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Forgotten Realms Adventures is an accessory for the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 a ...
campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and c ...
for the second edition of the ''Advanced
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (T ...
''
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. The book, with product code TSR 2106, was published in 1990, and was written by Jeff Grubb and Ed Greenwood, with cover art by Clyde Caldwell and interior art by
Steven Fabian Channel One News was an American news content provider. The daily news program was accompanied by commercial advertising for marketing in schools, with supplementary educational resources. The Peabody award-winning Channel One News program wa ...
,
Ned Dameron Ned Dameron is a science fiction and fantasy artist. Influences His mother had a gallery in New Orleans, where she mainly dealt with contemporary European paintings originating from a fantastic school, which decisively influenced him to turn in ...
, Larry Elmore, Caldwell, and Jeff Easley.


Contents

''Forgotten Realms Adventures'' is a revision of the '' Forgotten Realms Sourcebook and Cyclopedia'' material, taking into account the 2nd edition rules and the three years of Forgotten Realms products released up to that time. Among other things, this book cover the deities, secret societies, treasures, specific spells and magic rules of the campaign setting, as well as brief descriptions of the land and cities of the heartlands, with maps. The 154-page hardcover book features a one-page foreword from each of the authors. Jeff Grubb explains that this book introduces the Realms to the second edition of ''Advanced Dungeons & Dragons'', and gives a brief overview of setting's history. Chapter 1 (pages 1–13) details the changes that have occurred to the Forgotten Realms setting since the publishing of the original
Forgotten Realms Campaign Set The ''Forgotten Realms Campaign Setting'' is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game ''Advanced Dungeons & Dragons'' that describes the campaign setting of the Forgot ...
, after the
Time of Troubles The Time of Troubles (russian: Смутное время, ), or Smuta (russian: Смута), was a period of political crisis during the Tsardom of Russia which began in 1598 with the death of Fyodor I (Fyodor Ivanovich, the last of the Rurik dy ...
- the events of the first three books of '' The Avatar Series'' of novels. This chapter describes how to transition characters from the 1st to the 2nd edition. This chapter also describes physical changes to the Realms, including "dead magic regions" (where no magic will function), and "wild magic regions" (spells cast within the area may be altered radically). Firearm technology is also introduced to the setting. Chapter 2 (pages 15–39) details three dozen of the various deities of the Realms, with rules for their priests, and introduces the concept of specialty priests: variants of the
cleric Clergy are formal leaders within established religions. Their roles and functions vary in different religious traditions, but usually involve presiding over specific rituals and teaching their religion's doctrines and practices. Some of the t ...
with a slightly different set of abilities. The portfolios of 32 deities of the setting are described, along with notes and an illustration for each god's specialty priests, including: Auril,
Azuth ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
,
Beshaba ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
, Chauntea,
Cyric ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
, Deneir, Eldath, Gond,
Helm Helm may refer to: Common meanings * a ship's steering mechanism; see tiller and ship's wheel * another term for helmsman * an archaic term for a helmet, used as armor Arts and entertainment * Matt Helm, a character created by Donald Hamilt ...
, Ilmater, Lathander, Leira, Lliira, Loviatar, Malar,
Mask A mask is an object normally worn on the face, typically for protection, disguise, performance, or entertainment and often they have been employed for rituals and rights. Masks have been used since antiquity for both ceremonial and pra ...
, Mielikki, Milil, Mystra, Oghma, Selûne, Shar, Silvanus, Sune,
Talona ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
,
Talos In Greek mythology, Talos — also spelled Talus (; el, Τάλως, ''Tálōs'') or Talon (; el, Τάλων, ''Tálōn'') — was a giant automaton made of bronze to protect Europa in Crete from pirates and invaders. He circled the island's ...
, Tempus,
Torm Torm may refer to: * "Torm" (Jüri Pootsmann song), 2015 * "Torm", a song by Terminaator from ''Lõputu päev'', 1994 * Dampskibsselskabet Torm, a Danish shipping company * Ditlev Torm Ditlev Emanuel Torm (24 April 1836 – 22 November 1907) was ...
, Tymora, Tyr,
Umberlee ''Halystina umberlee'' is a species of very small deep-water sea snail, a marine gastropod mollusc in the family Seguenziidae. Taxonomy ''Halystina umberlee'' belongs in the genus '' Halystina'', a group of small-sized sea snails with a rounded s ...
, and
Waukeen ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
. Brief notes are given on nonhuman deities, elemental cults (including those of
Grumbar ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
, Kossuth, Akadi, and Istishia), beast cults, and the cult of Ao. The
Dead Three Death is the irreversible cessation of all biological functions that sustain an organism. For organisms with a brain, death can also be defined as the irreversible cessation of functioning of the whole brain, including brainstem, and brain ...
( Bane, Bhaal, and
Myrkul ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
) are also described in the same manner as the 32 active deities. Chapter 3 (pages 41–67) details magic and the changes to magic and mages in the Realms. This chapter presents 81 magic spells which are in general use, including spells bearing the names of notable mages such as Laeral, Khelben,
The Simbul Mystra ( ) is a fictional goddess in the '' Forgotten Realms'' campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the wor ...
, and Elminster. Chapter 4 (pages 69–122) details several cities of the Heartlands of the Realms, including descriptions of who rules (and who ''really'' rules), population figures and major products, armed forces, notable mages, notable churches, notable rogues' and thieves' guilds, equipment shops, adventurers' quarters, important characters, and other important features in town. 24 cities are described, including Arabel, Baldur's Gate, Berdusk, Calaunt, Daerlun, Elturel, Eversult, Hillsfar, Iriaebor, Marsember,
Mulmaster ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
, Ordelun, Procampur, Saerlun,
Scornubel ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
, Selgaunt, Shadowdale, Suzail, Tantras, Tilverton, Urmlaspyr, Westgate, Yhaunn, and
Zhentil Keep ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
. Also included is a page featuring heraldry symbols of various nations, towns, dales, mercenary units, and other organizations, in addition to other symbols shown throughout the text. Chapter 5 (pages 123-128) details secret societies of the heartlands, including the
Harpers Harpers may refer to: * Harpers, popular misnomer for ''Harper's Magazine'', American monthly magazine * ''Harper's Bazaar'', monthly American fashion magazine * ''Harpers Wine & Spirit'', formerly ''Harpers Magazine'' (since 1878), British trade ...
, the Zhentarim, and the
Red Wizard ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
s of Thay. Chapter 6 (pages 129-146) details a wide variety of different types of treasure that adventuring player characters may discover. Various types of gems, ornamental stones, semi-precious stones, fancy stones, precious stones, gem stones, jewels, hardstones, shells, and art objects are described in detail. Four appendices are also included in the book. Appendix 1, on page 147, is a treasure table for determining random treasure. Appendix 2 (pages 148-149) is a list of wizard spells by school, Appendix 3 (pages 150-151) is a list of wizard spells by level, Appendix 4 (pages 152-153) contains random spell lists; these three appendices compile spells from ''Forgotten Realms Adventures'' and the second edition ''
Player's Handbook The ''Player's Handbook'' (spelled ''Players Handbook'' in first edition '' Advanced Dungeons & Dragons'' (''AD&D'')) is a book of rules for the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). It does not contain the complete set of r ...
''. Page 154 contains a bibliography of Forgotten Realms products for collectors. This bibliography details all Forgotten Realms products published by TSR up to March 1990. This includes all
boxed set A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands ...
s, adventures and accessories, board games, products for the Kara-Tur setting, and novels.


