Five Rings Publishing Group
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The Five Rings Publishing Group (FRPG) was formed as a spin-out of Alderac Entertainment Group and ISOMEDIA.


History

In 1996, Alderac Entertainment Group (AEG) and ISOMEDIA divested themselves of their joint operating venture, and created Five Rings Publishing Group. Using the joint venture the two companies had co-created the '' Legend of the Five Rings Collectible Card Game'' in 1995, and realized that in order to continue to successfully publish the game that a stand-alone company focused on the game-publishing business was the best solution. FRPG was incorporated in the spring of 1996, and was funded by a pool of investors recruited in the
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area by Robert (Bob) Abramowitz, who became the CEO of the new company. John Zinser, CEO of AEG took the additional role of VP of Sales, and Ryan S. Dancey of ISOMEDIA left the company to become the full-time VP of Product Development for FRPG. Other initial staff at FRPG included Mindy Sherwood-Lewis, Philip Lewis, Arnold Koppel, Heather Beiderman, Al Skaar, Blake Beasley and Daniel Landers. FRPG signed a development deal with AEG to allow the AEG team to continue to work on '' Legend of the Five Rings'', and licensed the ''L5R'' property to AEG for its
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
line. It also began development work on the '' Legend of the Burning Sands'', a "sequel" of sorts to the ''Legend of the Five Rings'' world, set in a mythical "dark arabia" setting featuring pseudo-Egyptians, pseudo-Mongols, and a melange of '' 1001 Arabian Nights'' and '' The Adventures of Sinbad''. This work was also contracted to AEG. FRPG partnered with Last Unicorn Games to develop and publish the '' Dune Collectible Card Game''. Last Unicorn negotiated the license with the Herbert Estate and oversaw the design and art direction of the game. The company also entered into a complex three-way deal with AEG and Pinnacle Entertainment Group to create '' Doomtown: The Deadlands Collectible Card Game''. AEG would do the design and art direction based on Pinnacle Entertainment Group's
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, '' Deadlands''. In addition to its work on collectible card games, the company also entered into a licensing deal with
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for the ''
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'' license, and began work on the ''Star Trek Collectible Dice Game''. Finally, as a part of the deal that created FRPG, ISOMEDIA transferred its ownership of RPG International, its
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hobby gaming business to FRPG. RPG International sold all manner of hobby gaming products (such as RPGs,
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
s, wargames, etc.) to customers all around the globe. FRPG had a short, but exciting life. In the spring of 1997, FRPG helped to broker the deal that allowed
Wizards of the Coast Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
to acquire TSR, Inc., the creator of ''
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''. As a part of that deal, Wizards of the Coast also acquired FRPG, which was rolled into Wizards' New Brand Development & Licensing (NBD&L) group, under the auspices of Vice President Richard Fukutaki. FRPG continued to exist as an organization within Wizards of the Coast through the end of 1998, when it was finally dissolved. During this period, it saw the launch of ''Legend of the Burning Sands'', ''Doomtown'', ''Dune'', the ''Star Trek Collectible Dice Game'', and it completed several more projects that were in transition during its acquisition, including re-launching the '' Rage Collectible Card Game'' under license from White Wolf, Inc. and redesigned and art-directed by Luke Peterschmidt, as well as overseeing the ''Commander's Edition'' of the '' BattleTech Collectible Card Game'' licensed from
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and developed and art directed by Wizards of the Coast. By the end of 1998, Ryan had been reassigned to head up the company's role-playing game business, Luke Peterschmidt was brought on staff full-time and took over management of many of the games FRPG had produced, and most of the rest of the team had moved on to other opportunities both within and outside of Wizards of the Coast.


References

{{reflist Card game publishing companies