine for its aforementioned complexity, which made adapting common elements found in
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s to the engine rather difficult. Much of these criticisms stemmed from Electronic Arts pushing for the usage of Frostbite in as many titles as possible when developers were already familiarised with a certain game engine, like the Eclipse Engine (for ''
Dragon Age ''Dragon Age'' is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation ...
''); however, in 2023, Electronic Arts announced that developers were now able to develop games on any game engine. Bioware used an improved version of Frostbite for '' Dragon Age: The Veilguard'' in 2024.


Development issues

With EA pushing for the usage of Frostbite 3 in many of their developers' titles, refacilitating the engine for BioWare's 2014 title, '' Dragon Age: Inquisition'', proved difficult for the developer; the title's executive producer, Mark Darrah, said about the engine that "...at launch we still didn’t actually have all our tools working. We had our tools working enough." Prior to moving to Frostbite, the ''Dragon Age'' series utilized the Eclipse Engine. The move to Frostbite 3 resulted in BioWare cancelling a piece of downloadable content for '' Dragon Age II''; that game received a divided audience reception, with BioWare aiming to improve on the next ''Dragon Age'' game. Adding new features to the engine for use in ''Inquisition'' proved difficult, as the engine was primarily used in first-person video games. However, issues initially faced by the development team were solved as BioWare and DICE started to cooperate better, and the engine allowed the ''Inquisition'' art team to develop extensive worlds in a short time. However, with the release scheduled for late 2014, the team resorted to extensive crunching. With
Visceral Games Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is best known for creating and principally developing the Dead Space (franchise), ''Dead Space'' series, and was also in ...
being tapped to publish the ''
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
'' title '' Project Ragtag'', the company was occupied with the development of '' Battlefield Hardline''; after the latter game was released, ''Ragtag''s development suffered from many setbacks, one of them being the usage of Frostbite and their difficulties adapting it to third-person shooters. By 2017, ''Ragtag'' was ultimately cancelled and Visceral shuttered, with resources being shifted over to the then-impending development of DICE's ''Star Wars Battlefront II''. In 2017, '' Mass Effect: Andromeda'' suffered from multiple issues at launch due in part to the complexities of Frostbite and a troubled development. BioWare had previously faced these issues before during the aforementioned development of ''Dragon Age: Inquisition'' and would continue to do so during development of ''Andromeda''. In 2019, sources within BioWare claimed that Frostbite's complexity had also contributed to difficulties surrounding ''
Anthem An anthem is a musical composition of celebration, usually used as a symbol for a distinct group, particularly the national anthems of countries. Originally, and in music theory and religious contexts, it also refers more particularly to sho ...
''s development. Former BioWare general manager Aaryn Flynn acknowledged these issues in an interview in November 2019. Due to being developed in 15 to 18 months, developers of ''Battlefield 2042'' from DICE had issues with Frostbite.


Security issues

In June 2021, tools used in the development of Frostbite, a majority of them regarding development of ''FIFA 21'' including its source code, were leaked; the contents were released on August 2, 2021.


Games using Frostbite


Notes

# Excludes PlayStation 3, Xbox 360 (up to 2018's ''FIFA 19'') and Nintendo Switch "Legacy" editions


References


External links


Frostbite's official homepage

DICE's official homepage

Frostbite Rendering Architecture (slides)
from Johan Andersson, Rendering Architect,
DICE A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, ro ...
, 2009.
DICE Publications
(archived) {{Video game engines 2008 software 3D graphics software Electronic Arts Game engines that support Vulkan (API) Global illumination software Proprietary software Video game engines