Publication history

''Forgotten Realms Adventures'' was written by Jeff Grubb and Ed Greenwood, with a cover by Clyde Caldwell and interior illustrations by Stephen Fabian, and was published by TSR in 1990 as a 160-page hardcover.


Reception

In the July 1990 edition of ''
Games International ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'', the reviewer was not impressed, commenting "Despite the name, this ''AD&D'' hardback contains no scenarios, only a tired blend of new rules." The reviewer concluded by recommending against its purchase, saying, "If you're a ''Forgotten Realms'' completist, you'll have to have it. Otherwise, forget it." In the October/November 1990 issue of White Wolf Magazine reviewer
Lisa Stevens Lisa Stevens is an American editor, CEO and founder of Paizo Publishing, and COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game ''Ars Ma ...
stated that the volume was a "hodgepodge sourcebook of information useful to the Forgotten Realms DM". She summarized that it was "well-written and will be a great aid to such DMs". Overall, Stevens game the sourcebook an average review of 3 out of 5.


Reviews

*''Dosdediez'' (Número 4 - May/Jun 1994)


Awards

At the 1991 Origins Awards, ''Forgotten Realms Adventures'' won the award for ''Best Roleplaying Supplement of 1990''.


References


Further reading

*"An evening (wasted) with Elminster", '' Dragon'' #153. {{D&D topics Adventures Origins Award winners Role-playing game supplements introduced in 1990