The Force Trainer is a ''
Star Wars
''Star Wars'' is an American epic film, epic space opera multimedia franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and quickly became a worldwide popular culture, pop-culture Cultural impact of S ...
''-themed toy which creates the illusion of performing
Force
In physics, a force is an influence that can change the motion of an object. A force can cause an object with mass to change its velocity (e.g. moving from a state of rest), i.e., to accelerate. Force can also be described intuitively as a p ...
-powered
telekinesis.
The
brain–computer interface toy, released was
Uncle Milton Industries
Milton Martin Levine (November 3, 1913 – January 16, 2011) was an American entrepreneur who was the co-founder of Uncle Milton Toys.
Biography
He was born in Pittsburgh, Pennsylvania, on November 3, 1913, to Harry and Mary Levine. As a young bo ...
' Star Wars Science line in 2009, comes with a headset that claims to sense the brain's electric fields (similar to an
EEG) and relays the signals to a tube that uses a fan to blow a ball into the air. The harder the user concentrates, the harder the fan blows, and the higher the ball is suspended. The voice of
Yoda instructs the user on developing their skills.
In a 2010 episode of the
College Humor series ''Bleep Bloop'', the hosts Jeff Rubin and Pat Cassels tested out the toy, even having a co-worker, Brian Murphy, play
Brain Age
''Brain Age'', known as ''Dr Kawashima's Brain Training'' in PAL regions, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima.
Video games
The ''Brain Age'' games, known as ''Brain Training'' in ...
, a video game advertised as making you use your brain more, while he had the Force Trainer headset on.
One user of the toy argues that the brainwave effect of the Force Trainer II is fake; if the electrodes are connected directly to each other instead of being worn by the player, the game will proceed to play itself and pass all of the training exercises without any user input.
See also
*
Comparison of consumer brain–computer interface devices
References
External links
*
Mysterious "Force Trainer" Toy Explained via Archive.org, June 10, 2015
USA Today, January 7, 2009
Brain–computer interfacing
Star Wars merchandise
2000s toys
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