
Freemium, a
portmanteau
In linguistics, a blend—also known as a blend word, lexical blend, or portmanteau—is a word formed by combining the meanings, and parts of the sounds, of two or more words together. of the words "free" and "premium", is a
pricing strategy by which a basic product or service is provided
free of charge
The adjective ''free'' in English is commonly used in one of two meanings: "at no monetary cost" (''gratis'') or "with little or no restriction" (''libre''). This ambiguity can cause issues where the distinction is important, as it often is in ...
, but money (a premium) is charged for additional features, services, or virtual (online) or physical (offline) goods that expand the functionality of the free version of the software. This
business model
A business model describes how a Company, business organization creates, delivers, and captures value creation, value,''Business Model Generation'', Alexander Osterwalder, Yves Pigneur, Alan Smith, and 470 practitioners from 45 countries, self-pub ...
has been used in the software industry since the 1980s. A subset of this model used by the video game industry is called
free-to-play.
Origin
The business model has been in use for software since the 1980s. The term ''freemium'' to describe this model appears to have been created much later, in response to a 2006 blog post by venture capitalist
Fred Wilson summarizing the model:
Give your service away for free, possibly ad supported but maybe not, acquire a lot of customers very efficiently through word of mouth, referral networks, organic search marketing, etc., then offer premium-priced value-added services or an enhanced version of your service to your customer base.
Jarid Lukin of
Alacra, one of Wilson's portfolio companies, then suggested the term "freemium" for this model.
In 2009,
Chris Anderson published the book ''
Free'', which examines the popularity of this business model. As well as for traditional
proprietary software
Proprietary software is computer software, software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing t ...
and services, it is now also often used by
Web 2.0 and
open source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
companies.
In 2014, Eric Seufert published the book ''Freemium Economics'', which attempts to deconstruct the economic principles of the freemium model and prescribe a framework for implementing them into software products.
The freemium model is closely related to
tiered services. Notable examples include
LinkedIn
LinkedIn () is an American business and employment-oriented Social networking service, social network. It was launched on May 5, 2003 by Reid Hoffman and Eric Ly. Since December 2016, LinkedIn has been a wholly owned subsidiary of Microsoft. ...
,
Badoo,
Discord
Discord is an instant messaging and Voice over IP, VoIP social platform which allows communication through Voice over IP, voice calls, Videotelephony, video calls, text messaging, and digital media, media. Communication can be private or take ...
,
Spotify
Spotify (; ) is a List of companies of Sweden, Swedish Music streaming service, audio streaming and media service provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. , it is one of the largest providers of music streaming services ...
and in the form of a
"soft" paywall, such as those employed by ''
The New York Times
''The New York Times'' (''NYT'') is an American daily newspaper based in New York City. ''The New York Times'' covers domestic, national, and international news, and publishes opinion pieces, investigative reports, and reviews. As one of ...
''
and La Presse+.
This is often in a time-limited or feature-limited version to promote a paid-for full version. The model is particularly suited to software as the cost of distribution is negligible.
A freemium model is sometimes used to build a consumer base when the marginal cost of producing extra units is low. Thus little is lost by giving away free software licenses as long as significant
cannibalization is avoided. Other examples include
free-to-play games – video games that can be downloaded without paying. Video game publishers of free-to-play games rely on other means to generate revenue – such as optional in-game virtual items that can be purchased by players to enhance gameplay or aesthetics.
Types of product limitations
Ways in which the product or service may be limited or restricted in the free version include:
* Limited features: A free video chat client may not include three-way video calling. Most free-to-play games fall into this category, as they offer virtual items that are either impossible or very slow to purchase with in-game currency but can be instantly purchased with real-world money.
* Limited capacity: For example,
SQL Server Express is restricted to databases of 10 GB or less.
* Limited use license: For example, most Autodesk or Microsoft software products with full features are free for student with an educational license. (See:
Microsoft Imagine.) Some apps, like
CCleaner
CCleaner (; originally meaning "Crap Cleaner"), developed by Piriform Software, is a Utility software, utility used to clean potentially unwanted files and invalid Windows Registry entries from a computer. It is one of the longest-established s ...
, are free for personal use only.
* Limited use time: Most free-to-play games permit the user to play the game consecutively for a limited number of levels or turns; the player must either wait a period of time to play more or purchase the right to play more.
