''Fantastic Dizzy'' (''The Fantastic Adventures of Dizzy'' on
NES) is a 1991
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Codemasters
The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer and former publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts and managed under the EA Sports ...
. It is part of the ''
Dizzy'' series. It was published on several platforms, including
Mega Drive/Genesis,
Master System
The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
,
Game Gear
The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
,
Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
,
[NES instruction booklet, p. 1] Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, and
MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
.
The game was planned to be released in time for
Christmas
Christmas is an annual festival commemorating Nativity of Jesus, the birth of Jesus Christ, observed primarily on December 25 as a Religion, religious and Culture, cultural celebration among billions of people Observance of Christmas by coun ...
in 1990. However, because of a legal action between Codemasters and Nintendo over the
Game Genie
The Game Genie was a line of Video game accessory, video game accessories that allowed players to alter codes transmitted between ROM cartridge, game cartridges and a video game console, known informally as a cheat cartridge. Developed by Codemas ...
the title was released in April 1991; as a result, the game missed the Christmas rush it was originally slated for. It sold 125,000 units instead of the expected 500,000.
The game was awarded the "NES Adventure Game of the Year 1991" by ''
Game Players
''Game Players'' was a monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina.
The original publication began as ''Game Players Strategy to Nintendo Games'' (the ...
'' Magazine and given the Parents Choice Award.
Almost all of puzzles are from the previous games. The game is one of the seven games released for the
Aladdin Deck Enhancer.
Plot
The evil wizard Zaks casts a spell on the Yolkfolk and kidnaps Dizzy's girlfriend Daisy.
[NES instruction booklet, p. 3] It is up to Dizzy to undo Zaks' doings and rescue Daisy from the castle in the clouds.
Characters
''Fantastic Dizzy'' contains all 16 characters in the series. While most of the Yolkfolk were harmed by Zaks, others have different problems. Other characters include Good Wizard Theodore, Blackheart the Pirate, the Palace Guard, Prince Clumsy, Rockwart the Troll, Shamus the Leprechaun and the Shop Owner.
[Nes instruction booklet, pp. 9-21]
Locations
There are several places for Dizzy to visit, including the whole complex of the Yolkfolk secret treehouse, the mine, the neighbouring city of Keldor, a pirate ship, a castle, the grasslands, Carber Bay, the cemetery and finally Zaks' Cloud Castle.
The game generally scrolls horizontally, although some mini-games/sections scroll vertically. When Dizzy climbs a ladder or jumps to an off-screen platform, a new screen is loaded. As game play continues, the scenery cycles between night and day.
Gameplay
The game is hard to qualify in a genre: while it seems at first a
platform game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
, Dizzy is vulnerable to all enemies while unable to eliminate them, and puzzles are completed by bringing an object to a location (in the same fashion as ''
Gods
A deity or god is a supernatural being considered to be sacred and worthy of worship due to having authority over some aspect of the universe and/or life. The ''Oxford Dictionary of English'' defines ''deity'' as a God (male deity), god or god ...
'' and
adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s), and also has to capture all 250 stars scattered in the game. The game can also be seen as a union of all the previous games where the player can find a lot of familiar puzzles (e.g. elevators, magic beans) and places (e.g. mines, deep sea) as well as several
arcade
Arcade most often refers to:
* Arcade game, a coin-operated video, pinball, electro-mechanical, redemption, etc., game
** Arcade video game, a coin-operated video game
** Arcade cabinet, housing which holds an arcade video game's hardware
** Arcad ...
minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s based on older games in the series (like ''
Bubble Dizzy'').
Stars
Depending on the version of the game, 100 or 250
[NES instruction booklet, p. 4] stars are scattered around the game which must be collected to grant access to the final confrontation with Zaks.
While most stars are accessible in the regular parts of the game, some are placed inside the minigames, which forces the player to run through them as many times needed to get all stars. If the player tries to reach the tower without the stars, Dizzy is stunned by the electric door.
Objects
Dizzy can carry up to three items like keys and objects to be used to solve puzzles.
