In
industry, models of the learning or experience curve effect express the relationship between experience producing a
good
In most contexts, the concept of good denotes the conduct that should be preferred when posed with a choice between possible actions. Good is generally considered to be the opposite of evil. The specific meaning and etymology of the term and its ...
and the
efficiency
Efficiency is the often measurable ability to avoid making mistakes or wasting materials, energy, efforts, money, and time while performing a task. In a more general sense, it is the ability to do things well, successfully, and without waste.
...
of that production, specifically, efficiency gains that follow investment in the effort. The effect has large implications for costs and market share, which can increase competitive advantage over time.
History: from psychological learning curves to the learning curve effect
An early empirical demonstration of learning curves was produced in 1885 by the German psychologist
Hermann Ebbinghaus
Hermann Ebbinghaus (24 January 1850 – 26 February 1909) was a German psychologist who pioneered the experimental study of memory. Ebbinghaus discovered the forgetting curve and the spacing effect. He was the first person to describe the learnin ...
. Ebbinghaus was investigating the difficulty of memorizing verbal stimuli.
He found that performance increased in proportion to experience (practice and testing) on memorizing the word set. (More detail about the complex processes of learning is discussed in the
Learning curve
A learning curve is a graphical representation of the relationship between how proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience (the ...
article.)
Wright's law and the discovery of the learning curve effect
This was later more generalized to: The more times a task has been performed, the less time is required on each subsequent iteration. This relationship was probably first quantified in the industrial setting in 1936 by
Theodore Paul Wright, an engineer at
Curtiss-Wright
The Curtiss-Wright Corporation is an American manufacturer and services provider headquartered in Davidson, North Carolina, with factories and operations in and outside the United States. Created in 1929 from the consolidation (business), consoli ...
in the
United States
The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
. Wright found that every time total
aircraft
An aircraft ( aircraft) is a vehicle that is able to flight, fly by gaining support from the Atmosphere of Earth, air. It counters the force of gravity by using either Buoyancy, static lift or the Lift (force), dynamic lift of an airfoil, or, i ...
production doubled, the required labor time for a new aircraft fell by 20%. This has become known as "Wright's law". Studies in other industries have yielded different percentage values (ranging from only a couple of percent up to 30%), but in most cases, the value in each industry was a constant percentage and did not vary at different scales of operation. The learning curve model posits that for each doubling of the total quantity of items produced, costs decrease by a fixed proportion. Generally, the production of any good or service shows the learning curve or experience curve effect. Each time cumulative volume doubles, value-added costs (including administration, marketing, distribution, and manufacturing) fall by a constant percentage.
The phrase ''experience curve'' was proposed by
Bruce D. Henderson, the founder of the
Boston Consulting Group
Boston Consulting Group, Inc. (BCG) is an American global management consulting firm founded in 1963 and headquartered in Boston, Massachusetts. It is one of the "Big Three (management consultancies), Big Three" (or MBB, the world's three large ...
(BCG), based on analyses of overall cost behavior in the 1960s.
While accepting that the learning curve formed an attractive explanation, he used the name ''experience curve'', suggesting that "the two are related, but quite different."
In 1968, Henderson and BCG began to emphasize the implications of the experience curve for strategy. Research by BCG in the 1960s and 70s observed experience curve effects for various industries that ranged from 10% to 25%.
Wright's law unit cost curve
Mathematically, Wright's law takes the form of a power function. Empirical research has validated the following mathematical form for the unit cost ''C
x'' of producing the x
th unit, starting with unit ''C
1'', for a wide variety of products and services:
:
,
where ''b'' is the ''progress ratio'' and 1-''b'' = ''l'' is the proportion reduction in the unit cost with each doubling in the cumulative production (''learning rate''). To see this, note the following:
:
The exponent ''b'' is a statistical parameter and thus does not exactly predict the unit cost of producing any future unit. However, it has been found to be useful in many contexts. Across numerous industries (see below), estimates of ''b'' range from 0.75 to 0.9 (i.e., 1-''b'' ranges from 0.1 to 0.25).
