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''MIDI Maze'', also known as ''Faceball 2000'', is a networked
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
maze video game for the
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
developed by Xanth Software F/X and released in 1987 by Hybrid Arts. The game takes place in a maze of untextured walls. The world animates smoothly as the player turns, much like the earlier '' Wayout'', instead of only permitting 90 degree changes of direction. Using the
MIDI Musical Instrument Digital Interface (; MIDI) is an American-Japanese technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, ...
ports on the Atari ST, the game is said to have introduced deathmatch combat to gaming in 1987. It also predated the
LAN party A LAN party is a social gathering of gamer, participants with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router (computing), router or network switch, switc ...
concept by several years. The game found a wider audience when it was converted to ''Faceball 2000'' on the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
.


Gameplay

Up to 16 computers can be networked in a "MIDI Ring" by daisy chaining MIDI ports that are built into the Atari ST series. The game area occupies only roughly a quarter of the screen and consists of a first-person view of a flat-shaded maze with a crosshair in the middle. All players are shown as ''Pac-Man''-like
smiley A smiley, sometimes called a smiley face, is a basic ideogram representing a Smile, smiling face. Since the 1950s, it has become part of popular culture worldwide, used either as a standalone ideogram or as a form of communication, such as em ...
avatars in various colors. Bullets are represented as small spheres. The game is started by a designated master machine, which sets rules, divides players into teams, and selects a maze. A number of mazes come with the game, and additional mazes can be constructed using a text-editor.


Development

The original ''MIDI Maze'' team at Xanth Software F/X consisted of James Yee as the business manager, Michael Park as the graphic and networking programmer, and George Miller writing the AI and drone logic.


Ports

A
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
version was developed by Xanth, and published in 1991 by
Bullet-Proof Software Blue Planet Software Inc. was an American video game developer and publisher founded by Henk Rogers in Honolulu, Hawaii in 1996. The company was founded as the successor to Bullet-Proof Software Inc. (BPS), founded in 1983 by Rogers in Japan ...
, with the title ''Faceball 2000''. James Yee, owner of Xanth, had the idea of porting the 520ST application to the Game Boy. George Miller was hired to rewrite the AI-based drone logic, giving each drone a unique personality trait. This version allows two players with a
Game Link Cable The also known as ''Video Link'' in early versions, is an accessory for the Game Boy line of handheld consoles. Introduced in 1989 alongside the original Game Boy, it was revised over four generations with varying degrees of backward compatibil ...
, or up to four players with the Four Player Adapter. It is often rumored that the Game Boy version would allow up to 16 players by daisy-chaining Four Player Adapters, which is not the case. According to programmer Robert Champagne, the original game's code does contain a 16-player mode, but it required a special adapter that was planned to be bundled with the game, to create a "chain" of link cables. The 16-player mode and the adapter were announced in the April 1991 issue of
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
; however, Nintendo did not allow the adapter's release, so the 16-player mode cannot be enabled using original Game Boy systems. Later, it a method was discovered to daisy-chain Game Boy Advance link cables to allow up to 15 players. In 2024, electrical engineer Zarithya was able to produce a 16-player adapter that replicated the functionality of the original adapter intended for the game, discovering that due to an
off-by-one error An off-by-one error or off-by-one bug (known by acronyms OBOE, OBOB, OBO and OB1) is a logic error that involves a number that differs from its intended value by 1. An off-by-one error can sometimes appear in a mathematics, mathematical context. ...
, more than 15 players would never have been possible in the original release of the game even with compatible hardware. She was then able to modify the ROM to support up to 16 simultaneous players, and successfully start a 16-player match. She and others created two patches for the game, one to fix the 16-player functionality only, and another to upgrade the game to include Super Game Boy and Game Boy Color support (called "Faceball 2000 DX"), and released them on GitHub. A
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
version, also titled ''Faceball 2000'', was released in 1992, supporting two players in split-screen mode. This version features completely different graphics and levels from the earlier Game Boy version. A variety of in-game music for this version was composed by George "The Fat Man" Sanger. A
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
version, also titled ''Faceball 2000'', was released to the
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
ese market by Riverhill Soft. It is a colorized version of the monochrome Game Boy version, supporting two players with two handheld consoles connected by the Gear-to-Gear Cable. A PC-Engine CD-ROM version, titled only ''Faceball'' (フェイスボール), was released in Japan by Riverhill Soft.