[NES instruction booklet, pp. 7-8] Some objects are meant to be traded to characters, given to characters, or placed in certain locations. Some are used to reach places or things otherwise inaccessible
[NES instruction booklet, p. 6] or to protect from danger. This element is similar to the game ''
Puggsy
''Puggsy'' is a 1993 puzzle-platform game developed by Traveller's Tales and released by Psygnosis on the Mega Drive and Mega-CD consoles, as well as the Amiga home computer. ''Puggsy'' is the name of the title character, an orange space hopp ...
'', released for Sega systems.
Minigames
While most of the game is passed in the slower platform sections, there are three
minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s required to complete it, plus one to get all the stars:
* Mine carts: Dizzy can travel in the carts found in the mine into other places in the game, collecting stars along the way. There are a number of dangers in the rails, from falling rocks (explosions on NES, Master System and Game Gear versions), dead ends and carts in the opposite direction. Nearing the end, both cart speed and number of dead ends increase.
*
Dizzy Down the Rapids: 8-bit versions of ''Fantastic Dizzy'' feature a section where Dizzy must ride a barrel down a river avoiding a pursuing troll and several natural hazards while riding surface currents and attempting to collect stars. This minigame is omitted from 16-bit and Amiga CD32 versions.
* Castle Capers: A minigame based on the ''
Operation Wolf
is a light gun shooter arcade game developed by Taito and released in 1987. It was ported to many home systems.
The game was critically and commercially successful, becoming one of the highest-grossing arcade games of 1988 and winning the Gold ...
'' concept, Dizzy, armed with a
crossbow
A crossbow is a ranged weapon using an Elasticity (physics), elastic launching device consisting of a Bow and arrow, bow-like assembly called a ''prod'', mounted horizontally on a main frame called a ''tiller'', which is hand-held in a similar f ...
, has to get a 5-hit advantage over the trolls, who are occupying the castle. If the trolls get the same advantage, Dizzy loses a life.
* Bubble Trouble: Dizzy has to reach a small island before his oxygen wears out. To do so, he has to ride air bubbles formed in the sea bed, and jumping into the platforms in the sides or other bubbles before they burst. Larger bubbles endure more, but are slower, while smaller ones are fast but burst shortly after Dizzy rides them. This minigame was adapted into a standalone title, called ''
Bubble Dizzy'' but due to further development required on ''Fantastic Dizzy'' and ''Dizzy Down the Rapids'', ''Bubble Dizzy'' was released in November 1990.
* Theodore's magic puzzle: The
extra life An extra life is a video game item that gives the player another life.
Extra Life may also refer to:
* Extra Life (fundraiser), a fundraising event
* Extra Life (band), an experimental band from Brooklyn
* '' Extra Lives: Why Video Games Matter' ...
minigame is a regular 4x4 shuffling puzzle, which has to be completed in inside a time limit. As the number of lives increase, so does the complexity of the puzzles.
[NES instruction booklet, p. 5]
Damage indicator
The game uses a damage indicator, as a reverse version of
health
Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
. When the meter fills up, Dizzy loses a
life
Life, also known as biota, refers to matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes. It is defined descriptively by the capacity for homeostasis, Structure#Biological, organisation, met ...
.
Reception
''
Entertainment Weekly
''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' gave the game an A− and wrote: "Too-cute-for-words Dizzy (an anthropomorphized egg) needs your help to traverse his puzzle-filled kingdom. This game makes you expend IQ points, and the music is funky".
In 2017,
Gamesradar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
ranked the game 30th on their "Best Sega Genesis/Mega Drive games of all time" list.
References
External links
*
''The Fantastic Adventures of Dizzy'' NES version''Fantastic Dizzy'' Master System & Game Gear version''Fantastic Dizzy'' Sega Genesis version''Fantastic Dizzy'' MS-DOS version
{{Dizzy series
1991 video games
Amiga CD32 games
Amiga games
Camerica games
Codemasters games
Dizzy (series)
DOS games
Game Gear games
Master System games
Nintendo Entertainment System games
Sega Genesis games
Single-player video games
Unauthorized video games
Video games developed in the United Kingdom
Video games scored by Matthew Simmonds