The unit curve was expressed in slightly different nomenclature by Henderson:
[ ]
:
where:
* ''C''
1 is the cost of the first
unit of production
In economics, factors of production, resources, or inputs are what is used in the production process to produce output—that is, goods and services. The utilised amounts of the various inputs determine the quantity of output according to the rela ...
* ''C
n'' is the cost of the ''n''-th unit of production
* ''n'' is the cumulative volume of production
* ''a'' is the elasticity of cost with regard to output
These effects are often expressed graphically. The curve is plotted with the cumulative units produced on the horizontal axis and unit cost on the vertical axis. The BCG group used the value of b to name a given industry curve. Thus a curve showing a 15% cost reduction for every doubling of output was called an "85% experience curve".
A third formulation of Wright's Law is used by a group of innovation investment analysts, working with cumulative average cost per unit and cumulative numbers of units produced.
Reasons for the effect
The primary reason for why experience and learning curve effects apply is the complex processes of learning involved. As discussed in the
Learning curve article, learning generally begins with making successively larger finds and then successively smaller ones. The equations for these effects come from the usefulness of mathematical models for certain somewhat predictable aspects of those generally non-deterministic processes.
They include:
* Labor efficiency: Workers become physically more dexterous. They become mentally more confident and spend less time hesitating, learning, experimenting, or making mistakes. Over time they learn short-cuts and improvements. This applies to all employees and managers, not just those directly involved in production.
* Standardization, specialization, and methods improvements: As processes, parts, and products become more standardized, efficiency tends to increase. When employees specialize in a limited set of tasks, they gain more experience with these tasks and operate at a faster rate.
* Technology-driven learning: Automated production technology and information technology can introduce efficiencies as they are implemented and people learn how to use them efficiently and effectively.
* Better use of equipment: As total production has increased, manufacturing equipment will have been more fully exploited, lowering fully accounted unit costs. In addition, purchase of more productive equipment can be justifiable.
* Changes in the resource mix: As a company acquires experience, it can alter its mix of inputs and thereby become more efficient.
* Product redesign: As the manufacturers and consumers have more experience with the product, they can usually find improvements. This filters through to the manufacturing process. A good example of this is Cadillac's testing of various "bells and whistles" specialty accessories. The ones that did not break became mass-produced in other General Motors products; the ones that didn't stand the test of user "beatings" were discontinued, saving the car company money. As General Motors produced more cars, they learned how to best produce products that work for the least money.
* Network-building and use-cost reductions (
network effect
In economics, a network effect (also called network externality or demand-side economies of scale) is the phenomenon by which the Value (economics), value or utility a user derives from a Goods, good or Service (economics), service depends on th ...
s): As a product enters more widespread use, the consumer uses it more efficiently because they're familiar with it. One fax machine in the world can do nothing, but if everyone has one, they build an increasingly efficient network of communications. Another example is email accounts; the more there are, the more efficient the network is, the lower everyone's cost per utility of using it.
* Shared experience effects: Experience curve effects are reinforced when two or more products share a common activity or resource. Any efficiency learned from one product can be applied to the other products. (This is related to the
principle of least astonishment.)
For some examples, NASA quotes the following progress ratios in experience curves from different industries:
*
Aerospace
Aerospace is a term used to collectively refer to the atmosphere and outer space. Aerospace activity is very diverse, with a multitude of commercial, industrial, and military applications. Aerospace engineering consists of aeronautics and astron ...
: 85%
*
Shipbuilding
Shipbuilding is the construction of ships and other Watercraft, floating vessels. In modern times, it normally takes place in a specialized facility known as a shipyard. Shipbuilders, also called shipwrights, follow a specialized occupation th ...