Unreleased ports

A port of ''MIDI Maze'' for
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
was developed by Xanth, but cancelled circa 1989. A prototype was eventually found and the ROM was released. According to Robert Champagne, other unreleased ports were worked on at Xanth, including IBM PC and NES. A port for Nintendo's Virtual Boy console, to be titled ''NikoChan Battle'' (ニコちゃんバトル) in Japan, was almost completed, but canceled as the system was discontinued in late 1995. A prototype was found in 2013, and the ROM was subsequently released.


Reception

In 1994,
Sandy Petersen Carl Sanford Joslyn "Sandy" Petersen (born September 16, 1955) is an American game designer. He worked at Chaosium, contributing to the development of ''RuneQuest'' and creating the acclaimed and influential horror role-playing game Call of Cthul ...
reviewed the game for ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' magazine, giving it 2 out of 5 stars. Super Gamer magazine gave an overall review score of 82% writing: "Ultra successful on the little Game Boy, this 3-D maze shoot-'em-up has been totally uprated for the SNES." ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' picked ''Faceball 2000'' as the #5 greatest game available in 1991, saying: "The Game Boy meets virtual reality (i.e., artificial, computer-enhanced, first-person perspective). In ''Faceball 2000'', you assume the identity of a Holographically Assisted Physical Pattern Yielded for Active Computerized Embarkationor HAPPYFACEand hunt down your opponents. You can play alone or link up with as many as three additional players. More fun than real-life tag, and much more stimulating." CNET Gamecenter called ''MIDI Maze'' one of the 10 most innovative computer games of all time. In 2018,
Den of Geek ''Den of Geek'' is a UK and US-based website covering entertainment with a focus on pop culture. The website also issues a biannual magazine. History ''Den of Geek'' was founded in 2007 by Simon Brew in London. In 2012, DoG Tech LLC licensed ' ...
ranked the game 25th on their "25 Underrated Game Boy Games."


Legacy

''
Personal Computer World ''Personal Computer World'' (''PCW'') (February 1978 - June 2009) was the first British computer magazine. Although for at least the last decade it contained a high proportion of Windows PC content (reflecting the state of the IT field), the m ...
'' said that in 1987, ''MIDI Maze'' introduced the concept of deathmatch combat, using the built-in
MIDI Musical Instrument Digital Interface (; MIDI) is an American-Japanese technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, ...
ports of the Atari ST for networking. TheGamer listed it as among ten games that revolutionized
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s, which was also noted by Nostalgia Nerd and
VG247 Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
. Ask.Audio marveled at how it used the Atari ST's
MIDI Musical Instrument Digital Interface (; MIDI) is an American-Japanese technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, ...
port for multiplayer gaming, also noted by Paleotronic. Nomad's Reviews listed it as among the original first-person shooters, as did
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
. ''MIDI-Maze II'' was later developed by Markus Fritze for Sigma-Soft and released as
shareware Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. ...
. ''iMaze'' is an
open source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
clone of the game for
Unix-like A Unix-like (sometimes referred to as UN*X, *nix or *NIX) operating system is one that behaves in a manner similar to a Unix system, although not necessarily conforming to or being certified to any version of the Single UNIX Specification. A Uni ...
systems.


See also

*''
Maze War ''Maze'', also known as ''Maze War'', is a 3D multiplayer first-person shooter maze game originally developed in 1973 and expanded in 1974. The first version was developed by high school students Steve Colley, Greg Thompson, and Howard Palmer fo ...
'' *'' Wayout'' *'' The Eidolon''


References


External links

* {{atarimania, id=9972
''Faceball 2000''
#25 of 1UP's Essential 50
''Darren Stone (Xanth Programmer) talks about Faceball 2000''
at EPO 1987 video games 1991 video games 1992 video games 1993 video games Atari ST games TurboGrafx-CD games Blue Planet Software games Cancelled Atari 8-bit computer games Game Boy games Game Gear games Super Nintendo Entertainment System games Cancelled Virtual Boy games Split-screen multiplayer games First-person maze games Maze games Multiplayer null modem games First-person shooters Video games scored by David Whittaker Video games scored by George Sanger Video games developed in the United States Riverhillsoft games