* Limited support: Priority or real-time technical support may not be available for non-paying users. For example,
Comodo offers all its software products free of charge. Its premium offerings only add various kinds of technical support.
* Limited or no access to online services that are only available by purchasing periodic subscriptions
Some software and services make all of the features available for free for a trial period, and then at the end of that period revert to operating as a feature-limited free version (e.g.
Online Armor Personal Firewall). The user can unlock the premium features on payment of a license fee, as per the freemium model. Some businesses use a variation of the model known as "
open core", in which the unsupported, feature-limited free version is also
open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
software, but versions with additional features and official support are commercial software.
Significance
In June 2011,
''PC World'' reported that traditional
anti-virus software had started to lose market share to freemium anti-virus products.
By September 2012, all but two of the 50 highest-grossing apps in the Games section of Apple's
iTunes
iTunes is a media player, media library, and mobile device management (MDM) utility developed by Apple. It is used to purchase, play, download and organize digital multimedia on personal computers running the macOS and Windows operating s ...
App Store
An app store, also called an app marketplace or app catalog, is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not i ...
supported
in-app purchases, leading ''
Wired
Wired may refer to:
Arts, entertainment, and media Music
* ''Wired'' (Jeff Beck album), 1976
* ''Wired'' (Hugh Cornwell album), 1993
* ''Wired'' (Mallory Knox album), 2017
* "Wired", a song by Prism from their album '' Beat Street''
* "Wired ...
'' to conclude that game developers were now required to choose between including such purchases or foregoing a very substantial revenue stream. Beginning in 2013, the digital distribution platform
Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
began to add numerous free-to-play and
early-access games to its library, many of which utilized freemium marketing for their in-game economies. Due to criticism that the multiplayer games falling under this category were
pay-to-win in nature or were low-quality and never finished development,
Valve
A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
has since added stricter rules to its early-access and free-to-play policies.
Criticism of freemium games
Freemium games have come under criticism from players and critics. Many are labelled with the derogatory term 'pay-to-win', which criticizes freemium games for giving an advantage to players who pay more money, as opposed to those who have more skill. Criticisms also extend to the way that the business model can often appear unregulated, to the point of encouraging prolific spending. Freemium games are often designed in a manner where players who are not actively using premium features are actively frustrated, delayed or require much larger investments in time required to acquire currency or upgrades.
In November 2014, the animated TV series ''
South Park
''South Park'' is an American animated sitcom created by Trey Parker and Matt Stone, and developed by Brian Graden for Comedy Central. The series revolves around four boysStan Marsh, Kyle Broflovski, Eric Cartman, and Kenny McCormickand the ...
'' aired an episode entitled "
Freemium Isn't Free". The episode satirized the business model for encouraging predatory game design tactics based on an improper business model. In 2015,
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
released two of their own freemium games in the ''
Pokémon
is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The fran ...
'' series based on other standalone purchasable titles.
With the title ''
Pokémon Rumble World'', Nintendo took a different approach by making it possible to complete the entire game without buying premium credits, but retaining them as an option so players can proceed through the game at a pace that suits them.
Freemium Monetization Strategies
Tiered subscriptions and dynamic pricing
Apps now offer several subscription levels—like “Basic”, “Pro” and “Enterprise”—so users can pick the plan that fits them best. Prices can even adjust automatically based on how much each person uses the app or their region.
Hybrid ads and in-app purchases
Instead of choosing just ads or purchases, many apps combine both. Users see banner ads, interstitial ads or rewarded videos, but they can also pay to remove ads or unlock extra features. Ad mediation tools make sure the highest-paying ads show up.
Free trials and soft paywalls
Rather than locking everything behind a paywall immediately, apps offer short free trials (usually 7–14 days) or unlock a trial after a few actions. When the trial ends, a gentle prompt (a “soft paywall”) asks users to subscribe or buy a feature.
User segmentation and A/B testing
Apps group people by how they use the app—power users versus casual visitors—and then test different offers, prices or layouts (A/B testing) to see which choices earn the most.
See also
*
Business models for open-source software
*
Crippleware
*
Pay to play
Pay-to-play, sometimes pay-for-play or P2P, is a phrase used for a variety of situations in which money is exchanged for services or the privilege to engage in certain activities. The common denominator of all forms of pay-to-play is that one mu ...
*
Pay what you want
*
Shareware
Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. ...
*
Threshold pledge system
References
Further reading
*
*
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{{Video game monetization
Business models
Neologisms
2000s neologisms
Revenue models