: 80-85%
* Complex
machine tool
A machine tool is a machine for handling or machining metal or other rigid materials, usually by cutting, Boring (manufacturing), boring, grinding (abrasive cutting), grinding, shearing, or other forms of deformations. Machine tools employ some s ...
s for new models: 75–85%
* Repetitive electronics manufacturing: 90–95%
* Repetitive
machining
Machining is a manufacturing process where a desired shape or part is created using the controlled removal of material, most often metal, from a larger piece of raw material by cutting. Machining is a form of subtractive manufacturing, which util ...
or punch-press operations: 90–95%
* Repetitive electrical operations: 75–85%
* Repetitive
welding
Welding is a fabrication (metal), fabrication process that joins materials, usually metals or thermoplastics, primarily by using high temperature to melting, melt the parts together and allow them to cool, causing Fusion welding, fusion. Co ...
operations: 90%
*
Raw material
A raw material, also known as a feedstock, unprocessed material, or primary commodity, is a basic material that is used to produce goods, finished goods, energy, or intermediate materials/Intermediate goods that are feedstock for future finished ...
s: 93–96%
* Purchased parts: 85–88%
Experience curve discontinuities
Graphically, the curve is truncated. Existing processes become obsolete and the firm must upgrade to remain competitive. The upgrade will mean the old experience curve will be replaced by a new one. This occurs when:
* Competitors introduce new products or processes that demand a response
* Key suppliers have much bigger customers that determine the price of products and services, and that becomes the main cost driver for the product
* Technological change requires a change in processes to remain competitive
* The experience curve strategies must be re-evaluated because
** they are leading to
price wars
** they are not producing a
marketing mix
The marketing mix is the set of controllable elements or variables that a company uses to influence and meet the needs of its target customers in the most effective and efficient way possible. These variables are often grouped into four key ...
that the market values
Strategic consequences of the effect
Henderson wrote on the development of the experience curve.
According to Henderson, BCG's first "attempt to explain cost behavior over time in a process industry" began in 1966.
The datum he focused on was the striking correlation between competitive profitability and market share. Using price data in the semiconductor industry supplied by the Electronic Industries Association, he suggested that not one but two patterns emerged.
"In one pattern, prices, in current dollars, remained constant for long periods and then began a relatively steep and long continued decline in constant dollars. In the other pattern, prices, in constant dollars, declined steadily at a constant rate of about 25 percent each time accumulated experience doubled. That was the experience curve."
The suggestion was that failure of production to show the learning curve effect was a risk indicator. The BCG strategists examined the consequences of the experience effect for businesses. They concluded that because relatively low cost of operations is a very powerful strategic advantage, firms should invest in maximizing these learning and experience effects and that market share is underestimated as an enabler of this investment.
The reasoning is that increased activity leads to increased learning, which leads to lower costs, which can lead to lower prices, which can lead to increased market share, which can lead to increased profitability and market dominance. This was particularly true when a firm had an early leadership in market share. It was suggested that if a company cannot get enough market share to be competitive, it should exit that business and concentrate resources where it was possible to take advantage of experience effects and gain (preferably dominant) market share. The BCG strategists developed
product portfolio techniques like the
BCG Matrix (in part) to manage this strategy.
One consequence of experience curve strategy is that it predicts that cost savings should be passed on as price decreases rather than kept as profit margin increases. The BCG strategists felt that maintaining a relatively high price, although very profitable in the short run, spelled disaster for the strategy in the long run. High profits would encourage competitors to enter the market, triggering a steep price decline and a competitive
shakeout. If prices were reduced as unit costs fell (due to experience curve effects), then competitive entry would be discouraged while market share increases should increase overall profitability.
Criticisms
Ernst R. Berndt claims that in most organizations, experience effects are so closely intertwined with
economies of scale
In microeconomics, economies of scale are the cost advantages that enterprises obtain due to their scale of operation, and are typically measured by the amount of Productivity, output produced per unit of cost (production cost). A decrease in ...
