Frogger (1997 Video Game)
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, also called ''Frogger: He's Back!'', is a 1997
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
developed by
Sony Computer Entertainment Europe Team Soho was a British video game developer based in Soho, London. It was formerly the video game development division of Sony Computer Entertainment Europe before being spun off to develop ''The Getaway'' series; a second unit at Cambridge ...
and published by
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for the
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. A port to
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was released the same year. It is a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
and expansion of
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
's 1981
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
of the same name. It has large maps, 3D graphics, and new gameplay moves. Critical reaction was mixed, with frequent criticism of the gameplay, controls, and difficulty, but the graphics were received positively. It was a commercial success, becoming one of the best-selling PlayStation games. In 2000, its gameplay elements were expanded in the sequel '' Frogger 2: Swampy's Revenge''.


Gameplay

Like the original game, the objective is to explore the map for five small colored frogs: green, orange, purple, blue and red. However, unlike the original game the maps are more complex, rather than recycling the same basic layout each time. Each frog must be collected within a certain amount of time or the player will lose a life, and on top of this, there are various obstacles, traps and enemies which must be avoided and usually are unique to a certain zone. Hazards range from animals like bees, snakes, tarantulas and dogs to vehicles like cars and lawn mowers to level hazards like water, cacti and lava. There is also a gold frog hidden in one level in each zone; the player will unlock a new zone for each gold frog that is found. Finding every gold frog in the game will unlock an alternate ending sequence. There are a total of 33 levels spread out through nine different zones, with the first zone including five levels (and a multiplayer level) based on the original arcade version of the game. The player begins with five lives (three on the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
version). Should a player lose a life, they return to the starting point of the level. Frogger's new abilities include being able to eat flies of various types, croak, and jump upwards onto ledges to take advantage of the 3D perspective. Flies and croaking tend to add to the player's score, though select insects allow Frogger to speed up, lengthen his tongue, or earn an extra life. Up to four players can play simultaneously in a race to complete each level. ''Frogger'' has 38 total levels, with 33 of those being single-player levels.


Reception


Sales

The game was a commercial success. By early 1998, it had sold nearly units in North America. Worldwide, the game sold 4 million units by May 2000. The PlayStation version sold 3.37 million units in North America, resulting in the game being one of the best-selling PlayStation titles of all time and subsequently seeing a re-release on the Sony's Greatest Hits lineup. The PC version was also successful, selling almost one million copies within less than four months. Following the game's launch, an episode of the NBC sitcom ''
Seinfeld ''Seinfeld'' ( ) is an American television sitcom created by Larry David and Jerry Seinfeld that originally aired on NBC from July 5, 1989, to May 14, 1998, with a total of nine seasons consisting of List of Seinfeld episodes, 180 episodes. It ...
'' was produced titled "
The Frogger "The Frogger" is the 174th episode of the NBC sitcom ''Seinfeld''. It is the 18th episode for the ninth and final season. It first aired on April 23, 1998. In this episode, Elaine Benes, Elaine eats a vintage cake from King Edward VIII's weddi ...
", based on the original arcade game. Hasbro greatly increased production of the 1997 Frogger game to coincide with the Seinfeld episode's original air date; supplying large amounts of Frogger copies to all major American retailers. , ''Frogger'' has sold units worldwide. In the United States, ''Frogger''s
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version for computers sold 510,000 copies and earned $4.3 million by August 2006, after its release in October 2000. It was the country's 27th best-selling computer game between January 2000 and August 2006. The success of Frogger was a key factor in Hasbro Interactive acquiring the remaining assets of
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from
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.


Critical reception

''Frogger: He's Back!'' received mixed to negative reviews from critics, with a
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score of 60.38% for the PC version and a 49.82% for the PlayStation version. Criticism of the game was primarily targeted towards the game's design, which reviewers felt followed the original arcade game too closely. Stephen Poole of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' argued that Hasbro retained too many old video game conventions in his review of the PC version. The game's tendency to bring the player back to the starting point of the level once a frog is collected (as in the original) Poole complained "turned challenges into frustrations" as players must repeatedly complete the same difficult sections, and ultimately concluded that "the 'new and improved' ''Frogger'' probably won't convert anyone who didn't care for the old one." A reviewer for ''
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'' agreed, arguing the time limits make it impossible to play a level for a lengthy amount of time before dying, reducing the challenge to a matter of practice and memorization. The reviewer likewise concluded that ''Frogger'' would not appeal to new players, though the game "should sell very well to the numerous fans of the old coin-op." Kelly Rickards of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' (EGM) likewise found that the new levels, which seem to invite exploration, are made frustrating and excessively difficult by the time limits. He still enjoyed the game, but said he wished it had more of the Retro Stages instead. In an illustration of reviewers' divisive response to the game, ''EGM''s four reviewers gave individual scores ranging from 4/10 (from Kraig Kujawa, who found the camera too zoomed-in to figure out where to go) to 8/10 (from Shawn Smith, who praised the lighting effects and the Retro Stages). Adam Douglas of ''
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'' blasted the camera, controls, and "impossibly high level of difficulty", claiming they result in "an unplayable game" and "one of the worst PlayStation games yet seen." Conversely, ''GameSpot'' reviewer Joe Fielder called ''Frogger'' "an enjoyable title" in his review of the PlayStation version. He spoke highly of the Retro Stages, claiming they were "almost worth the price of the game." Fielder acknowledged the divisive response to the game, saying the difficulty in the later stages and multiplayer levels would alienate players, and recommended first completing all the Retro Stages in order to get a feel for the game's timing. ''
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'' commented that the reduced field of vision makes the multiplayer frustratingly difficult, and found that apart from the Retro Stages, the level designs are "stale, silly, and repetitious." The reviewer concluded that the gameplay was too outdated and unappealing to compete with contemporary games. ''
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'' found that the poor sense of depth and lack of a map make it impossible to figure out where one can safely go except by trail and error, resulting in an "infuriating" experience. The graphics and soundtrack received positive remarks. Fielder commented on the game's soundtrack as "extremely catchy", and described the 3D graphics as "polygonal origami." ''GamePro'' said the music evokes that of the original ''Frogger'' and "is catchy enough to be considered pleasant". ''GameRevolution'' spoke favorably about the graphics, claiming "the designers definitely deserve kudos for their work...the frogs look like frogs, alligators like alligators, and big rigs like big rigs. Frogger is truly the king of amphibian simulations". Douglas agreed, saying ''Froggers "flat-shaded polygons give the game a pleasant cartoonish look." Poole however argued that "compared with what you'll find in other current releases he graphicsare not what you'd call inspiring," and "often they don't convey a true sense of three-dimensionality". ''Next Generation'' said the game has "some of the most visually repulsive environments ever created for a videogame."


Notes


References


External links

* {{Guerrilla Games 1997 video games Action games Cancelled Nintendo 64 games Cancelled Sega Saturn games Frogger Guerrilla Cambridge games Multiplayer and single-player video games Hasbro Interactive games PlayStation (console) games Video games developed in the United Kingdom Video game remakes Windows games