(efficiencies arising from an increased scale of production) that it is impossible to separate the two. In practice, this view suggests, economies of scale coincide with experience effects (efficiencies arising from the learning and experience gained over repeated activities). The approach, however, accepts the existence of both as underlying causes. Economies of scale afford experience and experience may afford economies of scale.
Approaches such as
Porter's generic strategies
Michael Porter's generic strategies describe how a company can pursue competitive advantage across its chosen market scope. There are three generic strategies: lower cost, product differentiation, or focus. The focus strategy has two variants, co ...
based on
product differentiation
In economics and marketing, product differentiation (or simply differentiation) is the process of distinguishing a product or service from others to make it more attractive to a particular target market. This involves differentiating it from c ...
and focused
market segmentation
In marketing, market segmentation or customer segmentation is the process of dividing a consumer or business market into meaningful sub-groups of current or potential customers (or consumers) known as ''segments''. Its purpose is to identify pr ...
have been proposed as alternative strategies for leadership that do not rely on lower unit costs.
Attempts to use the learning curve effect to improve
competitive advantage
In business, a competitive advantage is an attribute that allows an organization to outperform its competitors.
A competitive advantage may include access to natural resources, such as high-grade ores or a low-cost power source, highly skille ...
, for instance by pre-emptively expanding production have been criticized, with factors such as
bounded rationality
Bounded rationality is the idea that rationality is limited when individuals decision-making, make decisions, and under these limitations, rational individuals will select a decision that is satisficing, satisfactory rather than optimal.
Limitat ...
and durable products cited as reasons for this.
The
well travelled road effect may lead people to overestimate the effect of the experience curve.
See also
*
Economies of scale
In microeconomics, economies of scale are the cost advantages that enterprises obtain due to their scale of operation, and are typically measured by the amount of Productivity, output produced per unit of cost (production cost). A decrease in ...
*
Hermann Ebbinghaus
Hermann Ebbinghaus (24 January 1850 – 26 February 1909) was a German psychologist who pioneered the experimental study of memory. Ebbinghaus discovered the forgetting curve and the spacing effect. He was the first person to describe the learnin ...
*
Management
Management (or managing) is the administration of organizations, whether businesses, nonprofit organizations, or a Government agency, government bodies through business administration, Nonprofit studies, nonprofit management, or the political s ...
*
Marketing strategies
Marketing strategy refers to efforts undertaken by an organization to increase its sales and achieve competitive advantage. In other words, it is the method of advertising a company's products to the public through an established plan through the ...
*
Porter's generic strategies
Michael Porter's generic strategies describe how a company can pursue competitive advantage across its chosen market scope. There are three generic strategies: lower cost, product differentiation, or focus. The focus strategy has two variants, co ...
*
Strategic planning
Strategic planning is the activity undertaken by an organization through which it seeks to define its future direction and makes decisions such as resource allocation aimed at achieving its intended goals. "Strategy" has many definitions, but it ...
*
Moore's law
Moore's law is the observation that the Transistor count, number of transistors in an integrated circuit (IC) doubles about every two years. Moore's law is an observation and Forecasting, projection of a historical trend. Rather than a law of ...
of affordable computing performance growth
*
Kryder's law of magnetic disk storage growth in the early 2000s
*
Nielsen's law
Jakob Nielsen (born 5 October 1957) is a Danish web usability consultant, human–computer interaction researcher, and co-founder of Nielsen Norman Group. He was named the “guru of Web page usability” in 1998 by The New York Times and the ...
of wired bandwidth growth
*
Cooper's law of simultaneous wireless conversation capacity growth
*
Learning-by-doing
References
Further reading
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External links
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Federation of American ScientistsCost Models - Learning Curve Calculator* Federal Aviation Administration
{{DEFAULTSORT:Experience Curve Effects
Strategic management
Production economics